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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
-666666666666666
-66666 -66666 66666666 666666 -666HE666LP666 -666HHH666ME66
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@ -1286,9 +1286,7 @@ void CCoverFlow::_drawCover(int i, bool mirror, CCoverFlow::DrawMode dm)
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STexture &CCoverFlow::_coverTexture(int i)
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STexture &CCoverFlow::_coverTexture(int i)
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{
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{
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if (!m_items[i].texture.data)
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return m_noCoverTexture;
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return m_items[i].state == CCoverFlow::STATE_Loading ? m_loadingTexture : m_noCoverTexture;
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return m_items[i].texture;
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}
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}
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void CCoverFlow::_drawCoverFlat(int i, bool mirror, CCoverFlow::DrawMode dm)
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void CCoverFlow::_drawCoverFlat(int i, bool mirror, CCoverFlow::DrawMode dm)
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@ -1847,24 +1845,7 @@ bool CCoverFlow::start(const char *id)
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return false;
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return false;
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m_dvdskin_loaded = true;
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m_dvdskin_loaded = true;
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}
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}
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m_noCoverTexture.fromPNG(flatnopic_png, GX_TF_CMPR, ALLOC_MEM2, 32, 512);
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if(m_box)
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{
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if (m_pngLoadCover.empty() || STexture::TE_OK != m_loadingTexture.fromImageFile(m_pngLoadCover.c_str(), GX_TF_CMPR, ALLOC_MEM2, 32, 512))
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if (STexture::TE_OK != m_loadingTexture.fromPNG(loading_png, GX_TF_CMPR, ALLOC_MEM2, 32, 512)) return false;
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if (m_pngNoCover.empty() || STexture::TE_OK != m_noCoverTexture.fromImageFile(m_pngNoCover.c_str(), GX_TF_CMPR, ALLOC_MEM2, 32, 512))
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if (STexture::TE_OK != m_noCoverTexture.fromPNG(nopic_png, GX_TF_CMPR, ALLOC_MEM2, 32, 512)) return false;
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}
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else
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{
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if (m_pngLoadCoverFlat.empty() || STexture::TE_OK != m_loadingTexture.fromImageFile(m_pngLoadCoverFlat.c_str(), GX_TF_CMPR, ALLOC_MEM2, 32, 512))
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if (STexture::TE_OK != m_loadingTexture.fromJPG(flatloading_jpg, flatloading_jpg_size, GX_TF_CMPR, ALLOC_MEM2, 32, 512)) return false;
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if (m_pngNoCoverFlat.empty() || STexture::TE_OK != m_noCoverTexture.fromImageFile(m_pngNoCoverFlat.c_str(), GX_TF_CMPR, ALLOC_MEM2, 32, 512))
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if (STexture::TE_OK != m_noCoverTexture.fromPNG(flatnopic_png, GX_TF_CMPR, ALLOC_MEM2, 32, 512)) return false;
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}
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m_covers.clear();
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m_covers.clear();
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m_covers.resize(m_range);
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m_covers.resize(m_range);
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m_jump = 0;
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m_jump = 0;
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@ -7,13 +7,15 @@
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#include "gui/text.hpp"
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#include "gui/text.hpp"
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MusicPlayer m_music;
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MusicPlayer m_music;
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extern const u8 gc_ogg[];
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extern const u32 gc_ogg_size;
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void MusicPlayer::cleanup()
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void MusicPlayer::cleanup()
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{
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{
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MusicFile.FreeMemory();
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MusicFile.FreeMemory();
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}
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}
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void MusicPlayer::Init(Config &cfg, string musicDir, string themeMusicDir)
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void MusicPlayer::Init(Config &cfg, string, string)
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{
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{
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m_stopped = true;
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m_stopped = true;
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m_fade_rate = cfg.getInt("GENERAL", "music_fade_rate", 8);
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m_fade_rate = cfg.getInt("GENERAL", "music_fade_rate", 8);
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@ -21,33 +23,6 @@ void MusicPlayer::Init(Config &cfg, string musicDir, string themeMusicDir)
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SetVolume(0);
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SetVolume(0);
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MusicFile.SetVoice(0);
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MusicFile.SetVoice(0);
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m_music_files.clear();
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ScanDirectories(themeMusicDir.c_str());
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ScanDirectories(musicDir.c_str());
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if(cfg.getBool("GENERAL", "randomize_music", true) && m_music_files.size() > 0)
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{
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srand(unsigned(time(NULL)));
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random_shuffle(m_music_files.begin(), m_music_files.end());
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}
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m_current_music = m_music_files.begin();
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}
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void MusicPlayer::ScanDirectories(const char *directory)
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{
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struct dirent *pent = NULL;
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DIR *pdir = opendir(directory);
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while((pent = readdir(pdir)) != NULL)
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{
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if(strcmp(pent->d_name, ".") == 0 || strcmp(pent->d_name, "..") == 0)
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continue;
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string CurrentItem = sfmt("%s/%s", directory, pent->d_name);
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if(fsop_DirExist(CurrentItem.c_str()))
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ScanDirectories(CurrentItem.c_str());
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else if(strcasestr(pent->d_name, ".mp3") != NULL || strcasestr(pent->d_name, ".ogg") != NULL)
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m_music_files.push_back(CurrentItem);
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}
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closedir(pdir);
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}
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}
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void MusicPlayer::SetVolume(u8 volume)
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void MusicPlayer::SetVolume(u8 volume)
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@ -58,25 +33,11 @@ void MusicPlayer::SetVolume(u8 volume)
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void MusicPlayer::Previous()
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void MusicPlayer::Previous()
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{
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{
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if(m_music_files.empty())
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return;
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if(m_current_music == m_music_files.begin())
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m_current_music = m_music_files.end();
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m_current_music--;
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LoadCurrentFile();
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LoadCurrentFile();
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}
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}
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void MusicPlayer::Next()
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void MusicPlayer::Next()
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{
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{
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if(m_music_files.empty())
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return;
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m_current_music++;
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if (m_current_music == m_music_files.end())
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m_current_music = m_music_files.begin();
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LoadCurrentFile();
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LoadCurrentFile();
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}
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}
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@ -96,8 +57,6 @@ void MusicPlayer::Stop()
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void MusicPlayer::Tick(bool attenuate)
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void MusicPlayer::Tick(bool attenuate)
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{
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{
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if(m_music_files.empty())
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return;
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if(!attenuate && m_music_current_volume < m_music_volume)
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if(!attenuate && m_music_current_volume < m_music_volume)
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{
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{
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SetVolume(m_music_current_volume + m_fade_rate > m_music_volume ? m_music_volume
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SetVolume(m_music_current_volume + m_fade_rate > m_music_volume ? m_music_volume
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@ -114,6 +73,6 @@ void MusicPlayer::Tick(bool attenuate)
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void MusicPlayer::LoadCurrentFile()
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void MusicPlayer::LoadCurrentFile()
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{
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{
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MusicFile.Load((*m_current_music).c_str());
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MusicFile.Load(gc_ogg, gc_ogg_size, false);
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Play();
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Play();
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}
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}
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@ -35,8 +35,6 @@ protected:
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bool m_stopped;
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bool m_stopped;
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GuiSound MusicFile;
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GuiSound MusicFile;
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vector<string> m_music_files;
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vector<string>::iterator m_current_music;
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};
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};
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extern MusicPlayer m_music;
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extern MusicPlayer m_music;
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