Commit Graph

15 Commits

Author SHA1 Message Date
wiidev
e27137da2e ModMii Edition changes
- Compile with the latest version of devkitPPC
- Reports can be saved to USB storage
- The console ID is masked when uploaded
- All of the assets have been optimised
- Added GitHub continuous integration
2023-03-09 18:42:29 +00:00
joostinonline
70e9102f97 -Removed some special characters in languages.c
-Got rid of some unused code
2015-10-10 15:06:28 +00:00
Joostinonline
fede10cef6 -Fixed --skipIOS argument when a non-existant or invalid IOS number was passed
-Fixed --forceNoAHBPROT= argument in the meta.xml file (extra = sign)
-Fixed the report from spilling an extra line past the frame
-Moved the DM/DML time stamps to after detection.
2014-08-05 21:34:08 +00:00
Joostinonline
599d578ecf -Corrected the times between messages. It's amazing what accidentally adding several extra 0's can do.
-Fixed a translation for "Unknown".
-Moved a few functions around.
-Made the "Sorting IOS titles" part faster by removing unnecessary SD mount/unmount
2014-07-25 18:42:07 +00:00
Joostinonline
4631271a75 -Removed some unused code
-Fixed DM/DML report info
2014-02-18 01:37:54 +00:00
Joostinonline
a9f4ebcb88 -Grouped HBC and HBF info into structures
-Fixed Console Type check
-A little more code cleanup
2014-02-13 09:16:23 +00:00
Joostinonline
d399fb5fa1 -Got rid of the cogs, since it was never going to load smoothly and was causing too many problems
-Moved all graphics to the data folder
-Updated libruntimeiospatch to v1.6.1
2014-02-10 04:09:20 +00:00
Joostinonline
a3f9a0ef57 -Touched up cogs
-Added mutex functions, hopefully that will fix flashing issues (I really need to start testing this stuff)
-Some background optimizations and code cleanup
-Added PORTLIBS to Makefile
2013-12-02 18:08:33 +00:00
Joostinonline
c7fb7d9aaf -Some of those changes were...bad 2013-11-12 16:34:59 +00:00
Joostinonline
50ac33664e -Added libruntimeiospatch
-Made some changes to thread.c that will hopefully fix rendering problems
-Reorganized some code
-Rewrote logfile code so it logs directly to the file (no overflows)
-Other small optimizations

This hasn't been tested, and I'm not sure if pausing and resuming DrawCogThread won't cause problems
2013-11-07 17:58:22 +00:00
Joostinonline
6ef97e01d3 -Starting the long process of adding a bit of organization
-Added conf.c patch for libogc v1.8.11 and below
2013-11-01 15:31:34 +00:00
Joostinonline
4a2bbe92ae -App now exits properly on error, and textures are freed
-Fixed loading bar and cogs not appearing during upload
-More work on rewriting IOS_ReloadIOS() so that cogs pause less
-Cogs disappear if there is an error
-A little more code cleanup
2013-10-25 19:14:36 +00:00
Joostinonline
bb7dcdf19d -It needs some work, but I've got the basics of threading. 2013-10-22 13:50:57 +00:00
Joostinonline
bd0c05ee6b CHANGES:
-Added support for the new vWii System Menu's
-I've got the beginnings of animation going.  I still need to work on making it smooth
-Fixed the ridiculous bug (possibly intentional?) where the System Menu region is defined by setting.txt, not by what's installed.
-Some minor optimizations

TODO:
-Make those cogs turn smoothly, and possibly touch up the gfx.
-Do some SERIOUS code cleanup.  Just go through that source with some bleach and scrub
2013-10-18 01:25:17 +00:00
Joostinonline
996014e212 First commit 2013-10-12 18:38:34 +00:00