mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
* Removed limitations for MEM1 usage
* Moved lots of stuff from MEM1 to MEM2 * Made it possible to select partition for nand emulation (first time config) * On clean install it will find valid emu nands if they are present in the default folder * Fixed GameTDB for nand emulation * Broke background music * Probably even more
This commit is contained in:
parent
76cea9fa42
commit
102157431e
@ -26,7 +26,8 @@ extern void __exception_closeall();
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typedef void (*entrypoint) (void);
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typedef struct _dolheader{
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typedef struct _dolheader
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{
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u32 section_pos[18];
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u32 section_start[18];
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u32 section_size[18];
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@ -67,9 +68,9 @@ s32 BootChannel(u32 entry, u64 chantitle, u32 ios, u8 vidMode, bool vipatch, boo
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DCFlushRange((void *)0x80003188, 4);
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// Game ID Online Check
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memset((void *)0x80000000, 0, 6);
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memset((void *)0x80000000, 0, 4);
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*(vu32 *)0x80000000 = TITLE_LOWER(chantitle);
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DCFlushRange((void *)0x80000000, 6);
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DCFlushRange((void *)0x80000000, 4);
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gprintf("Jumping to entrypoint %08x\n", entryPoint);
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@ -85,7 +86,7 @@ s32 BootChannel(u32 entry, u64 chantitle, u32 ios, u8 vidMode, bool vipatch, boo
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{
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if(hooktype != 0)
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{
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__asm__(
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asm volatile (
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"lis %r3, entryPoint@h\n"
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"ori %r3, %r3, entryPoint@l\n"
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"lwz %r3, 0(%r3)\n"
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@ -102,7 +103,7 @@ s32 BootChannel(u32 entry, u64 chantitle, u32 ios, u8 vidMode, bool vipatch, boo
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}
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else if(hooktype != 0)
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{
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__asm__(
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asm volatile (
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"lis %r3, returnpoint@h\n"
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"ori %r3, %r3, returnpoint@l\n"
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"mtlr %r3\n"
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@ -949,12 +949,45 @@ s32 Nand::CreateConfig(const char *path)
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snprintf(cfgpath, sizeof(cfgpath), "%s%s", path, SYSCONFPATH);
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snprintf(settxtpath, sizeof(settxtpath), "%s%s", path, TXTPATH);
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snprintf(settxtpath, sizeof(settxtpath), "%s%s", path, TXTPATH);
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__DumpNandFile(SYSCONFPATH, cfgpath);
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__DumpNandFile(TXTPATH, settxtpath);
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return 0;
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}
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s32 Nand::PreNandCfg(const char *path, bool miis)
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{
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CreatePath(path);
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CreatePath("%s/shared2", path);
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CreatePath("%s/shared2/sys", path);
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if(miis)
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{
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CreatePath("%s/shared2/menu", path);
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CreatePath("%s/shared2/menu/FaceLib", path);
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}
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CreatePath("%s/title", path);
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CreatePath("%s/title/00000001", path);
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CreatePath("%s/title/00000001/00000002", path);
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CreatePath("%s/title/00000001/00000002/data", path);
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char dest[MAX_FAT_PATH];
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fake = false;
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showprogress = false;
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snprintf(dest, sizeof(dest), "%s%s", path, SYSCONFPATH);
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__DumpNandFile(SYSCONFPATH, dest);
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snprintf(dest, sizeof(dest), "%s%s", path, TXTPATH);
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__DumpNandFile(TXTPATH, dest);
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if(miis)
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{
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snprintf(dest, sizeof(dest), "%s%s", path, MIIPATH);
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__DumpNandFile(MIIPATH, dest);
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}
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return 0;
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}
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s32 Nand::Do_Region_Change(string id)
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{
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if(__configread())
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@ -20,6 +20,7 @@
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#define RF_FORECAST_CHANNEL 0x48414641
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#define SYSCONFPATH "/shared2/sys/SYSCONF"
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#define MIIPATH "/shared2/menu/FaceLib/RFL_DB.dat"
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#define TXTPATH "/title/00000001/00000002/data/setting.txt"
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#define BLOCK 2048
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@ -75,6 +76,7 @@ class Nand
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void CreateTitleTMD(const char *path, dir_discHdr *hdr);
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s32 CreateConfig(const char *path);
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s32 PreNandCfg(const char *path, bool miis);
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s32 Do_Region_Change(string id);
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s32 FlashToNAND(const char *source, const char *dest, dump_callback_t i_dumper, void *i_data);
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s32 DoNandDump(const char *source, const char *dest, dump_callback_t i_dumper, void *i_data);
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@ -14,11 +14,11 @@
