WiiFlow_Lite/source/music/WavDecoder.cpp

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/***************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
*
* for WiiXplorer 2010
***************************************************************************/
#include <string.h>
#include "WavDecoder.hpp"
WavDecoder::WavDecoder(const char * filepath)
: SoundDecoder(filepath)
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{
SoundType = SOUND_WAV;
SampleRate = 48000;
Format = VOICE_STEREO_16BIT;
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if(!file_fd)
return;
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OpenFile();
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}
WavDecoder::WavDecoder(const u8 * snd, int len)
: SoundDecoder(snd, len)
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{
SoundType = SOUND_WAV;
SampleRate = 48000;
Format = VOICE_STEREO_16BIT;
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if(!file_fd)
return;
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OpenFile();
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}
WavDecoder::~WavDecoder()
{
CloseFile();
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}
void WavDecoder::OpenFile()
{
DataOffset = 0;
SWaveHdr Header;
SWaveFmtChunk FmtChunk;
memset(&Header, 0, sizeof(SWaveHdr));
memset(&FmtChunk, 0, sizeof(SWaveFmtChunk));
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file_fd->read((u8 *) &Header, sizeof(SWaveHdr));
file_fd->read((u8 *) &FmtChunk, sizeof(SWaveFmtChunk));
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if(memcmp(&Header.magicRIFF, "RIFF", 4) != 0)
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{
CloseFile();
return;
}
else if(memcmp(&Header.magicWAVE, "WAVE", 4) != 0)
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{
CloseFile();
return;
}
if(memcmp(&FmtChunk.magicFMT, "bext", 4) == 0) //Stupid metadata
{
DataOffset += le32(FmtChunk.size) + 8;
file_fd->seek(sizeof(SWaveHdr) + le32(FmtChunk.size) + 8, SEEK_SET);
file_fd->read((u8 *)&FmtChunk, sizeof(SWaveFmtChunk));
}
if(memcmp(&FmtChunk.magicFMT, "fmt ", 4) != 0)
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{
CloseFile();
return;
}
DataOffset += sizeof(SWaveHdr) + le32(FmtChunk.size) + 8;
file_fd->seek(DataOffset, SEEK_SET);
SWaveChunk DataChunk;
file_fd->read((u8 *) &DataChunk, sizeof(SWaveChunk));
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while(memcmp(&DataChunk.magicDATA, "data", 4) != 0)
{
DataOffset += 8+le32(DataChunk.size);
file_fd->seek(DataOffset, SEEK_SET);
int ret = file_fd->read((u8 *) &DataChunk, sizeof(SWaveChunk));
if(ret <= 0)
{
CloseFile();
return;
}
}
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DataOffset += 8;
DataSize = le32(DataChunk.size);
Is16Bit = (le16(FmtChunk.bps) == 16);
SampleRate = le32(FmtChunk.freq);
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if(le16(FmtChunk.channels) == 1 && le16(FmtChunk.bps) == 8 && le16(FmtChunk.alignment) <= 1)
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Format = VOICE_MONO_8BIT;
else if(le16(FmtChunk.channels) == 1 && le16(FmtChunk.bps) == 16 && le16(FmtChunk.alignment) <= 2)
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Format = VOICE_MONO_16BIT;
else if(le16(FmtChunk.channels) == 2 && le16(FmtChunk.bps) == 8 && le16(FmtChunk.alignment) <= 2)
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Format = VOICE_STEREO_8BIT;
else if(le16(FmtChunk.channels) == 2 && le16(FmtChunk.bps) == 16 && le16(FmtChunk.alignment) <= 4)
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Format = VOICE_STEREO_16BIT;
SWaveChunk LoopChunk;
SWaveSmplChunk SmplChunk;
SmplChunk.Start = 0;
SmplChunk.End = 0;
file_fd->seek(DataOffset + DataSize, SEEK_SET);
while(file_fd->read((u8 *)&LoopChunk, sizeof(SWaveChunk)) == sizeof(SWaveChunk))
{
if(memcmp(&LoopChunk.magicDATA, "smpl", 4) == 0)
{
file_fd->seek(-8, SEEK_CUR);
file_fd->read((u8*)&SmplChunk, sizeof(SWaveSmplChunk));
SmplChunk.Start = ((le32(SmplChunk.Start) * le16(FmtChunk.channels) * le16(FmtChunk.bps) / 8) + 8191) & ~8191;
SmplChunk.End = ((le32(SmplChunk.End) * le16(FmtChunk.channels) * le16(FmtChunk.bps) / 8) + 8191) & ~8191;
break;
}
file_fd->seek(le32(LoopChunk.size), SEEK_CUR);
}
SetLoopStart(SmplChunk.Start);
SetLoopEnd(SmplChunk.End);
Decode();
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}
void WavDecoder::CloseFile()
{
if(file_fd)
delete file_fd;
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file_fd = NULL;
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}
int WavDecoder::Read(u8 * buffer, int buffer_size, int)
{
if(!file_fd)
return -1;
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if(CurPos >= (int) DataSize)
return 0;
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file_fd->seek(DataOffset+CurPos, SEEK_SET);
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if(buffer_size > (int) DataSize-CurPos)
buffer_size = DataSize-CurPos;
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int read = file_fd->read(buffer, buffer_size);
if(read > 0)
{
if(Is16Bit)
{
read &= ~0x0001;
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for(u32 i = 0; i < (u32) (read / sizeof (u16)); ++i)
((u16 *)buffer)[i] = le16(((u16 *)buffer)[i]);
}
CurPos += read;
}
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return read;
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}