WiiFlow_Lite/source/hw/Gekko.h

44 lines
1.2 KiB
C
Raw Normal View History

/**
* Gekko.h - Additional rendering routines for the Gekko platform.
*
* Copyright (c) 2009 Rhys "Shareese" Koedijk
* 2012 Modified by FIX94 for WiiFlow
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* See 'LICENSE' included within this release
*/
#ifndef _GEKKO_H_
#define _GEKKO_H_
#ifdef __cplusplus
extern "C" {
#endif
static const u32 DISC_SLOT_LED = 0x20;
// Wii disc slot light routines
void wiiLightOn();
void wiiLightOff();
void wiiLightStartThread();
void wiiLightEndThread();
void wiiLightSetLevel(int level);
#ifdef __cplusplus
}
#endif
#endif /* _GEKKO_H_ */