#ifndef _VIDEO_H_ #define _VIDEO_H_ // Attributes #define RESET 0 #define BRIGHT 1 #define DIM 2 #define UNDERLINE 3 #define BLINK 4 #define REVERSE 7 #define HIDDEN 8 // Available colors #define BLACK 0 #define RED 1 #define GREEN 2 #define YELLOW 3 #define BLUE 4 #define MAGENTA 5 #define CYAN 6 #define WHITE 7 // Wii Light state #define WIILIGHT_OFF 0 #define WIILIGHT_ON 1 // Prototypes void InitialiseVideo(void); void SetConsoleForegroundColor(u8, u8); void SetConsoleBackgroundColor(u8, u8); void ClearConsole(int); void PrintText(char *, bool, bool, bool, int, int); void WiiLightControl(int); #endif