WiiFlow_Lite/source/menu/menu_download.cpp

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#include <network.h>
#include <ogc/lwp_watchdog.h>
#include <time.h>
#include <fstream>
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#include "menu.hpp"
#include "types.h"
#include "lockMutex.hpp"
#include "channel/nand.hpp"
#include "devicemounter/usbstorage.h"
#include "gui/GameTDB.hpp"
#include "gui/pngu.h"
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#include "loader/fs.h"
#include "loader/wbfs.h"
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#include "loader/wdvd.h"
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#include "network/https.h"
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#include "unzip/ZipFile.h"
#define TAG_GAME_ID "{gameid}"
#define TAG_LOC "{loc}"
#define TAG_CONSOLE "{console}"
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#define GAMETDB_URL "https://www.gametdb.com/wiitdb.zip?LANG=%s&FALLBACK=TRUE&WIIWARE=TRUE&GAMECUBE=TRUE"
#define CUSTOM_BANNER_URL "https://banner.rc24.xyz/{gameid}.bnr"
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static const char FMT_BPIC_URL[] = "https://art.gametdb.com/{console}/coverfullHQ/{loc}/{gameid}.png"\
"|https://art.gametdb.com/{console}/coverfull/{loc}/{gameid}.png";
static const char FMT_PIC_URL[] = "https://art.gametdb.com/{console}/cover/{loc}/{gameid}.png";
static const char FMT_CBPIC_URL[] = "https://art.gametdb.com/{console}/coverfullHQ2/{loc}/{gameid}.png";
static const char FMT_CPIC_URL[] = "https://art.gametdb.com/{console}/cover2/{loc}/{gameid}.png";
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static bool settingsmenu = false;
static string dl_gameID;
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void CMenu::_hideSettings(bool instant)
{
m_btnMgr.hide(m_downloadLblSetTitle, instant);
m_btnMgr.hide(m_downloadLblCoverPrio, instant);
m_btnMgr.hide(m_downloadLblPrio, instant);
m_btnMgr.hide(m_downloadBtnPrioM, instant);
m_btnMgr.hide(m_downloadBtnPrioP, instant);
m_btnMgr.hide(m_downloadLblRegion, instant);
m_btnMgr.hide(m_downloadBtnEN, instant);
m_btnMgr.hide(m_downloadBtnJA, instant);
m_btnMgr.hide(m_downloadBtnFR, instant);
m_btnMgr.hide(m_downloadBtnDE, instant);
m_btnMgr.hide(m_downloadBtnES, instant);
m_btnMgr.hide(m_downloadBtnIT, instant);
m_btnMgr.hide(m_downloadBtnNL, instant);
m_btnMgr.hide(m_downloadBtnPT, instant);
m_btnMgr.hide(m_downloadBtnRU, instant);
m_btnMgr.hide(m_downloadBtnKO, instant);
m_btnMgr.hide(m_downloadBtnZHCN, instant);
m_btnMgr.hide(m_downloadBtnAU, instant);
m_btnMgr.hide(m_downloadBtnENs, instant);
m_btnMgr.hide(m_downloadBtnJAs, instant);
m_btnMgr.hide(m_downloadBtnFRs, instant);
m_btnMgr.hide(m_downloadBtnDEs, instant);
m_btnMgr.hide(m_downloadBtnESs, instant);
m_btnMgr.hide(m_downloadBtnITs, instant);
m_btnMgr.hide(m_downloadBtnNLs, instant);
m_btnMgr.hide(m_downloadBtnPTs, instant);
m_btnMgr.hide(m_downloadBtnRUs, instant);
m_btnMgr.hide(m_downloadBtnKOs, instant);
m_btnMgr.hide(m_downloadBtnZHCNs, instant);
m_btnMgr.hide(m_downloadBtnAUs, instant);
m_btnMgr.hide(m_downloadBtnBack, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_downloadLblUser); ++i)
if(m_downloadLblUser[i] != -1)
m_btnMgr.hide(m_downloadLblUser[i], instant);
}
void CMenu::_showSettings()
{
_hideDownload();
for(u8 i = 0; i < ARRAY_SIZE(m_downloadLblUser); ++i)
if(m_downloadLblUser[i] != -1)
m_btnMgr.show(m_downloadLblUser[i]);
m_btnMgr.show(m_downloadLblSetTitle);
m_btnMgr.show(m_downloadBtnBack);
m_btnMgr.show(m_downloadLblCoverPrio);
m_btnMgr.show(m_downloadLblPrio);
m_btnMgr.show(m_downloadBtnPrioM);
m_btnMgr.show(m_downloadBtnPrioP);
m_btnMgr.show(m_downloadLblRegion);
if( m_downloadPrioVal&C_TYPE_EN )
m_btnMgr.show(m_downloadBtnENs);
else
m_btnMgr.show(m_downloadBtnEN);
if( m_downloadPrioVal&C_TYPE_JA )
m_btnMgr.show(m_downloadBtnJAs);
else
m_btnMgr.show(m_downloadBtnJA);
if( m_downloadPrioVal&C_TYPE_FR )
m_btnMgr.show(m_downloadBtnFRs);
else
m_btnMgr.show(m_downloadBtnFR);
if( m_downloadPrioVal&C_TYPE_DE )
m_btnMgr.show(m_downloadBtnDEs);
else
m_btnMgr.show(m_downloadBtnDE);
if( m_downloadPrioVal&C_TYPE_ES )
m_btnMgr.show(m_downloadBtnESs);
else
m_btnMgr.show(m_downloadBtnES);
if( m_downloadPrioVal&C_TYPE_IT )
m_btnMgr.show(m_downloadBtnITs);
else
m_btnMgr.show(m_downloadBtnIT);
if( m_downloadPrioVal&C_TYPE_NL )
m_btnMgr.show(m_downloadBtnNLs);
else
m_btnMgr.show(m_downloadBtnNL);
if( m_downloadPrioVal&C_TYPE_PT )
m_btnMgr.show(m_downloadBtnPTs);
else
m_btnMgr.show(m_downloadBtnPT);
if( m_downloadPrioVal&C_TYPE_RU )
m_btnMgr.show(m_downloadBtnRUs);
else
m_btnMgr.show(m_downloadBtnRU);
if( m_downloadPrioVal&C_TYPE_KO )
m_btnMgr.show(m_downloadBtnKOs);
else
m_btnMgr.show(m_downloadBtnKO);
if( m_downloadPrioVal&C_TYPE_ZHCN )
m_btnMgr.show(m_downloadBtnZHCNs);
else
m_btnMgr.show(m_downloadBtnZHCN);
if( m_downloadPrioVal&C_TYPE_AU )
m_btnMgr.show(m_downloadBtnAUs);
else
m_btnMgr.show(m_downloadBtnAU);
//
if( m_downloadPrioVal&C_TYPE_ONOR )
{
m_btnMgr.setText(m_downloadLblPrio, _t("dl24", L"Custom only"));
}
else
{
if( m_downloadPrioVal&C_TYPE_ONCU )
{
if( m_downloadPrioVal&C_TYPE_PRIOA )
{
if(m_downloadPrioVal&C_TYPE_PRIOB )
{
m_btnMgr.setText(m_downloadLblPrio, _t("dl23", L"Custom/Custom"));
}
else
{
m_btnMgr.setText(m_downloadLblPrio, _t("dl22", L"Custom/Original"));
}
}
else
{
if(m_downloadPrioVal&C_TYPE_PRIOB )
{
m_btnMgr.setText(m_downloadLblPrio, _t("dl21", L"Original/Custom"));
}
else
{
m_btnMgr.setText(m_downloadLblPrio, _t("dl20", L"Original/Original"));
}
}
}
else
{
m_btnMgr.setText(m_downloadLblPrio, _t("dl19", L"Original only"));
}
}
}
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void CMenu::_hideDownload(bool instant)
{
m_btnMgr.hide(m_downloadLblTitle, instant);
m_btnMgr.hide(m_downloadBtnBack, instant);
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m_btnMgr.hide(m_downloadBtnCancel, instant);
m_btnMgr.hide(m_downloadLblCovers, instant);
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m_btnMgr.hide(m_downloadBtnAll, instant);
m_btnMgr.hide(m_downloadLblCoverSet, instant);
m_btnMgr.hide(m_downloadBtnCoverSet, instant);
m_btnMgr.hide(m_downloadLblGameTDBDownload, instant);
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m_btnMgr.hide(m_downloadBtnGameTDBDownload, instant);
m_btnMgr.hide(m_downloadLblBanners, instant);
m_btnMgr.hide(m_downloadBtnBanners, instant);
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m_btnMgr.hide(m_downloadPBar, instant);
m_btnMgr.hide(m_downloadLblMessage[0], 0, 0, -2.f, 0.f, instant);
m_btnMgr.hide(m_downloadLblMessage[1], 0, 0, -2.f, 0.f, instant);
m_btnMgr.hide(m_downloadLblGameTDB, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_downloadLblUser); ++i)
if(m_downloadLblUser[i] != -1)
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m_btnMgr.hide(m_downloadLblUser[i], instant);
}
void CMenu::_showDownload(void)
{
_hideSettings();
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_setBg(m_downloadBg, m_downloadBg);
m_btnMgr.show(m_downloadLblGameTDB);
m_btnMgr.show(m_downloadLblTitle);
-fixed displaying errors on source menu -removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow. -now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices. -fixed a few minor problems with game configs, especially gc games. now all game config options should work properly. -now using bitwise operators and expressions on m_current_view to control which sources are selected. no more source= under each domain. just sources= under GENERAL. -replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow. which means no more pressing B on config icon to cycle thru the choices. -fixed a minor bug when downloading covers -changed newid.ini to use only one domain name "[NEWID]". this fixes a possible problem when downloading covers and using newid.ini and multisource. -added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to. -fixed extract game saves. -fixed extract nand and install GC game by stopping music and controller input while doing these functions. -Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't. -now showing all btns on game selected screen. if wiiflow is locked a error msg appears stating this. -changed makeDir to make the whole path not just one folder. thanks to usbloader gx code. -added .ciso extension to gamecube list maker so you can use them with nintendont.
