SysCheck-ModMii-Edition/include/gui.h
Joostinonline bd0c05ee6b CHANGES:
-Added support for the new vWii System Menu's
-I've got the beginnings of animation going.  I still need to work on making it smooth
-Fixed the ridiculous bug (possibly intentional?) where the System Menu region is defined by setting.txt, not by what's installed.
-Some minor optimizations

TODO:
-Make those cogs turn smoothly, and possibly touch up the gfx.
-Do some SERIOUS code cleanup.  Just go through that source with some bleach and scrub
2013-10-18 01:25:17 +00:00

44 lines
1.5 KiB
C

#ifndef __GUI_H__
#define __GUI_H__
#include <grrlib.h>
#define HEX_WHITE 0xFFFFFFFF
#define HEX_BLACK 0x00000000
#define CopyBuf() GRRLIB_Screen2Texture(0, 0, tex_ScreenBuf, GX_FALSE)
#define DrawBuf() GRRLIB_DrawImg(0, 0, tex_ScreenBuf, 0, 1, 1, HEX_WHITE)
#define CheckTime(X,Y) (ticks_to_millisecs(diff_ticks((X), gettick())) > (Y))
extern GRRLIB_ttfFont *myFont;
extern GRRLIB_texImg *tex_background_png;
extern GRRLIB_texImg *tex_Checkicon_png;
extern GRRLIB_texImg *tex_Deleteicon_png;
extern GRRLIB_texImg *tex_Refreshicon_png;
extern GRRLIB_texImg *tex_WiiButtonA_png;
extern GRRLIB_texImg *tex_WiiButtonHome_png;
extern GRRLIB_texImg *tex_WiiButtonMinus_png;
extern GRRLIB_texImg *tex_WiiButtonPlus_png;
extern GRRLIB_texImg *tex_WiiDpadLeft_png;
extern GRRLIB_texImg *tex_WiiDpadRight_png;
extern GRRLIB_texImg *tex_loadingbargrey_png;
extern GRRLIB_texImg *tex_loadingbarblue_png;
extern GRRLIB_texImg *tex_window_png;
extern GRRLIB_texImg *tex_Cogs_png[5];
extern GRRLIB_texImg *tex_ScreenBuf;
int initGUI(void);
void deinitGUI(void);
int printError(const char* msg);
int printSuccess(const char* msg);
int printLoading(const char* msg);
int printSelectIOS(const char* msg, const char* ios);
int printLoadingBar(const char* msg, const f32 percent);
int printEndSuccess(const char* msg);
int printEndError(const char* msg);
int printReport(char report[200][100], int firstLine, bool completeReport);
int printUploadSuccess(const char* msg);
int printUploadError(const char* msg);
void DrawCog(void);
#endif