WiiFlow_Lite/source/network/http.c

302 lines
8.3 KiB
C
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#include "http.h"
#include "gecko/gecko.hpp"
/**
* Emptyblock is a statically defined variable for functions to return if they are unable
* to complete a request
*/
const struct block emptyblock = {0, NULL};
//The maximum amount of bytes to send per net_write() call
//#define NET_BUFFER_SIZE 1024
#define NET_BUFFER_SIZE 3600
static u8 retryloop = 0;
// Write our message to the server
static s32 send_message(s32 server, char *msg)
{
s32 bytes_transferred = 0, remaining = strlen(msg);
while (remaining)
{
if((bytes_transferred = net_write(server, msg, remaining > NET_BUFFER_SIZE ? NET_BUFFER_SIZE : remaining)) > 0)
{
remaining -= bytes_transferred;
msg += bytes_transferred;
usleep (20 * 1000);
}
else if(bytes_transferred < 0)
return bytes_transferred;
else
return -ENODATA;
}
return 0;
}
/**
* Connect to a remote server via TCP on a specified port
*
* @param u32 ip address of the server to connect to
* @param u32 the port to connect to on the server
* @return s32 The connection to the server (negative number if connection could not be established)
*/
static s32 server_connect(u32 ipaddress, u16 socket_port)
{
//Initialize socket
s32 connection = net_socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
if(connection < 0) return connection;
//Set the connection parameters for the socket
struct sockaddr_in connect_addr;
memset(&connect_addr, 0, sizeof(connect_addr));
connect_addr.sin_family = AF_INET;
connect_addr.sin_port = htons(socket_port);
connect_addr.sin_addr.s_addr= ipaddress;
//Attemt to open a connection on the socket
if(net_connect(connection, (struct sockaddr*)&connect_addr, sizeof(connect_addr)) == -1)
{
net_close(connection);
return -1;
}
return connection;
}
//The amount of memory in bytes reserved initially to store the HTTP response in
//Be careful in increasing this number, reading from a socket on the Wii
//will fail if you request more than 20k or so
#define HTTP_BUFFER_SIZE 1024 * 5
//The amount of memory the buffer should expanded with if the buffer is full
#define HTTP_BUFFER_GROWTH 1024 * 5
/**
* This function reads all the data from a connection into a buffer which it returns.
* It will return an empty buffer if something doesn't go as planned
*
* @param s32 connection The connection identifier to suck the response out of
* @return block A 'block' struct (see http.h) in which the buffer is located
*/
struct block read_message(s32 connection)
{
//Create a block of memory to put in the response
struct block buffer;
buffer.data = malloc(HTTP_BUFFER_SIZE);
buffer.size = HTTP_BUFFER_SIZE;
if (buffer.data == NULL)
{
return emptyblock;
}
//The offset variable always points to the first byte of memory that is free in the buffer
u32 offset = 0;
while(true)
{
//Fill the buffer with a new batch of bytes from the connection,
//starting from where we left of in the buffer till the end of the buffer
s32 bytes_read = net_read(connection, buffer.data + offset, buffer.size - offset);
//Anything below 0 is an error in the connection
if(bytes_read < 0)
{
//printf("Connection error from net_read() Errorcode: %i\n", bytes_read);
return emptyblock;
}
//No more bytes were read into the buffer,
//we assume this means the HTTP response is done
if(bytes_read == 0)
{
break;
}
offset += bytes_read;
//Check if we have enough buffer left over,
//if not expand it with an additional HTTP_BUFFER_GROWTH worth of bytes
if (offset >= buffer.size)
{
buffer.size += HTTP_BUFFER_GROWTH;
u8 * tmp = realloc(buffer.data, buffer.size);
if (tmp == NULL)
{
free(buffer.data);
return emptyblock;
}
else
buffer.data = tmp;
}
}
//At the end of above loop offset should be precisely the amount of bytes that were read from the connection
buffer.size = offset;