2016-12-01 01:05:39 +01:00
m_btnMgr.show(m_downloadBtnBack);
-updated NIN_CFG_VERSION to 7 for Nintendont argsboot and added triforce arcade option to game settings menu. tested and working. -fixed wii u widescreen option in game config menu. should properly work now. thanks pBullet! -added a fix for coverflow titles display when coverflow has 3 or more rows. for some reason 3 or more rows caused the title to display improperly. -removed **disabled** message from source menu. no need for it - was a stupid idea. if you don't want it to display then remove it from your source menu or don't add it. when a view is disabled in wiiflow_lite.ini then only that view icon is disabled from showing on the main menu screen. -removed titles.ini which wasn't really used except for displaying the return to channel in settings. I googled it and nothing really showed up. it seemed to be the same as custom_titles.ini - it seemed useless. -removed cacheing sourceflow list. the list is never big enuff to worry about cacheing. plus if you add or remove source btns you won't have to reload cache for the changes to take effect. -removed max_source_btns from wiiflow_lite.ini - added code to get highest source menu btn so now source menu can have as many buttons as you like. -removed Manage Languages Menu - restored option to just change wiiflow language. no need for downloading languages and the google link didn't work anyway. when i make a pack all the languages will be included. -added flat cover options for sourceflow and homebrew view. can be turned on/off via their config menu's accessed via 'HOME' btn. -added config menu for homebrew view - press 'HOME' btn while in homebrew view to access it. config menu options are - switch apps partition, adjust coverflow, smallbox on/off, and flat covers on/off. -updated config menu for source menu/flow. options include - sourceflow on/off, adjust coverflow, smallbox on/off, flat covers on/off, and for source menu only - multisource on/off. -added coverflow layouts/versions for individual plugins - which means each plugin can have its own coverflow layout without affecting the others. -set HQ cover to default to ON -made it so coverflow doesn't reload every time you access another menu or change favorites or whatever. -added error messages to game and app launching if any of the bin files needed for launching are missing. previously whenever these errors occurred wiiflow would just exit without the user knowing why. Now the error message should display before exit so the user has an idea what went wrong. had to move cleanup() back some for the errors to show. hopefully that doesn't cause out of mem issues for users with large game collections. -added error messages to game config menu. now all config options will show but if you can't use it then a error shows telling you. such as 'use neek2o' will be available but if you set it to on and neek2o isn't installed then an error message shows. added error msgs for extracting and flashing saves too. -added show_mem=yes/no option to wiiflow_lite.ini under [DEBUG]. manually edit wiiflow_lite.ini to turn it on/off. if set to 'yes' wiiflow will show how much free mem is available on screen. no need to compile wiiflow for this option anymore. -cleaned up some of the boot up code. -starting a random game - just hold 'B' and press '-'. no longer press'B' on config or question mark icon and no need to allow it in wiiflow_lite.ini
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m_btnMgr.show(m_downloadLblCovers);
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m_btnMgr.show(m_downloadBtnAll);
m_btnMgr.show(m_downloadLblCoverSet);
m_btnMgr.show(m_downloadBtnCoverSet);
-updated NIN_CFG_VERSION to 7 for Nintendont argsboot and added triforce arcade option to game settings menu. tested and working. -fixed wii u widescreen option in game config menu. should properly work now. thanks pBullet! -added a fix for coverflow titles display when coverflow has 3 or more rows. for some reason 3 or more rows caused the title to display improperly. -removed **disabled** message from source menu. no need for it - was a stupid idea. if you don't want it to display then remove it from your source menu or don't add it. when a view is disabled in wiiflow_lite.ini then only that view icon is disabled from showing on the main menu screen. -removed titles.ini which wasn't really used except for displaying the return to channel in settings. I googled it and nothing really showed up. it seemed to be the same as custom_titles.ini - it seemed useless. -removed cacheing sourceflow list. the list is never big enuff to worry about cacheing. plus if you add or remove source btns you won't have to reload cache for the changes to take effect. -removed max_source_btns from wiiflow_lite.ini - added code to get highest source menu btn so now source menu can have as many buttons as you like. -removed Manage Languages Menu - restored option to just change wiiflow language. no need for downloading languages and the google link didn't work anyway. when i make a pack all the languages will be included. -added flat cover options for sourceflow and homebrew view. can be turned on/off via their config menu's accessed via 'HOME' btn. -added config menu for homebrew view - press 'HOME' btn while in homebrew view to access it. config menu options are - switch apps partition, adjust coverflow, smallbox on/off, and flat covers on/off. -updated config menu for source menu/flow. options include - sourceflow on/off, adjust coverflow, smallbox on/off, flat covers on/off, and for source menu only - multisource on/off. -added coverflow layouts/versions for individual plugins - which means each plugin can have its own coverflow layout without affecting the others. -set HQ cover to default to ON -made it so coverflow doesn't reload every time you access another menu or change favorites or whatever. -added error messages to game and app launching if any of the bin files needed for launching are missing. previously whenever these errors occurred wiiflow would just exit without the user knowing why. Now the error message should display before exit so the user has an idea what went wrong. had to move cleanup() back some for the errors to show. hopefully that doesn't cause out of mem issues for users with large game collections. -added error messages to game config menu. now all config options will show but if you can't use it then a error shows telling you. such as 'use neek2o' will be available but if you set it to on and neek2o isn't installed then an error message shows. added error msgs for extracting and flashing saves too. -added show_mem=yes/no option to wiiflow_lite.ini under [DEBUG]. manually edit wiiflow_lite.ini to turn it on/off. if set to 'yes' wiiflow will show how much free mem is available on screen. no need to compile wiiflow for this option anymore. -cleaned up some of the boot up code. -starting a random game - just hold 'B' and press '-'. no longer press'B' on config or question mark icon and no need to allow it in wiiflow_lite.ini
2016-11-07 16:06:00 +01:00
m_btnMgr.show(m_downloadLblGameTDBDownload);
m_btnMgr.show(m_downloadBtnGameTDBDownload);
m_btnMgr.show(m_downloadLblBanners);
m_btnMgr.show(m_downloadBtnBanners);
for(u8 i = 0; i < ARRAY_SIZE(m_downloadLblUser); ++i)
if(m_downloadLblUser[i] != -1)
m_btnMgr.show(m_downloadLblUser[i]);
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}
int count, countFlat;
u32 n;
void CMenu::_download(string gameId, int dl_type)
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{
dl_gameID = gameId;
bool dl_finished = false;
SetupInput();
_showDownload();
while(!m_exit)
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{
_mainLoopCommon();
if(BTN_HOME_PRESSED || BTN_B_PRESSED)
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{
if(settingsmenu)
{
settingsmenu = false;
_hideSettings();
_showDownload();
}
else if(dl_finished)
{
dl_finished = false;
m_btnMgr.hide(m_wbfsPBar);
m_btnMgr.hide(m_wbfsLblMessage);
m_btnMgr.hide(m_wbfsLblDialog);
if(strlen(dl_gameID.c_str()) > 0)
break;
_showDownload();
}
else
break;
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}
else if(BTN_UP_PRESSED)
m_btnMgr.up();
else if(BTN_DOWN_PRESSED)
m_btnMgr.down();
if(BTN_A_PRESSED || dl_type > 0)
{
if(m_btnMgr.selected(m_downloadBtnAll) || dl_type == 1)
{
m_refreshGameList = true;// not needed instead just initcf()
m_btnMgr.hide(m_downloadLblCovers);
m_btnMgr.hide(m_downloadBtnAll);
m_btnMgr.hide(m_downloadLblGameTDBDownload);
m_btnMgr.hide(m_downloadBtnGameTDBDownload);
m_btnMgr.hide(m_downloadLblCoverSet);
m_btnMgr.hide(m_downloadBtnCoverSet);
m_btnMgr.hide(m_downloadLblBanners);
m_btnMgr.hide(m_downloadBtnBanners);
m_btnMgr.hide(m_downloadBtnBack);
m_btnMgr.setProgress(m_wbfsPBar, 0.f, true);
m_btnMgr.setText(m_wbfsLblMessage, L"0%");
m_btnMgr.setText(m_wbfsLblDialog, L"");
m_btnMgr.show(m_wbfsPBar);
m_btnMgr.show(m_wbfsLblMessage);
m_btnMgr.show(m_wbfsLblDialog);
_start_pThread();
int ret = _coverDownloader();
_stop_pThread();
if(ret == 0)
{
if(countFlat == 0)
{
m_thrdMessage = wfmt(_fmt("dlmsg5", L"%i/%i files downloaded."), count, n);
m_btnMgr.setText(m_wbfsLblDialog, m_thrdMessage);
}
else
{
m_thrdMessage = wfmt(_fmt("dlmsg9", L"%i/%i files downloaded. %i are front covers only."), count + countFlat, n, countFlat);
