mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
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74 lines
1.8 KiB
C
74 lines
1.8 KiB
C
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/*
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* gct.h
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* Class to handle Ocarina TXT Cheatfiles
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*
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*/
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#ifndef _GCT_H
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#define _GCT_H
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#include <sstream>
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#define MAXCHEATS 100
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using namespace std;
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//!Handles Ocarina TXT Cheatfiles
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class GCTCheats {
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private:
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string sGameID;
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string sGameTitle;
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string sCheatName[MAXCHEATS];
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string sCheats[MAXCHEATS];
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string sCheatComment[MAXCHEATS];
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unsigned int iCntCheats;
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public:
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//!Array which shows which cheat is selected
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bool sCheatSelected[MAXCHEATS];
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//!Constructor
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GCTCheats(void);
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//!Destructor
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~GCTCheats(void);
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//!Open txt file with cheats
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//!\param filename name of TXT file
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//!\return error code
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int openTxtfile(const char * filename);
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//!Creates GCT file
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//!\param filename name of GCT file
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//!\return error code
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int createGCT(const char * filename);
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//!Creates TXT file
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//!\param filename name of GCT file
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//!\return error code
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int createTXT(const char * filename);
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//!Gets Count cheats
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//!\return Count cheats
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unsigned int getCnt();
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//!Gets Game Name
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//!\return Game Name
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string getGameName(void);
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//!Gets GameID
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//!\return GameID
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string getGameID(void);
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//!Gets cheat data
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//!\return cheat data
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string getCheat(unsigned int nr);
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//!Gets Cheat Name
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//!\return Cheat Name
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string getCheatName(unsigned int nr);
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//!Gets Cheat Comment
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//!\return Cheat Comment
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string getCheatComment(unsigned int nr);
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//!Check if string is a code
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//!\return true/false
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bool IsCode(const std::string& s);
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//!Check if string is a code
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//!\return 0=ok, 1="X", 2=no code
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int IsCodeEx(const std::string& s);
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private:
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//!Resets the internal state, as if no file was loaded
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void Reset();
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};
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#endif /* _GCT_H */
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