WiiFlow_Lite/source/gui/text.hpp

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#ifndef __TEXT_HPP
#define __TEXT_HPP
#include <vector>
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#include <string>
#include "fmt.h"
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#include "FreeTypeGX.h"
#include "video.hpp"
#include "wstringEx/wstringEx.hpp"
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using namespace std;
class SFont
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{
public:
SFont(void) : font(NULL), lineSpacing(0), weight(0), index(0), data(NULL), dataSize(0) { }
~SFont(void) { };
void ClearData(void);
bool fromBuffer(const u8 *buffer, const u32 bufferSize, u32 size, u32 lspacing, u32 w = 0, u32 idx = 0, const char *genKey = NULL);
bool fromFile(const char *filename, u32 size, u32 lspacing, u32 w = 0, u32 idx = 0);
FreeTypeGX *font;
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u32 lineSpacing;
u32 weight;
u32 index;
private:
u8 *data;
size_t dataSize;
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};
struct SWord
{
wstringEx text;
Vector3D pos;
Vector3D targetPos;
};
typedef vector<SWord> CLine;
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class CText
{
public:
void setText(const SFont &font, const wstringEx &t);
void setText(const SFont &font, const wstringEx &t, u32 startline);
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void setColor(const CColor &c);
void setFrame(float width, u16 style, bool ignoreNewlines = false, bool instant = false);
void tick(void);
void draw(void);
int getTotalHeight();
private:
vector<CLine> m_lines;
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SFont m_font;
CColor m_color;
u32 firstLine;
u32 totalHeight;
};
// Nothing to do with CText. Q&D helpers for string formating.
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std::string sfmt(const char *format, ...);
wstringEx wfmt(const wstringEx &format, ...);
bool checkFmt(const wstringEx &ref, const wstringEx &format);
std::string vectorToString(const vector<std::string> &vect, std::string sep);
wstringEx vectorToString(const vector<wstringEx> &vect, char sep);
vector<wstringEx> stringToVector(const wstringEx &text, char sep);
vector<std::string> stringToVector(const std::string &text, char sep);
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std::string upperCase(std::string text);
std::string lowerCase(std::string text);
std::string ltrim(std::string s);
std::string rtrim(std::string s);
bool wchar_cmp(const wchar_t *first, const wchar_t *second, u32 first_len, u32 second_len);
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#endif // !defined(__TEXT_HPP)