WiiFlow_Lite/source/loader/videopatch.c

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2012-01-21 21:57:41 +01:00
// Inspired by WiiPower's "video toy", but simpler
#include "videopatch.h"
#include <string.h>
#define ARRAY_SIZE(a) (sizeof a / sizeof a[0])
extern GXRModeObj TVNtsc480Int;
GXRModeObj TVPal528Prog =
{
6, // viDisplayMode
640, // fbWidth
528, // efbHeight
528, // xfbHeight
(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
(VI_MAX_HEIGHT_PAL - 528)/2, // viYOrigin
640, // viWidth
528, // viHeight
VI_XFBMODE_SF, // xFBmode
GX_FALSE, // field_rendering
GX_FALSE, // aa
// sample points arranged in increasing Y order
{
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
{6,6},{6,6},{6,6}, // pix 1
{6,6},{6,6},{6,6}, // pix 2
{6,6},{6,6},{6,6} // pix 3
},
// vertical filter[7], 1/64 units, 6 bits each
{
0, // line n-1
0, // line n-1
21, // line n
22, // line n
21, // line n
0, // line n+1
0 // line n+1
}
};
GXRModeObj TVPal528ProgSoft =
{
6, // viDisplayMode
640, // fbWidth
528, // efbHeight
528, // xfbHeight
(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
(VI_MAX_HEIGHT_PAL - 528)/2, // viYOrigin
640, // viWidth
528, // viHeight
VI_XFBMODE_SF, // xFBmode
GX_FALSE, // field_rendering
GX_FALSE, // aa
// sample points arranged in increasing Y order
{
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
{6,6},{6,6},{6,6}, // pix 1
{6,6},{6,6},{6,6}, // pix 2
{6,6},{6,6},{6,6} // pix 3
},
// vertical filter[7], 1/64 units, 6 bits each
{
8, // line n-1
8, // line n-1
10, // line n
12, // line n
10, // line n
8, // line n+1
8 // line n+1
}
};
GXRModeObj TVPal528ProgUnknown =
{
6, // viDisplayMode
640, // fbWidth
264, // efbHeight
524, // xfbHeight
(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
(VI_MAX_HEIGHT_PAL - 528)/2, // viYOrigin
640, // viWidth
524, // viHeight
VI_XFBMODE_SF, // xFBmode
GX_FALSE, // field_rendering
GX_TRUE, // aa
// sample points arranged in increasing Y order
{
{3,2},{9,6},{3,10}, // pix 0, 3 sample points, 1/12 units, 4 bits each
{3,2},{9,6},{3,10}, // pix 1
{9,2},{3,6},{9,10}, // pix 2
{9,2},{3,6},{9,10} // pix 3
},
// vertical filter[7], 1/64 units, 6 bits each
{
4, // line n-1
8, // line n-1
12, // line n
16, // line n
12, // line n
8, // line n+1
4 // line n+1
}
};
GXRModeObj TVPal574IntDfScale =
{
VI_TVMODE_PAL_INT, // viDisplayMode
640, // fbWidth
480, // efbHeight
574, // xfbHeight
(VI_MAX_WIDTH_PAL - 640)/2, // viXOrigin
(VI_MAX_HEIGHT_PAL - 574)/2, // viYOrigin
640, // viWidth
574, // viHeight
VI_XFBMODE_DF, // xFBmode
GX_FALSE, // field_rendering
GX_FALSE, // aa
// sample points arranged in increasing Y order
{
{6,6},{6,6},{6,6}, // pix 0, 3 sample points, 1/12 units, 4 bits each
{6,6},{6,6},{6,6}, // pix 1
{6,6},{6,6},{6,6}, // pix 2
{6,6},{6,6},{6,6} // pix 3
},
// vertical filter[7], 1/64 units, 6 bits each
{
8, // line n-1
8, // line n-1
10, // line n
12, // line n
10, // line n
8, // line n+1
8 // line n+1
}
};
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static const GXRModeObj *g_vidmodes[] = {
&TVNtsc480Int,
&TVNtsc480IntDf,
&TVNtsc480Prog,
&TVPal528Int,
&TVPal528IntDf,
&TVPal528Prog,
&TVPal528ProgSoft,
&TVPal528ProgUnknown,
&TVMpal480IntDf,
&TVMpal480Prog,
&TVEurgb60Hz480Int,
&TVEurgb60Hz480IntDf,
&TVEurgb60Hz480Prog
};
// Level :
// 0 : If same number of lines and same mode type (interlaced, progressive)
// 1 : If same mode type
// 2 : Always
static void applyVideoPatch(void *dst, u32 len, GXRModeObj *rmode, int level)
{
u32 i;
