WUMSLoader/source/main.cpp

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#include <cstring>
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#include <elfio/elfio.hpp>
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#include <nn/act/client_cpp.h>
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#include <sysapp/launch.h>
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#include "ElfUtils.h"
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#include "fs/DirList.h"
#include "globals.h"
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#include "kernel.h"
#include "module/ModuleDataFactory.h"
#include "module/ModuleDataPersistence.h"
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extern "C" uint32_t textStart();
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extern "C" void __fini();
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int main(int argc, char **argv) {
initLogging();
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// We subtract 0x100 to be safe.
uint32_t textSectionStart = textStart() - 0x100;
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memset((void *) gModuleData, 0, sizeof(module_information_t));
gModuleData->version = MODULE_INFORMATION_VERSION;
std::string basePath = "fs:/vol/external01/wiiu";
if (argc >= 1) {
basePath = argv[0];
}
DirList modules(basePath + "/modules", ".wms", DirList::Files, 1);
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modules.SortList();
uint32_t destination_address = ((uint32_t) gModuleData + (sizeof(module_information_t) + 0x0000FFFF)) & 0xFFFF0000;
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for (int i = 0; i < modules.GetFilecount(); i++) {
DEBUG_FUNCTION_LINE("Loading module %s", modules.GetFilepath(i));
auto moduleData = ModuleDataFactory::load(modules.GetFilepath(i), &destination_address, textSectionStart - destination_address, gModuleData->trampolines,
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DYN_LINK_TRAMPOLINE_LIST_LENGTH);
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if (moduleData) {
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DEBUG_FUNCTION_LINE("Successfully loaded %s", modules.GetFilepath(i));
ModuleDataPersistence::saveModuleData(gModuleData, moduleData.value());
} else {
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DEBUG_FUNCTION_LINE("Failed to load %s", modules.GetFilepath(i));
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}
}
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DEBUG_FUNCTION_LINE("Setup relocator");
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SetupRelocator();
nn::act::Initialize();
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nn::act::SlotNo slot = nn::act::GetSlotNo();
nn::act::SlotNo defaultSlot = nn::act::GetDefaultAccount();
nn::act::Finalize();
if (defaultSlot) { //normal menu boot
SYSLaunchMenu();
} else { //show mii select
_SYSLaunchMenuWithCheckingAccount(slot);
}
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deinitLogging();
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__fini();
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return 0;
}