m_btnMgr.setText(m_wbfsLblDialog, m_thrdMessage);
}
}
else if(ret == -1)
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg27", L"Not enough memory!"));
else if(ret == -2)
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg2", L"Network initialization failed!"));
else if(ret == -3)
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg30", L"No covers missing."));
dl_finished = true;
dl_type = 0;
//maybe show back button
//m_btnMgr.show(m_downloadBtnBack);
}
if(m_btnMgr.selected(m_downloadBtnBanners) || dl_type == 2)
{
//m_refreshGameList = true;
m_btnMgr.hide(m_downloadLblCovers);
m_btnMgr.hide(m_downloadBtnAll);
m_btnMgr.hide(m_downloadLblGameTDBDownload);
m_btnMgr.hide(m_downloadBtnGameTDBDownload);
m_btnMgr.hide(m_downloadLblCoverSet);
m_btnMgr.hide(m_downloadBtnCoverSet);
m_btnMgr.hide(m_downloadLblBanners);
m_btnMgr.hide(m_downloadBtnBanners);
m_btnMgr.hide(m_downloadBtnBack);
m_btnMgr.setProgress(m_wbfsPBar, 0.f, true);
m_btnMgr.setText(m_wbfsLblMessage, L"0%");
m_btnMgr.setText(m_wbfsLblDialog, L"");
m_btnMgr.show(m_wbfsPBar);
m_btnMgr.show(m_wbfsLblMessage);
m_btnMgr.show(m_wbfsLblDialog);
_start_pThread();
int ret = _bannerDownloader();
_stop_pThread();
if(ret == 0)
{
if(dl_gameID.empty())
{
m_thrdMessage = wfmt(_fmt("dlmsg5", L"%i/%i files downloaded."), count, n);
m_btnMgr.setText(m_wbfsLblDialog, m_thrdMessage);
}
else
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg14", L"Done."));
}
else if(ret == -1)
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg34", L"Banner URL not set properly!"));//banner url not set
else if(ret == -2)
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg2", L"Network initialization failed!"));
else if(ret == -3)
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg33", L"No banners missing."));// no banners missing
dl_finished = true;
dl_type = 0;
//maybe show back button
//m_btnMgr.show(m_downloadBtnBack);
}
else if(m_btnMgr.selected(m_downloadBtnGameTDBDownload))
{
m_refreshGameList = true;// to refresh titles
m_btnMgr.hide(m_downloadLblCovers);
m_btnMgr.hide(m_downloadBtnAll);
m_btnMgr.hide(m_downloadBtnMissing);
m_btnMgr.hide(m_downloadLblGameTDBDownload);
m_btnMgr.hide(m_downloadBtnGameTDBDownload);
m_btnMgr.hide(m_downloadLblCoverSet);
m_btnMgr.hide(m_downloadBtnCoverSet);
m_btnMgr.hide(m_downloadLblBanners);
m_btnMgr.hide(m_downloadBtnBanners);
m_btnMgr.hide(m_downloadBtnBack);
m_btnMgr.setProgress(m_wbfsPBar, 0.f, true);
m_btnMgr.setText(m_wbfsLblMessage, L"0%");
m_btnMgr.setText(m_wbfsLblDialog, L"");
m_btnMgr.show(m_wbfsPBar);
m_btnMgr.show(m_wbfsLblMessage);
m_btnMgr.show(m_wbfsLblDialog);
_start_pThread();
int ret = _gametdbDownloaderAsync();
_stop_pThread();
if(ret == -1)
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg27", L"Not enough memory!"));
else if(ret == -2)
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg2", L"Network initialization failed!"));
else if(ret == -3)
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg12", L"Download failed!"));
else if(ret == -4)
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg15", L"Couldn't save ZIP file"));
else
m_btnMgr.setText(m_wbfsLblDialog, _t("dlmsg14", L"Done."));
dl_finished = true;
}
/*else if(m_btnMgr.selected(m_downloadBtnCancel))
{
LockMutex lock(m_mutex);
m_thrdStop = true;
m_thrdMessageAdded = true;
m_thrdMessage = _t("dlmsg6", L"Canceling...");
}*/
else if(m_btnMgr.selected(m_downloadBtnCoverSet))
{
settingsmenu = true;
_showSettings();
}
else if(m_btnMgr.selected(m_downloadBtnBack))
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{
if(settingsmenu)
{
settingsmenu = false;
_hideSettings();
_showDownload();
}
else
break;
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}
else if(m_btnMgr.selected(m_downloadBtnPrioM))
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{
if(m_downloadPrioVal & C_TYPE_ONOR)
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{
m_downloadPrioVal ^= C_TYPE_ONOR;
}
else
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{
if(m_downloadPrioVal & C_TYPE_ONCU)
{
if(m_downloadPrioVal & C_TYPE_PRIOA)
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{
if(m_downloadPrioVal & C_TYPE_PRIOB)
{
m_downloadPrioVal ^= C_TYPE_PRIOB;
}
else
{
m_downloadPrioVal ^= C_TYPE_PRIOA;
m_downloadPrioVal ^= C_TYPE_PRIOB;
}
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}
else
{
if(m_downloadPrioVal & C_TYPE_PRIOB)
{
m_downloadPrioVal ^= C_TYPE_PRIOB;
}
else
{
m_downloadPrioVal ^= C_TYPE_ONCU;
}
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}
}
else
{
m_downloadPrioVal ^= C_TYPE_ONOR;
m_downloadPrioVal ^= C_TYPE_ONCU;
m_downloadPrioVal ^= C_TYPE_PRIOA;
m_downloadPrioVal ^= C_TYPE_PRIOB;
}
}
_hideSettings();
m_cfg.setUInt("GENERAL", "cover_prio", m_downloadPrioVal);
_showSettings();
}
else if(m_btnMgr.selected(m_downloadBtnPrioP))
{
if(m_downloadPrioVal & C_TYPE_ONOR)
{
m_downloadPrioVal ^= C_TYPE_ONOR;
m_downloadPrioVal ^= C_TYPE_ONCU;
m_downloadPrioVal ^= C_TYPE_PRIOA;
m_downloadPrioVal ^= C_TYPE_PRIOB;
}
else
{
if(m_downloadPrioVal & C_TYPE_ONCU)
{
if(m_downloadPrioVal & C_TYPE_PRIOA)
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{
if(m_downloadPrioVal & C_TYPE_PRIOB)
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{
m_downloadPrioVal ^= C_TYPE_ONOR;
}
else
{
m_downloadPrioVal ^= C_TYPE_PRIOB;
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}
}
else
{
if(m_downloadPrioVal & C_TYPE_PRIOB)
{
m_downloadPrioVal ^= C_TYPE_PRIOA;
m_downloadPrioVal ^= C_TYPE_PRIOB;
}
else
{
m_downloadPrioVal ^= C_TYPE_PRIOB;
}
}
}
else
{
m_downloadPrioVal ^= C_TYPE_ONCU;
}
}
_hideSettings();
m_cfg.setUInt( "GENERAL", "cover_prio", m_downloadPrioVal );
_showSettings();
}
else if(m_btnMgr.selected(m_downloadBtnEN) || m_btnMgr.selected(m_downloadBtnENs))
{
_hideSettings();
m_downloadPrioVal ^= C_TYPE_EN;
m_cfg.setUInt("GENERAL", "cover_prio", m_downloadPrioVal);
_showSettings();
}
else if(m_btnMgr.selected(m_downloadBtnJA) || m_btnMgr.selected(m_downloadBtnJAs))
{
_hideSettings();
m_downloadPrioVal ^= C_TYPE_JA;
m_cfg.setUInt("GENERAL", "cover_prio", m_downloadPrioVal);
_showSettings();
}
else if(m_btnMgr.selected(m_downloadBtnFR) || m_btnMgr.selected(m_downloadBtnFRs))
{
_hideSettings();
m_downloadPrioVal ^= C_TYPE_FR;
m_cfg.setUInt("GENERAL", "cover_prio", m_downloadPrioVal);
_showSettings();
}
else if(m_btnMgr.selected(m_downloadBtnDE) || m_btnMgr.selected(m_downloadBtnDEs))
{
_hideSettings();
m_downloadPrioVal ^= C_TYPE_DE;
m_cfg.setUInt("GENERAL", "cover_prio", m_downloadPrioVal);
_showSettings();
}
else if(m_btnMgr.selected(m_downloadBtnES) || m_btnMgr.selected(m_downloadBtnESs))
{
_hideSettings();
m_downloadPrioVal ^= C_TYPE_ES;
m_cfg.setUInt("GENERAL", "cover_prio", m_downloadPrioVal);
_showSettings();
}
else if(m_btnMgr.selected(m_downloadBtnIT) || m_btnMgr.selected(m_downloadBtnITs))
{
_hideSettings();
m_downloadPrioVal ^= C_TYPE_IT;
m_cfg.setUInt("GENERAL", "cover_prio", m_downloadPrioVal);
_showSettings();
}
else if(m_btnMgr.selected(m_downloadBtnNL) || m_btnMgr.selected(m_downloadBtnNLs))
{
_hideSettings();
m_downloadPrioVal ^= C_TYPE_NL;
m_cfg.setUInt("GENERAL", "cover_prio", m_downloadPrioVal);
_showSettings();
}
else if(m_btnMgr.selected(m_downloadBtnPT) || m_btnMgr.selected(m_downloadBtnPTs))
{
_hideSettings();
m_downloadPrioVal ^= C_TYPE_PT;
m_cfg.setUInt("GENERAL", "cover_prio", m_downloadPrioVal);
_showSettings();
}
else if(m_btnMgr.selected(m_downloadBtnRU) || m_btnMgr.selected(m_downloadBtnRUs))
{
_hideSettings();
m_downloadPrioVal ^= C_TYPE_RU;
m_cfg.setUInt("GENERAL", "cover_prio", m_downloadPrioVal);
_showSettings();
}
else if(m_btnMgr.selected(m_downloadBtnKO) || m_btnMgr.selected(m_downloadBtnKOs))
{
_hideSettings();
m_downloadPrioVal ^= C_TYPE_KO;
m_cfg.setUInt("GENERAL", "cover_prio", m_downloadPrioVal);
_showSettings();
}
else if(m_btnMgr.selected(m_downloadBtnZHCN) || m_btnMgr.selected(m_downloadBtnZHCNs))
{
_hideSettings();
m_downloadPrioVal ^= C_TYPE_ZHCN;
m_cfg.setUInt("GENERAL", "cover_prio", m_downloadPrioVal);
_showSettings();
}
else if(m_btnMgr.selected(m_downloadBtnAU) || m_btnMgr.selected(m_downloadBtnAUs))
{
_hideSettings();
m_downloadPrioVal ^= C_TYPE_AU;
m_cfg.setUInt("GENERAL", "cover_prio", m_downloadPrioVal);
_showSettings();
}
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}
}
_hideDownload();
_hideSettings();
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}
void CMenu::_initDownloadMenu()
2012-01-21 21:57:41 +01:00
{
// Download menu
_addUserLabels(m_downloadLblUser, ARRAY_SIZE(m_downloadLblUser), "DOWNLOAD");
m_downloadBg = _texture("DOWNLOAD/BG", "texture", theme.bg, false);
m_downloadLblTitle = _addLabel("DOWNLOAD/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
m_downloadLblCovers = _addLabel("DOWNLOAD/COVERS", theme.btnFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_downloadBtnAll = _addButton("DOWNLOAD/ALL_BTN", theme.btnFont, L"", 420, 130, 200, 48, theme.btnFontColor);
m_downloadLblCoverSet = _addLabel("DOWNLOAD/COVERSSET", theme.btnFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_downloadBtnCoverSet = _addButton("DOWNLOAD/COVERSET_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor);
m_downloadLblGameTDBDownload = _addLabel("DOWNLOAD/GAMETDB_DOWNLOAD", theme.btnFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_downloadBtnGameTDBDownload = _addButton("DOWNLOAD/GAMETDB_DOWNLOAD_BTN", theme.btnFont, L"", 420, 250, 200, 48, theme.btnFontColor);
