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https://github.com/wiiu-env/WUMSLoader.git
synced 2024-11-06 00:05:07 +01:00
Only execute the WUMSLoader for the Game and Menu process
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@ -20,6 +20,7 @@ std::vector<std::shared_ptr<ModuleData>> OrderModulesByDependencies(const std::v
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// The compiler tries to optimize this otherwise and calling the main function earlier
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extern "C" int _start(int argc, char **argv) {
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InitFunctionPointers();
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static uint8_t ucSetupRequired = 1;
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if (ucSetupRequired) {
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gHeapHandle = MEMCreateExpHeapEx((void *) (MEMORY_REGION_USABLE_HEAP_START), MEMORY_REGION_USABLE_HEAP_END - MEMORY_REGION_USABLE_HEAP_START, 1);
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@ -31,7 +32,10 @@ extern "C" int _start(int argc, char **argv) {
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ucSetupRequired = 0;
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}
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doStart(argc, argv);
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uint32_t upid = OSGetUPID();
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if (upid == 2 || upid == 15) {
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doStart(argc, argv);
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}
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return ((int (*)(int, char **))(*(unsigned int *) 0x1005E040))(argc, argv);
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}
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@ -15,6 +15,7 @@ IMPORT(MEMFreeToExpHeap);
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IMPORT(MEMAllocFromExpHeapEx);
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IMPORT(MEMGetAllocatableSizeForExpHeapEx);
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IMPORT(MEMCreateExpHeapEx);
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IMPORT(OSGetUPID);
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IMPORT(OSUninterruptibleSpinLock_Acquire);
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IMPORT(OSUninterruptibleSpinLock_Release);
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IMPORT(OSReport);
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