mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
-added the ability for users to set the default/global gamecube settings for devo emu memcard, nintendont emu memcard, and nintendont wii u widescreen. under main settings pg 3 gc default settings. this means users will no longer have to manually edit wiiflow lite ini in a text editor for those settings.
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out/boot.dol
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Before Width: | Height: | Size: 3.3 MiB After Width: | Height: | Size: 3.3 MiB |
@ -467,6 +467,7 @@ int Config::getInt(const string &domain, const string &key, int defVal)
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return strtol(data.c_str(), 0, 10);
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return strtol(data.c_str(), 0, 10);
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}
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}
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/* this returns true only if there's something after the '=' and value is set to the integer value */
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bool Config::getInt(const std::string &domain, const std::string &key, int *value)
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bool Config::getInt(const std::string &domain, const std::string &key, int *value)
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{
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{
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if (domain.empty() || key.empty()) return false;
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if (domain.empty() || key.empty()) return false;
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@ -341,7 +341,7 @@ void fsop_ReadFileLoc(const char *path, const u32 size, void *loc)
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u8 *fsop_ReadFile(const char *path, u32 *size)
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u8 *fsop_ReadFile(const char *path, u32 *size)
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{
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{
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*(size) = 0;
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*size = 0;
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u32 filesize = 0;
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u32 filesize = 0;
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u8 *mem = NULL;
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u8 *mem = NULL;
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fsop_GetFileSizeBytes(path, &filesize);
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fsop_GetFileSizeBytes(path, &filesize);
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@ -352,7 +352,7 @@ u8 *fsop_ReadFile(const char *path, u32 *size)
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{
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{
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//gprintf("Reading file: %s\n", path);
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//gprintf("Reading file: %s\n", path);
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fsop_ReadFileLoc(path, filesize, mem);
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fsop_ReadFileLoc(path, filesize, mem);
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*(size) = filesize;
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*size = filesize;
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}
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}
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}
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}
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return mem;
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return mem;
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@ -953,6 +953,7 @@ private:
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void _hideConfigAdv(bool instant = false);
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void _hideConfigAdv(bool instant = false);
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void _hideConfigSnd(bool instant = false);
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void _hideConfigSnd(bool instant = false);
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void _hideConfigGC(bool instant = false);
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void _hideConfigGC(bool instant = false);
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void _hideConfigGCPage(bool instant = false);
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void _hidePartitionsCfg(bool instant = false);
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void _hidePartitionsCfg(bool instant = false);
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void _hideGame(bool instant = false);
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void _hideGame(bool instant = false);
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void _hideDownload(bool instant = false);
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void _hideDownload(bool instant = false);
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@ -987,6 +988,7 @@ private:
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void _showConfigAdv(void);
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void _showConfigAdv(void);
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void _showConfigSnd(void);
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void _showConfigSnd(void);
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void _showConfigGC(void);
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void _showConfigGC(void);
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void _showConfigGCPage(void);
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void _showPartitionsCfg(void);
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void _showPartitionsCfg(void);
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void _showNandEmu(void);
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void _showNandEmu(void);
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void _showGame(void);
