WiiFlow_Lite/source/loader/gc_disc.hpp

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#ifndef GC_DISC_H_
#define GC_DISC_H_
typedef void (*progress_callback_t)(int status,int total,void *user_data);
s32 GC_GameDumper(progress_callback_t spinner, void *spinner_data);
s32 GC_DiskSpace(u64 *free);
#endif