WiiFlow_Lite/resources/wiiflow_game_booter/source/ChannelHandler.cpp

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/***************************************************************************
* Copyright (C) 2010
* by dude
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* Channel Launcher Class
*
* for WiiXplorer 2010
***************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ogcsys.h>
#include <unistd.h>
#include <malloc.h>
#include "ChannelHandler.hpp"
#include "patchcode.h"
#include "cios.h"
#include "fs.h"
#include "fst.h"
#include "lz77.h"
#include "utils.h"
#include "videopatch.h"
#include "video_tinyload.h"
using namespace std;
void *dolchunkoffset[18];
u32 dolchunksize[18];
u32 dolchunkcount;
u32 bootcontent;
char filepath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
static u8 *GetDol(u32 bootcontent, u64 title)
{
memset(filepath, 0, ISFS_MAXPATH);
sprintf(filepath, "/title/%08x/%08x/content/%08x.app", TITLE_UPPER(title), TITLE_LOWER(title), bootcontent);
u32 contentSize = 0;
u8 *data = ISFS_GetFile((u8 *) &filepath, &contentSize, -1);
if(data != NULL && contentSize != 0)
{
if(isLZ77compressed(data))
{
u8 *decompressed;
u32 size = 0;
if(decompressLZ77content(data, contentSize, &decompressed, &size) < 0)
{
free(data);
return NULL;
}
free(data);
data = decompressed;
}
return data;
}
return NULL;
}
static bool GetAppNameFromTmd(bool dol, u32 *bootcontent, u64 title, u32 *IOS)
{
bool ret = false;
memset(filepath, 0, ISFS_MAXPATH);
sprintf(filepath, "/title/%08x/%08x/content/title.tmd", TITLE_UPPER(title), TITLE_LOWER(title));
u32 size;
u8 *data = ISFS_GetFile((u8 *) &filepath, &size, -1);
if(data == NULL || size < 0x208)
return ret;
*IOS = data[0x18B];
_tmd *tmd_file = (_tmd *)SIGNATURE_PAYLOAD((u32 *)data);
for(u16 i = 0; i < tmd_file->num_contents; ++i)
{
if(tmd_file->contents[i].index == (dol ? tmd_file->boot_index : 0))
{
*bootcontent = tmd_file->contents[i].cid;
ret = true;
break;
}
}
free(data);
return ret;
}
static u32 MoveDol(u8 *buffer)
{
dolchunkcount = 0;
dolheader *dolfile = (dolheader *)buffer;
if(dolfile->bss_start)
{
if(!(dolfile->bss_start & 0x80000000))
dolfile->bss_start |= 0x80000000;
memset((void *)dolfile->bss_start, 0, dolfile->bss_size);
DCFlushRange((void *)dolfile->bss_start, dolfile->bss_size);
ICInvalidateRange((void *)dolfile->bss_start, dolfile->bss_size);
}
for(u8 i = 0; i < 18; i++)
{
if(!dolfile->section_size[i])
continue;
if(dolfile->section_pos[i] < sizeof(dolheader))
continue;
if(!(dolfile->section_start[i] & 0x80000000))
dolfile->section_start[i] |= 0x80000000;
dolchunkoffset[dolchunkcount] = (void *)dolfile->section_start[i];
dolchunksize[dolchunkcount] = dolfile->section_size[i];
memmove(dolchunkoffset[dolchunkcount], buffer + dolfile->section_pos[i], dolchunksize[dolchunkcount]);
dolchunkcount++;
prog(5);
}
return dolfile->entry_point;
}
u32 LoadChannel(u64 title, u32 *IOS)
{
u32 entry = 0;
GetAppNameFromTmd(true, &bootcontent, title, IOS);
u8 *data = GetDol(bootcontent, title);
entry = MoveDol(data);
free(data);
return entry;
}
void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio)
{
bool hookpatched = false;
for(u8 i = 0; i < dolchunkcount; i++)
{
patchVideoModes(dolchunkoffset[i], dolchunksize[i], vidMode, vmode, patchVidModes);
if(vipatch)
vidolpatcher(dolchunkoffset[i], dolchunksize[i]);
if(configbytes[0] != 0xCD)
langpatcher(dolchunkoffset[i], dolchunksize[i]);
if(countryString)
PatchCountryStrings(dolchunkoffset[i], dolchunksize[i]);
if(aspectRatio != -1)
PatchAspectRatio(dolchunkoffset[i], dolchunksize[i], aspectRatio);
if(hooktype != 0 && hookpatched == false)
hookpatched = dogamehooks(dolchunkoffset[i], dolchunksize[i], true);
DCFlushRange(dolchunkoffset[i], dolchunksize[i]);
ICInvalidateRange(dolchunkoffset[i], dolchunksize[i]);
prog10();
}
if(hookpatched)
ocarina_do_code();
}