m_downloadLblBanners = _addLabel("DOWNLOAD/BANNERS", theme.btnFont, L"", 20, 305, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_downloadBtnBanners = _addButton("DOWNLOAD/BANNERS_BTN", theme.btnFont, L"", 420, 310, 200, 48, theme.btnFontColor);
m_downloadLblGameTDB = _addLabel("DOWNLOAD/GAMETDB", theme.lblFont, L"", 20, 390, 370, 60, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_downloadBtnCancel = _addButton("DOWNLOAD/CANCEL_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor);
m_downloadPBar = _addProgressBar("DOWNLOAD/PROGRESS_BAR", 40, 200, 560, 20);
m_downloadLblMessage[0] = _addLabel("DOWNLOAD/MESSAGE1", theme.lblFont, L"", 40, 228, 560, 100, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
m_downloadLblMessage[1] = _addLabel("DOWNLOAD/MESSAGE2", theme.lblFont, L"", 40, 228, 560, 100, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
// Cover settings
m_downloadLblSetTitle = _addLabel("DOWNLOAD/SETTITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
m_downloadLblCoverPrio = _addLabel("DOWNLOAD/COVERPRIO", theme.lblFont, L"", 20, 110, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_downloadLblPrio = _addLabel("DOWNLOAD/PRIO_BTN", theme.btnFont, L"", 394, 110, 178, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
m_downloadBtnPrioM = _addPicButton("DOWNLOAD/PRIO_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 346, 110, 48, 48);
m_downloadBtnPrioP = _addPicButton("DOWNLOAD/PRIO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 110, 48, 48);
m_downloadLblRegion = _addLabel("DOWNLOAD/REGION", theme.lblFont, L"", 20, 160, 600, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_downloadBtnEN = _addPicButton("DOWNLOAD/EN", theme.btnENOff, theme.btnENOffs, 20, 215, 80, 80);
m_downloadBtnFR = _addPicButton("DOWNLOAD/FR", theme.btnFROff, theme.btnFROffs, 130, 215, 80, 80);
m_downloadBtnDE = _addPicButton("DOWNLOAD/DE", theme.btnDEOff, theme.btnDEOffs, 230, 215, 80, 80);
m_downloadBtnAU = _addPicButton("DOWNLOAD/AU", theme.btnAUOff, theme.btnAUOffs, 330, 215, 80, 80);
m_downloadBtnES = _addPicButton("DOWNLOAD/ES", theme.btnESOff, theme.btnESOffs, 430, 215, 80, 80);
m_downloadBtnIT = _addPicButton("DOWNLOAD/IT", theme.btnITOff, theme.btnITOffs, 530, 215, 80, 80);
m_downloadBtnNL = _addPicButton("DOWNLOAD/NL", theme.btnNLOff, theme.btnNLOffs, 30, 300, 80, 80);
m_downloadBtnPT = _addPicButton("DOWNLOAD/PT", theme.btnPTOff, theme.btnPTOffs, 130, 300, 80, 80);
m_downloadBtnKO = _addPicButton("DOWNLOAD/KO", theme.btnKOOff, theme.btnKOOffs, 230, 300, 80, 80);
m_downloadBtnJA = _addPicButton("DOWNLOAD/JA", theme.btnJAOff, theme.btnJAOffs, 330, 300, 80, 80);
m_downloadBtnRU = _addPicButton("DOWNLOAD/RU", theme.btnRUOff, theme.btnRUOffs, 430, 300, 80, 80);
m_downloadBtnZHCN = _addPicButton("DOWNLOAD/ZHCN", theme.btnZHCNOff, theme.btnZHCNOffs, 530, 300, 80, 80);
m_downloadBtnENs = _addPicButton("DOWNLOAD/ENS", theme.btnENOn, theme.btnENOns, 20, 215, 80, 80);
m_downloadBtnFRs = _addPicButton("DOWNLOAD/FRS", theme.btnFROn, theme.btnFROns, 130, 215, 80, 80);
m_downloadBtnDEs = _addPicButton("DOWNLOAD/DES", theme.btnDEOn, theme.btnDEOns, 230, 215, 80, 80);
m_downloadBtnAUs = _addPicButton("DOWNLOAD/AUS", theme.btnAUOn, theme.btnAUOns, 330, 215, 80, 80);
m_downloadBtnESs = _addPicButton("DOWNLOAD/ESS", theme.btnESOn, theme.btnESOns, 430, 215, 80, 80);
m_downloadBtnITs = _addPicButton("DOWNLOAD/ITS", theme.btnITOn, theme.btnITOns, 530, 215, 80, 80);
m_downloadBtnNLs = _addPicButton("DOWNLOAD/NLS", theme.btnNLOn, theme.btnNLOns, 30, 300, 80, 80);
m_downloadBtnPTs = _addPicButton("DOWNLOAD/PTS", theme.btnPTOn, theme.btnPTOns, 130, 300, 80, 80);
m_downloadBtnKOs = _addPicButton("DOWNLOAD/KOS", theme.btnKOOn, theme.btnKOOns, 230, 300, 80, 80);
m_downloadBtnJAs = _addPicButton("DOWNLOAD/JAS", theme.btnJAOn, theme.btnJAOns, 330, 300, 80, 80);
m_downloadBtnRUs = _addPicButton("DOWNLOAD/RUS", theme.btnRUOn, theme.btnRUOns, 430, 300, 80, 80);
m_downloadBtnZHCNs = _addPicButton("DOWNLOAD/ZHCNS", theme.btnZHCNOn, theme.btnZHCNOns, 530, 300, 80, 80);
m_downloadBtnBack = _addButton("DOWNLOAD/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor);
// Download menu
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_setHideAnim(m_downloadLblTitle, "DOWNLOAD/TITLE", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadLblCovers, "DOWNLOAD/COVERS", 50, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnAll, "DOWNLOAD/ALL_BTN", -50, 0, 1.f, 0.f);
_setHideAnim(m_downloadLblCoverSet, "DOWNLOAD/COVERSSET", 50, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnCoverSet, "DOWNLOAD/COVERSET_BTN", -50, 0, 1.f, 0.f);
_setHideAnim(m_downloadLblGameTDBDownload, "DOWNLOAD/GAMETDB_DOWNLOAD", 50, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnGameTDBDownload, "DOWNLOAD/GAMETDB_DOWNLOAD_BTN", -50, 0, 1.f, 0.f);
_setHideAnim(m_downloadLblBanners, "DOWNLOAD/BANNERS", 50, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnBanners, "DOWNLOAD/BANNERS_BTN", -50, 0, 1.f, 0.f);
_setHideAnim(m_downloadLblGameTDB, "DOWNLOAD/GAMETDB", 50, 0, -2.f, 0.f);
_setHideAnim(m_downloadPBar, "DOWNLOAD/PROGRESS_BAR", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnCancel, "DOWNLOAD/CANCEL_BTN", 0, 0, 1.f, -1.f);
// Cover settings
_setHideAnim(m_downloadLblSetTitle, "DOWNLOAD/SETTITLE", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadLblCoverPrio, "DOWNLOAD/COVERPRIO", 50, 0, -2.f, 0.f);
_setHideAnim(m_downloadLblPrio, "DOWNLOAD/PRIO_BTN", -50, 0, 1.f, 0.f);
_setHideAnim(m_downloadBtnPrioM, "DOWNLOAD/PRIO_MINUS", -50, 0, 1.f, 0.f);
_setHideAnim(m_downloadBtnPrioP, "DOWNLOAD/PRIO_PLUS", -50, 0, 1.f, 0.f);
_setHideAnim(m_downloadLblRegion, "DOWNLOAD/REGION", 50, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnEN, "DOWNLOAD/EN", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnFR, "DOWNLOAD/FR", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnDE, "DOWNLOAD/DE", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnAU, "DOWNLOAD/AU", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnES, "DOWNLOAD/ES", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnIT, "DOWNLOAD/IT", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnNL, "DOWNLOAD/NL", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnPT, "DOWNLOAD/PT", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnKO, "DOWNLOAD/KO", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnJA, "DOWNLOAD/JA", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnRU, "DOWNLOAD/RU", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnZHCN, "DOWNLOAD/ZHCN", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnENs, "DOWNLOAD/ENS", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnFRs, "DOWNLOAD/FRS", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnDEs, "DOWNLOAD/DES", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnAUs, "DOWNLOAD/AUS", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnESs, "DOWNLOAD/ESS", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnITs, "DOWNLOAD/ITS", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnNLs, "DOWNLOAD/NLS", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnPTs, "DOWNLOAD/PTS", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnKOs, "DOWNLOAD/KOS", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnJAs, "DOWNLOAD/JAS", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnRUs, "DOWNLOAD/RUS", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnZHCNs, "DOWNLOAD/ZHCNS", 0, 0, -2.f, 0.f);
_setHideAnim(m_downloadBtnBack, "DOWNLOAD/BACK_BTN", 0, 0, 1.f, -1.f);
m_downloadPrioVal = m_cfg.getUInt("GENERAL", "cover_prio", 0);
2012-01-21 21:57:41 +01:00
_hideDownload(true);
_textDownload();
}
void CMenu::_textDownload(void)
{
m_btnMgr.setText(m_downloadLblTitle, _t("dl5", L"Downloads"));
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m_btnMgr.setText(m_downloadLblCovers, _t("dl8", L"Covers"));
m_btnMgr.setText(m_downloadBtnAll, _t("dl6", L"Download"));
-fixed displaying errors on source menu -removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow. -now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices. -fixed a few minor problems with game configs, especially gc games. now all game config options should work properly. -now using bitwise operators and expressions on m_current_view to control which sources are selected. no more source= under each domain. just sources= under GENERAL. -replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow. which means no more pressing B on config icon to cycle thru the choices. -fixed a minor bug when downloading covers -changed newid.ini to use only one domain name "[NEWID]". this fixes a possible problem when downloading covers and using newid.ini and multisource. -added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to. -fixed extract game saves. -fixed extract nand and install GC game by stopping music and controller input while doing these functions. -Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't. -now showing all btns on game selected screen. if wiiflow is locked a error msg appears stating this. -changed makeDir to make the whole path not just one folder. thanks to usbloader gx code. -added .ciso extension to gamecube list maker so you can use them with nintendont.
