mirror of
https://github.com/Maschell/WUPSPluginPlayground.git
synced 2025-02-19 21:02:40 +01:00
Inital commit
This commit is contained in:
commit
1c296a132d
51
.travis.yml
Normal file
51
.travis.yml
Normal file
@ -0,0 +1,51 @@
|
||||
language: cpp
|
||||
|
||||
os: linux
|
||||
sudo: false
|
||||
dist: trusty
|
||||
|
||||
env:
|
||||
global:
|
||||
- DEVKITPRO=/opt/devkitpro
|
||||
- WUT_ROOT=/opt/devkitpro/wut
|
||||
- DEVKITPPC=/opt/devkitpro/devkitPPC
|
||||
- PORTLIBREPOS=$HOME/portlibrepos
|
||||
|
||||
cache:
|
||||
directories:
|
||||
- "$HOME/.local"
|
||||
- "$DEVKITPRO"
|
||||
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- p7zip-full
|
||||
|
||||
before_install:
|
||||
- mkdir -p "${PORTLIBREPOS}"
|
||||
- mkdir -p "${DEVKITPRO}"
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then wget https://github.com/devkitPro/pacman/releases/download/devkitpro-pacman-1.0.1/devkitpro-pacman.deb -O /tmp/devkitpro-pacman.deb; fi
|
||||
- if [[ "$TRAVIS_OS_NAME" == "linux" ]]; then sudo dpkg -i /tmp/devkitpro-pacman.deb; fi
|
||||
- yes | sudo dkp-pacman -Syu devkitPPC --needed
|
||||
- yes | sudo dkp-pacman -Syu general-tools --needed
|
||||
- wget $(curl -s https://api.github.com/repos/decaf-emu/wut/releases/latest | grep 'browser_' | grep 'linux' | cut -d\" -f4)
|
||||
|
||||
install:
|
||||
- 7z x -y $(ls | grep "linux") -o${WUT_ROOT}
|
||||
- cd $PORTLIBREPOS
|
||||
- git clone https://github.com/Maschell/WiiUPluginSystem.git
|
||||
- git clone https://github.com/Maschell/libutils.git -b wut
|
||||
- cd WiiUPluginSystem
|
||||
- make && make install
|
||||
- cd $PORTLIBREPOS
|
||||
- cd libutils
|
||||
- mkdir build && cd build
|
||||
- cmake -DCMAKE_TOOLCHAIN_FILE=$WUT_ROOT/share/wut.toolchain.cmake -DCMAKE_INSTALL_PREFIX=$WUT_ROOT ../
|
||||
- make install
|
||||
- cd $PORTLIBREPOS
|
||||
|
||||
before_script:
|
||||
- cd $TRAVIS_BUILD_DIR/
|
||||
|
||||
script:
|
||||
- make -j8
|
674
LICENSE
Normal file
674
LICENSE
Normal file
@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
13
Makefile
Normal file
13
Makefile
Normal file
@ -0,0 +1,13 @@
|
||||
SUBDIRS = $(shell ls -d */)
|
||||
|
||||
.PHONY: all clean
|
||||
|
||||
all:
|
||||
for dir in $(SUBDIRS); do \
|
||||
$(MAKE) -C $$dir -f Makefile; \
|
||||
done
|
||||
|
||||
clean:
|
||||
for dir in $(SUBDIRS); do \
|
||||
$(MAKE) -C $$dir -f Makefile clean; \
|
||||
done
|
38
README.md
Normal file
38
README.md
Normal file
@ -0,0 +1,38 @@
|
||||
# WUPS Plugin Playground
|
||||
|
||||
This repository is supposed to hold serveral small testing plugins for the [Wii U Plugin System](https://github.com/Maschell/WiiUPluginSystem).
|
||||
Most of the plugin are either really small (Padcon, NNU_Patcher) or are just testing / gathering information.
|
||||
|
||||
## List of plugins:
|
||||
|
||||
Here is a small overview of the plugins currently avaiable on this repository.
|
||||
|
||||
### memory info
|
||||
Collects and logs some information about the current memory usage when pressing L+R+X+Y+A+B on the gamepad. Logging can be seen with the
|
||||
[UDPDebugReader](https://github.com/Maschell/WiiUPluginSystem/tree/master/tools/udp_debug_reader).
|
||||
|
||||
### nnu patcher
|
||||
The nnu patcher patches the `NeedsNetworkUpdate` function to always reply with "false" to allows access to the EShop on lower firmwares.
|
||||
|
||||
### overlay test
|
||||
The overlay test is small demo to show the overlay feature of the Wii U Plugin System. Press A,B,X and Y while gameplay and a text should appear.
|
||||
In the future the menu could hold configuration for currently running plugins.
|
||||
|
||||
### padcon
|
||||
The padcon plugin allows you to turn off the screen of your gamepad to save energy.
|
||||
It patches the `VPADRead` function which is responseable for reading the input of the Wii U gamepad. Whenever someone _presses the right analog stick_, the screen will turn off.
|
||||
|
||||
### vpad input logger
|
||||
The vpad input logger logs serveral information about the current gamepad input.
|
||||
Beside the pressed buttons and touched position on the touchscreen, the plugin also logs the value of the sensors (gyro, magnet etc.)
|
||||
Logging can be seen with the [UDPDebugReader](https://github.com/Maschell/WiiUPluginSystem/tree/master/tools/udp_debug_reader).
|
||||
|
||||
## Building:
|
||||
|
||||
For building you need:
|
||||
- [wups](https://github.com/Maschell/WiiUPluginSystem)
|
||||
- [wut](https://github.com/decaf-emu/wut)
|
||||
- [libutilswut](https://github.com/Maschell/libutils/tree/wut) (WUT version) for common functions.
|
||||
|
||||
Some plugins may require more libraries to be installed. Checkout their Makefile for more information.
|
||||
You could also take a look at the provided travis script and extract the needed building steps.
|
2
memory_info/.gitignore
vendored
Normal file
2
memory_info/.gitignore
vendored
Normal file
@ -0,0 +1,2 @@
|
||||
build/*
|
||||
*.mod
|
320
memory_info/Makefile
Normal file
320
memory_info/Makefile
Normal file
@ -0,0 +1,320 @@
|
||||
# You probably never need to adjust this Makefile.
|
||||
# All changes can be done in the makefile.mk
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Clear the implicit built in rules
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(DEVKITPPC)),)
|
||||
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
|
||||
endif
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
|
||||
endif
|
||||
|
||||
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
|
||||
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
|
||||
export WUPSDIR := $(DEVKITPRO)/wups
|
||||
export GCC_VER := $(shell $(DEVKITPPC)/bin/powerpc-eabi-gcc -dumpversion)
|
||||
|
||||
PREFIX := powerpc-eabi-
|
||||
|
||||
export AS := $(PREFIX)as
|
||||
export CC := $(PREFIX)gcc
|
||||
export CXX := $(PREFIX)g++
|
||||
export LD := $(PREFIX)ld
|
||||
export AR := $(PREFIX)ar
|
||||
export OBJCOPY := $(PREFIX)objcopy
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# INCLUDES is a list of directories containing extra header files
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
BUILD := build
|
||||
|
||||
ifeq ($(notdir $(CURDIR)),$(BUILD))
|
||||
include ../makefile.mk
|
||||
else
|
||||
include makefile.mk
|
||||
endif
|
||||
|
||||
include $(WUPSDIR)/plugin_makefile.mk
|
||||
|
||||
#MAP ?= $(TARGET:.mod=.map)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
# -Os: optimise size
|
||||
# -Wall: generate lots of warnings
|
||||
# -DGEKKO_U: define the symbol GEKKO (used in some headers)
|
||||
# -D__wiiu__: define the symbol __wiiu__ (used in some headers)
|
||||
# -mcpu=750: enable processor specific compilation
|
||||
# -meabi: enable eabi specific compilation
|
||||
# -mhard-float: enable hardware floating point instructions
|
||||
# -fno-common: stop common variables which the loader can't understand
|
||||
# -msdata-none: do not use r2 or r13 as small data areas
|
||||
# -memb: enable embedded application specific compilation
|
||||
# -ffunction-sections: split up functions so linker can garbage collect
|
||||
# -fdata-sections: split up data so linker can garbage collect
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -D__WIIU__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
|
||||
|
||||
# -x c: compile as c code
|
||||
# -std=c11: use the c11 standard
|
||||
CFLAGS += $(COMMON_CFLAGS) -x c -std=gnu11
|
||||
|
||||
# -x c: compile as c++ code
|
||||
# -std=gnu++11: use the c++11 standard
|
||||
CXXFLAGS += $(COMMON_CFLAGS) -x c++ -std=gnu++11
|
||||
|
||||
ifeq ($(DO_LOGGING), 1)
|
||||
CFLAGS += -D__LOGGING__
|
||||
CXXFLAGS += -D__LOGGING__
|
||||
endif
|
||||
|
||||
ADD_NO_WHOLE_ARCHIVE := 0
|
||||
|
||||
ifeq ($(WUT_ENABLE_CPP), 1)
|
||||
WUT_ENABLE_NEWLIB := 1
|
||||
|
||||
LD_FLAGS_ELF += -whole-archive -lwutstdc++
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(WUT_ENABLE_NEWLIB), 1)
|
||||
LD_FLAGS_ELF += -whole-archive -lwutnewlib
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(WUT_DEFAULT_MALLOC), 1)
|
||||
LD_FLAGS_ELF += -whole-archive -lwutmalloc
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(ADD_NO_WHOLE_ARCHIVE), 1)
|
||||
LD_FLAGS_ELF += -no-whole-archive
|
||||
endif
|
||||
|
||||
ifeq ($(NEEDS_WUT), 1)
|
||||
ifeq ($(strip $(WUT_ROOT)),)
|
||||
$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
|
||||
endif
|
||||
CFLAGS += -D__WUT__
|
||||
CXXFLAGS += -D__WUT__
|
||||
endif
|
||||
|
||||
ASFLAGS +=
|
||||
|
||||
LDFLAG_COMMON +=
|
||||
|
||||
ifeq ($(WRAP_MALLOC), 1)
|
||||
LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
|
||||
endif
|
||||
|
||||
LDFLAGS_MOD += $(LD_FLAGS_MOD)
|
||||
LDFLAGS_ELF += $(LD_FLAGS_ELF)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
Q := @
|
||||
MAKEFLAGS += --no-print-directory
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
ALL_LIBS := $(LIBS)
|
||||
#
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS +=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
export PROJECTDIR := $(CURDIR)
|
||||
export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# automatically build a list of object files for our project
|
||||
#---------------------------------------------------------------------------------
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf)))
|
||||
PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
export LD_MOD := $(CC)
|
||||
else
|
||||
export LD_MOD := $(CXX)
|
||||
endif
|
||||
|
||||
export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
|
||||
$(sFILES:.s=.o) $(SFILES:.S=.o) \
|
||||
$(PNGFILES:.png=.png.o) $(addsuffix .o,$(BINFILES))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of include paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export INCLUDE_FULL += $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
$(EXTERNAL_INCLUDE)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of library paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export LIBPATHS_FULL += $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
|
||||
$(EXTERNAL_LIBPATHS)
|
||||
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
.PHONY: $(BUILD) clean install
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).bin $(BUILD_DBG).elf $(OUTPUT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
THIS_DIR := $(dir $(abspath $(lastword $(MAKEFILE_LIST))))
|
||||
|
||||
###############################################################################
|
||||
# Rule to make everything.
|
||||
PHONY += all
|
||||
|
||||
all : $(OUTPUT)
|
||||
###############################################################################
|
||||
# Special build rules
|
||||
|
||||
# Rule to make the module file.
|
||||
$(OUTPUT) : output.elf
|
||||
@echo "checking for missing symbols ..."
