mirror of
https://github.com/modmii/SysCheck-ModMii-Edition.git
synced 2024-11-16 13:19:22 +01:00
133 lines
3.3 KiB
C
133 lines
3.3 KiB
C
#include <stdio.h>
|
|
#include <ogcsys.h>
|
|
#include <string.h>
|
|
#include <gccore.h>
|
|
#include <malloc.h>
|
|
#include <wiilight.h>
|
|
|
|
#include "video.h"
|
|
|
|
static GXRModeObj *rmode = NULL;
|
|
static void *frontBuffer = NULL;
|
|
|
|
// Initialise video
|
|
void InitialiseVideo(void)
|
|
{
|
|
// Initialise the video system
|
|
VIDEO_Init();
|
|
|
|
// Get the preferred video mode from the system (corresponding to the settings in the Wii menu)
|
|
rmode = VIDEO_GetPreferredMode(NULL);
|
|
|
|
GX_AdjustForOverscan(rmode, rmode, 32, 24);
|
|
|
|
// Allocate memory for the display in the uncached region
|
|
frontBuffer = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
|
|
|
|
// Initialise the console (required for printf)
|
|
console_init(frontBuffer, 20, 20, rmode->fbWidth, rmode->xfbHeight, rmode->fbWidth*VI_DISPLAY_PIX_SZ);
|
|
|
|
// Set up the video registers with the chosen mode
|
|
VIDEO_Configure(rmode);
|
|
|
|
// Now configure the FrameBuffer (display memory)
|
|
VIDEO_SetNextFramebuffer(frontBuffer);
|
|
|
|
// Make the display visible
|
|
VIDEO_SetBlack(FALSE);
|
|
|
|
// Flush the video register changes to the hardware
|
|
VIDEO_Flush();
|
|
|
|
// Wait for Video setup to complete
|
|
VIDEO_WaitVSync();
|
|
|
|
if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();
|
|
}
|
|
|
|
// Set the console foreground color
|
|
void SetConsoleForegroundColor(u8 color, u8 bold)
|
|
{
|
|
printf("\x1b[%u;%um", color+30, bold);
|
|
fflush(stdout);
|
|
}
|
|
|
|
// Set the console background color
|
|
void SetConsoleBackgroundColor(u8 color, u8 bold)
|
|
{
|
|
printf("\x1b[%u;%um", color+40, bold);
|
|
fflush(stdout);
|
|
}
|
|
|
|
// Clears the console setting the background with the specified colour
|
|
// The console supports VT terminal escape codes
|
|
void ClearConsole(int backgroundCol)
|
|
{
|
|
printf("\x1b[4%im", backgroundCol);
|
|
printf("\x1b[2J");
|
|
fflush(stdout);
|
|
}
|
|
|
|
// Print text to the center of the screen
|
|
void PrintCenter(char *text, int width)
|
|
{
|
|
int textLen = strlen(text);
|
|
int leftPad = (width - textLen) / 2;
|
|
int rightPad = (width - textLen) - leftPad;
|
|
|
|
printf("%*s%s%*s", leftPad, " ", text, rightPad, " ");
|
|
}
|
|
|
|
// Print text
|
|
void PrintText(char *text, bool clear, bool border, bool center, int backgroundCol, int foregroundCol)
|
|
{
|
|
const int consoleLineLength = 72;
|
|
const int defaultBGColor = 0; // Black is the default background color
|
|
const int defaultFGColor = 7; // White is the default background color
|
|
|
|
// Clear the screen
|
|
if (clear) ClearConsole(backgroundCol);
|
|
|
|
// Set the console background and foreground color
|
|
SetConsoleBackgroundColor(backgroundCol, 0);
|
|
SetConsoleForegroundColor(foregroundCol, 0);
|
|
|
|
// Draw the upper border
|
|
if (border) printf("%*s", consoleLineLength, " ");
|
|
|
|
// Display the text
|
|
if (center)
|
|
PrintCenter(text, consoleLineLength);
|
|
else
|
|
printf(text);
|
|
|
|
// Draw the lower border
|
|
if (border) printf("%*s", consoleLineLength, " ");
|
|
|
|
// Set the console background and foreground default color
|
|
SetConsoleBackgroundColor(defaultBGColor, 0);
|
|
SetConsoleForegroundColor(defaultFGColor, 0);
|
|
|
|
fflush(stdout);
|
|
}
|
|
|
|
// Turn on/off the Wii Light
|
|
void WiiLightControl(int state)
|
|
{
|
|
switch (state)
|
|
{
|
|
case WIILIGHT_ON:
|
|
WIILIGHT_SetLevel(255);
|
|
WIILIGHT_TurnOn();
|
|
break;
|
|
|
|
case WIILIGHT_OFF:
|
|
|
|
default:
|
|
WIILIGHT_SetLevel(0);
|
|
WIILIGHT_TurnOn();
|
|
WIILIGHT_Toggle();
|
|
break;
|
|
}
|
|
}
|