2016-12-01 01:05:39 +01:00
m_btnMgr.setText(m_downloadLblCoverSet, _t("dl15", L"Cover download settings"));
m_btnMgr.setText(m_downloadBtnCoverSet, _t("dl16", L"Set"));
2012-01-21 21:57:41 +01:00
m_btnMgr.setText(m_downloadLblGameTDBDownload, _t("dl12", L"GameTDB"));
-fixed displaying errors on source menu -removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow. -now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices. -fixed a few minor problems with game configs, especially gc games. now all game config options should work properly. -now using bitwise operators and expressions on m_current_view to control which sources are selected. no more source= under each domain. just sources= under GENERAL. -replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow. which means no more pressing B on config icon to cycle thru the choices. -fixed a minor bug when downloading covers -changed newid.ini to use only one domain name "[NEWID]". this fixes a possible problem when downloading covers and using newid.ini and multisource. -added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to. -fixed extract game saves. -fixed extract nand and install GC game by stopping music and controller input while doing these functions. -Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't. -now showing all btns on game selected screen. if wiiflow is locked a error msg appears stating this. -changed makeDir to make the whole path not just one folder. thanks to usbloader gx code. -added .ciso extension to gamecube list maker so you can use them with nintendont.
2016-12-01 01:05:39 +01:00
m_btnMgr.setText(m_downloadBtnGameTDBDownload, _t("dl6", L"Download"));
m_btnMgr.setText(m_downloadLblBanners, _t("dl26", L"GC Custom Banners"));
m_btnMgr.setText(m_downloadBtnBanners, _t("dl6", L"Download"));
2012-01-21 21:57:41 +01:00
m_btnMgr.setText(m_downloadLblGameTDB, _t("dl10", L"Please donate\nto GameTDB.com"));
-fixed displaying errors on source menu -removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow. -now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices. -fixed a few minor problems with game configs, especially gc games. now all game config options should work properly. -now using bitwise operators and expressions on m_current_view to control which sources are selected. no more source= under each domain. just sources= under GENERAL. -replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow. which means no more pressing B on config icon to cycle thru the choices. -fixed a minor bug when downloading covers -changed newid.ini to use only one domain name "[NEWID]". this fixes a possible problem when downloading covers and using newid.ini and multisource. -added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to. -fixed extract game saves. -fixed extract nand and install GC game by stopping music and controller input while doing these functions. -Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't. -now showing all btns on game selected screen. if wiiflow is locked a error msg appears stating this. -changed makeDir to make the whole path not just one folder. thanks to usbloader gx code. -added .ciso extension to gamecube list maker so you can use them with nintendont.
2016-12-01 01:05:39 +01:00
m_btnMgr.setText(m_downloadBtnCancel, _t("dl1", L"Cancel"));
m_btnMgr.setText(m_downloadLblSetTitle, _t("dl17", L"Cover Download Settings"));
m_btnMgr.setText(m_downloadLblCoverPrio, _t("dl13", L"Download order"));
m_btnMgr.setText(m_downloadLblRegion, _t("dl14", L"Select regions to check for covers:"));
m_btnMgr.setText(m_downloadBtnBack, _t("dl18", L"Back"));
2012-01-21 21:57:41 +01:00
}
/************************************* Setup network connection *********************************************/
void CMenu::_netInit(void)
{
if(networkInit || !m_init_network || m_exit)
return;
_initAsyncNetwork();
while(net_get_status() == -EBUSY)
usleep(100);
}
void CMenu::_initAsyncNetwork()
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{
if(!_isNetworkAvailable())
return;
m_thrdNetwork = true;
net_init_async(_networkComplete, this);
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}
s32 CMenu::_networkComplete(s32 ok, void *usrData)
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{
CMenu *m = (CMenu *) usrData;
networkInit = ok == 0;
m->m_thrdNetwork = false;
gprintf("NET: Network init complete, enabled wifi_gecko: %s\n", m->m_use_wifi_gecko ? "yes" : "no");
if(m->m_use_wifi_gecko)
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{
const string &ip = m->m_cfg.getString("DEBUG", "wifi_gecko_ip");
u16 port = m->m_cfg.getInt("DEBUG", "wifi_gecko_port", 4405);
if(ip.size() > 0 && port != 0)
WiFiDebugger.Init(ip.c_str(), port);
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}
return 0;
}
bool CMenu::_isNetworkAvailable()
{
bool retval = false;
u32 size;
char ISFS_Filepath[32] ATTRIBUTE_ALIGN(32);
strcpy(ISFS_Filepath, "/shared2/sys/net/02/config.dat");
u8 *buf = ISFS_GetFile(ISFS_Filepath, &size, -1);
if(buf && size > 4)
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{
retval = buf[4] > 0; // There is a valid connection defined.
free(buf);
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}
return retval;
}
int CMenu::_initNetwork()
{
while(net_get_status() == -EBUSY && m_thrdNetwork == true)
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{
usleep(100);// Async initialization may be busy, wait to see if it succeeds.
}
if(networkInit)
return 0;
if(!_isNetworkAvailable())
return -2;
char ip[16];
int val = if_config(ip, NULL, NULL, true, 0);
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if (val == 0)
wolfSSL_Init();
networkInit = !val;
return val;
}
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/************************************* Cover Downloading ******************************/
static string countryCode(const string &gameId)
{
switch (gameId[3])
{
case 'E':
return "US";
case 'J':
return "JA";
case 'W':
return "ZH";
case 'K':
return "KO";
case 'R':
return "RU";
case 'P':
case 'D':
case 'F':
case 'I':
case 'S':
case 'H':
case 'X':
case 'Y':
case 'Z':
switch (CONF_GetArea())
{
case CONF_AREA_BRA:
return "PT";
case CONF_AREA_AUS:
return "AU";
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}
switch (CONF_GetLanguage())
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{
case CONF_LANG_ENGLISH:
return "EN";
case CONF_LANG_GERMAN:
return "DE";
case CONF_LANG_FRENCH:
return "FR";
case CONF_LANG_SPANISH:
return "ES";
case CONF_LANG_ITALIAN:
return "IT";
case CONF_LANG_DUTCH:
return "NL";
}
return "other";
case 'A':
switch (CONF_GetArea())
{
case CONF_AREA_USA:
return "US";
case CONF_AREA_JPN:
return "JA";
case CONF_AREA_CHN:
case CONF_AREA_HKG:
case CONF_AREA_TWN:
return "ZH";
case CONF_AREA_KOR:
return "KO";
case CONF_AREA_BRA:
return "PT";
case CONF_AREA_AUS:
return "AU";
}
switch (CONF_GetLanguage())
{
case CONF_LANG_ENGLISH:
return "EN";
case CONF_LANG_GERMAN:
return "DE";
case CONF_LANG_FRENCH:
return "FR";
case CONF_LANG_SPANISH:
return "ES";
case CONF_LANG_ITALIAN:
return "IT";
case CONF_LANG_DUTCH:
return "NL";
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}
}
return "other";
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}
static string makeURL(const string format, const string gameId, const string country)
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{
string url = format;
if(url.find(TAG_LOC) != url.npos)
url.replace(url.find(TAG_LOC), strlen(TAG_LOC), country.c_str());
if(url.find(TAG_CONSOLE) != url.npos)
url.replace(url.find(TAG_CONSOLE), strlen(TAG_CONSOLE), "wii");
url.replace(url.find(TAG_GAME_ID), strlen(TAG_GAME_ID), gameId.c_str());
return url;
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}
void CMenu::_downloadProgress(void *obj, int size, int position)
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{
CMenu *m = (CMenu *)obj;
m->m_progress = size == 0 ? 0.f : (float)position / (float)size;
// Don't synchronize too often
if(m->m_progress - m->m_thrdProgress >= 0.01f)
{
LWP_MutexLock(m->m_mutex);
m->m_thrdProgress = m->m_progress;
LWP_MutexUnlock(m->m_mutex);
}
}
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void * CMenu::_pThread(void *obj)
{
CMenu *m = (CMenu*)obj;
m->SetupInput();
while(m->m_thrdInstalling)
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{
m->_mainLoopCommon();
if(m->m_thrdUpdated)
{
m->m_thrdUpdated = false;
m->_downloadProgress(obj, m->m_thrdTotal, m->m_thrdWritten);
if(m->m_thrdProgress > 0.f)
{
m_btnMgr.setText(m->m_wbfsLblMessage, wfmt(L"%i%%", (int)(m->m_thrdProgress * 100.f)));
m_btnMgr.setProgress(m->m_wbfsPBar, m->m_thrdProgress);
}
m->m_thrdDone = true;
}
if(m->m_thrdMessageAdded)
{
m->m_thrdMessageAdded = false;
if(!m->m_thrdMessage.empty())
m_btnMgr.setText(m->m_wbfsLblDialog, m->m_thrdMessage);
}
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}
m->m_thrdWorking = false;
return 0;
}
void CMenu::_start_pThread(void)
{
m_thrdPtr = LWP_THREAD_NULL;
m_thrdWorking = true;
m_thrdMessageAdded = false;
m_thrdInstalling = true;
m_thrdUpdated = false;
m_thrdDone = true;
m_thrdProgress = 0.f;
m_thrdWritten = 0;
m_thrdTotal = 0;
LWP_CreateThread(&m_thrdPtr, _pThread, this, 0, 8 * 1024, 64);
}
void CMenu::_stop_pThread(void)
{
if(m_thrdPtr == LWP_THREAD_NULL)
return;
if(LWP_ThreadIsSuspended(m_thrdPtr))
LWP_ResumeThread(m_thrdPtr);
m_thrdInstalling = false;
while(m_thrdWorking)
usleep(50);
LWP_JoinThread(m_thrdPtr, NULL);
m_thrdPtr = LWP_THREAD_NULL;
m_btnMgr.setProgress(m_wbfsPBar, 1.f);