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void _showGame(void);
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@ -1200,7 +1202,7 @@ private:
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map<u8, u8> _installed_cios;
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map<u8, u8> _installed_cios;
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typedef map<u8, u8>::iterator CIOSItr;
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typedef map<u8, u8>::iterator CIOSItr;
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struct SOption { const char id[10]; const wchar_t text[16]; };
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struct SOption { const char id[11]; const wchar_t text[16]; };
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static const SOption _GlobalVideoModes[6];
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static const SOption _GlobalVideoModes[6];
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static const SOption _VideoModes[7];
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static const SOption _VideoModes[7];
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@ -1,10 +1,17 @@
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#include "menu.hpp"
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#include "menu.hpp"
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TexData m_configGCBg;
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s16 m_configGCLblTitle;
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s16 m_configGCLblTitle;
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s16 m_configGCBtnBack;
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s16 m_configGCBtnBack;
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s16 m_configGCLblUser[4];
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s16 m_configGCLblUser[4];
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s16 m_configGCLblPage;
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s16 m_configGCBtnPageM;
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s16 m_configGCBtnPageP;
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//pg 1
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s16 m_configGCLblGCGameLanguage;
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s16 m_configGCLblGCGameLanguage;
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s16 m_configGCLblGCLanguage;
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s16 m_configGCLblGCLanguage;
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s16 m_configGCBtnGCLanguageP;
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s16 m_configGCBtnGCLanguageP;
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@ -20,7 +27,19 @@ s16 m_configGCLblGCLoader;
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s16 m_configGCBtnGCLoaderP;
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s16 m_configGCBtnGCLoaderP;
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s16 m_configGCBtnGCLoaderM;
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s16 m_configGCBtnGCLoaderM;
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TexData m_configGCBg;
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s16 m_configGCLblDevMemCard;
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s16 m_configGCBtnDevMemCard;
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//pg 2
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s16 m_configGCLblNinMemCard;
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s16 m_configGCLblNinMemCardVal;
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s16 m_configGCBtnNinMemCardP;
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s16 m_configGCBtnNinMemCardM;
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s16 m_configGCLblNinWiiUWide;
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s16 m_configGCBtnNinWiiUWide;
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static int curPage;
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template <class T> static inline T loopNum(T i, T s)
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template <class T> static inline T loopNum(T i, T s)
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{
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{
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@ -30,11 +49,19 @@ template <class T> static inline T loopNum(T i, T s)
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void CMenu::_hideConfigGC(bool instant)
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void CMenu::_hideConfigGC(bool instant)
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{
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{
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m_btnMgr.hide(m_configGCLblTitle, instant);
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m_btnMgr.hide(m_configGCLblTitle, instant);
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m_btnMgr.hide(m_configGCLblPage, instant);
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m_btnMgr.hide(m_configGCBtnPageM, instant);
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m_btnMgr.hide(m_configGCBtnPageP, instant);
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m_btnMgr.hide(m_configGCBtnBack, instant);
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m_btnMgr.hide(m_configGCBtnBack, instant);
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for(u8 i = 0; i < ARRAY_SIZE(m_configGCLblUser); ++i)
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for(u8 i = 0; i < ARRAY_SIZE(m_configGCLblUser); ++i)
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if(m_configGCLblUser[i] != -1)
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if(m_configGCLblUser[i] != -1)
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m_btnMgr.hide(m_configGCLblUser[i], instant);
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m_btnMgr.hide(m_configGCLblUser[i], instant);
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_hideConfigGCPage(instant);
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}
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void CMenu::_hideConfigGCPage(bool instant)
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{
