mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
-new splash screen image thanks to WesMods.
-slight adjustment to wii u pro controller left stick. makes it work better with my cheap third party wii u controller.
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@ -512,7 +512,7 @@ bool CMenu::lStick_Up(void)
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return true;
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for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
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{
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if((LEFT_STICK_ANG_UP && left_stick_mag[chan] > 0.15) || PAD_StickY(chan) > 20 || WUPC_lStickY(chan) > 160)
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if((LEFT_STICK_ANG_UP && left_stick_mag[chan] > 0.15) || PAD_StickY(chan) > 20 || WUPC_lStickY(chan) > 180)
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return true;
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}
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return false;
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@ -524,7 +524,7 @@ bool CMenu::lStick_Right(void)
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return true;
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for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
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{
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if((LEFT_STICK_ANG_RIGHT && left_stick_mag[chan] > 0.15) || PAD_StickX(chan) > 20 || WUPC_lStickX(chan) > 160)
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if((LEFT_STICK_ANG_RIGHT && left_stick_mag[chan] > 0.15) || PAD_StickX(chan) > 20 || WUPC_lStickX(chan) > 180)
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return true;
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}
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return false;
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@ -536,7 +536,7 @@ bool CMenu::lStick_Down(void)
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return true;
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for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
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{
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if((LEFT_STICK_ANG_DOWN && left_stick_mag[chan] > 0.15) || PAD_StickY(chan) < -20 || WUPC_lStickY(chan) < -160)
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if((LEFT_STICK_ANG_DOWN && left_stick_mag[chan] > 0.15) || PAD_StickY(chan) < -20 || WUPC_lStickY(chan) < -180)
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return true;
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}
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return false;
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@ -548,7 +548,7 @@ bool CMenu::lStick_Left(void)
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return true;
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for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
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{
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if((LEFT_STICK_ANG_LEFT && left_stick_mag[chan] > 0.15) || PAD_StickX(chan) < -20 || WUPC_lStickX(chan) < -160)
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if((LEFT_STICK_ANG_LEFT && left_stick_mag[chan] > 0.15) || PAD_StickX(chan) < -20 || WUPC_lStickX(chan) < -180)
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return true;
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}
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return false;
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