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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
- small changes for source menu/flow
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Before Width: | Height: | Size: 3.6 MiB After Width: | Height: | Size: 3.6 MiB |
@ -405,13 +405,6 @@ bool CMenu::init(bool usb_mounted)
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MusicPlayer.Init(m_cfg, m_musicDir, fmt("%s/music", m_themeDataDir.c_str()));
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m_music_info = m_cfg.getBool("GENERAL", "display_music_info", false);
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/* Source Menu on start reset tiers before buid menus */
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if(m_cfg.getBool("GENERAL", "source_on_start", false))
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{
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m_cfg.remove(SOURCEFLOW_DOMAIN, "tiers");
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m_cfg.remove(SOURCEFLOW_DOMAIN, "numbers");
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}
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/* Init Button Manager and build the menus */
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_buildMenus();
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@ -69,6 +69,8 @@ private:
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vector<dir_discHdr> m_gameList;
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vector<string> tiers;
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vector<string> sm_numbers;
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string sm_numbers_backup;
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string sm_tiers_backup;
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struct SZone
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{
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@ -403,17 +403,22 @@ int CMenu::main(void)
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{
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if(!_srcTierBack(false))// back a tier
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{
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// not back a tier - exit sourceflow and return to coverflow
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m_cfg.setString(SOURCEFLOW_DOMAIN, "numbers", sm_numbers_backup);// restore if no source chosen
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m_cfg.setString(SOURCEFLOW_DOMAIN, "tiers", sm_tiers_backup);
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m_sourceflow = false;// if not back a tier then exit sourceflow
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_setMainBg();
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}
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_showCF(true);
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continue;
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}
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if(m_use_source)//if source_menu enabled
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else if(m_use_source)//if source_menu enabled
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{
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_hideMain();
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if(m_cfg.getBool(SOURCEFLOW_DOMAIN, "enabled", false))//if sourceflow show it
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{
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sm_numbers_backup = m_cfg.getString(SOURCEFLOW_DOMAIN, "numbers");//backup for possible restore later
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sm_tiers_backup = m_cfg.getString(SOURCEFLOW_DOMAIN, "tiers");
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m_sourceflow = true;
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_setSrcFlowBg();
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_showCF(true);
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@ -435,6 +440,8 @@ int CMenu::main(void)
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{
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if(!_srcTierBack(true))// if already on base tier exit sourceflow
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{
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m_cfg.setString(SOURCEFLOW_DOMAIN, "numbers", sm_numbers_backup);// restore if no source chosen
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m_cfg.setString(SOURCEFLOW_DOMAIN, "tiers", sm_tiers_backup);
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m_sourceflow = false;
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_setMainBg();
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}
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@ -330,6 +330,8 @@ bool CMenu::_Source()
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curPage = stoi(sm_numbers[sm_numbers.size() - 1]) / 12 + 1;
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numPages = (m_max_source_btn / 12) + 1;
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channels_type = m_cfg.getInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL);
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sm_numbers_backup = m_cfg.getString(SOURCEFLOW_DOMAIN, "numbers");//backup for possible restore later
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sm_tiers_backup = m_cfg.getString(SOURCEFLOW_DOMAIN, "tiers");
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SetupInput();
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_showSource();
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@ -341,12 +343,20 @@ bool CMenu::_Source()
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if(BTN_HOME_PRESSED || BTN_B_PRESSED)
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{
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if(!_srcTierBack(BTN_HOME_PRESSED))
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{
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m_cfg.setString(SOURCEFLOW_DOMAIN, "numbers", sm_numbers_backup);// restore if no source chosen
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m_cfg.setString(SOURCEFLOW_DOMAIN, "tiers", sm_tiers_backup);
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break;
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}
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else
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_updateSourceBtns();
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}
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if(BTN_A_PRESSED && m_btnMgr.selected(m_sourceBtnBack))
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{
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m_cfg.setString(SOURCEFLOW_DOMAIN, "numbers", sm_numbers_backup);// restore if no source chosen
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m_cfg.setString(SOURCEFLOW_DOMAIN, "tiers", sm_tiers_backup);
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break;
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}
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else if(BTN_UP_PRESSED)
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m_btnMgr.up();
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else if(BTN_DOWN_PRESSED)
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@ -574,6 +584,13 @@ void CMenu::_initSourceMenu()
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/* let wiiflow know source_menu.ini found and we will be using it */
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m_use_source = true;
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/* Source Menu on start reset tiers before buid menus */
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if(m_cfg.getBool("GENERAL", "source_on_start", false))
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{
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m_cfg.remove(SOURCEFLOW_DOMAIN, "tiers");
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m_cfg.remove(SOURCEFLOW_DOMAIN, "numbers");
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}
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sm_numbers.clear();
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tiers.clear();
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sm_numbers = m_cfg.getStrings(SOURCEFLOW_DOMAIN, "numbers");
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