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//pg 1
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m_btnMgr.hide(m_configGCLblGCGameLanguage, instant);
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m_btnMgr.hide(m_configGCLblGCGameLanguage, instant);
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m_btnMgr.hide(m_configGCLblGCLanguage, instant);
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m_btnMgr.hide(m_configGCLblGCLanguage, instant);
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m_btnMgr.hide(m_configGCBtnGCLanguageP, instant);
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m_btnMgr.hide(m_configGCBtnGCLanguageP, instant);
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@ -49,6 +76,18 @@ void CMenu::_hideConfigGC(bool instant)
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m_btnMgr.hide(m_configGCLblGCLoader, instant);
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m_btnMgr.hide(m_configGCLblGCLoader, instant);
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m_btnMgr.hide(m_configGCBtnGCLoaderP, instant);
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m_btnMgr.hide(m_configGCBtnGCLoaderP, instant);
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m_btnMgr.hide(m_configGCBtnGCLoaderM, instant);
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m_btnMgr.hide(m_configGCBtnGCLoaderM, instant);
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m_btnMgr.hide(m_configGCLblDevMemCard, instant);
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m_btnMgr.hide(m_configGCBtnDevMemCard, instant);
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//pg 2
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m_btnMgr.hide(m_configGCLblNinMemCard, instant);
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m_btnMgr.hide(m_configGCLblNinMemCardVal, instant);
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m_btnMgr.hide(m_configGCBtnNinMemCardP, instant);
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m_btnMgr.hide(m_configGCBtnNinMemCardM, instant);
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m_btnMgr.hide(m_configGCLblNinWiiUWide, instant);
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m_btnMgr.hide(m_configGCBtnNinWiiUWide, instant);
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}
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}
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void CMenu::_showConfigGC(void)
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void CMenu::_showConfigGC(void)
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@ -59,33 +98,72 @@ void CMenu::_showConfigGC(void)
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if(m_configGCLblUser[i] != -1)
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if(m_configGCLblUser[i] != -1)
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m_btnMgr.show(m_configGCLblUser[i]);
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m_btnMgr.show(m_configGCLblUser[i]);
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m_btnMgr.show(m_configGCLblGCGameLanguage);
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m_btnMgr.show(m_configGCLblPage);
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m_btnMgr.show(m_configGCLblGCLanguage);
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m_btnMgr.show(m_configGCBtnPageM);
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m_btnMgr.show(m_configGCBtnGCLanguageP);
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m_btnMgr.show(m_configGCBtnPageP);
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m_btnMgr.show(m_configGCBtnGCLanguageM);
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_showConfigGCPage();
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}
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m_btnMgr.show(m_configGCLblGCGameVideo);
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void CMenu::_showConfigGCPage(void)
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m_btnMgr.show(m_configGCLblGCVideo);
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{
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m_btnMgr.show(m_configGCBtnGCVideoP);
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_hideConfigGCPage();
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m_btnMgr.show(m_configGCBtnGCVideoM);
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m_btnMgr.setText(m_configGCLblPage, wfmt(L"%i / %i", curPage, 2));
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m_btnMgr.show(m_configGCLblGCGameLoader);
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int i;
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m_btnMgr.show(m_configGCLblGCLoader);
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if(curPage == 1)
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m_btnMgr.show(m_configGCBtnGCLoaderP);
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{
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m_btnMgr.show(m_configGCBtnGCLoaderM);
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i = min(max(0, m_cfg.getInt(GC_DOMAIN, "video_mode", 0)), (int)ARRAY_SIZE(CMenu::_GlobalGCvideoModes) - 1);
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m_btnMgr.setText(m_configGCLblGCVideo, _t(CMenu::_GlobalGCvideoModes[i].id, CMenu::_GlobalGCvideoModes[i].text));
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int i = min(max(0, m_cfg.getInt(GC_DOMAIN, "video_mode", 0)), (int)ARRAY_SIZE(CMenu::_GlobalGCvideoModes) - 1);
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i = min(max(0, m_cfg.getInt(GC_DOMAIN, "game_language", 0)), (int)ARRAY_SIZE(CMenu::_GlobalGClanguages) - 1);
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m_btnMgr.setText(m_configGCLblGCVideo, _t(CMenu::_GlobalGCvideoModes[i].id, CMenu::_GlobalGCvideoModes[i].text));
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m_btnMgr.setText(m_configGCLblGCLanguage, _t(CMenu::_GlobalGClanguages[i].id, CMenu::_GlobalGClanguages[i].text));
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i = min(max(0, m_cfg.getInt(GC_DOMAIN, "game_language", 0)), (int)ARRAY_SIZE(CMenu::_GlobalGClanguages) - 1);