m_btnMgr.setText(m_wbfsLblMessage, L"100%");
}
void CMenu::update_pThread(u64 amount, bool add)
{
if(m_thrdDone)
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{
m_thrdDone = false;
if(add)
m_thrdWritten += amount;
else
m_thrdWritten = amount;
m_thrdUpdated = true;
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}
}
int CMenu::_coverDownloader()
{
count = 0;
countFlat = 0;
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GameTDB c_gameTDB;
if(m_settingsDir.size() > 0)
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{
c_gameTDB.OpenFile(fmt("%s/wiitdb.xml", m_settingsDir.c_str()));
c_gameTDB.SetLanguageCode(m_curLanguage.c_str());
}
vector<string> fmtURLBox = stringToVector(m_cfg.getString("GENERAL", "url_full_covers", FMT_BPIC_URL), '|');
vector<string> fmtURLFlat = stringToVector(m_cfg.getString("GENERAL", "url_flat_covers", FMT_PIC_URL), '|');
vector<string> fmtURLCBox = stringToVector(m_cfg.getString("GENERAL", "url_custom_full_covers", FMT_CBPIC_URL), '|');
vector<string> fmtURLCFlat = stringToVector(m_cfg.getString("GENERAL", "url_custom_flat_covers", FMT_CPIC_URL), '|');
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vector<string> coverIDList;
/* create list of cover ID's that need downloading */
if(dl_gameID.empty())
{
for(u32 i = 0; i < m_gameList.size(); ++i)
{
if(m_gameList[i].type == TYPE_PLUGIN || m_gameList[i].type == TYPE_HOMEBREW)
continue;
if(!fsop_FileExist(fmt("%s/%s.png", m_boxPicDir.c_str(), m_gameList[i].id)))
coverIDList.push_back(m_gameList[i].id);
}
}
else
coverIDList.push_back(dl_gameID);
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n = coverIDList.size();
m_thrdTotal = n * 3;// 3 = download cover, save png, and make wfc
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if(m_thrdTotal == 0)
{
if(c_gameTDB.IsLoaded())
c_gameTDB.CloseFile();
coverIDList.clear();
return -3;
}
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/* initialize network connection */
m_thrdMessage = _t("dlmsg1", L"Initializing network...");
m_thrdMessageAdded = true;
if(_initNetwork() < 0)
{
if(c_gameTDB.IsLoaded())
c_gameTDB.CloseFile();
coverIDList.clear();
return -2;
}
/* download covers in the list */
u32 CoverType = 0;
string url;
char path[256];
for(u32 i = 0; i < coverIDList.size(); ++i)
{
string coverID = coverIDList[i];
bool success = false;
bool original = true;
bool custom = false;
int c_altCase = 0;
/* try downloading the cover 4 times but a different type each time.*/
for(int p = 0; p < 4; ++p)
{
/* the cover type (BOX, CBOX, FLAT, CFLAT) is different each time based on m_downloadPrioVal */
switch(p)
{
case 0:
CoverType = m_downloadPrioVal & C_TYPE_PRIOA ? CBOX : BOX;
break;
case 1:
CoverType = m_downloadPrioVal & C_TYPE_PRIOA ? (m_downloadPrioVal & C_TYPE_PRIOB ? CFLAT : BOX) : (m_downloadPrioVal & C_TYPE_PRIOB ? CBOX : FLAT);
break;
case 2:
CoverType = m_downloadPrioVal & C_TYPE_PRIOA ? (m_downloadPrioVal & C_TYPE_PRIOB ? BOX : CFLAT) : (m_downloadPrioVal & C_TYPE_PRIOB ? FLAT : CBOX);
break;
case 3:
CoverType = m_downloadPrioVal & C_TYPE_PRIOA ? FLAT : CFLAT;
break;
}
switch(CoverType)
{
case BOX:
if(m_downloadPrioVal & C_TYPE_ONOR)
original = false;
if(!success && original)
{
/* each fmtURL may have more than one URL */
for(u8 j = 0; !success && j < fmtURLBox.size(); ++j)
{
url = makeURL(fmtURLBox[j], coverID, countryCode(coverID));
m_thrdMessage = wfmt(_fmt("dlmsg3", L"Downloading %i/%i from %s"), i + 1, n, url.c_str());
m_thrdMessageAdded = true;
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struct download file = {};
downloadfile(url.c_str(), &file);
for(int o = 0; o < 12; ++o)
{
bool tdl = false;// tdl = try download
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if(file.size > 0)// && checkPNGBuf(file.data))
break;
switch( o )
{
case EN:
if((coverID[3] == 'E' || coverID[3] == 'X' || coverID[3] == 'Y' || coverID[3] == 'P') && m_downloadPrioVal & C_TYPE_EN)
{
url = makeURL(fmtURLBox[j], coverID, "EN");
tdl = true;
}
break;
case JA:
if(coverID[3] == 'J' && m_downloadPrioVal&C_TYPE_JA)
{
url = makeURL(fmtURLBox[j], coverID, "JA");
tdl = true;
}
break;
case FR:
if((coverID[3] == 'F' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_FR)
{
url = makeURL(fmtURLBox[j], coverID, "FR");
tdl = true;
}
break;
case DE:
if((coverID[3] == 'D' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_DE)
{
url = makeURL(fmtURLBox[j], coverID, "DE");
tdl = true;
}
break;
case ES:
if((coverID[3] == 'S' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_ES)
{
url = makeURL(fmtURLBox[j], coverID, "ES");
tdl = true;
}
break;
case IT:
if((coverID[3] == 'I' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_IT)
{
url = makeURL(fmtURLBox[j], coverID, "IT");
tdl = true;
}
break;
case NL:
if(coverID[3] == 'P' && m_downloadPrioVal&C_TYPE_NL)
{
url = makeURL(fmtURLBox[j], coverID, "NL");
tdl = true;
}
break;
case PT:
if(coverID[3] == 'P' && m_downloadPrioVal&C_TYPE_PT)
{
url = makeURL(fmtURLBox[j], coverID, "PT");
tdl = true;
}
break;
case RU:
if((coverID[3] == 'R' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_RU)
{
url = makeURL(fmtURLBox[j], coverID, "RU");
tdl = true;
}
break;
case KO:
if(coverID[3] == 'K' && m_downloadPrioVal&C_TYPE_KO)
{
url = makeURL(fmtURLBox[j], coverID, "KO");
tdl = true;
}
break;
case AU:
if(coverID[3] == 'W' && m_downloadPrioVal&C_TYPE_ZHCN)
{
url = makeURL(fmtURLBox[j], coverID, "ZH");
tdl = true;
}
break;
case ZHCN:
break;
}
if(tdl)// try another download
{
m_thrdMessage = wfmt(_fmt("dlmsg3", L"Downloading %i/%i from %s"), i + 1, n, url.c_str());
m_thrdMessageAdded = true;
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downloadfile(url.c_str(), &file);
}
}
/* if none of the downloads succeeded */
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if(file.size == 0)// || !checkPNGBuf(file.data))
continue;
/* a download succeeded */
/* save cover png */
strncpy(path, fmt("%s/%s.png", m_boxPicDir.c_str(), coverID.c_str()), 255);
update_pThread(1);
m_thrdMessage = wfmt(_fmt("dlmsg4", L"Saving %s"), path);
m_thrdMessageAdded = true;
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fsop_WriteFile(path, file.data, file.size);
/* make cover cache file (wfc) */
update_pThread(1);
m_thrdMessage = wfmt(_fmt("dlmsg10", L"Making %s.wfc"), coverID.c_str());
m_thrdMessageAdded = true;
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CoverFlow.cacheCoverBuffer(fmt("%s/%s.wfc", m_cacheDir.c_str(), coverID.c_str()), (u8*)file.data, true);//it may fail
if(file.size > 0)
free(file.data);
++count;
update_pThread(1);
success = true;
}
}
break;
case CBOX:
if(m_downloadPrioVal & C_TYPE_ONCU)
custom = true;
c_altCase = c_gameTDB.GetCaseVersions(coverID.c_str());
if(!success && c_gameTDB.IsLoaded() && c_altCase > 1 && custom)
{
/* each fmtURL may have more than one URL */
for(u8 j = 0; !success && j < fmtURLCBox.size(); ++j)
{
url = makeURL(fmtURLCBox[j], coverID, countryCode(coverID));
m_thrdMessage = wfmt(_fmt("dlmsg3", L"Downloading %i/%i from %s"), i + 1, n, url.c_str());
m_thrdMessageAdded = true;
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struct download file = {};
downloadfile(url.c_str(), &file);
for(int o = 0; o < 12; ++o)
{
bool tdl = false;
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if(file.size > 0)// && checkPNGBuf(file.data))
break;
switch( o )
{
case EN:
if(( coverID[3] == 'E' || coverID[3] == 'X' || coverID[3] == 'Y' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_EN )
{
url = makeURL(fmtURLCBox[j], coverID, "EN");
tdl = true;
}
break;
case JA:
if(coverID[3] == 'J' && m_downloadPrioVal&C_TYPE_JA)
{
url = makeURL(fmtURLCBox[j], coverID, "JA");
tdl = true;
}
break;
case FR:
if((coverID[3] == 'F' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_FR)
{
url = makeURL(fmtURLCBox[j], coverID, "FR");
tdl = true;
}
break;
case DE:
if((coverID[3] == 'D' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_DE)
{
url = makeURL(fmtURLCBox[j], coverID, "DE");
tdl = true;
}
break;
case ES:
if((coverID[3] == 'S' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_ES)
{
url = makeURL(fmtURLCBox[j], coverID, "ES");
tdl = true;
}
break;
case IT:
if((coverID[3] == 'I' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_IT)
{
url = makeURL(fmtURLCBox[j], coverID, "IT");
tdl = true;
}
break;
case NL:
if(coverID[3] == 'P' && m_downloadPrioVal&C_TYPE_NL)
{
url = makeURL(fmtURLCBox[j], coverID, "NL");
tdl = true;
}
break;
case PT:
if(coverID[3] == 'P' && m_downloadPrioVal&C_TYPE_PT)
{
url = makeURL(fmtURLCBox[j], coverID, "PT");
tdl = true;
}
break;
case RU:
if((coverID[3] == 'R' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_RU)
{
url = makeURL(fmtURLCBox[j], coverID, "RU");
tdl = true;
}
break;
case KO:
if(coverID[3] == 'K' && m_downloadPrioVal&C_TYPE_KO)
{
url = makeURL(fmtURLCBox[j], coverID, "KO");
tdl = true;
}
break;
case AU:
if(coverID[3] == 'W' && m_downloadPrioVal&C_TYPE_ZHCN)
{
url = makeURL(fmtURLCBox[j], coverID, "ZH");
tdl = true;
}
break;
case ZHCN:
break;
}
if(tdl)
{
m_thrdMessage = wfmt(_fmt("dlmsg3", L"Downloading %i/%i from %s"), i + 1, n, url.c_str());
m_thrdMessageAdded = true;
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downloadfile(url.c_str(), &file);
}
}
/* if none of the downloads succeeded */
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if(file.size <= 0)// || !checkPNGBuf(file.data))
continue;
/* a download succeeded */
/* save cover png */
strncpy(path, fmt("%s/%s.png", m_boxPicDir.c_str(), coverID.c_str()), 255);
update_pThread(1);
