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-added wiiu wii mode boot compatility via smash stack
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@ -65,7 +65,8 @@ int main(int argc, char **argv)
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/* Handle (c)IOS Loading */
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/* Handle (c)IOS Loading */
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if(neek2o() || Sys_DolphinMode())
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if(neek2o() || Sys_DolphinMode())
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iosOK = loadIOS(IOS_GetVersion(), false);
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iosOK = loadIOS(IOS_GetVersion(), false);
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else if(AHBRPOT_Patched() && IOS_GetVersion() == 58)
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else if((AHBRPOT_Patched() && IOS_GetVersion() == 58) || /* Normal HBC or FW Boot */
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(!AHBRPOT_Patched() && IOS_GetType(mainIOS) == IOS_TYPE_STUB)) /* Maybe old HBC or WiiU */
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iosOK = loadIOS(58, false);
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iosOK = loadIOS(58, false);
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else /* cIOS wanted */
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else /* cIOS wanted */
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iosOK = loadIOS(mainIOS, false) && CustomIOS(CurrentIOS.Type);
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iosOK = loadIOS(mainIOS, false) && CustomIOS(CurrentIOS.Type);
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