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i = min(max(0, m_cfg.getInt(GC_DOMAIN, "default_loader", 2)), (int)ARRAY_SIZE(CMenu::_GlobalGCLoaders) - 1);
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m_btnMgr.setText(m_configGCLblGCLanguage, _t(CMenu::_GlobalGClanguages[i].id, CMenu::_GlobalGClanguages[i].text));
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m_btnMgr.setText(m_configGCLblGCLoader, _t(CMenu::_GlobalGCLoaders[i].id, CMenu::_GlobalGCLoaders[i].text));
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i = min(max(0, m_cfg.getInt(GC_DOMAIN, "default_loader", 2)), (int)ARRAY_SIZE(CMenu::_GlobalGCLoaders) - 1);
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m_btnMgr.setText(m_configGCBtnDevMemCard, m_cfg.getBool(GC_DOMAIN, "devo_memcard_emu", false) ? _t("on", L"On") : _t("off", L"Off"));
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m_btnMgr.setText(m_configGCLblGCLoader, _t(CMenu::_GlobalGCLoaders[i].id, CMenu::_GlobalGCLoaders[i].text));
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m_btnMgr.show(m_configGCLblGCGameLanguage);
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m_btnMgr.show(m_configGCLblGCLanguage);
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m_btnMgr.show(m_configGCBtnGCLanguageP);
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m_btnMgr.show(m_configGCBtnGCLanguageM);
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m_btnMgr.show(m_configGCLblGCGameVideo);
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m_btnMgr.show(m_configGCLblGCVideo);
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m_btnMgr.show(m_configGCBtnGCVideoP);
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m_btnMgr.show(m_configGCBtnGCVideoM);
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m_btnMgr.show(m_configGCLblGCGameLoader);
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m_btnMgr.show(m_configGCLblGCLoader);
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m_btnMgr.show(m_configGCBtnGCLoaderP);
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m_btnMgr.show(m_configGCBtnGCLoaderM);
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m_btnMgr.show(m_configGCLblDevMemCard);
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m_btnMgr.show(m_configGCBtnDevMemCard);
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}
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else
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{
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// minus 2 and [i + 1] because there is no global array that does not include 'default'
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i = min(max(0, m_cfg.getInt(GC_DOMAIN, "emu_memcard", 1)), (int)ARRAY_SIZE(CMenu::_NinEmuCard) - 2);
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m_btnMgr.setText(m_configGCLblNinMemCardVal, _t(CMenu::_NinEmuCard[i + 1].id, CMenu::_NinEmuCard[i + 1].text));
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m_btnMgr.setText(m_configGCBtnNinWiiUWide, m_cfg.getBool(GC_DOMAIN, "wiiu_widescreen", false) ? _t("on", L"On") : _t("off", L"Off"));
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m_btnMgr.show(m_configGCLblNinMemCard);
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m_btnMgr.show(m_configGCLblNinMemCardVal);
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m_btnMgr.show(m_configGCBtnNinMemCardP);
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m_btnMgr.show(m_configGCBtnNinMemCardM);
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m_btnMgr.show(m_configGCLblNinWiiUWide);
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m_btnMgr.show(m_configGCBtnNinWiiUWide);
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}
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}
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}
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void CMenu::_configGC(void)
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void CMenu::_configGC(void)
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{
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{
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int i;
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bool j;
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curPage = 1;
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SetupInput();
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SetupInput();
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_setBg(m_configGCBg, m_configGCBg);
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_setBg(m_configGCBg, m_configGCBg);
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_showConfigGC();
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_showConfigGC();
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@ -98,6 +176,24 @@ void CMenu::_configGC(void)
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m_btnMgr.up();
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m_btnMgr.up();
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else if(BTN_DOWN_PRESSED)
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else if(BTN_DOWN_PRESSED)
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m_btnMgr.down();
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m_btnMgr.down();
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else if(BTN_LEFT_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_configGCBtnPageM)))
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{
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curPage--;
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if(curPage < 1)
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curPage = 2;
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if(!BTN_A_PRESSED)
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m_btnMgr.click(m_configGCBtnPageM);
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_showConfigGCPage();
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}
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else if(BTN_RIGHT_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_configGCBtnPageP)))
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{