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
|
||||
@echo "linking ..." $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
# Rule to make the module file.
|
||||
output.elf : $(OFILES)
|
||||
@echo "linking ... output.elf"
|
||||
@$(LD) $(OFILES) $(LDFLAGS_ELF) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
###############################################################################
|
||||
# Standard build rules
|
||||
#---------------------------------------------------------------------------------
|
||||
%.a:
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $@)
|
||||
@rm -f $@
|
||||
@$(AR) -rc $@ $^
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.cpp
|
||||
@echo $(notdir $<)
|
||||
@$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.c
|
||||
@echo $(notdir $<)
|
||||
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.S
|
||||
@echo $(notdir $<)
|
||||
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.png.o : %.png
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.jpg.o : %.jpg
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.ttf.o : %.ttf
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o : %.bin
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.wav.o : %.wav
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.mp3.o : %.mp3
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.ogg.o : %.ogg
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
###############################################################################
|
||||
# Assembly listing rules
|
||||
|
||||
# Rule to make assembly listing.
|
||||
PHONY += list
|
||||
list : $(LIST)
|
||||
|
||||
# Rule to make the listing file.
|
||||
%.list : $(TARGET)
|
||||
$(LOG)
|
||||
-$Qmkdir -p $(dir $@)
|
||||
$Q$(OBJDUMP) -d $< > $@
|
||||
|
||||
###############################################################################
|
||||
# Clean rule
|
||||
|
||||
# Rule to clean files.
|
||||
PHONY += clean
|
||||
clean :
|
||||
$Qrm -rf $(wildcard $(BUILD) $(BIN))
|
||||
|
||||
###############################################################################
|
||||
# Phony targets
|
||||
|
||||
.PHONY : $(PHONY)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
13
memory_info/README.md
Normal file
13
memory_info/README.md
Normal file
@ -0,0 +1,13 @@
|
||||
# Memory info for the Wii U Plugin System
|
||||
|
||||
Prints information about the current memory usage when pressing L+R+X+Y+A+B via the UDPReader
|
||||
|
||||
## Building
|
||||
|
||||
For building you need:
|
||||
- [wups](https://github.com/Maschell/WiiUPluginSystem)
|
||||
- [wut](https://github.com/decaf-emu/wut)
|
||||
- [libutilswut](https://github.com/Maschell/libutils/tree/wut) (WUT version) for common functions.
|
||||
|
||||
|
||||
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.
|
72
memory_info/makefile.mk
Normal file
72
memory_info/makefile.mk
Normal file
@ -0,0 +1,72 @@
|
||||
# Compiling the projects with libutils logging code?
|
||||
DO_LOGGING := 1
|
||||
|
||||
# Non WUT plugins need to wrap the malloc functions.
|
||||
WRAP_MALLOC := 0
|
||||
|
||||
# Sets the "-D__WUT__" compiling flag
|
||||
USE_WUT := 1
|
||||
|
||||
# Links against the wut implementation of newlib, this is useful for using any function
|
||||
# from the C standard library
|
||||
WUT_ENABLE_NEWLIB := 0
|
||||
|
||||
# Links against the wut implementation of stdcpp, this is useful for using any function
|
||||
# from the C++ standard library. This will enable WUT_ENABLE_NEWLIB if you have not already done so.
|
||||
WUT_ENABLE_CPP := 0
|
||||
|
||||
# By default newlib will allocate 90% of the default heap for use with sbrk & malloc,
|
||||
# if this is unacceptable to you then you should use this as it replaces the newlib
|
||||
# malloc functions which ones which redirect to the CafeOS default heap functions
|
||||
# such as MEMAllocFromDefaultHeap.
|
||||
WUT_DEFAULT_MALLOC := 1
|
||||
|
||||
# Target filename
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
|
||||
# Source directories
|
||||
SOURCES := src
|
||||
|
||||
# Data directories
|
||||
DATA :=
|
||||
|
||||
# Include directories
|
||||
INCLUDES := src
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation and linking
|
||||
#---------------------------------------------------------------------------------
|
||||
# Extra C compiler flags
|
||||
CFLAGS :=
|
||||
# Extra C++ compiler flags
|
||||
CXXFLAGS :=
|
||||
# Extra linking flags for all linking steps
|
||||
LD_FLAGS :=
|
||||
# extra linking flags for linking the temporarily elf file (using ld)
|
||||
LD_FLAGS_ELF :=
|
||||
# extra linking flags for linking the final mod file (using gcc/g++)
|
||||
LD_FLAGS_MOD :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(WUPSDIR) $(WUT_ROOT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBS := -lwups -lutilswut -lcoreinit -lnsysnet
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Will be added to the final lib paths
|
||||
# example:
|
||||
# -L$C:/library1/lib
|
||||
#---------------------------------------------------------------------------------
|
||||
EXTERNAL_LIBPATHS :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Will be added to the final include paths
|
||||
# -IC:/library1/include
|
||||
#---------------------------------------------------------------------------------
|
||||
EXTERNAL_INCLUDE := -I$(WUT_ROOT)/include/libutilswut
|
27
memory_info/src/c_retain_vars.c
Normal file
27
memory_info/src/c_retain_vars.c
Normal file
@ -0,0 +1,27 @@
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2018 Maschell
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
#include "c_retain_vars.h"
|
||||
|
||||
memHeapInfo expHeapPointer[MAX_EXP_HEAP_INFOS] __attribute__((section(".data")));
|
||||
memHeapInfo frmHeapPointer[MAX_FRM_HEAP_INFOS] __attribute__((section(".data")));
|
||||
memUnitHeapInfo unitHeapPointer[MAX_UNIT_HEAP_INFOS] __attribute__((section(".data")));
|
||||
|
||||
baseHeapInfo baseHeaphandles[MAX_BASE_HEAP_INFOS] __attribute__((section(".data")));
|
||||
blockHeapInfo blockHeapInfos[MAX_BLOCK_HEAP_INFOS] __attribute__((section(".data")));
|
||||
memHeapInfo userHeapInfos[MAX_USER_HEAP_INFOS] __attribute__((section(".data")));
|
||||
|
||||
uint8_t gButtonComboCooldown __attribute__((section(".data"))) = 0;
|
32
memory_info/src/c_retain_vars.h
Normal file
32
memory_info/src/c_retain_vars.h
Normal file
@ -0,0 +1,32 @@
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2018 Maschell
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
#ifndef C_RETAINS_VARS_H_
|
||||
#define C_RETAINS_VARS_H_
|
||||
|
||||
#include "memory_defs.h"
|
||||
|
||||
extern memHeapInfo expHeapPointer[MAX_EXP_HEAP_INFOS];
|
||||
extern memHeapInfo frmHeapPointer[MAX_FRM_HEAP_INFOS];
|
||||
extern memUnitHeapInfo unitHeapPointer[MAX_UNIT_HEAP_INFOS];
|
||||
|
||||
extern baseHeapInfo baseHeaphandles[MAX_BASE_HEAP_INFOS];
|
||||
extern blockHeapInfo blockHeapInfos[MAX_BLOCK_HEAP_INFOS];
|
||||
extern memHeapInfo userHeapInfos[MAX_USER_HEAP_INFOS];
|
||||
|
||||
extern uint8_t gButtonComboCooldown;
|
||||
|
||||
#endif // C_RETAINS_VARS_H_
|
34
memory_info/src/common_hooks.c
Normal file
34
memory_info/src/common_hooks.c
Normal file
@ -0,0 +1,34 @@
|
||||
#include <wups.h>
|
||||
#include <string.h>
|
||||
#include <vpad/input.h>
|
||||
#include <utils/logger.h>
|
||||
#include <coreinit/systeminfo.h>
|
||||
#include "main.h"
|
||||
|
||||
DECL_FUNCTION(void, __PPCExit, void) {
|
||||
// We reset them at end, in case at application even uses the functions
|
||||
// BEFORE with have our init hook.
|
||||
memset(expHeapPointer,0,sizeof(expHeapPointer));
|
||||
memset(unitHeapPointer,0,sizeof(unitHeapPointer));
|
||||
memset(frmHeapPointer,0,sizeof(frmHeapPointer));
|
||||
memset(baseHeaphandles,0,sizeof(baseHeaphandles));
|
||||
memset(userHeapInfos,0,sizeof(userHeapInfos));
|
||||
real___PPCExit();
|
||||
}
|
||||
|
||||
DECL_FUNCTION(int, VPADRead, int chan, VPADStatus *buffer, uint32_t buffer_size, int32_t *error) {
|
||||
int result = real_VPADRead(chan, buffer, buffer_size, error);
|
||||
|
||||
int btns = VPAD_BUTTON_R | VPAD_BUTTON_L | VPAD_BUTTON_A | VPAD_BUTTON_B | VPAD_BUTTON_X | VPAD_BUTTON_Y;
|
||||
if(result > 0 && ((buffer[0].hold & (btns)) == btns) && gButtonComboCooldown == 0 && OSIsHomeButtonMenuEnabled()) {
|
||||
print_memory_info();
|
||||
gButtonComboCooldown = 0x3C;
|
||||
}
|
||||
if(gButtonComboCooldown > 0) {
|
||||
gButtonComboCooldown--;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
WUPS_MUST_REPLACE(__PPCExit, WUPS_LOADER_LIBRARY_COREINIT, __PPCExit);
|
||||
WUPS_MUST_REPLACE(VPADRead, WUPS_LOADER_LIBRARY_VPAD, VPADRead);
|
106
memory_info/src/main.c
Normal file
106
memory_info/src/main.c
Normal file
@ -0,0 +1,106 @@
|
||||
#include <wups.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <coreinit/memory.h>
|
||||
#include <coreinit/memheap.h>
|
||||
#include <coreinit/memexpheap.h>
|
||||
#include <nsysnet/socket.h>
|
||||
#include <utils/logger.h>
|
||||
#include "main.h"
|
||||
|
||||
WUPS_PLUGIN_NAME("Memory Info");
|
||||
WUPS_PLUGIN_DESCRIPTION("Prints information about the current memory usage when pressing L+R+X+Y+A+B.");
|
||||
WUPS_PLUGIN_VERSION("v1.0");
|
||||
WUPS_PLUGIN_AUTHOR("Maschell");
|
||||
WUPS_PLUGIN_LICENSE("GPL");
|
||||
|
||||
ON_APPLICATION_START(args) {
|
||||
socket_lib_init();
|
||||
log_init();
|
||||
}
|
||||
|
||||
void printMemHeapInfo(memHeapInfo * listStart, uint32_t listLength, const char * listname) {
|
||||
for(int32_t i = 0; i<listLength; i++) {
|
||||
if(listStart[i].handle != 0) {
|
||||
MEMHeapHandle parent = MEMFindParentHeap(listStart[i].handle);
|
||||
DEBUG_FUNCTION_LINE("%s:", listname);
|
||||
if(parent == 0) {
|
||||
log_print(" parent: <NONE> ");
|
||||
} else {
|
||||
log_printf(" parent: 0x%08X ", parent);
|
||||
}
|
||||
log_printf(" address 0x%08X handle 0x%08X size %07d kb old size %07d kb flags 0x%04X\n",listStart[i].address,listStart[i].handle,listStart[i].size/1024,listStart[i].oldSize/1024,listStart[i].flags);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void print_memory_info() {
|
||||
DEBUG_FUNCTION_LINE("Print expanded heap infos\n");
|
||||
printMemHeapInfo(expHeapPointer,MAX_EXP_HEAP_INFOS, "Expanded heap:");
|
||||
|
||||
DEBUG_FUNCTION_LINE("Print frmHeap\n");
|
||||
printMemHeapInfo(frmHeapPointer,MAX_FRM_HEAP_INFOS, "Frame heap:");
|
||||
|
||||
DEBUG_FUNCTION_LINE("Print unitHeap\n");
|
||||
for(int32_t i = 0; i<MAX_UNIT_HEAP_INFOS; i++) {
|
||||
if(unitHeapPointer[i].handle != 0) {
|
||||
DEBUG_FUNCTION_LINE("unitHeap: address 0x%08X handle 0x%08X heapSize %07d kb memSize %07d kb align 0x%08X flags 0x%04X\n",unitHeapPointer[i].address,unitHeapPointer[i].handle,unitHeapPointer[i].heapSize/1024,unitHeapPointer[i].memSize/1024,unitHeapPointer[i].align,unitHeapPointer[i].flags);
|
||||
}
|
||||
}
|
||||
|
||||
DEBUG_FUNCTION_LINE("Print set base heap info\n");
|
||||
for(int32_t i = 0; i<MAX_BASE_HEAP_INFOS; i++) {
|
||||
if(baseHeaphandles[i].newHandle != 0) {
|
||||
DEBUG_FUNCTION_LINE("MEMSetBaseHeapHandle was called: oldHandle 0x%08X newHandle 0x%08X arena %d\n",baseHeaphandles[i].oldHandle,baseHeaphandles[i].newHandle,baseHeaphandles[i].memArena);
