mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
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32 lines
480 B
C++
32 lines
480 B
C++
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#ifndef _CFG_HPP_
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#define _CFG_HPP_
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#include "cios.h"
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typedef struct _the_CFG {
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u8 vidMode;
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bool vipatch;
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bool countryString;
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u8 patchVidMode;
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int aspectRatio;
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u32 returnTo;
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u8 configbytes[2];
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IOS_Info IOS;
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void *codelist;
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u8 *codelistend;
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u8 *cheats;
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u32 cheatSize;
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u32 hooktype;
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u8 debugger;
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u32 *gameconf;
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u32 gameconfsize;
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u8 BootType;
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/* needed for channels */
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u64 title;
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} the_CFG;
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static the_CFG *conf = (the_CFG*)0x90000000;
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#endif /* _CFG_HPP_ */
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