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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 13:44:15 +01:00
-fixed missing background music yet again
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cd2d357409
commit
0272e193ad
@ -569,39 +569,11 @@ private:
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u32 m_categoryBtnCats[21];
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u32 m_categoryLblUser[4];
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u8 m_max_categories;
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// NandEmulation menu
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// NandEmulation
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string m_saveExtGameId;
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bool m_nandext;
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bool m_fulldump;
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bool m_sgdump;
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bool m_saveall;
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bool m_forceext;
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bool m_tempView;
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int m_partRequest;
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u32 m_nandemuLblTitle;
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u32 m_nandemuBtnBack;
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u32 m_nandemuLblEmulationVal;
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u32 m_nandemuLblEmulation;
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u32 m_nandemuBtnEmulationM;
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u32 m_nandemuBtnEmulationP;
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u32 m_nandemuLblSaveDump;
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u32 m_nandemuBtnAll;
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u32 m_nandemuBtnMissing;
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u32 m_nandemuLblNandDump;
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u32 m_nandemuBtnNandDump;
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u32 m_nandfileLblMessage;
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u32 m_nandemuLblMessage;
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u32 m_nandfileLblDialog;
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u32 m_nandfinLblDialog;
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u32 m_nandemuLblDialog;
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u32 m_nandfilePBar;
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u32 m_nandemuPBar;
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u32 m_nandemuBtnExtract;
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u32 m_nandemuBtnDisable;
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u32 m_nandemuBtnPartition;
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u32 m_nandemuLblInit;
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u32 m_nandemuLblUser[4];
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STexture m_nandemuBg;
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s32 m_partRequest;
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// Zones
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SZone m_mainPrevZone;
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SZone m_mainNextZone;
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@ -9,6 +9,37 @@
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#include "defines.h"
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#include "fileOps.h"
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// NandEmulation menu
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u32 m_nandemuLblTitle;
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u32 m_nandemuBtnBack;
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u32 m_nandemuLblEmulationVal;
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u32 m_nandemuLblEmulation;
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u32 m_nandemuBtnEmulationM;
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u32 m_nandemuBtnEmulationP;
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u32 m_nandemuLblSaveDump;
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u32 m_nandemuBtnAll;
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u32 m_nandemuBtnMissing;
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u32 m_nandemuLblNandDump;
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u32 m_nandemuBtnNandDump;
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u32 m_nandfileLblMessage;
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u32 m_nandemuLblMessage;
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u32 m_nandfileLblDialog;
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u32 m_nandfinLblDialog;
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u32 m_nandemuLblDialog;
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u32 m_nandfilePBar;
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u32 m_nandemuPBar;
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u32 m_nandemuBtnExtract;
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u32 m_nandemuBtnDisable;
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u32 m_nandemuBtnPartition;
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u32 m_nandemuLblInit;
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u32 m_nandemuLblUser[4];
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STexture m_nandemuBg;
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bool m_nandext;
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bool m_fulldump;
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bool m_sgdump;
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bool m_saveall;
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static inline int loopNum(int i, int s)
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{
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return i < 0 ? (s - (-i % s)) % s : i % s;
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@ -220,7 +251,7 @@ void CMenu::_ShowProgress(int dumpstat, int dumpprog, int filesize, int fileprog
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m.m_filesdone = files;
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m.m_foldersdone = folders;
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LWP_MutexLock(m.m_mutex);
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if(m.m_nandext)
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if(m_nandext)
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m._setDumpMsg(wfmt(m._fmt("cfgne9", L"Current file: %s"), tmess), m.m_progress, m.m_fprogress);
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else
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m._setDumpMsg(L"...", m.m_progress, m.m_fprogress);
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@ -703,13 +734,13 @@ int CMenu::_NandFlasher(void *obj)
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Nand::Instance()->ResetCounters();
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m.m_nandexentry = 1;
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m.m_dumpsize = Nand::Instance()->CalcFlashSize(source, CMenu::_ShowProgress, obj);
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m.m_nandext = true;
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m_nandext = true;
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Nand::Instance()->FlashToNAND(source, dest, CMenu::_ShowProgress, obj);
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m.m_thrdWorking = false;
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LWP_MutexLock(m.m_mutex);