|
||||
}
|
||||
}
|
||||
DEBUG_FUNCTION_LINE("Print set block heap info\n");
|
||||
for(int32_t i = 0; i<MAX_BLOCK_HEAP_INFOS; i++) {
|
||||
if(blockHeapInfos[i].startAddress != 0) {
|
||||
DEBUG_FUNCTION_LINE("MEMInitBlockHeap was called: handle 0x%08X tracking 0x%08X\n",blockHeapInfos[i].handle,blockHeapInfos[i].tracking);
|
||||
}
|
||||
}
|
||||
DEBUG_FUNCTION_LINE("Print set user heap info\n");
|
||||
printMemHeapInfo(userHeapInfos,MAX_USER_HEAP_INFOS, "User heap:");
|
||||
|
||||
DEBUG_FUNCTION_LINE("Testing malloc\n");
|
||||
uint32_t size = 0x1000;
|
||||
bool success = false;
|
||||
do {
|
||||
void * result = malloc(size);
|
||||
if(result != NULL) {
|
||||
//DEBUG_FUNCTION_LINE("Allocated %d kb from default heap\n",size/1024);
|
||||
free(result);
|
||||
result = NULL;
|
||||
success = true;
|
||||
} else {
|
||||
//DEBUG_FUNCTION_LINE("Failed to allocate %d kb from default heap\n",size/1024);
|
||||
success = false;
|
||||
}
|
||||
size += 0x1000;
|
||||
} while(success);
|
||||
DEBUG_FUNCTION_LINE("I was able to allocate %07d kb from default heap (alignment 4)\n",size/1024);
|
||||
|
||||
for(int32_t i = 0; i<2; i++) {
|
||||
MEMHeapHandle defaultHeap = MEMGetBaseHeapHandle(i);
|
||||
if(defaultHeap != 0) {
|
||||
uint32_t start = 0;
|
||||
uint32_t size_bytes = 0;
|
||||
OSGetMemBound(i+1,&start,&size_bytes);
|
||||
DEBUG_FUNCTION_LINE("Memory Bound MEM%d: startAddress 0x%08X size 0x%08X\n",i+1,start,size_bytes);
|
||||
|
||||
int32_t size = MEMGetAllocatableSizeForExpHeapEx(defaultHeap, 4);
|
||||
int32_t totalSize = MEMGetTotalFreeSizeForExpHeap(defaultHeap);
|
||||
DEBUG_FUNCTION_LINE("BaseHandle address 0x%08X: MEM%d with %07d kb memory free in one block, %07d kb in total.\n",defaultHeap,i+1,size/1024,totalSize/1024);
|
||||
|
||||
MEMHeapHandle parent = MEMFindParentHeap(defaultHeap);
|
||||
if(parent != 0) {
|
||||
size = MEMGetAllocatableSizeForExpHeapEx(parent, 4);
|
||||
int32_t totalSize = MEMGetTotalFreeSizeForExpHeap(parent);
|
||||
DEBUG_FUNCTION_LINE("It's parent heap is 0x%08X: With %07d kb memory free in one block, %07d kb in total.\n",parent,size/1024,totalSize/1024);
|
||||
} else {
|
||||
DEBUG_FUNCTION_LINE("No parent found =(\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
25
memory_info/src/main.h
Normal file
25
memory_info/src/main.h
Normal file
@ -0,0 +1,25 @@
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2018 Maschell
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
#ifndef MAIN_H_
|
||||
#define MAIN_H_
|
||||
|
||||
#include "memory_defs.h"
|
||||
#include "c_retain_vars.h"
|
||||
|
||||
void print_memory_info();
|
||||
|
||||
#endif // MAIN_H_
|
65
memory_info/src/memory_defs.h
Normal file
65
memory_info/src/memory_defs.h
Normal file
@ -0,0 +1,65 @@
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2018 Maschell
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _MEMORY_DEFS_H_
|
||||
#define _MEMORY_DEFS_H_
|
||||
|
||||
#include <wut_types.h>
|
||||
#include <coreinit/memheap.h>
|
||||
|
||||
#define MAX_USER_HEAP_INFOS 50
|
||||
#define MAX_FRM_HEAP_INFOS 50
|
||||
#define MAX_EXP_HEAP_INFOS 50
|
||||
#define MAX_UNIT_HEAP_INFOS 50
|
||||
#define MAX_ALLOCATOR_EXP_INFOS 50
|
||||
#define MAX_BASE_HEAP_INFOS 50
|
||||
#define MAX_BLOCK_HEAP_INFOS 50
|
||||
|
||||
typedef struct memHeapInfo_ {
|
||||
MEMHeapHandle handle;
|
||||
void * address;
|
||||
uint32_t size;
|
||||
uint32_t oldSize;
|
||||
uint16_t flags;
|
||||
} memHeapInfo;
|
||||
|
||||
typedef struct memUnitHeapInfo_ {
|
||||
int32_t handle;
|
||||
void * address;
|
||||
uint32_t heapSize;
|
||||
uint32_t memSize;
|
||||
uint32_t align;
|
||||
uint16_t flags;
|
||||
} memUnitHeapInfo;
|
||||
|
||||
typedef struct baseHeapInfo_ {
|
||||
int32_t oldHandle;
|
||||
int32_t newHandle;
|
||||
int32_t memArena;
|
||||
} baseHeapInfo;
|
||||
|
||||
typedef struct blockHeapInfo_ {
|
||||
int32_t handle;
|
||||
void * tracking;
|
||||
void * startAddress;
|
||||
void * endAddress;
|
||||
void * initTrackMem;
|
||||
uint32_t initTrackMemBytes;
|
||||
uint16_t flags;
|
||||
} blockHeapInfo;
|
||||
|
||||
#endif
|
244
memory_info/src/memory_hooks.c
Normal file
244
memory_info/src/memory_hooks.c
Normal file
@ -0,0 +1,244 @@
|
||||
#include <wups.h>
|
||||
#include <wut_types.h>
|
||||
#include "memory_defs.h"
|
||||
#include "c_retain_vars.h"
|
||||
|
||||
DECL_FUNCTION(MEMHeapHandle, MEMCreateFrmHeapEx, void* address, uint32_t size, uint16_t flags) {
|
||||
MEMHeapHandle result = real_MEMCreateFrmHeapEx(address,size,flags);
|
||||
for(int i = 0; i<MAX_FRM_HEAP_INFOS; i++) {
|
||||
if(frmHeapPointer[i].handle == 0) {
|
||||
frmHeapPointer[i].handle = result;
|
||||
frmHeapPointer[i].address = address;
|
||||
frmHeapPointer[i].size = size;
|
||||
frmHeapPointer[i].flags = flags;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
DECL_FUNCTION(MEMHeapHandle, MEMCreateUserHeapHandle, void* startAddress, uint32_t size) {
|
||||
MEMHeapHandle result = real_MEMCreateUserHeapHandle(startAddress,size);
|
||||
for(int i = 0; i<MAX_USER_HEAP_INFOS; i++) {
|
||||
if(userHeapInfos[i].handle == 0) {
|
||||
userHeapInfos[i].handle = result;
|
||||
userHeapInfos[i].address = startAddress;
|
||||
userHeapInfos[i].size = size;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
DECL_FUNCTION(MEMHeapHandle, MEMCreateExpHeapEx, void* address, uint32_t size, uint16_t flags) {
|
||||
uint32_t oldSize = size;
|
||||
MEMHeapHandle result = NULL;
|
||||
bool allocated = false;
|
||||
|
||||
/*
|
||||
real_MEMCreateExpHeapEx Just accepts ALL sizes... so.. well..
|
||||
if(size > 0x3B600000 && (uint32_t) address < 0x11000000){
|
||||
//We are pretty sure this the MEM2 default heap.
|
||||
//Let's try to increase it's capacity.
|
||||
//uint32_t maximumSize = 0x50000000 - (uint32_t) address;
|
||||
uint32_t maximumSize = 0x80000000;
|
||||
//uint32_t maximumSize = size + 0x500000;
|
||||
maximumSize -= 0x500000; // remove 5MB, just to leave at least _some_ space.
|
||||
|
||||
uint32_t curSizeTest = maximumSize;
|
||||
|
||||
do{
|
||||
if(curSizeTest < oldSize){
|
||||
break;
|
||||
}
|
||||
result = real_MEMCreateExpHeapEx(address,curSizeTest,flags);
|
||||
if(result == 0){ // On failure:
|
||||
maximumSize -= 0x100000; // reduce by 1MB and try again.
|
||||
}else{
|
||||
allocated = true;
|
||||
break;
|
||||
}
|
||||
}while(!allocated); // Until the allocation was successful, or we are below default size.
|
||||
}*/
|
||||
if(!allocated || result == 0) {
|
||||
result = real_MEMCreateExpHeapEx(address,size,flags);
|
||||
}
|
||||
|
||||
for(int i = 0; i<MAX_EXP_HEAP_INFOS; i++) {
|
||||
if(expHeapPointer[i].handle == 0) {
|
||||
expHeapPointer[i].handle = result;
|
||||
expHeapPointer[i].address = address;
|
||||
expHeapPointer[i].size = size;
|
||||
expHeapPointer[i].oldSize = oldSize;
|
||||
expHeapPointer[i].flags = flags;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
DECL_FUNCTION(int32_t, MEMCreateUnitHeapEx, void* address, uint32_t heapSize, uint32_t memSize, uint32_t align, uint16_t flags) {
|
||||
int32_t result = real_MEMCreateUnitHeapEx(address,heapSize,memSize,align,flags);
|
||||
|
||||
for(int i = 0; i<MAX_UNIT_HEAP_INFOS; i++) {
|
||||
if(unitHeapPointer[i].handle == 0) {
|
||||
unitHeapPointer[i].handle = result;
|
||||
unitHeapPointer[i].address = address;
|
||||
unitHeapPointer[i].heapSize = heapSize;
|
||||
unitHeapPointer[i].memSize = memSize;
|
||||
unitHeapPointer[i].align = align;
|
||||
unitHeapPointer[i].flags = flags;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
DECL_FUNCTION(void *, MEMDestroyExpHeap, MEMHeapHandle heap) {
|
||||
void * result = real_MEMDestroyExpHeap(heap);
|
||||
|
||||
for(int i = 0; i<MAX_EXP_HEAP_INFOS; i++) {
|
||||
if(expHeapPointer[i].handle == heap) {
|
||||
expHeapPointer[i].handle = 0;
|
||||
expHeapPointer[i].address = 0;
|
||||
expHeapPointer[i].size = 0;
|
||||
expHeapPointer[i].flags = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
DECL_FUNCTION(void *, MEMDestroyFrmHeap, MEMHeapHandle heap) {
|
||||
void * result = real_MEMDestroyFrmHeap(heap);
|
||||
|
||||
for(int i = 0; i<MAX_FRM_HEAP_INFOS; i++) {
|
||||
if(frmHeapPointer[i].handle == heap) {
|
||||
frmHeapPointer[i].handle = 0;
|
||||
frmHeapPointer[i].address = 0;
|
||||
frmHeapPointer[i].size = 0;
|
||||
frmHeapPointer[i].flags = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
DECL_FUNCTION(void *, MEMDestroyUnitHeap, int32_t heap) {
|
||||
void * result = real_MEMDestroyUnitHeap(heap);
|
||||
|
||||
for(int i = 0; i<MAX_UNIT_HEAP_INFOS; i++) {
|
||||
if(unitHeapPointer[i].handle == heap) {
|
||||
unitHeapPointer[i].handle = 0;
|
||||
unitHeapPointer[i].address = 0;
|
||||
unitHeapPointer[i].heapSize = 0;
|
||||
unitHeapPointer[i].memSize = 0;
|
||||
unitHeapPointer[i].align = 0;
|
||||
unitHeapPointer[i].flags = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
DECL_FUNCTION(int32_t, MEMSetBaseHeapHandle, int32_t arena, int32_t heap) {
|
||||
int32_t result = real_MEMSetBaseHeapHandle(arena,heap);
|
||||
for(int i = 0; i<MAX_BASE_HEAP_INFOS; i++) {
|
||||
if(baseHeaphandles[i].newHandle == 0) {
|
||||
baseHeaphandles[i].oldHandle = result;
|
||||
baseHeaphandles[i].newHandle = heap;
|
||||
baseHeaphandles[i].memArena = arena;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
DECL_FUNCTION(int32_t, MEMInitBlockHeap,void * tracking, void * startAddress,void * endAddress, void * initTrackMemory, uint32_t initTrackMemoryBytes, uint16_t flags) {
|
||||
int32_t result = real_MEMInitBlockHeap(tracking,startAddress,endAddress,initTrackMemory,initTrackMemoryBytes,flags);
|
||||
for(int i = 0; i<MAX_BLOCK_HEAP_INFOS; i++) {
|
||||
if(blockHeapInfos[i].startAddress == NULL) {
|
||||
blockHeapInfos[i].handle = result;
|
||||
blockHeapInfos[i].tracking = tracking;
|
||||
blockHeapInfos[i].startAddress = startAddress;
|
||||
blockHeapInfos[i].endAddress = endAddress;
|
||||
blockHeapInfos[i].initTrackMem = initTrackMemory;
|
||||
blockHeapInfos[i].initTrackMemBytes = initTrackMemoryBytes;
|
||||
blockHeapInfos[i].flags = flags;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
WUPS_MUST_REPLACE(MEMInitBlockHeap, WUPS_LOADER_LIBRARY_COREINIT, MEMInitBlockHeap);
|
||||
WUPS_MUST_REPLACE(MEMSetBaseHeapHandle, WUPS_LOADER_LIBRARY_COREINIT, MEMSetBaseHeapHandle);
|
||||
WUPS_MUST_REPLACE(MEMDestroyUnitHeap, WUPS_LOADER_LIBRARY_COREINIT, MEMDestroyUnitHeap);
|
||||
WUPS_MUST_REPLACE(MEMDestroyFrmHeap, WUPS_LOADER_LIBRARY_COREINIT, MEMDestroyFrmHeap);
|
||||
WUPS_MUST_REPLACE(MEMDestroyExpHeap, WUPS_LOADER_LIBRARY_COREINIT, MEMDestroyExpHeap);
|
||||
WUPS_MUST_REPLACE(MEMCreateUnitHeapEx, WUPS_LOADER_LIBRARY_COREINIT, MEMCreateUnitHeapEx);
|
||||
WUPS_MUST_REPLACE(MEMCreateExpHeapEx, WUPS_LOADER_LIBRARY_COREINIT, MEMCreateExpHeapEx);
|
||||
WUPS_MUST_REPLACE(MEMCreateUserHeapHandle, WUPS_LOADER_LIBRARY_COREINIT, MEMCreateUserHeapHandle);
|
||||
WUPS_MUST_REPLACE(MEMCreateFrmHeapEx, WUPS_LOADER_LIBRARY_COREINIT, MEMCreateFrmHeapEx);
|
||||
|
||||
/*
|
||||
Unused stuff that might get useful in the future.
