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- minor fixes to coverflow.
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@ -232,7 +232,7 @@ private:
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};
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enum CLRet { CL_OK, CL_ERROR, CL_NOMEM };
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private:
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Mtx m_projMtx;
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Mtx44 m_projMtx;
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Mtx m_viewMtx;
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Vector3D m_cameraPos;
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Vector3D m_cameraAim;
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@ -705,7 +705,7 @@ void CMenu::_loadCFLayout(int version, bool forceAA, bool otherScrnFmt)
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CoverFlow.setCoverPos(false,
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_getCFV3D(domain, "left_pos", Vector3D(-def_cvr_posX, def_cvr_posY, 0.f), sf),
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_getCFV3D(domain, "right_pos", Vector3D(def_cvr_posX, def_cvr_posY, 0.f), sf),
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_getCFV3D(domain, "center_pos", Vector3D(def_cvr_posX, def_cvr_posY, 1.f), sf),
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_getCFV3D(domain, "center_pos", Vector3D(0.f, def_cvr_posY, 1.f), sf),
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_getCFV3D(domain, "row_center_pos", Vector3D(0.f, def_cvr_posY, 0.f), sf));
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if(smallflow)
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