mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 09:05:06 +01:00
144 lines
3.5 KiB
C
144 lines
3.5 KiB
C
|
/*
|
||
|
Copyright (c) 2010 - Wii Banner Player Project
|
||
|
Copyright (c) 2012 - Dimok
|
||
|
|
||
|
This software is provided 'as-is', without any express or implied
|
||
|
warranty. In no event will the authors be held liable for any damages
|
||
|
arising from the use of this software.
|
||
|
|
||
|
Permission is granted to anyone to use this software for any purpose,
|
||
|
including commercial applications, and to alter it and redistribute it
|
||
|
freely, subject to the following restrictions:
|
||
|
|
||
|
1. The origin of this software must not be misrepresented; you must not
|
||
|
claim that you wrote the original software. If you use this software
|
||
|
in a product, an acknowledgment in the product documentation would be
|
||
|
appreciated but is not required.
|
||
|
|
||
|
2. Altered source versions must be plainly marked as such, and must not be
|
||
|
misrepresented as being the original software.
|
||
|
|
||
|
3. This notice may not be removed or altered from any source
|
||
|
distribution.
|
||
|
*/
|
||
|
|
||
|
#ifndef WII_BNR_PANE_H_
|
||
|
#define WII_BNR_PANE_H_
|
||
|
|
||
|
#include <vector>
|
||
|
#include <gccore.h>
|
||
|
|
||
|
#include "Animator.h"
|
||
|
|
||
|
struct BannerResources;
|
||
|
|
||
|
class Pane;
|
||
|
typedef std::vector<Pane*> PaneList;
|
||
|
|
||
|
class Pane : public Animator
|
||
|
{
|
||
|
public:
|
||
|
typedef Animator Base;
|
||
|
|
||
|
static const u32 MAGIC = MAKE_FOURCC('p', 'a', 'n', '1');
|
||
|
|
||
|
struct Header
|
||
|
{
|
||
|
u32 magic;
|
||
|
u32 size_section;
|
||
|
u8 flags;
|
||
|
u8 origin;
|
||
|
u8 alpha;
|
||
|
u8 padding;
|
||
|
char name [0x10];
|
||
|
char user_data [0x08];
|
||
|
Vec3f translate;
|
||
|
Vec3f rotate;
|
||
|
Vec2f scale;
|
||
|
float width;
|
||
|
float height;
|
||
|
} __attribute__((packed));
|
||
|
|
||
|
Pane() : header(NULL) {}
|
||
|
virtual ~Pane();
|
||
|
|
||
|
void Load(Pane::Header *file);
|
||
|
|
||
|
const char *getName() const { if(!header) return ""; return header->name; }
|
||
|
|
||
|
void Render(const BannerResources& resources, u8 parent_alpha, Mtx &modelview,
|
||
|
bool widescreen, bool modify_alpha = false) const;
|
||
|
|
||
|
void SetFrame(FrameNumber frame, u8 key_set);
|
||
|
|
||
|
void SetScale(float scale) { if(header) header->scale.x = header->scale.y = scale; }
|
||
|
|
||
|
bool GetHide() const { return hide; }
|
||
|
void SetHide(bool _hide) { hide = _hide; }
|
||
|
|
||
|
bool GetVisible() const { if(!header) return false; return ((header->flags & (1 << FLAG_VISIBLE)) != 0); }
|
||
|
void SetVisible(bool visible)
|
||
|
{
|
||
|
if(!header)
|
||
|
return;
|
||
|
|
||
|
if(visible)
|
||
|
header->flags |= (1 << FLAG_VISIBLE);
|
||
|
else
|
||
|
header->flags &= ~(1 << FLAG_VISIBLE);
|
||
|
}
|
||
|
|
||
|
u8 GetOriginX() const { return AlignHor; }
|
||
|
u8 GetOriginY() const { return AlignVer; }
|
||
|
|
||
|
float GetWidth() const { if(!header) return 0.f; return header->width; }
|
||
|
float GetHeight() const { if(!header) return 0.f; return header->height; }
|
||
|
|
||
|
bool GetInfluencedAlpha() const { if(!header) return false; return ((header->flags & (1 << FLAG_INFLUENCED_ALPHA)) != 0); }
|
||
|
void SetInfluencedAlpha(bool influenced)
|
||
|
{
|
||
|
if(!header)
|
||
|
return;
|
||
|
|
||
|
if(influenced)
|
||
|
header->flags |= (1 << FLAG_INFLUENCED_ALPHA);
|
||
|
else
|
||
|
header->flags &= ~(1 << FLAG_INFLUENCED_ALPHA);
|
||
|
}
|
||
|
|
||
|
bool GetWidescren() const { return ((header->flags & (1 << FLAG_WIDESCREEN)) != 0); }
|
||
|
|
||
|
Pane* FindPane(const std::string& name); // recursive
|
||
|
|
||
|
PaneList panes;
|
||
|
|
||
|
protected:
|
||
|
void ProcessHermiteKey(const KeyType& type, float value);
|
||
|
void ProcessStepKey(const KeyType& type, StepKeyHandler::KeyData data);
|
||
|
|
||
|
private:
|
||
|
virtual void Draw(const BannerResources&, u8, const float, Mtx&) const {}
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
FLAG_VISIBLE = 0x00,
|
||
|
FLAG_INFLUENCED_ALPHA = 0x01,
|
||
|
FLAG_WIDESCREEN = 0x02
|
||
|
};
|
||
|
|
||
|
Pane::Header *header;
|
||
|
bool hide; // used by the groups
|
||
|
bool RootPane;
|
||
|
u8 AlignVer;
|
||
|
u8 AlignHor;
|
||
|
};
|
||
|
|
||
|
// apparently Bounding is just a regular pane
|
||
|
class Bounding : public Pane
|
||
|
{
|
||
|
public:
|
||
|
static const u32 MAGIC = MAKE_FOURCC('b', 'n', 'd', '1');
|
||
|
};
|
||
|
|
||
|
#endif
|