|
||||
|
||||
void * allocateFromExpHeap(int32_t * usedHandle, uint32_t size, uint32_t align){
|
||||
void * result = NULL;
|
||||
for(int i = 0;i<MAX_EXP_HEAP_INFOS;i++){
|
||||
if(expHeapPointer[i].handle != 0){
|
||||
result = MEMAllocFromExpHeapEx(expHeapPointer[i].handle, size, align);
|
||||
if(result != NULL){
|
||||
*usedHandle = expHeapPointer[i].handle;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void * allocateFromFrmHeap(int32_t * usedHandle, uint32_t size, uint32_t align){
|
||||
void * result = NULL;
|
||||
for(int i = 0;i<MAX_FRM_HEAP_INFOS;i++){
|
||||
if(frmHeapPointer[i].handle != 0){
|
||||
result = MEMAllocFromFrmHeapEx(frmHeapPointer[i].handle, size, align);
|
||||
if(result != NULL){
|
||||
*usedHandle = frmHeapPointer[i].handle;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void freeToExpHeap(int32_t usedHandle, void * addr){
|
||||
MEMFreeToExpHeap(usedHandle, addr);
|
||||
}
|
||||
allocatorExpInfo allocatorExpPointer[MAX_ALLOCATOR_EXP_INFOS] __attribute__((section(".data")));
|
||||
|
||||
typedef struct allocatorExpInfo_{
|
||||
void * allocator;
|
||||
int32_t heap;
|
||||
int32_t align;
|
||||
} allocatorExpInfo;
|
||||
|
||||
DECL(void , MEMInitAllocatorForExpHeap, void* allocator, int32_t heap, int32_t align){
|
||||
for(int i = 0;i<MAX_ALLOCATOR_EXP_INFOS;i++){
|
||||
if(allocatorExpPointer[i].allocator == 0){
|
||||
allocatorExpPointer[i].allocator = (void*)allocator;
|
||||
allocatorExpPointer[i].heap = heap;
|
||||
allocatorExpPointer[i].align = align;
|
||||
break;
|
||||
}
|
||||
}
|
||||
real_MEMInitAllocatorForExpHeap(allocator,heap,align);
|
||||
return;
|
||||
}
|
||||
*/
|
2
nnu_patcher/.gitignore
vendored
Normal file
2
nnu_patcher/.gitignore
vendored
Normal file
@ -0,0 +1,2 @@
|
||||
build/*
|
||||
*.mod
|
320
nnu_patcher/Makefile
Normal file
320
nnu_patcher/Makefile
Normal file
@ -0,0 +1,320 @@
|
||||
# You probably never need to adjust this Makefile.
|
||||
# All changes can be done in the makefile.mk
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Clear the implicit built in rules
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(DEVKITPPC)),)
|
||||
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
|
||||
endif
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
|
||||
endif
|
||||
|
||||
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
|
||||
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
|
||||
export WUPSDIR := $(DEVKITPRO)/wups
|
||||
export GCC_VER := $(shell $(DEVKITPPC)/bin/powerpc-eabi-gcc -dumpversion)
|
||||
|
||||
PREFIX := powerpc-eabi-
|
||||
|
||||
export AS := $(PREFIX)as
|
||||
export CC := $(PREFIX)gcc
|
||||
export CXX := $(PREFIX)g++
|
||||
export LD := $(PREFIX)ld
|
||||
export AR := $(PREFIX)ar
|
||||
export OBJCOPY := $(PREFIX)objcopy
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# INCLUDES is a list of directories containing extra header files
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
BUILD := build
|
||||
|
||||
ifeq ($(notdir $(CURDIR)),$(BUILD))
|
||||
include ../makefile.mk
|
||||
else
|
||||
include makefile.mk
|
||||
endif
|
||||
|
||||
include $(WUPSDIR)/plugin_makefile.mk
|
||||
|
||||
#MAP ?= $(TARGET:.mod=.map)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
# -Os: optimise size
|
||||
# -Wall: generate lots of warnings
|
||||
# -DGEKKO_U: define the symbol GEKKO (used in some headers)
|
||||
# -D__wiiu__: define the symbol __wiiu__ (used in some headers)
|
||||
# -mcpu=750: enable processor specific compilation
|
||||
# -meabi: enable eabi specific compilation
|
||||
# -mhard-float: enable hardware floating point instructions
|
||||
# -fno-common: stop common variables which the loader can't understand
|
||||
# -msdata-none: do not use r2 or r13 as small data areas
|
||||
# -memb: enable embedded application specific compilation
|
||||
# -ffunction-sections: split up functions so linker can garbage collect
|
||||
# -fdata-sections: split up data so linker can garbage collect
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -D__WIIU__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
|
||||
|
||||
# -x c: compile as c code
|
||||
# -std=c11: use the c11 standard
|
||||
CFLAGS += $(COMMON_CFLAGS) -x c -std=gnu11
|
||||
|
||||
# -x c: compile as c++ code
|
||||
# -std=gnu++11: use the c++11 standard
|
||||
CXXFLAGS += $(COMMON_CFLAGS) -x c++ -std=gnu++11
|
||||
|
||||
ifeq ($(DO_LOGGING), 1)
|
||||
CFLAGS += -D__LOGGING__
|
||||
CXXFLAGS += -D__LOGGING__
|
||||
endif
|
||||
|
||||
ADD_NO_WHOLE_ARCHIVE := 0
|
||||
|
||||
ifeq ($(WUT_ENABLE_CPP), 1)
|
||||
WUT_ENABLE_NEWLIB := 1
|
||||
|
||||
LD_FLAGS_ELF += -whole-archive -lwutstdc++
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(WUT_ENABLE_NEWLIB), 1)
|
||||
LD_FLAGS_ELF += -whole-archive -lwutnewlib
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(WUT_DEFAULT_MALLOC), 1)
|
||||
LD_FLAGS_ELF += -whole-archive -lwutmalloc
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(ADD_NO_WHOLE_ARCHIVE), 1)
|
||||
LD_FLAGS_ELF += -no-whole-archive
|
||||
endif
|
||||
|
||||
ifeq ($(NEEDS_WUT), 1)
|
||||
ifeq ($(strip $(WUT_ROOT)),)
|
||||
$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
|
||||
endif
|
||||
CFLAGS += -D__WUT__
|
||||
CXXFLAGS += -D__WUT__
|
||||
endif
|
||||
|
||||
ASFLAGS +=
|
||||
|
||||
LDFLAG_COMMON +=
|
||||
|
||||
ifeq ($(WRAP_MALLOC), 1)
|
||||
LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
|
||||
endif
|
||||
|
||||
LDFLAGS_MOD += $(LD_FLAGS_MOD)
|
||||
LDFLAGS_ELF += $(LD_FLAGS_ELF)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
Q := @
|
||||
MAKEFLAGS += --no-print-directory
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
ALL_LIBS := $(LIBS)
|
||||
#
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS +=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
export PROJECTDIR := $(CURDIR)
|
||||
export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# automatically build a list of object files for our project
|
||||
#---------------------------------------------------------------------------------
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf)))
|
||||
PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
export LD_MOD := $(CC)
|
||||
else
|
||||
export LD_MOD := $(CXX)
|
||||
endif
|
||||
|
||||
export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
|
||||
$(sFILES:.s=.o) $(SFILES:.S=.o) \
|
||||
$(PNGFILES:.png=.png.o) $(addsuffix .o,$(BINFILES))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of include paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export INCLUDE_FULL += $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
$(EXTERNAL_INCLUDE)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of library paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export LIBPATHS_FULL += $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
|
||||
$(EXTERNAL_LIBPATHS)
|
||||
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
.PHONY: $(BUILD) clean install
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).bin $(BUILD_DBG).elf $(OUTPUT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
THIS_DIR := $(dir $(abspath $(lastword $(MAKEFILE_LIST))))
|
||||
|
||||
###############################################################################
|
||||
# Rule to make everything.
|
||||
PHONY += all
|
||||
|
||||
all : $(OUTPUT)
|
||||
###############################################################################
|
||||
# Special build rules
|
||||
|
||||
# Rule to make the module file.
|
||||
$(OUTPUT) : output.elf
|
||||
@echo "checking for missing symbols ..."
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
|
||||
@echo "linking ..." $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
# Rule to make the module file.
|
||||
output.elf : $(OFILES)
|
||||
@echo "linking ... output.elf"
|
||||
@$(LD) $(OFILES) $(LDFLAGS_ELF) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
###############################################################################
|
||||
# Standard build rules
|
||||
#---------------------------------------------------------------------------------
|
||||
%.a:
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $@)
|
||||
@rm -f $@
|
||||
@$(AR) -rc $@ $^
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.cpp
|
||||
@echo $(notdir $<)
|
||||
@$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.c
|
||||
@echo $(notdir $<)
|
||||
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.S
|
||||
@echo $(notdir $<)
|
||||
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.png.o : %.png
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.jpg.o : %.jpg
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.ttf.o : %.ttf
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o : %.bin
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.wav.o : %.wav
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.mp3.o : %.mp3
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.ogg.o : %.ogg
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
###############################################################################
|
||||
# Assembly listing rules
|
||||
|
||||
# Rule to make assembly listing.
|
||||
PHONY += list
|
||||
list : $(LIST)
|
||||
|
||||
# Rule to make the listing file.
|
||||
%.list : $(TARGET)
|
||||
$(LOG)
|
||||
-$Qmkdir -p $(dir $@)
|
||||
$Q$(OBJDUMP) -d $< > $@
|
||||
|
||||
###############################################################################
|
||||
# Clean rule
|
||||
|
||||
# Rule to clean files.
|
||||
PHONY += clean
|
||||
clean :
|
||||
$Qrm -rf $(wildcard $(BUILD) $(BIN))
|
||||
|
||||
###############################################################################
|
||||
# Phony targets
|
||||
|
||||
.PHONY : $(PHONY)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
10
nnu_patcher/README.md
Normal file
10
nnu_patcher/README.md
Normal file
@ -0,0 +1,10 @@
|
||||
# NNU Patcher
|
||||
|
||||
Allows the usage of the EShop on lower firmwares.
|
||||
|
||||
## Building
|
||||
|
||||
For building you need:
|
||||
- [wups](https://github.com/Maschell/WiiUPluginSystem)
|
||||
|
||||
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.
|
72
nnu_patcher/makefile.mk
Normal file
72
nnu_patcher/makefile.mk
Normal file
@ -0,0 +1,72 @@
|
||||
# Compiling the projects with libutils logging code?
|
||||
DO_LOGGING := 0
|
||||
|
||||
# Non WUT plugins need to wrap the malloc functions.
|
||||
WRAP_MALLOC := 0
|
||||
|
||||
# Sets the "-D__WUT__" compiling flag
|
||||
USE_WUT := 0
|
||||
|
||||
# Links against the wut implementation of newlib, this is useful for using any function
|
||||
# from the C standard library
|
||||
WUT_ENABLE_NEWLIB := 0
|
||||
|
||||
# Links against the wut implementation of stdcpp, this is useful for using any function
|
||||
# from the C++ standard library. This will enable WUT_ENABLE_NEWLIB if you have not already done so.
|
||||
WUT_ENABLE_CPP := 0
|
||||
|
||||
# By default newlib will allocate 90% of the default heap for use with sbrk & malloc,
|
||||
# if this is unacceptable to you then you should use this as it replaces the newlib
|
||||
# malloc functions which ones which redirect to the CafeOS default heap functions
|
||||
# such as MEMAllocFromDefaultHeap.
|
||||
WUT_DEFAULT_MALLOC := 0
|
||||
|
||||
# Target filename
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
|
||||
# Source directories
|
||||
SOURCES := src
|
||||
|
||||
# Data directories
|
||||
DATA :=
|
||||
|
||||
# Include directories
|
||||
INCLUDES := src
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation and linking
|
||||
#---------------------------------------------------------------------------------
|
||||
# Extra C compiler flags
|
||||
CFLAGS :=
|
||||
# Extra C++ compiler flags
|
||||
CXXFLAGS :=
|
||||
# Extra linking flags for all linking steps
|
||||
LD_FLAGS :=
|
||||
# extra linking flags for linking the temporarily elf file (using ld)
|
||||
LD_FLAGS_ELF :=
|
||||
# extra linking flags for linking the final mod file (using gcc/g++)
|
||||
LD_FLAGS_MOD :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(WUPSDIR)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBS :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Will be added to the final lib paths
|
||||
# example:
|
||||
# -L$C:/library1/lib
|
||||
#---------------------------------------------------------------------------------
|
||||
EXTERNAL_LIBPATHS :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Will be added to the final include paths
|
||||
# -IC:/library1/include
|
||||
#---------------------------------------------------------------------------------
|
||||
EXTERNAL_INCLUDE :=
|
14
nnu_patcher/src/main.cpp
Normal file
14
nnu_patcher/src/main.cpp
Normal file
@ -0,0 +1,14 @@
|
||||
#include <wups.h>
|
||||
|
||||
WUPS_PLUGIN_NAME("NNU Patcher");
|
||||
WUPS_PLUGIN_DESCRIPTION("Enables EShop access on lower firmware versions.");
|
||||
WUPS_PLUGIN_VERSION("v1.0");
|
||||
WUPS_PLUGIN_AUTHOR("Maschell");
|
||||
WUPS_PLUGIN_LICENSE("BSD");
|
||||
|
||||
DECL_FUNCTION(int, NeedsNetworkUpdate__Q2_2nn3nimFPb, bool * result){
|
||||
*result = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
WUPS_MUST_REPLACE(NeedsNetworkUpdate__Q2_2nn3nimFPb,WUPS_LOADER_LIBRARY_NN_NIM, NeedsNetworkUpdate__Q2_2nn3nimFPb);
