WiiFlow_Lite/resources/wiiflow_game_booter/source/main.cpp

189 lines
4.4 KiB
C++
Raw Normal View History

/****************************************************************************
* Copyright (C) 2012 FIX94
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <ogcsys.h>
#include <unistd.h>
#include <malloc.h>
#include "Config.hpp"
#include "ChannelHandler.hpp"
#include "apploader.h"
#include "patchcode.h"
#include "disc.h"
#include "fst.h"
#include "wdvd.h"
#include "gecko.h"
using namespace std;
IOS_Info CurrentIOS;
/* Boot Variables */
u32 vmode_reg = 0;
entry_point p_entry;
GXRModeObj *vmode = NULL;
u32 AppEntrypoint;
extern "C" {
extern void __exception_closeall();
extern s32 wbfsDev;
extern u32 wbfs_part_idx;
extern FragList *frag_list;
}
int main()
{
VIDEO_Init();
InitGecko();
gprintf("WiiFlow External Booter by FIX94\n");
configbytes[0] = conf->configbytes[0];
configbytes[1] = conf->configbytes[1];
hooktype = conf->hooktype;
debuggerselect = conf->debugger;
CurrentIOS = conf->IOS;
app_gameconfig_set(conf->gameconf, conf->gameconfsize);
ocarina_set_codes(conf->codelist, conf->codelistend, conf->cheats, conf->cheatSize);
frag_list = conf->fragments;
wbfsDev = conf->wbfsDevice;
wbfs_part_idx = conf->wbfsPart;
if(conf->BootType == TYPE_WII_GAME)
{
WDVD_Init();
if(conf->GameBootType == TYPE_WII_DISC)
Disc_SetUSB(NULL, false);
else
Disc_SetUSB((u8*)conf->gameID, conf->GameBootType == TYPE_WII_WBFS_EXT);
Disc_Open();
Disc_SetLowMem();
u64 offset = 0;
Disc_FindPartition(&offset);
gprintf("Partition Offset: %08x\n", offset);
WDVD_OpenPartition(offset);
vmode = Disc_SelectVMode(conf->vidMode, &vmode_reg);
Apploader_Run(&p_entry, conf->vidMode, vmode, conf->vipatch, conf->countryString, conf->patchVidMode,
conf->aspectRatio, conf->returnTo);
AppEntrypoint = (u32)p_entry;
if(CurrentIOS.Type == IOS_TYPE_HERMES)
{
if(conf->GameBootType == TYPE_WII_DISC)
Hermes_Disable_EHC();
else
Hermes_shadow_mload(conf->mload_rev);
}
WDVD_Close();
}
else if(conf->BootType == TYPE_CHANNEL)
{
ISFS_Initialize();
AppEntrypoint = LoadChannel();
Disc_SetLowMem();
vmode = Disc_SelectVMode(conf->vidMode, &vmode_reg);
PatchChannel(conf->vidMode, vmode, conf->vipatch, conf->countryString,
conf->patchVidMode, conf->aspectRatio);
ISFS_Deinitialize();
}
/* Set time */
Disc_SetTime();
/* Set an appropriate video mode */
Disc_SetVMode(vmode, vmode_reg);
/* Shutdown IOS subsystems */
u32 level = IRQ_Disable();
__IOS_ShutdownSubsystems();
__exception_closeall();
/* Originally from tueidj - taken from NeoGamma (thx) */
*(vu32*)0xCC003024 = 1;
if(AppEntrypoint == 0x3400)
{
if(hooktype)
{
asm volatile (
"lis %r3, returnpoint@h\n"
"ori %r3, %r3, returnpoint@l\n"
"mtlr %r3\n"
"lis %r3, 0x8000\n"
"ori %r3, %r3, 0x18A8\n"
"nop\n"
"mtctr %r3\n"
"bctr\n"
"returnpoint:\n"
"bl DCDisable\n"
"bl ICDisable\n"
"li %r3, 0\n"
"mtsrr1 %r3\n"
"lis %r4, AppEntrypoint@h\n"
"ori %r4,%r4,AppEntrypoint@l\n"
"lwz %r4, 0(%r4)\n"
"mtsrr0 %r4\n"
"rfi\n"
);
}
else
{
asm volatile (
"isync\n"
"lis %r3, AppEntrypoint@h\n"
"ori %r3, %r3, AppEntrypoint@l\n"
"lwz %r3, 0(%r3)\n"
"mtsrr0 %r3\n"
"mfmsr %r3\n"
"li %r4, 0x30\n"
"andc %r3, %r3, %r4\n"
"mtsrr1 %r3\n"
"rfi\n"
);
}
}
else if (hooktype)
{
asm volatile (
"lis %r3, AppEntrypoint@h\n"
"ori %r3, %r3, AppEntrypoint@l\n"
"lwz %r3, 0(%r3)\n"
"mtlr %r3\n"
"lis %r3, 0x8000\n"
"ori %r3, %r3, 0x18A8\n"
"nop\n"
"mtctr %r3\n"
"bctr\n"
);
}
else
{
asm volatile (
"lis %r3, AppEntrypoint@h\n"
"ori %r3, %r3, AppEntrypoint@l\n"
"lwz %r3, 0(%r3)\n"
"mtlr %r3\n"
"blr\n"
);
}
IRQ_Restore(level);
return 0;
}