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curPage++;
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if(curPage > 2)
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curPage = 1;
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if(!BTN_A_PRESSED)
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m_btnMgr.click(m_configGCBtnPageP);
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_showConfigGCPage();
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}
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else if(BTN_A_PRESSED)
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else if(BTN_A_PRESSED)
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{
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{
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if(m_btnMgr.selected(m_configGCBtnBack))
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if(m_btnMgr.selected(m_configGCBtnBack))
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@ -105,20 +201,42 @@ void CMenu::_configGC(void)
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else if(m_btnMgr.selected(m_configGCBtnGCLanguageP) || m_btnMgr.selected(m_configGCBtnGCLanguageM))
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else if(m_btnMgr.selected(m_configGCBtnGCLanguageP) || m_btnMgr.selected(m_configGCBtnGCLanguageM))
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{
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{
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s8 direction = m_btnMgr.selected(m_configGCBtnGCLanguageP) ? 1 : -1;
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s8 direction = m_btnMgr.selected(m_configGCBtnGCLanguageP) ? 1 : -1;
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m_cfg.setInt(GC_DOMAIN, "game_language", (int)loopNum(m_cfg.getUInt(GC_DOMAIN, "game_language", 0) + direction, ARRAY_SIZE(CMenu::_GlobalGClanguages)));
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i = loopNum(m_cfg.getInt(GC_DOMAIN, "game_language", 0) + direction, (int)ARRAY_SIZE(CMenu::_GlobalGClanguages));
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_showConfigGC();
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m_cfg.setInt(GC_DOMAIN, "game_language", i);
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m_btnMgr.setText(m_configGCLblGCLanguage, _t(CMenu::_GlobalGClanguages[i].id, CMenu::_GlobalGClanguages[i].text));
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}
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}
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else if(m_btnMgr.selected(m_configGCBtnGCVideoP) || m_btnMgr.selected(m_configGCBtnGCVideoM))
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else if(m_btnMgr.selected(m_configGCBtnGCVideoP) || m_btnMgr.selected(m_configGCBtnGCVideoM))
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{
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{
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s8 direction = m_btnMgr.selected(m_configGCBtnGCVideoP) ? 1 : -1;
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s8 direction = m_btnMgr.selected(m_configGCBtnGCVideoP) ? 1 : -1;
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m_cfg.setInt(GC_DOMAIN, "video_mode", (int)loopNum(m_cfg.getUInt(GC_DOMAIN, "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GlobalGCvideoModes)));
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i = loopNum(m_cfg.getInt(GC_DOMAIN, "video_mode", 0) + direction, (int)ARRAY_SIZE(CMenu::_GlobalGCvideoModes));
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_showConfigGC();
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m_cfg.setInt(GC_DOMAIN, "video_mode", i);
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m_btnMgr.setText(m_configGCLblGCVideo, _t(CMenu::_GlobalGCvideoModes[i].id, CMenu::_GlobalGCvideoModes[i].text));
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}
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}
|
||||||
else if(m_btnMgr.selected(m_configGCBtnGCLoaderP) || m_btnMgr.selected(m_configGCBtnGCLoaderM))
|
else if(m_btnMgr.selected(m_configGCBtnGCLoaderP) || m_btnMgr.selected(m_configGCBtnGCLoaderM))
|
||||||
{
|
{
|
||||||
s8 direction = m_btnMgr.selected(m_configGCBtnGCLoaderP) ? 1 : -1;
|
s8 direction = m_btnMgr.selected(m_configGCBtnGCLoaderP) ? 1 : -1;
|
||||||
m_cfg.setInt(GC_DOMAIN, "default_loader", (int)loopNum(m_cfg.getUInt(GC_DOMAIN, "default_loader", 1) + direction, ARRAY_SIZE(CMenu::_GlobalGCLoaders)));
|
i = loopNum(m_cfg.getInt(GC_DOMAIN, "default_loader", 1) + direction, (int)ARRAY_SIZE(CMenu::_GlobalGCLoaders));
|
||||||
_showConfigGC();
|
m_cfg.setInt(GC_DOMAIN, "default_loader", i);
|
||||||
|
m_btnMgr.setText(m_configGCLblGCLoader, _t(CMenu::_GlobalGCLoaders[i].id, CMenu::_GlobalGCLoaders[i].text));
|
||||||
|
}
|
||||||
|
else if(m_btnMgr.selected(m_configGCBtnNinMemCardP) || m_btnMgr.selected(m_configGCBtnNinMemCardM))
|
||||||
|
{
|
||||||
|
s8 direction = m_btnMgr.selected(m_configGCBtnNinMemCardP) ? 1 : -1;
|
||||||
|
i = loopNum(m_cfg.getInt(GC_DOMAIN, "emu_memcard", 1) + direction, (int)ARRAY_SIZE(CMenu::_NinEmuCard) - 1);
|
||||||
|
m_cfg.setInt(GC_DOMAIN, "emu_memcard", i);
|
||||||
|
m_btnMgr.setText(m_configGCLblNinMemCardVal, _t(CMenu::_NinEmuCard[i + 1].id, CMenu::_NinEmuCard[i + 1].text));
|
||||||
|
}
|
||||||
|
else if(m_btnMgr.selected(m_configGCBtnDevMemCard))
|
||||||
|
{
|
||||||
|
j = !m_cfg.getBool(GC_DOMAIN, "devo_memcard_emu", false);
|
||||||
|
m_cfg.setBool(GC_DOMAIN, "devo_memcard_emu", j);
|
||||||
|
m_btnMgr.setText(m_configGCBtnDevMemCard, j ? _t("on", L"On") : _t("off", L"Off"));
|
||||||
|
}
|
||||||
|
else if(m_btnMgr.selected(m_configGCBtnNinWiiUWide))
|
||||||
|
{
|
||||||
|
j = !m_cfg.getBool(GC_DOMAIN, "wiiu_widescreen", false);
|
||||||
|
m_cfg.setBool(GC_DOMAIN, "wiiu_widescreen", j);
|
||||||
|
m_btnMgr.setText(m_configGCBtnNinWiiUWide, j ? _t("on", L"On") : _t("off", L"Off"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -132,46 +250,83 @@ void CMenu::_initConfigGCMenu(void)
|
|||||||
_addUserLabels(m_configGCLblUser, ARRAY_SIZE(m_configGCLblUser), "CONFIGGC");
|
_addUserLabels(m_configGCLblUser, ARRAY_SIZE(m_configGCLblUser), "CONFIGGC");