m_thrdMessage = wfmt(_fmt("dlmsg4", L"Saving %s"), path);
m_thrdMessageAdded = true;
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fsop_WriteFile(path, file.data, file.size);
/* make cover cache file (wfc) */
update_pThread(1);
m_thrdMessage = wfmt(_fmt("dlmsg10", L"Making %s.wfc"), coverID.c_str());
m_thrdMessageAdded = true;
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CoverFlow.cacheCoverBuffer(fmt("%s/%s.wfc", m_cacheDir.c_str(), coverID.c_str()), (u8*)file.data, true);//it may fail
if(file.size > 0)
free(file.data);
update_pThread(1);
++count;
success = true;
}
}
break;
case FLAT:
if(m_downloadPrioVal & C_TYPE_ONOR)
original = false;
if(!success && original)
{
for(u8 j = 0; !success && j < fmtURLFlat.size(); ++j)
{
url = makeURL(fmtURLFlat[j], coverID, countryCode(coverID));
m_thrdMessage = wfmt(_fmt("dlmsg3", L"Downloading %i/%i from %s"), i + 1, n, url.c_str());
m_thrdMessageAdded = true;
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struct download file = {};
downloadfile(url.c_str(), &file);
for(int o = 0; o < 12; ++o)
{
bool tdl = false;
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if(file.size > 0)// && checkPNGBuf(file.data))
break;
switch( o )
{
case EN:
if(( coverID[3] == 'E' || coverID[3] == 'X' || coverID[3] == 'Y' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_EN )
{
url = makeURL(fmtURLFlat[j], coverID, "EN");
tdl = true;
}
break;
case JA:
if(coverID[3] == 'J' && m_downloadPrioVal&C_TYPE_JA)
{
url = makeURL(fmtURLFlat[j], coverID, "JA");
tdl = true;
}
break;
case FR:
if((coverID[3] == 'F' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_FR)
{
url = makeURL(fmtURLFlat[j], coverID, "FR");
tdl = true;
}
break;
case DE:
if((coverID[3] == 'D' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_DE)
{
url = makeURL(fmtURLFlat[j], coverID, "DE");
tdl = true;
}
break;
case ES:
if((coverID[3] == 'S' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_ES)
{
url = makeURL(fmtURLFlat[j], coverID, "ES");
tdl = true;
}
break;
case IT:
if((coverID[3] == 'I' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_IT)
{
url = makeURL(fmtURLFlat[j], coverID, "IT");
tdl = true;
}
break;
case NL:
if(coverID[3] == 'P' && m_downloadPrioVal&C_TYPE_NL)
{
url = makeURL(fmtURLFlat[j], coverID, "NL");
tdl = true;
}
break;
case PT:
if(coverID[3] == 'P' && m_downloadPrioVal&C_TYPE_PT)
{
url = makeURL(fmtURLFlat[j], coverID, "PT");
tdl = true;
}
break;
case RU:
if((coverID[3] == 'R' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_RU)
{
url = makeURL(fmtURLFlat[j], coverID, "RU");
tdl = true;
}
break;
case KO:
if(coverID[3] == 'K' && m_downloadPrioVal&C_TYPE_KO)
{
url = makeURL(fmtURLFlat[j], coverID, "KO");
tdl = true;
}
break;
case AU:
if(coverID[3] == 'W' && m_downloadPrioVal&C_TYPE_ZHCN)
{
url = makeURL(fmtURLFlat[j], coverID, "ZH");
tdl = true;
}
break;
case ZHCN:
break;
}
if(tdl)
{
m_thrdMessage = wfmt(_fmt("dlmsg3", L"Downloading %i/%i from %s"), i + 1, n, url.c_str());
m_thrdMessageAdded = true;
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downloadfile(url.c_str(), &file);
}
}
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if(file.size <= 0)// || !checkPNGBuf(file.data))
continue;
/*download succeeded - save png */
strncpy(path, fmt("%s/%s.png", m_picDir.c_str(), coverID.c_str()), 255);
update_pThread(1);
m_thrdMessage = wfmt(_fmt("dlmsg4", L"Saving %s"), path);
m_thrdMessageAdded = true;
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fsop_WriteFile(path, file.data, file.size);
/* make cover cache file (wfc) */
update_pThread(1);
m_thrdMessage = wfmt(_fmt("dlmsg10", L"Making %s"), sfmt("%s.wfc", coverID.c_str()));
m_thrdMessageAdded = true;
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CoverFlow.cacheCoverBuffer(fmt("%s/%s.wfc", m_cacheDir.c_str(), coverID.c_str()), (u8*)file.data, false);//it may fail
if(file.size > 0)
free(file.data);
++countFlat;
update_pThread(1);
success = true;
}
}
break;
case CFLAT:
if(m_downloadPrioVal & C_TYPE_ONCU)
custom = true;
if(!success && c_gameTDB.IsLoaded() && c_altCase > 1 && custom)
{
for(u8 j = 0; !success && j < fmtURLCFlat.size(); ++j)
{
url = makeURL(fmtURLCFlat[j], coverID, countryCode(coverID));
m_thrdMessage = wfmt(_fmt("dlmsg3", L"Downloading %i/%i from %s"), i + 1, n, url.c_str());
m_thrdMessageAdded = true;
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struct download file = {};
downloadfile(url.c_str(), &file);
for(int o = 0; o < 12; ++o)
{
bool tdl = false;
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if(file.size > 0)// && checkPNGBuf(file.data))
break;
switch( o )
{
case EN:
if(( coverID[3] == 'E' || coverID[3] == 'X' || coverID[3] == 'Y' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_EN )
{
url = makeURL(fmtURLCFlat[j], coverID, "EN");
tdl = true;
}
break;
case JA:
if(coverID[3] == 'J' && m_downloadPrioVal&C_TYPE_JA)
{
url = makeURL(fmtURLCFlat[j], coverID, "JA");
tdl = true;
}
break;
case FR:
if((coverID[3] == 'F' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_FR)
{
url = makeURL(fmtURLCFlat[j], coverID, "FR");
tdl = true;
}
break;
case DE:
if((coverID[3] == 'D' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_DE)
{
url = makeURL(fmtURLCFlat[j], coverID, "DE");
tdl = true;
}
break;
case ES:
if((coverID[3] == 'S' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_ES)
{
url = makeURL(fmtURLCFlat[j], coverID, "ES");
tdl = true;
}
break;
case IT:
if((coverID[3] == 'I' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_IT)
{
url = makeURL(fmtURLCFlat[j], coverID, "IT");
tdl = true;
}
break;
case NL:
if(coverID[3] == 'P' && m_downloadPrioVal&C_TYPE_NL)
{
url = makeURL(fmtURLCFlat[j], coverID, "NL");
tdl = true;
}
break;
case PT:
if(coverID[3] == 'P' && m_downloadPrioVal&C_TYPE_PT)
{
url = makeURL(fmtURLCFlat[j], coverID, "PT");
tdl = true;
}
break;
case RU:
if((coverID[3] == 'R' || coverID[3] == 'P') && m_downloadPrioVal&C_TYPE_RU)
{
url = makeURL(fmtURLCFlat[j], coverID, "RU");
tdl = true;
}
break;
case KO:
if(coverID[3] == 'K' && m_downloadPrioVal&C_TYPE_KO)
{
url = makeURL(fmtURLCFlat[j], coverID, "KO");
tdl = true;
}
break;
case AU:
if((coverID[3] == 'P' || coverID[3] == 'Y' || coverID[3] == 'X') && m_downloadPrioVal&C_TYPE_ZHCN)
{
url = makeURL(fmtURLCFlat[j], coverID, "ZH");
tdl = true;
}
break;
case ZHCN:
break;
}
if(tdl)
{
LWP_MutexLock(m_mutex);
m_thrdMessage = wfmt(_fmt("dlmsg3", L"Downloading %i/%i from %s"), i + 1, n, url.c_str());
m_thrdMessageAdded = true;
LWP_MutexUnlock(m_mutex);
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downloadfile(url.c_str(), &file);
}
}
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if(file.size <= 0)// || !checkPNGBuf(file.data))
continue;
/* save png */
strncpy(path, fmt("%s/%s.png", m_picDir.c_str(), coverID.c_str()), 255);
update_pThread(1);
m_thrdMessage = wfmt(_fmt("dlmsg4", L"Saving %s"), path);
m_thrdMessageAdded = true;
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fsop_WriteFile(path, file.data, file.size);
/* make wfc */
update_pThread(1);
m_thrdMessage = wfmt(_fmt("dlmsg10", L"Making %s"), sfmt("%s.wfc", coverID.c_str()));
m_thrdMessageAdded = true;
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CoverFlow.cacheCoverBuffer(fmt("%s/%s.wfc", m_cacheDir.c_str(), coverID.c_str()), (u8*)file.data, false);//it may fail
if(file.size > 0)
free(file.data);
++countFlat;
update_pThread(1);
success = true;
}
}
break;
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}
}
if(!success)
update_pThread(3);
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}
/* cover list done and downloading complete */
if(c_gameTDB.IsLoaded())
c_gameTDB.CloseFile();
coverIDList.clear();
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return 0;
}
/*************************************************************************************************/
/*************************************************************************************************/
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int CMenu::_gametdbDownloaderAsync()
{
const string &langCode = m_loc.getString(m_curLanguage, "gametdb_code", "EN");
m_thrdTotal = 3;// download, save, and unzip
m_thrdMessage = _t("dlmsg1", L"Initializing network...");
m_thrdMessageAdded = true;
if(_initNetwork() < 0)
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{
return -2;
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}
else
{
m_thrdMessage = _t("dlmsg11", L"Downloading...");
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m_thrdMessageAdded = true;
struct download file = {};
downloadfile(fmt(GAMETDB_URL, langCode.c_str()), &file);
if(file.size <= 0)
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{
return -3;
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}
else
{
update_pThread(1);//its downloaded
bool res = false;
char *zippath = fmt_malloc("%s/wiitdb.zip", m_settingsDir.c_str());
if(zippath != NULL)
{
gprintf("Writing file to '%s'\n", zippath);
fsop_deleteFile(zippath);
m_thrdMessage = wfmt(_fmt("dlmsg4", L"Saving %s"), "wiitdb.zip");
m_thrdMessageAdded = true;
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res = fsop_WriteFile(zippath, file.data, file.size);
if(file.size > 0)
free(file.data);
}
if(res == false)
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{
gprintf("Can't save zip file\n");
if(zippath != NULL)
MEM2_free(zippath);
return -4;
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}
else
{
update_pThread(1);//its saved
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gprintf("Extracting zip file: ");
