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# Setup payload
This is a payload that should be run with [CustomRPXLoader ](https://github.com/wiiu-env/CustomRPXLoader ).
## Usage
Put the `payload.rpx` in the `sd:/wiiu/` folder of your sd card and use the `CustomRPXLoader` to run this setup payload.
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Put modules (in form of `.wms` files) that should be used a main()-hook into `sd:/wiiu/modules/` and one time modules into `sd:/wiiu/modules/setup` .
- Make sure not to call `exit` in the modules (by using the WiiUModuleSystem)
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- The one time setups will be run in the order of their ordered filenames.
The area between `0x00800000` and whereever this setup is loaded, will be used.
## Building
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Make you to have [wut ](https://github.com/devkitPro/wut/ ) and [WiiUModuleSystem ](https://github.com/wiiu-env/WiiUModuleSystem ) installed and use the following command for build:
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```
make install
```
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## Building using the Dockerfile
It's possible to use a docker image for building. This way you don't need anything installed on your host system.
```
# Build docker image (only needed once)
docker build . -t setuppayload-builder
# make
docker run -it --rm -v ${PWD}:/project setuppayload-builder make
# make clean
docker run -it --rm -v ${PWD}:/project setuppayload-builder make clean
```
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## Credits
- maschell
- Copy paste stuff from dimok
- Copy pasted the solution for using wut header in .elf files from [RetroArch ](https://github.com/libretro/RetroArch )
- Copy pasted resolving the ElfRelocations from [decaf ](https://github.com/decaf-emu/decaf-emu )