|
||||||
m_configGCLblTitle = _addTitle("CONFIGGC/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
|
m_configGCLblTitle = _addTitle("CONFIGGC/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
|
||||||
m_configGCBtnBack = _addButton("CONFIGGC/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor);
|
m_configGCBtnBack = _addButton("CONFIGGC/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor);
|
||||||
|
m_configGCLblPage = _addLabel("CONFIGGC/PAGE_BTN", theme.btnFont, L"", 68, 400, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
||||||
|
m_configGCBtnPageM = _addPicButton("CONFIGGC/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 48, 48);
|
||||||
|
m_configGCBtnPageP = _addPicButton("CONFIGGC/PAGE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 172, 400, 48, 48);
|
||||||
|
|
||||||
|
//pg 1
|
||||||
m_configGCLblGCGameVideo = _addLabel("CONFIGGC/GC_VIDEO", theme.lblFont, L"", 20, 125, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
m_configGCLblGCGameVideo = _addLabel("CONFIGGC/GC_VIDEO", theme.lblFont, L"", 20, 125, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||||
m_configGCLblGCVideo = _addLabel("CONFIGGC/GC_VIDEO_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
m_configGCLblGCVideo = _addLabel("CONFIGGC/GC_VIDEO_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
||||||
m_configGCBtnGCVideoM = _addPicButton("CONFIGGC/GC_VIDEO_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48);
|
m_configGCBtnGCVideoM = _addPicButton("CONFIGGC/GC_VIDEO_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48);
|
||||||
m_configGCBtnGCVideoP = _addPicButton("CONFIGGC/GC_VIDEO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48);
|
m_configGCBtnGCVideoP = _addPicButton("CONFIGGC/GC_VIDEO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48);
|
||||||
|
|
||||||
m_configGCLblGCGameLanguage = _addLabel("CONFIGGC/GC_LANG", theme.lblFont, L"", 20, 185, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
m_configGCLblGCGameLanguage = _addLabel("CONFIGGC/GC_LANG", theme.lblFont, L"", 20, 185, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||||
m_configGCLblGCLanguage = _addLabel("CONFIGGC/GC_LANG_BTN", theme.btnFont, L"", 468, 190, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
m_configGCLblGCLanguage = _addLabel("CONFIGGC/GC_LANG_BTN", theme.btnFont, L"", 468, 190, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
||||||
m_configGCBtnGCLanguageM = _addPicButton("CONFIGGC/GC_LANG_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 190, 48, 48);
|
m_configGCBtnGCLanguageM = _addPicButton("CONFIGGC/GC_LANG_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 190, 48, 48);
|
||||||
m_configGCBtnGCLanguageP = _addPicButton("CONFIGGC/GC_LANG_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 190, 48, 48);
|
m_configGCBtnGCLanguageP = _addPicButton("CONFIGGC/GC_LANG_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 190, 48, 48);
|
||||||
|
|
||||||
m_configGCLblGCGameLoader = _addLabel("CONFIGGC/GC_LOADER", theme.lblFont, L"", 20, 245, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
m_configGCLblGCGameLoader = _addLabel("CONFIGGC/GC_LOADER", theme.lblFont, L"", 20, 245, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||||
m_configGCLblGCLoader = _addLabel("CONFIGGC/GC_LOADER_BTN", theme.btnFont, L"", 468, 250, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
m_configGCLblGCLoader = _addLabel("CONFIGGC/GC_LOADER_BTN", theme.btnFont, L"", 468, 250, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
||||||
m_configGCBtnGCLoaderM = _addPicButton("CONFIGGC/GC_LOADER_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 250, 48, 48);
|
m_configGCBtnGCLoaderM = _addPicButton("CONFIGGC/GC_LOADER_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 250, 48, 48);
|
||||||
m_configGCBtnGCLoaderP = _addPicButton("CONFIGGC/GC_LOADER_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 250, 48, 48);
|
m_configGCBtnGCLoaderP = _addPicButton("CONFIGGC/GC_LOADER_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 250, 48, 48);
|
||||||
|
|
||||||
|
m_configGCLblDevMemCard = _addLabel("CONFIGGC/DEV_MEMCARD", theme.lblFont, L"", 20, 305, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||||
|
m_configGCBtnDevMemCard = _addButton("CONFIGGC/DEV_MEMCARD_BTN", theme.btnFont, L"", 420, 310, 200, 48, theme.btnFontColor);
|
||||||
|
|
||||||
|
//pg 2
|
||||||
|
m_configGCLblNinMemCard = _addLabel("CONFIGGC/NIN_MEMCARD", theme.lblFont, L"", 20, 125, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||||
|
m_configGCLblNinMemCardVal = _addLabel("CONFIGGC/NIN_MEMCARD_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
|
||||||
|
m_configGCBtnNinMemCardM = _addPicButton("CONFIGGC/NIN_MEMCARD_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48);
|
||||||
|
m_configGCBtnNinMemCardP = _addPicButton("CONFIGGC/NIN_MEMCARD_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48);
|
||||||
|
|
||||||
|
m_configGCLblNinWiiUWide = _addLabel("CONFIGGC/NIN_WIIU_WIDE", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||||
|
m_configGCBtnNinWiiUWide = _addButton("CONFIGGC/NIN_WIIU_WIDE_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor);
|
||||||
|
|
||||||
_setHideAnim(m_configGCLblTitle, "CONFIGGC/TITLE", 0, 0, -2.f, 0.f);
|
_setHideAnim(m_configGCLblTitle, "CONFIGGC/TITLE", 0, 0, -2.f, 0.f);
|
||||||
_setHideAnim(m_configGCBtnBack, "CONFIGGC/BACK_BTN", 0, 0, 1.f, -1.f);
|
_setHideAnim(m_configGCBtnBack, "CONFIGGC/BACK_BTN", 0, 0, 1.f, -1.f);
|
||||||
|
_setHideAnim(m_configGCLblPage, "CONFIGGC/PAGE_BTN", 0, 0, 1.f, -1.f);
|
||||||
|
_setHideAnim(m_configGCBtnPageM, "CONFIGGC/PAGE_MINUS", 0, 0, 1.f, -1.f);
|
||||||
|
_setHideAnim(m_configGCBtnPageP, "CONFIGGC/PAGE_PLUS", 0, 0, 1.f, -1.f);
|
||||||
|
|
||||||
_setHideAnim(m_configGCLblGCGameVideo, "CONFIGGC/GC_VIDEO", 50, 0, -2.f, 0.f);
|
_setHideAnim(m_configGCLblGCGameVideo, "CONFIGGC/GC_VIDEO", 50, 0, -2.f, 0.f);
|
||||||
_setHideAnim(m_configGCLblGCVideo, "CONFIGGC/GC_VIDEO_BTN", -50, 0, 1.f, 0.f);
|
_setHideAnim(m_configGCLblGCVideo, "CONFIGGC/GC_VIDEO_BTN", -50, 0, 1.f, 0.f);
|
||||||
_setHideAnim(m_configGCBtnGCVideoM, "CONFIGGC/GC_VIDEO_MINUS", -50, 0, 1.f, 0.f);