u32 *bufEnd = (u32 *)((u8 *)dst + (len - sizeof *rmode));
u32 *p = (u32 *)dst;
while (p <= bufEnd)
{
for (i = 0; i < ARRAY_SIZE(g_vidmodes); ++i)
if (memcmp(p, g_vidmodes[i], sizeof *rmode) == 0)
{
// Video mode description found, replace it
GXRModeObj *m = (GXRModeObj *)p;
if (level == 2
|| (((m->viTVMode & 3) == VI_PROGRESSIVE) == ((rmode->viTVMode & 3) == VI_PROGRESSIVE)
&& (level == 1 || m->viHeight == rmode->viHeight)))
memcpy(p, rmode, sizeof *rmode);
p = (u32 *)(m + 1);
break;
}
if (i == ARRAY_SIZE(g_vidmodes))
p++;
}
}
static bool compare_videomodes(GXRModeObj* mode1, GXRModeObj* mode2)
{
return memcmp(mode1, mode2, sizeof *mode1) == 0; // padding seems to always be 0
}
static void patch_videomode(GXRModeObj* mode1, GXRModeObj* mode2)
{
memcpy(mode1, mode2, sizeof *mode1);
}
static GXRModeObj* PAL2NTSC[]={
&TVMpal480IntDf, &TVNtsc480IntDf,
&TVPal264Ds, &TVNtsc240Ds,
&TVPal264DsAa, &TVNtsc240DsAa,
&TVPal264Int, &TVNtsc240Int,
&TVPal264IntAa, &TVNtsc240IntAa,
&TVPal524IntAa, &TVNtsc480IntAa,
&TVPal528Int, &TVNtsc480IntAa,
&TVPal528IntDf, &TVNtsc480IntDf,
&TVPal574IntDfScale, &TVNtsc480IntDf,
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&TVEurgb60Hz240Ds, &TVNtsc240Ds,
&TVEurgb60Hz240DsAa, &TVNtsc240DsAa,
&TVEurgb60Hz240Int, &TVNtsc240Int,
&TVEurgb60Hz240IntAa, &TVNtsc240IntAa,
&TVEurgb60Hz480Int, &TVNtsc480IntAa,
&TVEurgb60Hz480IntDf, &TVNtsc480IntDf,
&TVEurgb60Hz480IntAa, &TVNtsc480IntAa,
&TVEurgb60Hz480Prog, &TVNtsc480Prog,
&TVEurgb60Hz480ProgSoft,&TVNtsc480Prog,
&TVEurgb60Hz480ProgAa, &TVNtsc480Prog,
0,0
};
static GXRModeObj* NTSC2PAL[]={
&TVNtsc240Ds, &TVPal264Ds,
&TVNtsc240DsAa, &TVPal264DsAa,
&TVNtsc240Int, &TVPal264Int,
&TVNtsc240IntAa, &TVPal264IntAa,
&TVNtsc480IntDf, &TVPal528IntDf,
&TVNtsc480IntAa, &TVPal524IntAa,
&TVNtsc480Prog, &TVPal528IntDf,
0,0
};
static GXRModeObj* NTSC2PAL60[]={
&TVNtsc240Ds, &TVEurgb60Hz240Ds,
&TVNtsc240DsAa, &TVEurgb60Hz240DsAa,
&TVNtsc240Int, &TVEurgb60Hz240Int,
&TVNtsc240IntAa, &TVEurgb60Hz240IntAa,
&TVNtsc480IntDf, &TVEurgb60Hz480IntDf,
&TVNtsc480IntAa, &TVEurgb60Hz480IntAa,
&TVNtsc480Prog, &TVEurgb60Hz480Prog,
0,0
};
static bool Search_and_patch_Video_Modes(void *Address, u32 Size, GXRModeObj* Table[])
{
u8 *Addr = (u8 *)Address;
bool found = 0;
u32 i;
while(Size >= sizeof(GXRModeObj))
{
for(i = 0; Table[i]; i+=2)
{
if(compare_videomodes(Table[i], (GXRModeObj*)Addr))
{
found = 1;
patch_videomode((GXRModeObj*)Addr, Table[i+1]);
Addr += (sizeof(GXRModeObj)-4);
Size -= (sizeof(GXRModeObj)-4);
break;
}
}
Addr += 4;
Size -= 4;
}
return found;
}
void patchVideoModes(void *dst, u32 len, int vidMode, GXRModeObj *vmode, int patchVidModes)
{
GXRModeObj **table = 0;
if (vidMode == 5) // system
{
return;
}
if (vidMode == 6) // progressive 480P(NTSC + patch all)
{
applyVideoPatch(dst, len, vmode, 2);
}
else if (patchVidModes > 0 && vmode != 0)
{
applyVideoPatch(dst, len, vmode, patchVidModes - 1);
}
else
{
switch(vidMode)
{
case 0: // default / disc / game
break;
case 1: // PAL50
Search_and_patch_Video_Modes(dst, len, NTSC2PAL);
break;
case 2: // PAL60
Search_and_patch_Video_Modes(dst, len, NTSC2PAL60);
break;
case 3: // NTSC
Search_and_patch_Video_Modes(dst, len, PAL2NTSC);
break;
case 4: // auto patch / system
switch (CONF_GetVideo())
{
case CONF_VIDEO_PAL:
table = CONF_GetEuRGB60() > 0 ? NTSC2PAL60 : NTSC2PAL;
break;
case CONF_VIDEO_MPAL:
table = NTSC2PAL;
break;
default:
table = PAL2NTSC;
break;
}
Search_and_patch_Video_Modes(dst, len, table);
break;
default:
break;
}
}
}