|
2
overlay_test/.gitignore
vendored
Normal file
2
overlay_test/.gitignore
vendored
Normal file
@ -0,0 +1,2 @@
|
||||
build/*
|
||||
*.mod
|
320
overlay_test/Makefile
Normal file
320
overlay_test/Makefile
Normal file
@ -0,0 +1,320 @@
|
||||
# You probably never need to adjust this Makefile.
|
||||
# All changes can be done in the makefile.mk
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Clear the implicit built in rules
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(DEVKITPPC)),)
|
||||
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
|
||||
endif
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
|
||||
endif
|
||||
|
||||
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
|
||||
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
|
||||
export WUPSDIR := $(DEVKITPRO)/wups
|
||||
export GCC_VER := $(shell $(DEVKITPPC)/bin/powerpc-eabi-gcc -dumpversion)
|
||||
|
||||
PREFIX := powerpc-eabi-
|
||||
|
||||
export AS := $(PREFIX)as
|
||||
export CC := $(PREFIX)gcc
|
||||
export CXX := $(PREFIX)g++
|
||||
export LD := $(PREFIX)ld
|
||||
export AR := $(PREFIX)ar
|
||||
export OBJCOPY := $(PREFIX)objcopy
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# INCLUDES is a list of directories containing extra header files
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
BUILD := build
|
||||
|
||||
ifeq ($(notdir $(CURDIR)),$(BUILD))
|
||||
include ../makefile.mk
|
||||
else
|
||||
include makefile.mk
|
||||
endif
|
||||
|
||||
include $(WUPSDIR)/plugin_makefile.mk
|
||||
|
||||
#MAP ?= $(TARGET:.mod=.map)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
# -Os: optimise size
|
||||
# -Wall: generate lots of warnings
|
||||
# -DGEKKO_U: define the symbol GEKKO (used in some headers)
|
||||
# -D__wiiu__: define the symbol __wiiu__ (used in some headers)
|
||||
# -mcpu=750: enable processor specific compilation
|
||||
# -meabi: enable eabi specific compilation
|
||||
# -mhard-float: enable hardware floating point instructions
|
||||
# -fno-common: stop common variables which the loader can't understand
|
||||
# -msdata-none: do not use r2 or r13 as small data areas
|
||||
# -memb: enable embedded application specific compilation
|
||||
# -ffunction-sections: split up functions so linker can garbage collect
|
||||
# -fdata-sections: split up data so linker can garbage collect
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -D__WIIU__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
|
||||
|
||||
# -x c: compile as c code
|
||||
# -std=c11: use the c11 standard
|
||||
CFLAGS += $(COMMON_CFLAGS) -x c -std=gnu11
|
||||
|
||||
# -x c: compile as c++ code
|
||||
# -std=gnu++11: use the c++11 standard
|
||||
CXXFLAGS += $(COMMON_CFLAGS) -x c++ -std=gnu++11
|
||||
|
||||
ifeq ($(DO_LOGGING), 1)
|
||||
CFLAGS += -D__LOGGING__
|
||||
CXXFLAGS += -D__LOGGING__
|
||||
endif
|
||||
|
||||
ADD_NO_WHOLE_ARCHIVE := 0
|
||||
|
||||
ifeq ($(WUT_ENABLE_CPP), 1)
|
||||
WUT_ENABLE_NEWLIB := 1
|
||||
|
||||
LD_FLAGS_ELF += -whole-archive -lwutstdc++
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(WUT_ENABLE_NEWLIB), 1)
|
||||
LD_FLAGS_ELF += -whole-archive -lwutnewlib
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(WUT_DEFAULT_MALLOC), 1)
|
||||
LD_FLAGS_ELF += -whole-archive -lwutmalloc
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(ADD_NO_WHOLE_ARCHIVE), 1)
|
||||
LD_FLAGS_ELF += -no-whole-archive
|
||||
endif
|
||||
|
||||
ifeq ($(NEEDS_WUT), 1)
|
||||
ifeq ($(strip $(WUT_ROOT)),)
|
||||
$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
|
||||
endif
|
||||
CFLAGS += -D__WUT__
|
||||
CXXFLAGS += -D__WUT__
|
||||
endif
|
||||
|
||||
ASFLAGS +=
|
||||
|
||||
LDFLAG_COMMON +=
|
||||
|
||||
ifeq ($(WRAP_MALLOC), 1)
|
||||
LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
|
||||
endif
|
||||
|
||||
LDFLAGS_MOD += $(LD_FLAGS_MOD)
|
||||
LDFLAGS_ELF += $(LD_FLAGS_ELF)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
Q := @
|
||||
MAKEFLAGS += --no-print-directory
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
ALL_LIBS := $(LIBS)
|
||||
#
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS +=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
export PROJECTDIR := $(CURDIR)
|
||||
export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# automatically build a list of object files for our project
|
||||
#---------------------------------------------------------------------------------
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf)))
|
||||
PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
export LD_MOD := $(CC)
|
||||
else
|
||||
export LD_MOD := $(CXX)
|
||||
endif
|
||||
|
||||
export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
|
||||
$(sFILES:.s=.o) $(SFILES:.S=.o) \
|
||||
$(PNGFILES:.png=.png.o) $(addsuffix .o,$(BINFILES))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of include paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export INCLUDE_FULL += $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
$(EXTERNAL_INCLUDE)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of library paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export LIBPATHS_FULL += $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
|
||||
$(EXTERNAL_LIBPATHS)
|
||||
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
.PHONY: $(BUILD) clean install
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).bin $(BUILD_DBG).elf $(OUTPUT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
THIS_DIR := $(dir $(abspath $(lastword $(MAKEFILE_LIST))))
|
||||
|
||||
###############################################################################
|
||||
# Rule to make everything.
|
||||
PHONY += all
|
||||
|
||||
all : $(OUTPUT)
|
||||
###############################################################################
|
||||
# Special build rules
|
||||
|
||||
# Rule to make the module file.
|
||||
$(OUTPUT) : output.elf
|
||||
@echo "checking for missing symbols ..."
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
|
||||
@echo "linking ..." $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
# Rule to make the module file.
|
||||
output.elf : $(OFILES)
|
||||
@echo "linking ... output.elf"
|
||||
@$(LD) $(OFILES) $(LDFLAGS_ELF) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
###############################################################################
|
||||
# Standard build rules
|
||||
#---------------------------------------------------------------------------------
|
||||
%.a:
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $@)
|
||||
@rm -f $@
|
||||
@$(AR) -rc $@ $^
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.cpp
|
||||
@echo $(notdir $<)
|
||||
@$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.c
|
||||
@echo $(notdir $<)
|
||||
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.S
|
||||
@echo $(notdir $<)
|
||||
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.png.o : %.png
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.jpg.o : %.jpg
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.ttf.o : %.ttf
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o : %.bin
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.wav.o : %.wav
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.mp3.o : %.mp3
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.ogg.o : %.ogg
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
###############################################################################
|
||||
# Assembly listing rules
|
||||
|
||||
# Rule to make assembly listing.
|
||||
PHONY += list
|
||||
list : $(LIST)
|
||||
|
||||
# Rule to make the listing file.
|
||||
%.list : $(TARGET)
|
||||
$(LOG)
|
||||
-$Qmkdir -p $(dir $@)
|
||||
$Q$(OBJDUMP) -d $< > $@
|
||||
|
||||
###############################################################################
|
||||
# Clean rule
|
||||
|
||||
# Rule to clean files.
|
||||
PHONY += clean
|
||||
clean :
|
||||
$Qrm -rf $(wildcard $(BUILD) $(BIN))
|
||||
|
||||
###############################################################################
|
||||
# Phony targets
|
||||
|
||||
.PHONY : $(PHONY)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
12
overlay_test/README.md
Normal file
12
overlay_test/README.md
Normal file
@ -0,0 +1,12 @@
|
||||
# Overlay test
|
||||
|
||||
The overlay test is small demo to show the overlay feature of the Wii U Plugin System.
|
||||
Press A,B,X and Y while gameplay and a text should appear. In the future the menu could hold configuration for currently running plugins.
|
||||
|
||||
## Building
|
||||
|
||||
For building you need:
|
||||
- [wups](https://github.com/Maschell/WiiUPluginSystem)
|
||||
- [wut](https://github.com/decaf-emu/wut)
|
||||
|
||||
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.
