WUMSLoader/README.md

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[![CI-Release](https://github.com/wiiu-env/WUMSLoader/actions/workflows/ci.yml/badge.svg)](https://github.com/wiiu-env/WUMSLoader/actions/workflows/ci.yml)
# Wii U Module System Loader
This is a payload that should be run with [EnvironmentLoader](https://github.com/wiiu-env/EnvironmentLoader).
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## Usage
Put the `10_wums_loader.rpx` in the `fs:/vol/external01/wiiu/environments/[ENVIRONMENT]/modules/setup` folder of your sd card and use the `EnvironmentLoader` to run this setup payload.
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Put modules (in form of `.wms` files) that should be used a main()-hook into `fs:/vol/external01/wiiu/environments/[ENVIRONMENT]/modules/`.
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The area between `0x00809000` and `0x00FFF000` will be used.
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## Building
Make you to have [wut](https://github.com/devkitPro/wut/) and [WiiUModuleSystem](https://github.com/wiiu-env/WiiUModuleSystem) installed and use the following command for build:
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```
make install
```
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## Building using the Dockerfile
It's possible to use a docker image for building. This way you don't need anything installed on your host system.
```
# Build docker image (only needed once)
docker build . -t wumsloader-builder
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# make
docker run -it --rm -v ${PWD}:/project wumsloader-builder make
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# make clean
docker run -it --rm -v ${PWD}:/project wumsloader-builder make clean
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```
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## Format the code via docker
`docker run --rm -v ${PWD}:/src wiiuenv/clang-format:13.0.0-2 -r ./source ./wumsloader/src -i`
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## Credits
- Maschell
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- Copy paste stuff from dimok
- Copy pasted the solution for using wut header in .elf files from [RetroArch](https://github.com/libretro/RetroArch)
- Copy pasted resolving the ElfRelocations from [decaf](https://github.com/decaf-emu/decaf-emu)