//Shrink the size of the buffer so the data fits exactly in it
buffer.data = realloc(buffer.data, buffer.size);
return buffer;
}
/* Downloads the contents of a URL to memory
* This method is not threadsafe (because networking is not threadsafe on the Wii) */
struct block downloadfile(const char *url)
{
//Check if the url starts with "http://", if not it is not considered a valid url
if(strncmp(url, "http://", strlen("http://")) != 0)
return emptyblock;
//Locate the path part of the url by searching for '/' past "http://"
char *path = strchr(url + strlen("http://"), '/');
if(path == NULL)
return emptyblock;
//Extract the domain part out of the url
int domainlength = path - url - strlen("http://");
if(domainlength == 0)
return emptyblock;
char domain[domainlength + 1];
strlcpy(domain, url + strlen("http://"), domainlength + 1);
//Parsing of the URL is done, start making an actual connection
u32 ipaddress = getipbynamecached(domain);
if(ipaddress == 0)
return emptyblock;
s32 connection = server_connect(ipaddress, 80);
if(connection < 0)
return emptyblock;
//Form a nice request header to send to the webserver
char* headerformat = "GET %s HTTP/1.0\r\nHost: %s\r\nUser-Agent: WiiFlow 2.1\r\n\r\n";
char header[strlen(headerformat) + strlen(domain) + strlen(path)];
sprintf(header, headerformat, path, domain);
//Do the request and get the response
send_message(connection, header);
struct block response = read_message(connection);
net_close(connection);
//Search for the 4-character sequence \r\n\r\n in the response which signals the start of the http payload (file)
unsigned char *filestart = NULL;
u32 filesize = 0;
u32 i;
char newURL[512];
bool redirect = false;
for(i = 3; i < response.size; i++)
{
if(response.data[i] == '\n' && response.data[i-1] == '\r' && response.data[i-2] == '\n' && response.data[i-3] == '\r')
{
filestart = response.data + i + 1;
filesize = response.size - i - 1;
// Check the HTTP response code
if (response.size > 10 && strncmp((char*)response.data, "HTTP/", 5)==0)
{
char htstat[i];
strncpy(htstat, (char*)response.data, i);
htstat[i] = 0;
char *codep;
codep = strchr(htstat, ' ');
if (codep)
{
int code;
if (sscanf(codep+1, "%d", &code) == 1)
{
//gprintf("HTTP response code: %d\n", code);
if (code == 302) // 302 FOUND (redirected link)
{
char *ptr = strcasestr((char*)response.data, "Location: ");
if(ptr)
{
ptr += strlen("Location: ");
strncpy(newURL, ptr, sizeof(newURL));
*(strchr(newURL, '\r'))=0;
redirect = true;
//gprintf("New URL to download = %s \n", newURL);
}
else
{
//gprintf("HTTP ERROR: %s\n", htstat);
free(response.data);
return emptyblock;
}
}
if (code >= 400) // Not found
{
//gprintf("HTTP ERROR: %s\n", htstat);
free(response.data);
return emptyblock;
}
}
}
}
break;
}
}
if(redirect)
{
// Prevent endless loop
retryloop++;
if(retryloop > 3)
{
retryloop = 0;
free(response.data);
return emptyblock;
}
struct block redirected = downloadfile(newURL);
// copy the newURL data into the original data
u8 * tmp = realloc(response.data, redirected.size);
if (tmp == NULL)
{
//gprintf("Could not allocate enough memory for new URL. Download canceled.\n");
free(response.data);
free(redirected.data);
return emptyblock;
}
response.data = tmp;
memcpy(response.data, redirected.data, redirected.size);
// Set filestart's new size based on redirected file
filestart = response.data;
filesize = redirected.size;
free(redirected.data);
}
retryloop = 0;
if(filestart == NULL)
{
free(response.data);
return emptyblock;
}
//Copy the file part of the response into a new memoryblock to return
struct block file;
file.data = malloc(filesize);
file.size = filesize;
if (file.data == NULL)
{
//printf("No more memory to copy file from HTTP response\n");
free(response.data);
return emptyblock;
}
memcpy(file.data, filestart, filesize);
//Dispose of the original response
free(response.data);
return file;
}