mirror of
https://github.com/wiiu-env/WUMSLoader.git
synced 2024-10-31 21:35:07 +01:00
176 lines
4.7 KiB
C++
176 lines
4.7 KiB
C++
/****************************************************************************
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* Copyright (C) 2018-2021 Maschell
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#pragma once
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#include <string>
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#include <vector>
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#include <map>
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#include "RelocationData.h"
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#include "SectionInfo.h"
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#include "ExportData.h"
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#include "HookData.h"
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class ModuleData {
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public:
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ModuleData() = default;
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~ModuleData() = default;
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void setBSSLocation(uint32_t addr, uint32_t size) {
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this->bssAddr = addr;
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this->bssSize = size;
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}
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void setSBSSLocation(uint32_t addr, uint32_t size) {
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this->sbssAddr = addr;
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this->sbssSize = size;
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}
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void setEntrypoint(uint32_t addr) {
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this->entrypoint = addr;
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}
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void setStartAddress(uint32_t addr) {
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this->startAddress = addr;
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}
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void setEndAddress(uint32_t _endAddress) {
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this->endAddress = _endAddress;
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}
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void addRelocationData(const RelocationData &relocation_data) {
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relocation_data_list.push_back(relocation_data);
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}
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[[nodiscard]] const std::vector<RelocationData> &getRelocationDataList() const {
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return relocation_data_list;
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}
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void addExportData(const ExportData &data) {
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export_data_list.push_back(data);
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}
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[[nodiscard]] const std::vector<ExportData> &getExportDataList() const {
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return export_data_list;
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}
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void addHookData(const HookData &data) {
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hook_data_list.push_back(data);
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}
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[[nodiscard]] const std::vector<HookData> &getHookDataList() const {
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return hook_data_list;
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}
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void addSectionInfo(const SectionInfo §ionInfo) {
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section_info_list[sectionInfo.getName()] = sectionInfo;
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}
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[[nodiscard]] const std::map<std::string, SectionInfo> &getSectionInfoList() const {
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return section_info_list;
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}
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[[nodiscard]] std::optional<SectionInfo> getSectionInfo(const std::string §ionName) const {
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if (getSectionInfoList().count(sectionName) > 0) {
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return section_info_list.at(sectionName);
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}
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return std::nullopt;
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}
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[[nodiscard]] uint32_t getBSSAddr() const {
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return bssAddr;
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}
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[[nodiscard]] uint32_t getBSSSize() const {
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return bssSize;
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}
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[[nodiscard]] uint32_t getSBSSAddr() const {
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return sbssAddr;
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}
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[[nodiscard]] uint32_t getSBSSSize() const {
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return sbssSize;
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}
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[[nodiscard]] uint32_t getEntrypoint() const {
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return entrypoint;
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}
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[[nodiscard]] uint32_t getStartAddress() const {
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return startAddress;
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}
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[[nodiscard]] uint32_t getEndAddress() const {
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return endAddress;
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}
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[[nodiscard]] std::string toString() const;
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void setExportName(const std::string &name) {
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this->export_name = name;
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}
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[[nodiscard]] std::string getExportName() const {
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return this->export_name;
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}
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[[nodiscard]] bool isSkipEntrypoint() const {
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return this->skipEntrypoint;
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}
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[[nodiscard]] bool isInitBeforeRelocationDoneHook() const {
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return this->initBeforeRelocationDoneHook;
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}
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[[nodiscard]] bool isSkipWUTInit() const {
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return this->skipWUTInit;
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}
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void setSkipEntrypoint(bool value) {
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this->skipEntrypoint = value;
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}
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void setInitBeforeRelocationDoneHook(bool value) {
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this->initBeforeRelocationDoneHook = value;
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}
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void setSkipWUTInit(bool value) {
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this->skipWUTInit = value;
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}
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bool relocationsDone = false;
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private:
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std::vector<RelocationData> relocation_data_list;
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std::vector<ExportData> export_data_list;
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std::vector<HookData> hook_data_list;
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std::map<std::string, SectionInfo> section_info_list;
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std::string export_name;
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uint32_t bssAddr = 0;
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uint32_t bssSize = 0;
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uint32_t sbssAddr = 0;
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uint32_t sbssSize = 0;
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uint32_t startAddress = 0;
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uint32_t endAddress = 0;
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uint32_t entrypoint = 0;
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bool skipEntrypoint = false;
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bool initBeforeRelocationDoneHook = false;
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bool skipWUTInit = false;
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};
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