mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-18 07:51:53 +01:00
113 lines
3.2 KiB
C
113 lines
3.2 KiB
C
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/****************************************************************************
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* Copyright (C) 2011
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* by Dimok
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* heavily modified by Miigotu
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any
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* damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any
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* purpose, including commercial applications, and to alter it and
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* redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you
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* must not claim that you wrote the original software. If you use
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* this software in a product, an acknowledgment in the product
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* documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and
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* must not be misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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***************************************************************************/
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#include <gctypes.h>
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#include <stdio.h>
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#include <sys/stat.h>
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#include <stdarg.h>
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#include <gccore.h>
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#include "wbfs.h"
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#include "utils.h"
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#include "gecko.h"
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#include "savefile.h"
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static void CreateNandPath(const char *path, ...)
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{
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char *tmp = NULL;
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va_list va;
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va_start(va, path);
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if((vasprintf(&tmp, path, va) >= 0) && tmp)
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{
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gprintf("Creating Nand Path: %s\n", tmp);
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makedir(tmp);
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}
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va_end(va);
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SAFE_FREE(tmp);
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}
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void CreateTitleTMD(const char *path, struct dir_discHdr *hdr)
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{
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struct stat filestat;
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if (stat(path, &filestat) == 0)
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{
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gprintf("%s Exists!\n", path);
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return;
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}
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gprintf("Creating Game TMD: %s\n", path);
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wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) &hdr->hdr.id, (char *) hdr->path);
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if (!disc) return;
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u8 *titleTMD = NULL;
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u32 tmd_size = wbfs_extract_file(disc, (char *) "TMD", (void **)&titleTMD);
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WBFS_CloseDisc(disc);
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if(!titleTMD) return;
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FILE *file = fopen(path, "wb");
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if(file)
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{
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fwrite(titleTMD, 1, tmd_size, file);
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gprintf("Written Game TMD to: %s\n", path);
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fclose(file);
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}
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else gprintf("Openning %s failed returning %i\n", path, file);
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SAFE_FREE(titleTMD);
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}
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void CreateSavePath(const char *basepath, struct dir_discHdr *hdr)
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{
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CreateNandPath("%s/import", basepath);
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CreateNandPath("%s/meta", basepath);
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CreateNandPath("%s/shared1", basepath);
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CreateNandPath("%s/shared2", basepath);
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CreateNandPath("%s/sys", basepath);
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CreateNandPath("%s/ticket", basepath);
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CreateNandPath("%s/tmp", basepath);
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CreateNandPath("%s/title", basepath);
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const char *titlePath = "/title/00010000";
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if( memcmp(hdr->hdr.id, "RGW", 3) == 0)
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titlePath = "/title/00010004";
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char fullpath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
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snprintf(fullpath, sizeof(fullpath), "%s%s", basepath, titlePath);
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CreateNandPath(fullpath);
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char nandPath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
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snprintf(nandPath, sizeof(nandPath), "%s/%02x%02x%02x%02x", fullpath, hdr->hdr.id[0], hdr->hdr.id[1], hdr->hdr.id[2], hdr->hdr.id[3]);
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CreateNandPath(nandPath);
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CreateNandPath("%s/data", nandPath);
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CreateNandPath("%s/content", nandPath);
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strcat(nandPath, "/content/title.tmd");
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CreateTitleTMD(nandPath, hdr);
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}
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