|
72
overlay_test/makefile.mk
Normal file
72
overlay_test/makefile.mk
Normal file
@ -0,0 +1,72 @@
|
||||
# Compiling the projects with libutils logging code?
|
||||
DO_LOGGING := 1
|
||||
|
||||
# Non WUT plugins need to wrap the malloc functions.
|
||||
WRAP_MALLOC := 0
|
||||
|
||||
# Sets the "-D__WUT__" compiling flag
|
||||
USE_WUT := 1
|
||||
|
||||
# Links against the wut implementation of newlib, this is useful for using any function
|
||||
# from the C standard library
|
||||
WUT_ENABLE_NEWLIB := 0
|
||||
|
||||
# Links against the wut implementation of stdcpp, this is useful for using any function
|
||||
# from the C++ standard library. This will enable WUT_ENABLE_NEWLIB if you have not already done so.
|
||||
WUT_ENABLE_CPP := 0
|
||||
|
||||
# By default newlib will allocate 90% of the default heap for use with sbrk & malloc,
|
||||
# if this is unacceptable to you then you should use this as it replaces the newlib
|
||||
# malloc functions which ones which redirect to the CafeOS default heap functions
|
||||
# such as MEMAllocFromDefaultHeap.
|
||||
WUT_DEFAULT_MALLOC := 1
|
||||
|
||||
# Target filename
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
|
||||
# Source directories
|
||||
SOURCES := src
|
||||
|
||||
# Data directories
|
||||
DATA :=
|
||||
|
||||
# Include directories
|
||||
INCLUDES := src
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation and linking
|
||||
#---------------------------------------------------------------------------------
|
||||
# Extra C compiler flags
|
||||
CFLAGS :=
|
||||
# Extra C++ compiler flags
|
||||
CXXFLAGS :=
|
||||
# Extra linking flags for all linking steps
|
||||
LD_FLAGS :=
|
||||
# extra linking flags for linking the temporarily elf file (using ld)
|
||||
LD_FLAGS_ELF :=
|
||||
# extra linking flags for linking the final mod file (using gcc/g++)
|
||||
LD_FLAGS_MOD :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(WUPSDIR) $(WUT_ROOT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBS := -lwups -lutilswut -lcoreinit -lnsysnet
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Will be added to the final lib paths
|
||||
# example:
|
||||
# -L$C:/library1/lib
|
||||
#---------------------------------------------------------------------------------
|
||||
EXTERNAL_LIBPATHS :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Will be added to the final include paths
|
||||
# -IC:/library1/include
|
||||
#---------------------------------------------------------------------------------
|
||||
EXTERNAL_INCLUDE := -I$(WUT_ROOT)/include/libutilswut
|
61
overlay_test/src/function_patcher.cpp
Normal file
61
overlay_test/src/function_patcher.cpp
Normal file
@ -0,0 +1,61 @@
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2018 Maschell
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
#include <wups.h>
|
||||
#include "main.h"
|
||||
#include <utils/logger.h>
|
||||
#include <utils/StringTools.h>
|
||||
#include <vpad/input.h>
|
||||
#include <coreinit/screen.h>
|
||||
|
||||
void SplashScreen_callback(wups_overlay_options_type_t screen){
|
||||
int32_t i=0;
|
||||
|
||||
while(i<100){
|
||||
WUPS_Overlay_OSScreenClear(screen);
|
||||
|
||||
WUPS_Overlay_PrintTextOnScreen(screen, 0,0,"This could be something cool.");
|
||||
WUPS_Overlay_PrintTextOnScreen(screen, 0,5,"Testing changing text: %d",i);
|
||||
|
||||
WUPS_Overlay_FlipBuffers(screen);
|
||||
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
uint8_t gCallbackCooldown __attribute__((section(".data"))) = 0;
|
||||
|
||||
DECL_FUNCTION(int32_t, VPADRead, int32_t chan, VPADStatus *buffer, uint32_t buffer_size, int32_t *error) {
|
||||
int32_t result = real_VPADRead(chan, buffer, buffer_size, error);
|
||||
uint32_t btns = VPAD_BUTTON_Y | VPAD_BUTTON_X | VPAD_BUTTON_A | VPAD_BUTTON_B;
|
||||
if(result > 0 && ((buffer[0].hold & (btns)) == btns) && gCallbackCooldown == 0 ){
|
||||
gCallbackCooldown = 0x3C;
|
||||
|
||||
//WUPS_OpenOverlay(WUPS_OVERLAY_DRC_ONLY ,SplashScreen_callback);
|
||||
//WUPS_OpenOverlay(WUPS_OVERLAY_DRC_ONLY ,SplashScreen_callback);
|
||||
//WUPS_OpenOverlay(WUPS_OVERLAY_TV_ONLY ,SplashScreen_callback);
|
||||
WUPS_OpenOverlay(WUPS_OVERLAY_DRC_AND_TV ,SplashScreen_callback);
|
||||
//WUPS_OpenOverlay(WUPS_OVERLAY_DRC_AND_TV_WITH_DRC_PRIO ,SplashScreen_callback);
|
||||
}
|
||||
if(gCallbackCooldown > 0){
|
||||
gCallbackCooldown--;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
WUPS_MUST_REPLACE(VPADRead, WUPS_LOADER_LIBRARY_VPAD, VPADRead);
|
46
overlay_test/src/main.cpp
Normal file
46
overlay_test/src/main.cpp
Normal file
@ -0,0 +1,46 @@
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2018 Maschell
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#include <malloc.h>
|
||||
#include <wups.h>
|
||||
#include <stdio.h>
|
||||
#include <nsysnet/socket.h>
|
||||
|
||||
#include <utils/logger.h>
|
||||
#include "main.h"
|
||||
|
||||
WUPS_PLUGIN_NAME("Overlay test");
|
||||
WUPS_PLUGIN_DESCRIPTION("Just an overlay test. Press A,B,X and Y and a text should appear.");
|
||||
WUPS_PLUGIN_VERSION("v0.1");
|
||||
WUPS_PLUGIN_AUTHOR("Maschell");
|
||||
WUPS_PLUGIN_LICENSE("GPL");
|
||||
|
||||
/*
|
||||
To be able to create overlays
|
||||
*/
|
||||
WUPS_ALLOW_OVERLAY()
|
||||
|
||||
/* Entry point */
|
||||
ON_APPLICATION_START(args){
|
||||
socket_lib_init();
|
||||
log_init();
|
||||
|
||||
DEBUG_FUNCTION_LINE("OVERLAYTEST INIT DONE.\n");
|
||||
}
|
33
overlay_test/src/main.h
Normal file
33
overlay_test/src/main.h
Normal file
@ -0,0 +1,33 @@
|
||||
/****************************************************************************
|
||||
* Copyright (C) 2018 Maschell
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
****************************************************************************/
|
||||
|
||||
#ifndef _MAIN_H_
|
||||
#define _MAIN_H_
|
||||
|
||||
#include <wut_types.h>
|
||||
|
||||
/* Main */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
2
padcon/.gitignore
vendored
Normal file
2
padcon/.gitignore
vendored
Normal file
@ -0,0 +1,2 @@
|
||||
build/*
|
||||
*.mod
|
320
padcon/Makefile
Normal file
320
padcon/Makefile
Normal file
@ -0,0 +1,320 @@
|
||||
# You probably never need to adjust this Makefile.
|
||||
# All changes can be done in the makefile.mk
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Clear the implicit built in rules
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(DEVKITPPC)),)
|
||||
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
|
||||
endif
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
|
||||
endif
|
||||
|
||||
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
|
||||
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
|
||||
export WUPSDIR := $(DEVKITPRO)/wups
|
||||
export GCC_VER := $(shell $(DEVKITPPC)/bin/powerpc-eabi-gcc -dumpversion)
|
||||
|
||||
PREFIX := powerpc-eabi-
|
||||
|
||||
export AS := $(PREFIX)as
|
||||
export CC := $(PREFIX)gcc
|
||||
export CXX := $(PREFIX)g++
|
||||
export LD := $(PREFIX)ld
|
||||
export AR := $(PREFIX)ar
|
||||
export OBJCOPY := $(PREFIX)objcopy
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# INCLUDES is a list of directories containing extra header files
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
BUILD := build
|
||||
|
||||
ifeq ($(notdir $(CURDIR)),$(BUILD))
|
||||
include ../makefile.mk
|
||||
else
|
||||
include makefile.mk
|
||||
endif
|
||||
|
||||
include $(WUPSDIR)/plugin_makefile.mk
|
||||
|
||||
#MAP ?= $(TARGET:.mod=.map)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
# -Os: optimise size
|
||||
# -Wall: generate lots of warnings
|
||||
# -DGEKKO_U: define the symbol GEKKO (used in some headers)
|
||||
# -D__wiiu__: define the symbol __wiiu__ (used in some headers)
|
||||
# -mcpu=750: enable processor specific compilation
|
||||
# -meabi: enable eabi specific compilation
|
||||
# -mhard-float: enable hardware floating point instructions
|
||||
# -fno-common: stop common variables which the loader can't understand
|
||||
# -msdata-none: do not use r2 or r13 as small data areas
|
||||
# -memb: enable embedded application specific compilation
|
||||
# -ffunction-sections: split up functions so linker can garbage collect
|
||||
# -fdata-sections: split up data so linker can garbage collect
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -D__WIIU__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
|
||||
|
||||
# -x c: compile as c code
|
||||
# -std=c11: use the c11 standard
|
||||
CFLAGS += $(COMMON_CFLAGS) -x c -std=gnu11
|
||||
|
||||
# -x c: compile as c++ code
|
||||
# -std=gnu++11: use the c++11 standard
|
||||
CXXFLAGS += $(COMMON_CFLAGS) -x c++ -std=gnu++11
|
||||
|
||||
ifeq ($(DO_LOGGING), 1)
|
||||
CFLAGS += -D__LOGGING__
|
||||
CXXFLAGS += -D__LOGGING__
|
||||
endif
|
||||
|
||||
ADD_NO_WHOLE_ARCHIVE := 0
|
||||
|
||||
ifeq ($(WUT_ENABLE_CPP), 1)
|
||||
WUT_ENABLE_NEWLIB := 1
|
||||
|
||||
LD_FLAGS_ELF += -whole-archive -lwutstdc++
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(WUT_ENABLE_NEWLIB), 1)
|
||||
LD_FLAGS_ELF += -whole-archive -lwutnewlib
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(WUT_DEFAULT_MALLOC), 1)
|
||||
LD_FLAGS_ELF += -whole-archive -lwutmalloc
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(ADD_NO_WHOLE_ARCHIVE), 1)
|
||||
LD_FLAGS_ELF += -no-whole-archive
|
||||
endif
|
||||
|
||||
ifeq ($(NEEDS_WUT), 1)
|
||||
ifeq ($(strip $(WUT_ROOT)),)
|
||||
$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
|
||||
endif
|
||||
CFLAGS += -D__WUT__
|
||||
CXXFLAGS += -D__WUT__
|
||||
endif
|
||||
|
||||
ASFLAGS +=
|
||||
|
||||
LDFLAG_COMMON +=
|
||||
|
||||
ifeq ($(WRAP_MALLOC), 1)
|
||||
LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
|
||||
endif
|
||||
|
||||
LDFLAGS_MOD += $(LD_FLAGS_MOD)
|
||||
LDFLAGS_ELF += $(LD_FLAGS_ELF)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
Q := @
|
||||
MAKEFLAGS += --no-print-directory
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
ALL_LIBS := $(LIBS)
|
||||
#
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS +=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
export PROJECTDIR := $(CURDIR)
|
||||
export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# automatically build a list of object files for our project
|
||||
#---------------------------------------------------------------------------------
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf)))
|
||||
PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
export LD_MOD := $(CC)
|
||||
else
|
||||
export LD_MOD := $(CXX)
|
||||
endif
|
||||
|
||||
export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
|
||||
$(sFILES:.s=.o) $(SFILES:.S=.o) \
|
||||
$(PNGFILES:.png=.png.o) $(addsuffix .o,$(BINFILES))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of include paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export INCLUDE_FULL += $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
$(EXTERNAL_INCLUDE)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of library paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export LIBPATHS_FULL += $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
|
||||
$(EXTERNAL_LIBPATHS)
|
||||
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
.PHONY: $(BUILD) clean install
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).bin $(BUILD_DBG).elf $(OUTPUT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
THIS_DIR := $(dir $(abspath $(lastword $(MAKEFILE_LIST))))
|
||||
|
||||
###############################################################################
|
||||
# Rule to make everything.
|
||||
PHONY += all
|
||||
|
||||
all : $(OUTPUT)
|
||||
###############################################################################
|
||||
# Special build rules
|
||||
|
||||
# Rule to make the module file.
|
||||
$(OUTPUT) : output.elf
|
||||
@echo "checking for missing symbols ..."
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
|
||||
@echo "linking ..." $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
# Rule to make the module file.
|
||||
output.elf : $(OFILES)
|
||||
@echo "linking ... output.elf"
|
||||
@$(LD) $(OFILES) $(LDFLAGS_ELF) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
###############################################################################
|
||||
# Standard build rules
|
||||
#---------------------------------------------------------------------------------
|
||||
%.a:
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $@)
|
||||
@rm -f $@
|
||||
@$(AR) -rc $@ $^
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.cpp
|
||||
@echo $(notdir $<)
|
||||
@$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.c
|
||||
@echo $(notdir $<)
|
||||
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.S
|
||||
@echo $(notdir $<)
|
||||
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.png.o : %.png
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.jpg.o : %.jpg
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.ttf.o : %.ttf
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o : %.bin
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.wav.o : %.wav
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.mp3.o : %.mp3
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.ogg.o : %.ogg
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
###############################################################################
|
||||
# Assembly listing rules
|
||||
|
||||
# Rule to make assembly listing.
|
||||
PHONY += list
|
||||
list : $(LIST)
|
||||
|
||||
# Rule to make the listing file.
|
||||
%.list : $(TARGET)
|
||||
$(LOG)
|
||||
-$Qmkdir -p $(dir $@)
|
||||
$Q$(OBJDUMP) -d $< > $@
|
||||
|
||||
###############################################################################
|
||||
# Clean rule
|
||||
|
||||
# Rule to clean files.
|
||||
PHONY += clean
|
||||
clean :
|
||||
$Qrm -rf $(wildcard $(BUILD) $(BIN))
|
||||
|
||||
###############################################################################
|
||||
# Phony targets
|
||||
|
||||
.PHONY : $(PHONY)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
11
padcon/README.md
Normal file
11
padcon/README.md
Normal file
@ -0,0 +1,11 @@
|
||||
# Padcon Plugin for the Wii U Plugin System
|
||||
|
||||
## Building
|
||||
|
||||
For building you need:
|
||||
- [wups](https://github.com/Maschell/WiiUPluginSystem)
|
||||
- [wut](https://github.com/decaf-emu/wut)
|
||||
- [libutilswut](https://github.com/Maschell/libutils/tree/wut) (WUT version) for common functions.
|
||||
|
||||
|
||||
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.
