mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
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40 lines
1010 B
C
40 lines
1010 B
C
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/* Copyright 2011 Dimok
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This code is licensed to you under the terms of the GNU GPL, version 2;
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see file COPYING or http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt */
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#include <gccore.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include "string.h"
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#include "dolloader.h"
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#include "elfloader.h"
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#include "sync.h"
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#define EXECUTABLE_MEM_ADDR 0x92000000
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#define SYSTEM_ARGV ((struct __argv *) 0x93200000)
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void main(void)
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{
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void *exeBuffer = (void *) EXECUTABLE_MEM_ADDR;
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u32 exeEntryPointAddress = 0;
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entrypoint exeEntryPoint;
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if (valid_elf_image(exeBuffer) == 1)
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exeEntryPointAddress = load_elf_image(exeBuffer);
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else
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exeEntryPointAddress = load_dol_image(exeBuffer);
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exeEntryPoint = (entrypoint) exeEntryPointAddress;
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if (!exeEntryPoint)
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return;
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if (SYSTEM_ARGV->argvMagic == ARGV_MAGIC)
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{
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void *new_argv = (void *) (exeEntryPointAddress + 8);
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memcpy(new_argv, SYSTEM_ARGV, sizeof(struct __argv));
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sync_before_exec(new_argv, sizeof(struct __argv));
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}
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exeEntryPoint ();
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}
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