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m.m_btnMgr.hide(m.m_nandfilePBar);
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m.m_btnMgr.hide(m.m_nandfileLblMessage);
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m.m_btnMgr.hide(m_nandfilePBar);
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m.m_btnMgr.hide(m_nandfileLblMessage);
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m._setDumpMsg(m._t("cfgne30", L"Flashing save files finished!"), 1.f, 1.f);
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LWP_MutexUnlock(m.m_mutex);
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return 0;
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@ -720,31 +751,24 @@ int CMenu::_NandDumper(void *obj)
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CMenu &m = *(CMenu *)obj;
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string emuPath;
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int emuPartition = -1;
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m.m_nandext = false;
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m.m_sgdump = false;
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m_nandext = false;
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m_sgdump = false;
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m.m_dumpsize = 0;
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m.m_filesdone = 0;
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m.m_foldersdone = 0;
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Nand::Instance()->ResetCounters();
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if(m.m_current_view == COVERFLOW_CHANNEL)
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m.m_partRequest = m.m_cfg.getInt("NAND", "partition", -1);
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else if(m.m_current_view == COVERFLOW_USB)
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m.m_partRequest = m.m_cfg.getInt("GAMES", "savepartition", -1);
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emuPartition = m._FindEmuPart(&emuPath, m.m_partRequest, true);
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if(emuPartition < 0)
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{
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m.error(m._t("cfgne8", L"No valid FAT partition found for NAND Emulation!"));
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//m.m_thrdWorking = false;
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//m.m_btnMgr.hide(m.m_nandfilePBar);
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//m.m_btnMgr.hide(m.m_nandfileLblMessage);
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//LWP_MutexLock(m.m_mutex);
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//m._setDumpMsg(m._t("cfgne20", L"Extraction failed!"), 1.f, 1.f);
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//LWP_MutexUnlock(m.m_mutex);
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//m._hideNandEmu();
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return 0;
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}
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@ -755,17 +779,17 @@ int CMenu::_NandDumper(void *obj)
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m._setDumpMsg(m._t("cfgne27", L"Calculating space needed for extraction..."), 0.f, 0.f);
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LWP_MutexUnlock(m.m_mutex);
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if(m.m_fulldump)
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if(m_fulldump)
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{
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m.m_dumpsize = Nand::Instance()->CalcDumpSpace("/", CMenu::_ShowProgress, obj);
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m.m_nandext = true;
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m_nandext = true;
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Nand::Instance()->DoNandDump("/", basepath, CMenu::_ShowProgress, obj);
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}
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else
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{
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bool missingOnly = !m.m_saveall;
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bool missingOnly = !m_saveall;
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vector<string> saveList;
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m.m_sgdump = true;
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m_sgdump = true;
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if(m.m_saveExtGameId.empty())
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{
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@ -802,7 +826,7 @@ int CMenu::_NandDumper(void *obj)
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snprintf(source, sizeof(source), "/title/00010000/%08x", savePath);
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if(!m._checkSave(saveList[i], true))
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snprintf(source, sizeof(source), "/title/00010004/%08x", savePath);
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m.m_dumpsize = Nand::Instance()->CalcDumpSpace(source, CMenu::_ShowProgress, obj);
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}
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for(u32 i = 0; i < saveList.size() && !m.m_thrdStop; ++i)
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@ -812,16 +836,16 @@ int CMenu::_NandDumper(void *obj)
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snprintf(source, sizeof(source), "/title/00010000/%08x", savePath);
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if(!m._checkSave(saveList[i], true))
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snprintf(source, sizeof(source), "/title/00010004/%08x", savePath);
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m.m_nandext = true;
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m_nandext = true;
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Nand::Instance()->DoNandDump(source, basepath, CMenu::_ShowProgress, obj);
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}
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}
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m.m_thrdWorking = false;
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LWP_MutexLock(m.m_mutex);
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m.m_btnMgr.hide(m.m_nandfilePBar);
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m.m_btnMgr.hide(m.m_nandfileLblMessage);
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m.m_btnMgr.hide(m_nandfilePBar);
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m.m_btnMgr.hide(m_nandfileLblMessage);
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m._setDumpMsg(m._t("cfgne19", L"Extraction finished!"), 1.f, 1.f);
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LWP_MutexUnlock(m.m_mutex);
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return 0;
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@ -890,4 +914,4 @@ void CMenu::_textNandEmu(void)
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m_btnMgr.setText(m_nandemuLblNandDump, _t("cfgne5", L"Extract NAND"));
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m_btnMgr.setText(m_nandemuBtnNandDump, _t("cfgne6", L"Start"));
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m_btnMgr.setText(m_nandemuBtnBack, _t("cfgne7", L"Back"));
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}
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}
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