|
72
padcon/makefile.mk
Normal file
72
padcon/makefile.mk
Normal file
@ -0,0 +1,72 @@
|
||||
# Compiling the projects with libutils logging code?
|
||||
DO_LOGGING := 1
|
||||
|
||||
# Non WUT plugins need to wrap the malloc functions.
|
||||
WRAP_MALLOC := 0
|
||||
|
||||
# Sets the "-D__WUT__" compiling flag
|
||||
USE_WUT := 1
|
||||
|
||||
# Links against the wut implementation of newlib, this is useful for using any function
|
||||
# from the C standard library
|
||||
WUT_ENABLE_NEWLIB := 0
|
||||
|
||||
# Links against the wut implementation of stdcpp, this is useful for using any function
|
||||
# from the C++ standard library. This will enable WUT_ENABLE_NEWLIB if you have not already done so.
|
||||
WUT_ENABLE_CPP := 0
|
||||
|
||||
# By default newlib will allocate 90% of the default heap for use with sbrk & malloc,
|
||||
# if this is unacceptable to you then you should use this as it replaces the newlib
|
||||
# malloc functions which ones which redirect to the CafeOS default heap functions
|
||||
# such as MEMAllocFromDefaultHeap.
|
||||
WUT_DEFAULT_MALLOC := 1
|
||||
|
||||
# Target filename
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
|
||||
# Source directories
|
||||
SOURCES := src
|
||||
|
||||
# Data directories
|
||||
DATA :=
|
||||
|
||||
# Include directories
|
||||
INCLUDES := src
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation and linking
|
||||
#---------------------------------------------------------------------------------
|
||||
# Extra C compiler flags
|
||||
CFLAGS :=
|
||||
# Extra C++ compiler flags
|
||||
CXXFLAGS :=
|
||||
# Extra linking flags for all linking steps
|
||||
LD_FLAGS :=
|
||||
# extra linking flags for linking the temporarily elf file (using ld)
|
||||
LD_FLAGS_ELF :=
|
||||
# extra linking flags for linking the final mod file (using gcc/g++)
|
||||
LD_FLAGS_MOD :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(WUPSDIR) $(WUT_ROOT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBS := -lwups -lutilswut -lcoreinit -lnsysnet -lvpad
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Will be added to the final lib paths
|
||||
# example:
|
||||
# -L$C:/library1/lib
|
||||
#---------------------------------------------------------------------------------
|
||||
EXTERNAL_LIBPATHS :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Will be added to the final include paths
|
||||
# -IC:/library1/include
|
||||
#---------------------------------------------------------------------------------
|
||||
EXTERNAL_INCLUDE := -I$(WUT_ROOT)/include/libutilswut
|
36
padcon/src/main.c
Normal file
36
padcon/src/main.c
Normal file
@ -0,0 +1,36 @@
|
||||
#include <wups.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <nsysnet/socket.h>
|
||||
#include <vpad/input.h>
|
||||
#include <utils/logger.h>
|
||||
|
||||
WUPS_PLUGIN_NAME("Padcon");
|
||||
WUPS_PLUGIN_DESCRIPTION("Turns the gamepad screen on/off when pressing the right stick.");
|
||||
WUPS_PLUGIN_VERSION("v1.0");
|
||||
WUPS_PLUGIN_AUTHOR("Maschell");
|
||||
WUPS_PLUGIN_LICENSE("GPL");
|
||||
|
||||
ON_APPLICATION_START(args){
|
||||
socket_lib_init();
|
||||
log_init();
|
||||
|
||||
DEBUG_FUNCTION_LINE("Init of padcon!\n");
|
||||
}
|
||||
|
||||
DECL_FUNCTION(int32_t, VPADRead, int32_t chan, VPADStatus *buffer, uint32_t buffer_size, int32_t *error) {
|
||||
int32_t result = real_VPADRead(chan, buffer, buffer_size, error);
|
||||
if(buffer->release&VPAD_BUTTON_STICK_R) {
|
||||
int32_t mode;
|
||||
VPADGetLcdMode(0, (int32_t*)&mode); // Get current display mode
|
||||
if(mode != 1) {
|
||||
VPADSetLcdMode(0, 1); // Turn it off
|
||||
}
|
||||
else {
|
||||
VPADSetLcdMode(0, 0xFF); // Turn it on
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
WUPS_MUST_REPLACE(VPADRead ,WUPS_LOADER_LIBRARY_VPAD, VPADRead);
|
2
vpad_input_logger/.gitignore
vendored
Normal file
2
vpad_input_logger/.gitignore
vendored
Normal file
@ -0,0 +1,2 @@
|
||||
build/*
|
||||
*.mod
|
320
vpad_input_logger/Makefile
Normal file
320
vpad_input_logger/Makefile
Normal file
@ -0,0 +1,320 @@
|
||||
# You probably never need to adjust this Makefile.
|
||||
# All changes can be done in the makefile.mk
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Clear the implicit built in rules
|
||||
#---------------------------------------------------------------------------------
|
||||
.SUFFIXES:
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(DEVKITPPC)),)
|
||||
$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
|
||||
endif
|
||||
ifeq ($(strip $(DEVKITPRO)),)
|
||||
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitPRO")
|
||||
endif
|
||||
|
||||
export PATH := $(DEVKITPPC)/bin:$(PORTLIBS)/bin:$(PATH)
|
||||
export PORTLIBS := $(DEVKITPRO)/portlibs/ppc
|
||||
export WUPSDIR := $(DEVKITPRO)/wups
|
||||
export GCC_VER := $(shell $(DEVKITPPC)/bin/powerpc-eabi-gcc -dumpversion)
|
||||
|
||||
PREFIX := powerpc-eabi-
|
||||
|
||||
export AS := $(PREFIX)as
|
||||
export CC := $(PREFIX)gcc
|
||||
export CXX := $(PREFIX)g++
|
||||
export LD := $(PREFIX)ld
|
||||
export AR := $(PREFIX)ar
|
||||
export OBJCOPY := $(PREFIX)objcopy
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# TARGET is the name of the output
|
||||
# BUILD is the directory where object files & intermediate files will be placed
|
||||
# SOURCES is a list of directories containing source code
|
||||
# INCLUDES is a list of directories containing extra header files
|
||||
#---------------------------------------------------------------------------------
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
BUILD := build
|
||||
|
||||
ifeq ($(notdir $(CURDIR)),$(BUILD))
|
||||
include ../makefile.mk
|
||||
else
|
||||
include makefile.mk
|
||||
endif
|
||||
|
||||
include $(WUPSDIR)/plugin_makefile.mk
|
||||
|
||||
#MAP ?= $(TARGET:.mod=.map)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation
|
||||
#---------------------------------------------------------------------------------
|
||||
|
||||
# -Os: optimise size
|
||||
# -Wall: generate lots of warnings
|
||||
# -DGEKKO_U: define the symbol GEKKO (used in some headers)
|
||||
# -D__wiiu__: define the symbol __wiiu__ (used in some headers)
|
||||
# -mcpu=750: enable processor specific compilation
|
||||
# -meabi: enable eabi specific compilation
|
||||
# -mhard-float: enable hardware floating point instructions
|
||||
# -fno-common: stop common variables which the loader can't understand
|
||||
# -msdata-none: do not use r2 or r13 as small data areas
|
||||
# -memb: enable embedded application specific compilation
|
||||
# -ffunction-sections: split up functions so linker can garbage collect
|
||||
# -fdata-sections: split up data so linker can garbage collect
|
||||
COMMON_CFLAGS += -Os -Wall -DGEKKO_U -D__wiiu__ -D__WIIU__ -mrvl -mcpu=750 -meabi -mhard-float -fno-common -msdata=none -memb -ffunction-sections -fdata-sections
|
||||
|
||||
|
||||
# -x c: compile as c code
|
||||
# -std=c11: use the c11 standard
|
||||
CFLAGS += $(COMMON_CFLAGS) -x c -std=gnu11
|
||||
|
||||
# -x c: compile as c++ code
|
||||
# -std=gnu++11: use the c++11 standard
|
||||
CXXFLAGS += $(COMMON_CFLAGS) -x c++ -std=gnu++11
|
||||
|
||||
ifeq ($(DO_LOGGING), 1)
|
||||
CFLAGS += -D__LOGGING__
|
||||
CXXFLAGS += -D__LOGGING__
|
||||
endif
|
||||
|
||||
ADD_NO_WHOLE_ARCHIVE := 0
|
||||
|
||||
ifeq ($(WUT_ENABLE_CPP), 1)
|
||||
WUT_ENABLE_NEWLIB := 1
|
||||
|
||||
LD_FLAGS_ELF += -whole-archive -lwutstdc++
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(WUT_ENABLE_NEWLIB), 1)
|
||||
LD_FLAGS_ELF += -whole-archive -lwutnewlib
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(WUT_DEFAULT_MALLOC), 1)
|
||||
LD_FLAGS_ELF += -whole-archive -lwutmalloc
|
||||
ADD_NO_WHOLE_ARCHIVE := 1
|
||||
NEEDS_WUT := 1
|
||||
endif
|
||||
|
||||
ifeq ($(ADD_NO_WHOLE_ARCHIVE), 1)
|
||||
LD_FLAGS_ELF += -no-whole-archive
|
||||
endif
|
||||
|
||||
ifeq ($(NEEDS_WUT), 1)
|
||||
ifeq ($(strip $(WUT_ROOT)),)
|
||||
$(error "Please set WUT_ROOT in your environment. export WUT_ROOT=<path to>wut)
|
||||
endif
|
||||
CFLAGS += -D__WUT__
|
||||
CXXFLAGS += -D__WUT__
|
||||
endif
|
||||
|
||||
ASFLAGS +=
|
||||
|
||||
LDFLAG_COMMON +=
|
||||
|
||||
ifeq ($(WRAP_MALLOC), 1)
|
||||
LDFLAG_COMMON += -Wl,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,_malloc_r,-wrap,_free_r,-wrap,_realloc_r,-wrap,_calloc_r,-wrap,_memalign_r,-wrap,_malloc_usable_size_r
|
||||
endif
|
||||
|
||||
LDFLAGS_MOD += $(LD_FLAGS_MOD)
|
||||
LDFLAGS_ELF += $(LD_FLAGS_ELF)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
Q := @
|
||||
MAKEFLAGS += --no-print-directory
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
ALL_LIBS := $(LIBS)
|
||||
#
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS +=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# no real need to edit anything past this point unless you need to add additional
|
||||
# rules for different file extensions
|
||||
#---------------------------------------------------------------------------------
|
||||
ifneq ($(BUILD),$(notdir $(CURDIR)))
|
||||
#---------------------------------------------------------------------------------
|
||||
export PROJECTDIR := $(CURDIR)
|
||||
export OUTPUT := $(CURDIR)/$(TARGETDIR)/$(TARGET)
|
||||
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
|
||||
export DEPSDIR := $(CURDIR)/$(BUILD)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# automatically build a list of object files for our project
|
||||
#---------------------------------------------------------------------------------
|
||||
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
|
||||
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
|
||||
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
|
||||
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
|
||||
BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
|
||||
TTFFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.ttf)))
|
||||
PNGFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.png)))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# use CXX for linking C++ projects, CC for standard C
|
||||
#---------------------------------------------------------------------------------
|
||||
ifeq ($(strip $(CPPFILES)),)
|
||||
export LD_MOD := $(CC)
|
||||
else
|
||||
export LD_MOD := $(CXX)
|
||||
endif
|
||||
|
||||
export OFILES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
|
||||
$(sFILES:.s=.o) $(SFILES:.S=.o) \
|
||||
$(PNGFILES:.png=.png.o) $(addsuffix .o,$(BINFILES))
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of include paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export INCLUDE_FULL += $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
|
||||
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
|
||||
$(EXTERNAL_INCLUDE)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# build a list of library paths
|
||||
#---------------------------------------------------------------------------------
|
||||
export LIBPATHS_FULL += $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
|
||||
$(EXTERNAL_LIBPATHS)
|
||||
|
||||
|
||||
export OUTPUT := $(CURDIR)/$(TARGET)
|
||||
.PHONY: $(BUILD) clean install
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
$(BUILD):
|
||||
@[ -d $@ ] || mkdir -p $@
|
||||
@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
clean:
|
||||
@echo clean ...
|
||||
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).bin $(BUILD_DBG).elf $(OUTPUT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
else
|
||||
|
||||
DEPENDS := $(OFILES:.o=.d)
|
||||
|
||||
THIS_DIR := $(dir $(abspath $(lastword $(MAKEFILE_LIST))))
|
||||
|
||||
###############################################################################
|
||||
# Rule to make everything.
|
||||
PHONY += all
|
||||
|
||||
all : $(OUTPUT)
|
||||
###############################################################################
|
||||
# Special build rules
|
||||
|
||||
# Rule to make the module file.
|
||||
$(OUTPUT) : output.elf
|
||||
@echo "checking for missing symbols ..."
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LD_FLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o check_linking.elf
|
||||
@echo "linking ..." $@
|
||||
@$(LD_MOD) ../$(BUILD)/output.elf $(LDFLAG_COMMON) $(LDFLAGS_MOD) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
# Rule to make the module file.
|
||||
output.elf : $(OFILES)
|
||||
@echo "linking ... output.elf"
|
||||
@$(LD) $(OFILES) $(LDFLAGS_ELF) $(ALL_LIBS) $(LIBPATHS_FULL) -o $@
|
||||
|
||||
###############################################################################
|
||||
# Standard build rules
|
||||
#---------------------------------------------------------------------------------
|
||||
%.a:
|
||||
#---------------------------------------------------------------------------------
|
||||
@echo $(notdir $@)
|
||||
@rm -f $@
|
||||
@$(AR) -rc $@ $^
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.cpp
|
||||
@echo $(notdir $<)
|
||||
@$(CXX) -MMD -MP -MF $(DEPSDIR)/$*.d $(CXXFLAGS) $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.c
|
||||
@echo $(notdir $<)
|
||||
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d $(CFLAGS) $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.o: %.S
|
||||
@echo $(notdir $<)
|
||||
@$(CC) -MMD -MP -MF $(DEPSDIR)/$*.d -x assembler-with-cpp $(INCLUDE_FULL) -c $< -o $@ $(ERROR_FILTER)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.png.o : %.png
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.jpg.o : %.jpg
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.ttf.o : %.ttf
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.bin.o : %.bin
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.wav.o : %.wav
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.mp3.o : %.mp3
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
%.ogg.o : %.ogg
|
||||
@echo $(notdir $<)
|
||||
@bin2s -a 32 $< | $(AS) -o $(@)
|
||||
|
||||
###############################################################################
|
||||
# Assembly listing rules
|
||||
|
||||
# Rule to make assembly listing.
|
||||
PHONY += list
|
||||
list : $(LIST)
|
||||
|
||||
# Rule to make the listing file.
|
||||
%.list : $(TARGET)
|
||||
$(LOG)
|
||||
-$Qmkdir -p $(dir $@)
|
||||
$Q$(OBJDUMP) -d $< > $@
|
||||
|
||||
###############################################################################
|
||||
# Clean rule
|
||||
|
||||
# Rule to clean files.
|
||||
PHONY += clean
|
||||
clean :
|
||||
$Qrm -rf $(wildcard $(BUILD) $(BIN))
|
||||
|
||||
###############################################################################
|
||||
# Phony targets
|
||||
|
||||
.PHONY : $(PHONY)
|
||||
|
||||
-include $(DEPENDS)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
endif
|
||||
#---------------------------------------------------------------------------------
|
10
vpad_input_logger/README.md
Normal file
10
vpad_input_logger/README.md
Normal file
@ -0,0 +1,10 @@
|
||||
# VPAD Input viewer
|
||||
|
||||
## Building
|
||||
|
||||
For building you need:
|
||||
- [wups](https://github.com/Maschell/WiiUPluginSystem)
|
||||
- [wut](https://github.com/decaf-emu/wut)
|
||||
- [libutilswut](https://github.com/Maschell/libutils/tree/wut) (WUT version) for common functions.