m_thrdMessage = wfmt(_fmt("dlmsg24", L"Extracting %s"), "wiitdb.zip");
m_thrdMessageAdded = true;
ZipFile zFile(zippath);
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bool zres = zFile.ExtractAll(m_settingsDir.c_str());
gprintf(zres ? "success\n" : "failed\n");
//may add if zres failed return -4 extraction failed
2012-01-21 21:57:41 +01:00
// We don't need the zipfile anymore
fsop_deleteFile(zippath);
MEM2_free(zippath);
// We should always remove the offsets file to make sure it's reloaded
fsop_deleteFile(fmt("%s/gametdb_offsets.bin", m_settingsDir.c_str()));
update_pThread(1);//its extracted
2012-01-21 21:57:41 +01:00
// Update cache
-updated NIN_CFG_VERSION to 7 for Nintendont argsboot and added triforce arcade option to game settings menu. tested and working. -fixed wii u widescreen option in game config menu. should properly work now. thanks pBullet! -added a fix for coverflow titles display when coverflow has 3 or more rows. for some reason 3 or more rows caused the title to display improperly. -removed **disabled** message from source menu. no need for it - was a stupid idea. if you don't want it to display then remove it from your source menu or don't add it. when a view is disabled in wiiflow_lite.ini then only that view icon is disabled from showing on the main menu screen. -removed titles.ini which wasn't really used except for displaying the return to channel in settings. I googled it and nothing really showed up. it seemed to be the same as custom_titles.ini - it seemed useless. -removed cacheing sourceflow list. the list is never big enuff to worry about cacheing. plus if you add or remove source btns you won't have to reload cache for the changes to take effect. -removed max_source_btns from wiiflow_lite.ini - added code to get highest source menu btn so now source menu can have as many buttons as you like. -removed Manage Languages Menu - restored option to just change wiiflow language. no need for downloading languages and the google link didn't work anyway. when i make a pack all the languages will be included. -added flat cover options for sourceflow and homebrew view. can be turned on/off via their config menu's accessed via 'HOME' btn. -added config menu for homebrew view - press 'HOME' btn while in homebrew view to access it. config menu options are - switch apps partition, adjust coverflow, smallbox on/off, and flat covers on/off. -updated config menu for source menu/flow. options include - sourceflow on/off, adjust coverflow, smallbox on/off, flat covers on/off, and for source menu only - multisource on/off. -added coverflow layouts/versions for individual plugins - which means each plugin can have its own coverflow layout without affecting the others. -set HQ cover to default to ON -made it so coverflow doesn't reload every time you access another menu or change favorites or whatever. -added error messages to game and app launching if any of the bin files needed for launching are missing. previously whenever these errors occurred wiiflow would just exit without the user knowing why. Now the error message should display before exit so the user has an idea what went wrong. had to move cleanup() back some for the errors to show. hopefully that doesn't cause out of mem issues for users with large game collections. -added error messages to game config menu. now all config options will show but if you can't use it then a error shows telling you. such as 'use neek2o' will be available but if you set it to on and neek2o isn't installed then an error message shows. added error msgs for extracting and flashing saves too. -added show_mem=yes/no option to wiiflow_lite.ini under [DEBUG]. manually edit wiiflow_lite.ini to turn it on/off. if set to 'yes' wiiflow will show how much free mem is available on screen. no need to compile wiiflow for this option anymore. -cleaned up some of the boot up code. -starting a random game - just hold 'B' and press '-'. no longer press'B' on config or question mark icon and no need to allow it in wiiflow_lite.ini
2016-11-07 16:06:00 +01:00
m_cfg.setBool(WII_DOMAIN, "update_cache", true);
m_cfg.setBool(GC_DOMAIN, "update_cache", true);
m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
m_refreshGameList = true;
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}
}
}
return 0;
}
/*********************************************************************************/
/*********************************************************************************/
int CMenu::_bannerDownloader()
{
vector<string> BnrIDList;
count = 0;
if(dl_gameID.empty())
{
currentPartition = m_cfg.getInt(GC_DOMAIN, "partition", USB1);
string gameDir(fmt(gc_games_dir, DeviceName[currentPartition]));
string cacheDir(fmt("%s/%s_gamecube.db", m_listCacheDir.c_str(), DeviceName[currentPartition]));
m_cacheList.CreateList(COVERFLOW_GAMECUBE, currentPartition, gameDir, stringToVector(".iso|.ciso|root", '|'), cacheDir, false);
for(u32 i = 0; i < m_cacheList.size(); ++i)
{
if(!fsop_FileExist(fmt("%s/%s.bnr", m_customBnrDir.c_str(), m_cacheList[i].id)))
BnrIDList.push_back(m_cacheList[i].id);
}
m_cacheList.clear();
}
else
BnrIDList.push_back(dl_gameID);
n = BnrIDList.size();
m_thrdTotal = n;
if(n == 0)
{
BnrIDList.clear();
return -3;
}
const char *banner_url = NULL;
const char *banner_url_id3 = NULL;
const char *GAME_BNR_ID = "{gameid}";
string base_url = m_cfg.getString("GENERAL", "custom_banner_url", CUSTOM_BANNER_URL);
if(base_url.size() < 3 || base_url.find(GAME_BNR_ID) == string::npos)
{
BnrIDList.clear();
return -1;
}
m_thrdMessage = _t("dlmsg1", L"Initializing network...");
m_thrdMessageAdded = true;
if(_initNetwork() < 0)
{
BnrIDList.clear();
return -2;
}
for(u32 i = 0; i < BnrIDList.size(); ++i)
{
string base_url_id6 = base_url;
base_url_id6.replace(base_url_id6.find(GAME_BNR_ID), strlen(GAME_BNR_ID), BnrIDList[i]);
2018-12-11 22:35:03 +01:00
banner_url = base_url_id6.c_str();
string base_url_id3 = base_url;
base_url_id3.replace(base_url_id3.find(GAME_BNR_ID), strlen(GAME_BNR_ID), BnrIDList[i].c_str(), 3);
banner_url_id3 = base_url_id3.c_str();
if(dl_gameID.empty())
m_thrdMessage = wfmt(_fmt("dlmsg3", L"Downloading banner %i/%i"), i + 1, n);
else
m_thrdMessage = _t("cfgbnr7", L"Downloading banner...");
m_thrdMessageAdded = true;
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struct download file = {};
downloadfile(banner_url, &file);
if(file.size < 0x5000)
{
if(file.size > 0)
free(file.data); // More than 0 bytes and less than 50kb
downloadfile(banner_url_id3, &file);
}
/* minimum 50kb */
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if(file.size > 51200 && file.data[0] != '<')
{
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fsop_WriteFile(fmt("%s/%s.bnr", m_customBnrDir.c_str(), BnrIDList[i].c_str()), file.data, file.size);
count++;
}
2019-10-25 00:26:17 +02:00
if(file.size > 0)
free(file.data);
update_pThread(1);
}
return 0;
}
/**************************************************************************************/
/**************************************************************************************/
const char *url_dl = NULL;
void CMenu::_downloadUrl(const char *url, u8 **dl_file, u32 *dl_size)// nothing uses this
{
m_file = NULL;
m_filesize = 0;
url_dl = url;
m_btnMgr.show(m_downloadPBar);
m_btnMgr.setProgress(m_downloadPBar, 0.f);
m_btnMgr.show(m_downloadBtnCancel);
m_btnMgr.setText(m_downloadBtnCancel, _t("dl1", L"Cancel"));
m_thrdStop = false;
m_thrdMessageAdded = false;
m_thrdWorking = true;
lwp_t thread = LWP_THREAD_NULL;
LWP_CreateThread(&thread, _downloadUrlAsync, this, downloadStack, downloadStackSize, 40);
wstringEx prevMsg;
while(m_thrdWorking)
{
_mainLoopCommon();
if ((BTN_HOME_PRESSED || BTN_B_PRESSED) && !m_thrdWorking)
break;
if (BTN_A_PRESSED && !(m_thrdWorking && m_thrdStop))
{
if (m_btnMgr.selected(m_downloadBtnCancel))
{
LockMutex lock(m_mutex);
m_thrdStop = true;
m_thrdMessageAdded = true;
m_thrdMessage = _t("dlmsg6", L"Canceling...");
}
}
if (Sys_Exiting())
{
LockMutex lock(m_mutex);
m_thrdStop = true;
m_thrdMessageAdded = true;
m_thrdMessage = _t("dlmsg6", L"Canceling...");
m_thrdWorking = false;
}
if (m_thrdMessageAdded)
{
LockMutex lock(m_mutex);
m_thrdMessageAdded = false;
m_btnMgr.setProgress(m_downloadPBar, m_thrdProgress);
if (prevMsg != m_thrdMessage)
{
prevMsg = m_thrdMessage;
m_btnMgr.setText(m_downloadLblMessage[0], m_thrdMessage, false);
m_btnMgr.hide(m_downloadLblMessage[0], 0, 0, -1.f, -1.f, true);
m_btnMgr.show(m_downloadLblMessage[0]);
}
}
if (m_thrdStop && !m_thrdWorking)
break;
}
if (thread != LWP_THREAD_NULL)
{
LWP_JoinThread(thread, NULL);
thread = LWP_THREAD_NULL;
}
m_btnMgr.hide(m_downloadLblMessage[0]);
m_btnMgr.hide(m_downloadPBar);
m_btnMgr.hide(m_downloadBtnCancel);
*dl_file = m_file;
*dl_size = m_filesize;
m_file = NULL;
m_filesize = 0;
url_dl = url;
}
void * CMenu::_downloadUrlAsync(void *obj)
{
CMenu *m = (CMenu *)obj;
if (!m->m_thrdWorking)
return 0;
m->m_thrdStop = false;
LWP_MutexLock(m->m_mutex);
m->_setThrdMsg(m->_t("dlmsg11", L"Downloading..."), 0);
LWP_MutexUnlock(m->m_mutex);
if(m->_initNetwork() < 0 || url_dl == NULL)
{
m->m_thrdWorking = false;
return 0;
}
u32 bufferSize = 0x400000; /* 4mb max */
m->m_buffer = (u8*)MEM2_alloc(bufferSize);
if(m->m_buffer == NULL)
{
m->m_thrdWorking = false;
return 0;
}
//block file = downloadfile(m->m_buffer, bufferSize, url_dl, CMenu::_downloadProgress, m);
DCFlushRange(m->m_buffer, bufferSize);
//m->m_file = file.data;
//m->m_filesize = file.size;
m->m_thrdWorking = false;
return 0;
}