mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 17:15:06 +01:00
69 lines
2.2 KiB
C++
69 lines
2.2 KiB
C++
|
/***************************************************************************
|
||
|
* Copyright (C) 2010
|
||
|
* by Dimok
|
||
|
*
|
||
|
* This software is provided 'as-is', without any express or implied
|
||
|
* warranty. In no event will the authors be held liable for any
|
||
|
* damages arising from the use of this software.
|
||
|
*
|
||
|
* Permission is granted to anyone to use this software for any
|
||
|
* purpose, including commercial applications, and to alter it and
|
||
|
* redistribute it freely, subject to the following restrictions:
|
||
|
*
|
||
|
* 1. The origin of this software must not be misrepresented; you
|
||
|
* must not claim that you wrote the original software. If you use
|
||
|
* this software in a product, an acknowledgment in the product
|
||
|
* documentation would be appreciated but is not required.
|
||
|
*
|
||
|
* 2. Altered source versions must be plainly marked as such, and
|
||
|
* must not be misrepresented as being the original software.
|
||
|
*
|
||
|
* 3. This notice may not be removed or altered from any source
|
||
|
* distribution.
|
||
|
*
|
||
|
* for WiiXplorer 2010
|
||
|
***************************************************************************/
|
||
|
#ifndef SOUNDHANDLER_H_
|
||
|
#define SOUNDHANDLER_H_
|
||
|
|
||
|
#include <vector>
|
||
|
#include <gccore.h>
|
||
|
#include "SoundDecoder.hpp"
|
||
|
|
||
|
#define MAX_DECODERS 16
|
||
|
|
||
|
class SoundHandler
|
||
|
{
|
||
|
public:
|
||
|
static SoundHandler * Instance();
|
||
|
static void DestroyInstance();
|
||
|
|
||
|
void AddDecoder(int voice, const char * filepath);
|
||
|
void AddDecoder(int voice, const u8 * snd, int len);
|
||
|
void RemoveDecoder(int voice);
|
||
|
void DestroyDecoder(SoundDecoder * decoder);
|
||
|
|
||
|
SoundDecoder * Decoder(int i) { return ((i < 0 || i >= MAX_DECODERS) ? NULL : DecoderList[i]); };
|
||
|
void ThreadSignal() { LWP_ThreadSignal(ThreadQueue); };
|
||
|
bool IsDecoding() { return Decoding; };
|
||
|
protected:
|
||
|
SoundHandler();
|
||
|
~SoundHandler();
|
||
|
static void * UpdateThread(void *arg);
|
||
|
void InternalSoundUpdates();
|
||
|
void ClearDecoderList();
|
||
|
SoundDecoder * GetSoundDecoder(const char * filepath);
|
||
|
SoundDecoder * GetSoundDecoder(const u8 * sound, int length);
|
||
|
|
||
|
static SoundHandler * instance;
|
||
|
u8 * ThreadStack;
|
||
|
lwp_t SoundThread;
|
||
|
lwpq_t ThreadQueue;
|
||
|
bool Decoding;
|
||
|
bool ExitRequested;
|
||
|
|
||
|
SoundDecoder * DecoderList[MAX_DECODERS];
|
||
|
};
|
||
|
|
||
|
#endif
|