mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-28 04:41:53 +01:00
20 lines
425 B
C++
20 lines
425 B
C++
|
|
||
|
#ifndef __CHANHANDLE_HPP_
|
||
|
#define __CHANHANDLE_HPP_
|
||
|
|
||
|
typedef struct _dolheader
|
||
|
{
|
||
|
u32 section_pos[18];
|
||
|
u32 section_start[18];
|
||
|
u32 section_size[18];
|
||
|
u32 bss_start;
|
||
|
u32 bss_size;
|
||
|
u32 entry_point;
|
||
|
u32 padding[7];
|
||
|
} __attribute__((packed)) dolheader;
|
||
|
|
||
|
void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio);
|
||
|
u32 LoadChannel();
|
||
|
|
||
|
#endif /* __CHANHANDLE_HPP_ */
|