|
||||
|
||||
Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.
|
72
vpad_input_logger/makefile.mk
Normal file
72
vpad_input_logger/makefile.mk
Normal file
@ -0,0 +1,72 @@
|
||||
# Compiling the projects with libutils logging code?
|
||||
DO_LOGGING := 1
|
||||
|
||||
# Non WUT plugins need to wrap the malloc functions.
|
||||
WRAP_MALLOC := 0
|
||||
|
||||
# Sets the "-D__WUT__" compiling flag
|
||||
USE_WUT := 1
|
||||
|
||||
# Links against the wut implementation of newlib, this is useful for using any function
|
||||
# from the C standard library
|
||||
WUT_ENABLE_NEWLIB := 0
|
||||
|
||||
# Links against the wut implementation of stdcpp, this is useful for using any function
|
||||
# from the C++ standard library. This will enable WUT_ENABLE_NEWLIB if you have not already done so.
|
||||
WUT_ENABLE_CPP := 0
|
||||
|
||||
# By default newlib will allocate 90% of the default heap for use with sbrk & malloc,
|
||||
# if this is unacceptable to you then you should use this as it replaces the newlib
|
||||
# malloc functions which ones which redirect to the CafeOS default heap functions
|
||||
# such as MEMAllocFromDefaultHeap.
|
||||
WUT_DEFAULT_MALLOC := 1
|
||||
|
||||
# Target filename
|
||||
TARGET := $(notdir $(CURDIR)).mod
|
||||
|
||||
# Source directories
|
||||
SOURCES := src
|
||||
|
||||
# Data directories
|
||||
DATA :=
|
||||
|
||||
# Include directories
|
||||
INCLUDES := src
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# options for code generation and linking
|
||||
#---------------------------------------------------------------------------------
|
||||
# Extra C compiler flags
|
||||
CFLAGS :=
|
||||
# Extra C++ compiler flags
|
||||
CXXFLAGS :=
|
||||
# Extra linking flags for all linking steps
|
||||
LD_FLAGS :=
|
||||
# extra linking flags for linking the temporarily elf file (using ld)
|
||||
LD_FLAGS_ELF :=
|
||||
# extra linking flags for linking the final mod file (using gcc/g++)
|
||||
LD_FLAGS_MOD :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# list of directories containing libraries, this must be the top level containing
|
||||
# include and lib
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBDIRS := $(WUPSDIR) $(WUT_ROOT)
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# any extra libraries we wish to link with the project
|
||||
#---------------------------------------------------------------------------------
|
||||
LIBS := -lwups -lutilswut -lcoreinit -lnsysnet -lvpad
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Will be added to the final lib paths
|
||||
# example:
|
||||
# -L$C:/library1/lib
|
||||
#---------------------------------------------------------------------------------
|
||||
EXTERNAL_LIBPATHS :=
|
||||
|
||||
#---------------------------------------------------------------------------------
|
||||
# Will be added to the final include paths
|
||||
# -IC:/library1/include
|
||||
#---------------------------------------------------------------------------------
|
||||
EXTERNAL_INCLUDE := -I$(WUT_ROOT)/include/libutilswut
|
133
vpad_input_logger/src/main.c
Normal file
133
vpad_input_logger/src/main.c
Normal file
@ -0,0 +1,133 @@
|
||||
#include <wups.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <coreinit/systeminfo.h>
|
||||
#include <nsysnet/socket.h>
|
||||
#include <vpad/input.h>
|
||||
#include <utils/logger.h>
|
||||
|
||||
#define TARGET_WIDTH (854)
|
||||
#define TARGET_HEIGHT (480)
|
||||
|
||||
void printVPADButtons(VPADStatus * buffer);
|
||||
|
||||
WUPS_PLUGIN_NAME("Vpad input logger");
|
||||
WUPS_PLUGIN_DESCRIPTION("Prints information about vpad inputs and sensors");
|
||||
WUPS_PLUGIN_VERSION("v1.0");
|
||||
WUPS_PLUGIN_AUTHOR("Maschell");
|
||||
WUPS_PLUGIN_LICENSE("GPL");
|
||||
|
||||
ON_APPLICATION_START(args) {
|
||||
socket_lib_init();
|
||||
log_init();
|
||||
}
|
||||
|
||||
uint8_t counter = 0;
|
||||
uint8_t old_slideVolume = 0;
|
||||
uint32_t old_usingHeadphones = 0;
|
||||
|
||||
DECL_FUNCTION(int32_t, VPADRead, int32_t chan, VPADStatus *buffer, uint32_t buffer_size, int32_t *error) {
|
||||
int32_t result = real_VPADRead(chan, buffer, buffer_size, error);
|
||||
|
||||
if(result > 0 && OSIsHomeButtonMenuEnabled()){
|
||||
if(counter++ > 15){
|
||||
log_printf("acc.acc(x,y,z): %-+.2f %-+.2f %-+.2f acc.mag: %-+.2f acc.variation: %-+.2f acc.vertical(x,y) %-+.2f %-+.2f gyro (x,y,z) %-+.2f %-+.2f %-+.2f angle (x,y,z) %-+.2f %-+.2f %-+.2f\n",buffer->accelorometer.acc.x,
|
||||
buffer->accelorometer.acc.y,
|
||||
buffer->accelorometer.acc.z,
|
||||
buffer->accelorometer.magnitude,
|
||||
buffer->accelorometer.variation,
|
||||
buffer->accelorometer.vertical.x,
|
||||
buffer->accelorometer.vertical.y,
|
||||
buffer->gyro.x,
|
||||
buffer->gyro.y,
|
||||
buffer->gyro.z,
|
||||
buffer->angle.x,
|
||||
buffer->angle.y,
|
||||
buffer->angle.z
|
||||
);
|
||||
log_printf("mag(x,y,z): %-+.2f %-+.2f %-+.2f direction.x: %-+.2f %-+.2f %-+.2f direction.y: %-+.2f %-+.2f %-+.2f direction.z: %-+.2f %-+.2f %-+.2f\n",buffer->mag.x,
|
||||
buffer->mag.y,
|
||||
buffer->mag.z,
|
||||
buffer->direction.x.x,
|
||||
buffer->direction.x.y,
|
||||
buffer->direction.x.z,
|
||||
buffer->direction.y.x,
|
||||
buffer->direction.y.y,
|
||||
buffer->direction.y.z,
|
||||
buffer->direction.z.x,
|
||||
buffer->direction.z.y,
|
||||
buffer->direction.z.z
|
||||
);
|
||||
|
||||
counter = 0;
|
||||
}
|
||||
|
||||
VPADTouchData tpCalib;
|
||||
VPADGetTPCalibratedPoint(0, &tpCalib, &buffer->tpNormal);
|
||||
float tpXPos = (((float)tpCalib.x / 1280.0f) * (float)TARGET_WIDTH);
|
||||
float tpYPos = (float)TARGET_HEIGHT - (((float)tpCalib.y / 720.0f) * (float)TARGET_HEIGHT);
|
||||
BOOL tpTouched = tpCalib.touched;
|
||||
|
||||
if(old_slideVolume != buffer->slideVolume){
|
||||
log_printf("The DRC volume has changed from %d to %d\n", old_slideVolume, buffer->slideVolume);
|
||||
old_slideVolume = buffer->slideVolume;
|
||||
}
|
||||
|
||||
if(old_usingHeadphones != buffer->usingHeadphones){
|
||||
if(buffer->usingHeadphones){
|
||||
log_printf("Plugged in headphones\n");
|
||||
}else{
|
||||
log_printf("Unplugged headphones\n");
|
||||
}
|
||||
old_usingHeadphones = buffer->usingHeadphones;
|
||||
}
|
||||
|
||||
if(tpTouched){
|
||||
log_printf("Touch: x: %-+3.2f y: %-+3.2f touched %d\n",tpXPos,tpYPos,tpTouched);
|
||||
}
|
||||
printVPADButtons(buffer);
|
||||
|
||||
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void printVPADButtons(VPADStatus * buffer){
|
||||
if(buffer->hold != 0x00000000){
|
||||
char output[1000];
|
||||
|
||||
output[0] = 0; //null terminate it. just in case.
|
||||
|
||||
if((buffer->hold & VPAD_BUTTON_A) == VPAD_BUTTON_A) strcat(output,"A ");
|
||||
if((buffer->hold & VPAD_BUTTON_B) == VPAD_BUTTON_B) strcat(output,"B ");
|
||||
if((buffer->hold & VPAD_BUTTON_X) == VPAD_BUTTON_X) strcat(output,"X ");
|
||||
if((buffer->hold & VPAD_BUTTON_Y) == VPAD_BUTTON_Y) strcat(output,"Y ");
|
||||
if((buffer->hold & VPAD_BUTTON_L) == VPAD_BUTTON_L) strcat(output,"L ");
|
||||
if((buffer->hold & VPAD_BUTTON_R) == VPAD_BUTTON_R) strcat(output,"R ");
|
||||
if((buffer->hold & VPAD_BUTTON_ZR) == VPAD_BUTTON_ZR) strcat(output,"ZR ");
|
||||
if((buffer->hold & VPAD_BUTTON_ZL) == VPAD_BUTTON_ZL) strcat(output,"ZL ");
|
||||
if((buffer->hold & VPAD_BUTTON_LEFT) == VPAD_BUTTON_LEFT) strcat(output,"Left ");
|
||||
if((buffer->hold & VPAD_BUTTON_RIGHT) == VPAD_BUTTON_RIGHT) strcat(output,"Right ");
|
||||
if((buffer->hold & VPAD_BUTTON_UP) == VPAD_BUTTON_UP) strcat(output,"Up ");
|
||||
if((buffer->hold & VPAD_BUTTON_DOWN) == VPAD_BUTTON_DOWN) strcat(output,"Down ");
|
||||
if((buffer->hold & VPAD_BUTTON_PLUS) == VPAD_BUTTON_PLUS) strcat(output,"+ ");
|
||||
if((buffer->hold & VPAD_BUTTON_MINUS) == VPAD_BUTTON_MINUS) strcat(output,"- ");
|
||||
if((buffer->hold & VPAD_BUTTON_TV) == VPAD_BUTTON_TV) strcat(output,"TV ");
|
||||
if((buffer->hold & VPAD_BUTTON_HOME) == VPAD_BUTTON_HOME) strcat(output,"HOME ");
|
||||
if((buffer->hold & VPAD_BUTTON_STICK_L) == VPAD_BUTTON_STICK_L) strcat(output,"SL ");
|
||||
if((buffer->hold & VPAD_BUTTON_STICK_R) == VPAD_BUTTON_STICK_R) strcat(output,"SR ");
|
||||
if((buffer->hold & VPAD_STICK_R_EMULATION_LEFT) == VPAD_STICK_R_EMULATION_LEFT) strcat(output,"RE_Left ");
|
||||
if((buffer->hold & VPAD_STICK_R_EMULATION_RIGHT) == VPAD_STICK_R_EMULATION_RIGHT) strcat(output,"RE_Right ");
|
||||
if((buffer->hold & VPAD_STICK_R_EMULATION_UP) == VPAD_STICK_R_EMULATION_UP) strcat(output,"RE_Up ");
|
||||
if((buffer->hold & VPAD_STICK_R_EMULATION_DOWN) == VPAD_STICK_R_EMULATION_DOWN) strcat(output,"RE_Down ");
|
||||
if((buffer->hold & VPAD_STICK_L_EMULATION_LEFT) == VPAD_STICK_L_EMULATION_LEFT) strcat(output,"LE_Left ");
|
||||
if((buffer->hold & VPAD_STICK_L_EMULATION_RIGHT) == VPAD_STICK_L_EMULATION_RIGHT) strcat(output,"LE_Right ");
|
||||
if((buffer->hold & VPAD_STICK_L_EMULATION_UP) == VPAD_STICK_L_EMULATION_UP) strcat(output,"LE_Up ");
|
||||
if((buffer->hold & VPAD_STICK_L_EMULATION_DOWN) == VPAD_STICK_L_EMULATION_DOWN) strcat(output,"LE_Down ");
|
||||
|
||||
log_printf("%spressed Sticks: LX %f LY %f RX %f RY %f\n",output,buffer->leftStick.x,buffer->leftStick.y,buffer->rightStick.x,buffer->rightStick.y);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
WUPS_MUST_REPLACE(VPADRead, WUPS_LOADER_LIBRARY_VPAD, VPADRead);
|
Loading…
x
Reference in New Issue
Block a user