|
_setHideAnim(m_configGCBtnGCVideoM, "CONFIGGC/GC_VIDEO_MINUS", -50, 0, 1.f, 0.f);
|
||||||
_setHideAnim(m_configGCBtnGCVideoP, "CONFIGGC/GC_VIDEO_PLUS", -50, 0, 1.f, 0.f);
|
_setHideAnim(m_configGCBtnGCVideoP, "CONFIGGC/GC_VIDEO_PLUS", -50, 0, 1.f, 0.f);
|
||||||
|
|
||||||
_setHideAnim(m_configGCLblGCGameLanguage, "CONFIGGC/GC_LANG", 50, 0, -2.f, 0.f);
|
_setHideAnim(m_configGCLblGCGameLanguage, "CONFIGGC/GC_LANG", 50, 0, -2.f, 0.f);
|
||||||
_setHideAnim(m_configGCLblGCLanguage, "CONFIGGC/GC_LANG_BTN", -50, 0, 1.f, 0.f);
|
_setHideAnim(m_configGCLblGCLanguage, "CONFIGGC/GC_LANG_BTN", -50, 0, 1.f, 0.f);
|
||||||
_setHideAnim(m_configGCBtnGCLanguageM, "CONFIGGC/GC_LANG_MINUS", -50, 0, 1.f, 0.f);
|
_setHideAnim(m_configGCBtnGCLanguageM, "CONFIGGC/GC_LANG_MINUS", -50, 0, 1.f, 0.f);
|
||||||
_setHideAnim(m_configGCBtnGCLanguageP, "CONFIGGC/GC_LANG_PLUS", -50, 0, 1.f, 0.f);
|
_setHideAnim(m_configGCBtnGCLanguageP, "CONFIGGC/GC_LANG_PLUS", -50, 0, 1.f, 0.f);
|
||||||
|
|
||||||
_setHideAnim(m_configGCLblGCGameLoader, "CONFIGGC/GC_LOADER", 50, 0, -2.f, 0.f);
|
_setHideAnim(m_configGCLblGCGameLoader, "CONFIGGC/GC_LOADER", 50, 0, -2.f, 0.f);
|
||||||
_setHideAnim(m_configGCLblGCLoader, "CONFIGGC/GC_LOADER_BTN", -50, 0, 1.f, 0.f);
|
_setHideAnim(m_configGCLblGCLoader, "CONFIGGC/GC_LOADER_BTN", -50, 0, 1.f, 0.f);
|
||||||
_setHideAnim(m_configGCBtnGCLoaderM, "CONFIGGC/GC_LOADER_MINUS", -50, 0, 1.f, 0.f);
|
_setHideAnim(m_configGCBtnGCLoaderM, "CONFIGGC/GC_LOADER_MINUS", -50, 0, 1.f, 0.f);
|
||||||
_setHideAnim(m_configGCBtnGCLoaderP, "CONFIGGC/GC_LOADER_PLUS", -50, 0, 1.f, 0.f);
|
_setHideAnim(m_configGCBtnGCLoaderP, "CONFIGGC/GC_LOADER_PLUS", -50, 0, 1.f, 0.f);
|
||||||
|
|
||||||
|
_setHideAnim(m_configGCLblDevMemCard, "CONFIGGC/DEV_MEMCARD", 50, 0, -2.f, 0.f);
|
||||||
|
_setHideAnim(m_configGCBtnDevMemCard, "CONFIGGC/DEV_MEMCARD_BTN", -50, 0, 1.f, 0.f);
|
||||||
|
|
||||||
|
_setHideAnim(m_configGCLblNinMemCard, "CONFIGGC/NIN_MEMCARD", 50, 0, -2.f, 0.f);
|
||||||
|
_setHideAnim(m_configGCLblNinMemCardVal, "CONFIGGC/NIN_MEMCARD_BTN", -50, 0, 1.f, 0.f);
|
||||||
|
_setHideAnim(m_configGCBtnNinMemCardM, "CONFIGGC/NIN_MEMCARD_MINUS", -50, 0, 1.f, 0.f);
|
||||||
|
_setHideAnim(m_configGCBtnNinMemCardP, "CONFIGGC/NIN_MEMCARD_PLUS", -50, 0, 1.f, 0.f);
|
||||||
|
|
||||||
|
_setHideAnim(m_configGCLblNinWiiUWide, "CONFIGGC/NIN_WIIU_WIDE", 50, 0, -2.f, 0.f);
|
||||||
|
_setHideAnim(m_configGCBtnNinWiiUWide, "CONFIGGC/NIN_WIIU_WIDE_BTN", -50, 0, 1.f, 0.f);
|
||||||
|
|
||||||
_hideConfigGC(true);
|
_hideConfigGC(true);
|
||||||
_textConfigGC();
|
_textConfigGC();
|
||||||
}
|
}
|
||||||
|
|
||||||
void CMenu::_textConfigGC(void)
|
void CMenu::_textConfigGC(void)
|
||||||
{
|
{
|
||||||
m_btnMgr.setText(m_configGCLblTitle, _t("cfgb8", L"GameCube Settings"));
|
m_btnMgr.setText(m_configGCLblTitle, _t("cfgb8", L"GC Default Settings"));
|
||||||
m_btnMgr.setText(m_configGCLblGCGameVideo, _t("cfgb5", L"Default GC video mode"));
|
|
||||||
m_btnMgr.setText(m_configGCLblGCGameLanguage, _t("cfgb6", L"Default GC game language"));
|
|
||||||
m_btnMgr.setText(m_configGCLblGCGameLoader, _t("cfgb2", L"Default GC game loader"));
|
|
||||||
m_btnMgr.setText(m_configGCBtnBack, _t("cfg10", L"Back"));
|
m_btnMgr.setText(m_configGCBtnBack, _t("cfg10", L"Back"));
|
||||||
}
|
|
||||||
|
|
||||||
|
m_btnMgr.setText(m_configGCLblGCGameVideo, _t("cfgb5", L"Video mode"));
|
||||||
|
m_btnMgr.setText(m_configGCLblGCGameLanguage, _t("cfgb6", L"Game language"));
|
||||||
|
m_btnMgr.setText(m_configGCLblGCGameLoader, _t("cfgb2", L"Game loader"));
|
||||||
|
m_btnMgr.setText(m_configGCLblDevMemCard, _t("cfgb10", L"Devo Emu Memcard"));
|
||||||
|
m_btnMgr.setText(m_configGCLblNinMemCard, _t("cfgb11", L"Nintendont Emu Memcard"));
|
||||||
|
m_btnMgr.setText(m_configGCLblNinWiiUWide, _t("cfgb12", L"Nintendont Wii U Widescreen"));
|
||||||
|
}
|
||||||
|
@ -48,20 +48,6 @@ s16 m_gameBtnBackFull;
|
|||||||
s16 m_gameBtnToggle;
|
s16 m_gameBtnToggle;
|
||||||
s16 m_gameBtnToggleFull;
|
s16 m_gameBtnToggleFull;
|
||||||
|
|
||||||
const CMenu::SOption CMenu::_languages[11] = {
|
|
||||||
{ "lngdef", L"Default" },
|
|
||||||
{ "lngjap", L"Japanese" },
|
|
||||||
{ "lngeng", L"English" },
|
|
||||||
{ "lngger", L"German" },
|
|
||||||
{ "lngfre", L"French" },
|
|
||||||
{ "lngspa", L"Spanish" },
|
|
||||||
{ "lngita", L"Italian" },
|
|
||||||
{ "lngdut", L"Dutch" },
|
|
||||||
{ "lngsch", L"S. Chinese" },
|
|
||||||
{ "lngtch", L"T. Chinese" },
|
|
||||||
{ "lngkor", L"Korean" }
|
|
||||||
};
|
|
||||||
|
|
||||||
const CMenu::SOption CMenu::_GlobalVideoModes[6] = {
|
const CMenu::SOption CMenu::_GlobalVideoModes[6] = {
|
||||||
{ "vidgame", L"Game" },
|
{ "vidgame", L"Game" },
|
||||||
{ "vidsys", L"System" },
|
{ "vidsys", L"System" },
|
||||||
@ -100,6 +86,20 @@ const CMenu::SOption CMenu::_GCvideoModes[7] = {
|
|||||||
{ "vidprog", L"Progressive" },
|
{ "vidprog", L"Progressive" },
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const CMenu::SOption CMenu::_languages[11] = {
|
||||||
|
{ "lngdef", L"Default" },// next should be console
|
||||||
|
{ "lngjap", L"Japanese" },
|
||||||
|
{ "lngeng", L"English" },
|
||||||
|
{ "lngger", L"German" },
|
||||||
|
{ "lngfre", L"French" },
|
||||||
|
{ "lngspa", L"Spanish" },
|
||||||
|
{ "lngita", L"Italian" },
|
||||||
|
{ "lngdut", L"Dutch" },
|
||||||
|
{ "lngsch", L"S. Chinese" },
|
||||||
|
{ "lngtch", L"T. Chinese" },
|
||||||
|
{ "lngkor", L"Korean" }
|
||||||
|
};
|
||||||
|
|
||||||
const CMenu::SOption CMenu::_GlobalGClanguages[7] = {
|
const CMenu::SOption CMenu::_GlobalGClanguages[7] = {
|
||||||
{ "lngsys", L"System" },
|
{ "lngsys", L"System" },
|
||||||
{ "lngeng", L"English" },
|
{ "lngeng", L"English" },
|
||||||
@ -135,7 +135,6 @@ const CMenu::SOption CMenu::_NandEmu[2] = {
|
|||||||
const CMenu::SOption CMenu::_GlobalSaveEmu[3] = {
|
const CMenu::SOption CMenu::_GlobalSaveEmu[3] = {
|
||||||
{ "SaveOffG", L"Off" },
|
{ "SaveOffG", L"Off" },
|
||||||
{ "SavePartG", L"Game save" },
|
{ "SavePartG", L"Game save" },
|
||||||
//{ "SaveRegG", L"Regionswitch" },
|
|
||||||
{ "SaveFullG", L"Full" },
|
{ "SaveFullG", L"Full" },
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -143,7 +142,6 @@ const CMenu::SOption CMenu::_SaveEmu[4] = {
|
|||||||
{ "SaveDef", L"Default" },
|
{ "SaveDef", L"Default" },
|
||||||
{ "SaveOff", L"Off" },
|
{ "SaveOff", L"Off" },
|
||||||
{ "SavePart", L"Game save" },
|
{ "SavePart", L"Game save" },
|
||||||
//{ "SaveReg", L"Regionswitch" },
|
|
||||||
{ "SaveFull", L"Full" },
|
{ "SaveFull", L"Full" },
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -153,13 +151,12 @@ const CMenu::SOption CMenu::_AspectRatio[3] = {
|
|||||||
{ "aspect169", L"Force 16:9" },
|
{ "aspect169", L"Force 16:9" },
|
||||||
};
|
};
|
||||||
|
|
||||||
//still need to change the NMM's
|
|
||||||
const CMenu::SOption CMenu::_NinEmuCard[5] = {
|
const CMenu::SOption CMenu::_NinEmuCard[5] = {
|
||||||
{ "NMMDef", L"Default" },
|
{ "NinMCDef", L"Default" },
|
||||||
{ "NMMOff", L"Disabled" },
|
{ "NinMCOff", L"Disabled" },
|
||||||
{ "NMMon", L"Enabled" },
|
{ "NinMCon", L"Enabled" },
|
||||||
{ "NMMMulti", L"Multi Saves" },
|
{ "NinMCMulti", L"Multi Saves" },
|
||||||
{ "NMMdebug", L"Debug" },
|
{ "NinMCdebug", L"Debug" },
|
||||||
};
|
};
|
||||||
|
|
||||||
const CMenu::SOption CMenu::_GlobalGCLoaders[2] = {
|
const CMenu::SOption CMenu::_GlobalGCLoaders[2] = {
|
||||||
@ -197,8 +194,6 @@ const CMenu::SOption CMenu::_debugger[3] = {
|
|||||||
{ "dbgfwrite", L"OSReport" },
|
{ "dbgfwrite", L"OSReport" },
|
||||||
};
|
};
|
||||||
|
|
||||||
//map<u8, u8> CMenu::_installed_cios;
|
|
||||||
|
|
||||||
static inline int loopNum(int i, int s)
|
static inline int loopNum(int i, int s)
|
||||||
{
|
{
|
||||||
return (i + s) % s;
|
return (i + s) % s;
|
||||||
@ -1255,16 +1250,16 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
|
|||||||
u8 emuMC = min(m_gcfg2.getUInt(id, "emu_memcard", 0), ARRAY_SIZE(CMenu::_NinEmuCard) - 1u);
|
u8 emuMC = min(m_gcfg2.getUInt(id, "emu_memcard", 0), ARRAY_SIZE(CMenu::_NinEmuCard) - 1u);
|
||||||
emuMC = (emuMC == 0) ? m_cfg.getUInt(GC_DOMAIN, "emu_memcard", 1) : emuMC - 1;
|
emuMC = (emuMC == 0) ? m_cfg.getUInt(GC_DOMAIN, "emu_memcard", 1) : emuMC - 1;
|
||||||
|
|
||||||
// these 2 settings have global defaults in wfl main config
|
// these 3 settings have global defaults in wfl main config
|
||||||
bool cc_rumble = m_gcfg2.testOptBool(id, "cc_rumble", m_cfg.getBool(GC_DOMAIN, "cc_rumble", false));
|
bool cc_rumble = m_gcfg2.testOptBool(id, "cc_rumble", m_cfg.getBool(GC_DOMAIN, "cc_rumble", false));
|
||||||
bool native_ctl = m_gcfg2.testOptBool(id, "native_ctl", m_cfg.getBool(GC_DOMAIN, "native_ctl", false));
|
bool native_ctl = m_gcfg2.testOptBool(id, "native_ctl", m_cfg.getBool(GC_DOMAIN, "native_ctl", false));
|
||||||
|
bool wiiu_widescreen = m_gcfg2.testOptBool(id, "wiiu_widescreen", m_cfg.getBool(GC_DOMAIN, "wiiu_widescreen", false));
|
||||||
|
|
||||||
bool deflicker = m_gcfg2.getBool(id, "deflicker", false);
|
bool deflicker = m_gcfg2.getBool(id, "deflicker", false);
|
||||||
bool tri_arcade = m_gcfg2.getBool(id, "triforce_arcade", false);
|
bool tri_arcade = m_gcfg2.getBool(id, "triforce_arcade", false);
|
||||||
bool ipl = m_gcfg2.getBool(id, "skip_ipl", false);
|
bool ipl = m_gcfg2.getBool(id, "skip_ipl", false);
|
||||||
bool patch_pal50 = m_gcfg2.getBool(id, "patch_pal50", false);
|
bool patch_pal50 = m_gcfg2.getBool(id, "patch_pal50", false);
|
||||||
bool NIN_Debugger = (m_gcfg2.getInt(id, "debugger", 0) == 2);
|
bool NIN_Debugger = (m_gcfg2.getInt(id, "debugger", 0) == 2);
|
||||||
bool wiiu_widescreen = m_gcfg2.getBool(id, "wiiu_widescreen", false);
|
|
||||||
bool cheats = m_gcfg2.getBool(id, "cheat", false);
|
bool cheats = m_gcfg2.getBool(id, "cheat", false);
|
||||||
|
|
||||||
s8 vidscale = m_gcfg2.getInt(id, "nin_width", 127);
|
s8 vidscale = m_gcfg2.getInt(id, "nin_width", 127);
|
||||||
@ -1428,7 +1423,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
|
|||||||
else // loader == DEVOLUTION
|
else // loader == DEVOLUTION
|
||||||
{
|
{
|
||||||
// devolution does not allow force video and progressive mode
|
// devolution does not allow force video and progressive mode
|
||||||
// igonore video setting choice and use game region always
|
// ignore video setting choice and use game region always
|
||||||
if(id[3] =='E' || id[3] =='J')
|
if(id[3] =='E' || id[3] =='J')
|
||||||
{
|
{
|
||||||
// if game is NTSC then video is based on console video
|
// if game is NTSC then video is based on console video
|
||||||
|
@ -1,8 +1,5 @@
|
|||||||
|
|
||||||
//#include <dirent.h>
|
|
||||||
//#include <unistd.h>
|
|
||||||
#include "menu.hpp"
|
#include "menu.hpp"
|
||||||
//#include "defines.h"
|
|
||||||
|
|
||||||
// Source menu
|
// Source menu
|
||||||
s16 m_sourceLblPage;
|
s16 m_sourceLblPage;
|
||||||
|
@ -46,14 +46,17 @@ cfga3=Install
|
|||||||
cfga6=Language
|
cfga6=Language
|
||||||
cfga7=Theme
|
cfga7=Theme
|
||||||
cfgb1=Ocarina
|
cfgb1=Ocarina
|
||||||
cfgb2=Default GC game loader
|
cfgb2=Game loader
|
||||||
cfgb3=Default video mode
|
cfgb3=Default video mode
|
||||||
cfgb4=Default game language
|
cfgb4=Default game language
|
||||||
cfgb5=Default GC video mode
|
cfgb5=Video mode
|
||||||
cfgb6=Default GC game language
|
cfgb6=Game language
|
||||||
cfgb7=Channels Type
|
cfgb7=Channels Type
|
||||||
cfgb8=GameCube Settings
|
cfgb8=Default GC Settings
|
||||||
cfgb9=GameCube default settings
|
cfgb9=GameCube default settings
|
||||||
|
cfgb10=Devo Emu Memcard
|
||||||
|
cfgb11=Nintendont Emu Memcard
|
||||||
|
cfgb12=Nintendont Wii U Widescreen
|
||||||
cfgbnr1=Download Cover
|
cfgbnr1=Download Cover
|
||||||
cfgbnr2=Delete Cover
|
cfgbnr2=Delete Cover
|
||||||
cfgbnr3=Download Custom Banner
|
cfgbnr3=Download Custom Banner
|
||||||
@ -366,10 +369,10 @@ neek2o=neek2o
|
|||||||
neogeo=Neo-Geo
|
neogeo=Neo-Geo
|
||||||
nes=Nintendo
|
nes=Nintendo
|
||||||
nintendo64=Nintendo64
|
nintendo64=Nintendo64
|
||||||
NMMdebug=Debug
|
NinMCdebug=Debug
|
||||||
NMMDef=Default
|
NinMCDef=Default
|
||||||
NMMOff=Disabled
|
NinMCOff=Disabled
|
||||||
NMMon=Enabled
|
NinMCon=Enabled
|
||||||
NoDVDDef=Default
|
NoDVDDef=Default
|
||||||
NoDVDOff=Disabled
|
NoDVDOff=Disabled
|
||||||
NoDVDon=Enabled
|
NoDVDon=Enabled
|
||||||
|
Loading…
Reference in New Issue
Block a user