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#define wbfs_fatal(x) do { gprintf(x); wd_last_error = 1; } while(0)
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#define wbfs_error(x) do { gprintf(x); wd_last_error = 2; } while(0)
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#define wbfs_malloc(x) MEM1_alloc(x)
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#define wbfs_free(x) MEM1_free(x)
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#define wbfs_malloc(x) MEM2_alloc(x)
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#define wbfs_free(x) MEM2_free(x)
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#define wbfs_ioalloc(x) MEM1_memalign(32, x)
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#define wbfs_iofree(x) MEM1_free(x)
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#define wbfs_ioalloc(x) MEM2_memalign(32, x)
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#define wbfs_iofree(x) MEM2_free(x)
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#define wbfs_be16(x) (*((u16*)(x)))
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#define wbfs_be32(x) (*((u32*)(x)))
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@ -72,7 +72,7 @@ void ClearLogBuffer()
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{
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if(tmpfilebuffer == NULL)
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return;
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MEM1_free(tmpfilebuffer);
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MEM2_free(tmpfilebuffer);
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tmpfilebuffer = NULL;
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}
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@ -88,7 +88,7 @@ void WriteToFile(char* tmp)
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}
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else
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{
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MEM1_free(tmpfilebuffer);
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MEM2_free(tmpfilebuffer);
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tmpfilebuffer = NULL;
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return;
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}
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@ -168,7 +168,7 @@ bool InitGecko()
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USBGeckoOutput();
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tmpfilebuffer = (char*)MEM1_alloc(filebuffer + 1 * sizeof(char));
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tmpfilebuffer = (char*)MEM2_alloc(filebuffer + 1 * sizeof(char));
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if(tmpfilebuffer != NULL)
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memset(tmpfilebuffer, 0, sizeof(tmpfilebuffer));
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@ -247,11 +247,15 @@ void CVideo::cleanup(void)
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{
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if(m_aaBuffer[i].get())
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m_aaBuffer[i].release();
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m_aaBufferSize[i] = 0;
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}
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for(u8 i = 0; i < m_defaultWaitMessages.size(); i++)
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{
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m_defaultWaitMessages[i].data.release();
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free(MEM_K1_TO_K0(m_frameBuf[0]));
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free(MEM_K1_TO_K0(m_frameBuf[1]));
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}
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//free(MEM_K1_TO_K0(m_frameBuf[0]));
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//free(MEM_K1_TO_K0(m_frameBuf[1]));
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MEM1_free(m_stencil);
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MEM1_free(m_fifo);
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}
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@ -18,7 +18,7 @@ void CachedList<T>::Load(string path, string containing, string m_lastLanguage,
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bool ditimes = false;
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bool music = typeid(T) == typeid(std::string);
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if(music)
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gprintf("Loading music list from path: %s\n",path.c_str());
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gprintf("Loading music list from path: %s\n", path.c_str());
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else if(!m_wbfsFS)
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{
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gprintf("Database file: %s\n", m_database.c_str());
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@ -37,7 +37,8 @@ void CachedList<T>::Load(string path, string containing, string m_lastLanguage,
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m_discinf = sfmt("%s/disc.info", path.c_str());
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struct stat filestat, discinfo, cache;
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gprintf("%s\n", path.c_str());
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if(stat(path.c_str(), &filestat) == -1) return;
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if(stat(path.c_str(), &filestat) == -1)
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return;
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bool update_lang = m_lastLanguage != m_curLanguage;
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bool noDB = stat(m_database.c_str(), &cache) == -1;
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@ -46,12 +47,16 @@ void CachedList<T>::Load(string path, string containing, string m_lastLanguage,
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ditimes = discinfo.st_mtime > cache.st_mtime;
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m_update = update_lang || noDB || mtimes || ditimes;
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if(m_update) gprintf("Cache of %s is being updated because:\n", path.c_str());
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if(update_lang) gprintf("Languages are different!\nOld language string: %s\nNew language string: %s\n", m_lastLanguage.c_str(), m_curLanguage.c_str());
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if(noDB) gprintf("A database was not found!\n");
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if(mtimes || ditimes) gprintf("The WBFS folder was modified!\nCache date: %i\nFolder date: %i\n", cache.st_mtime, filestat.st_mtime);
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if(m_update)
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gprintf("Cache of %s is being updated because:\n", path.c_str());
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if(update_lang)
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gprintf("Languages are different!\nOld language string: %s\nNew language string: %s\n", m_lastLanguage.c_str(), m_curLanguage.c_str());
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if(noDB)
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gprintf("A database was not found!\n");
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if(mtimes || ditimes)
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gprintf("The WBFS folder was modified!\nCache date: %i\nFolder date: %i\n", cache.st_mtime, filestat.st_mtime);
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if(m_extcheck && !m_update && strcasestr(path.c_str(), "wbfs") != NULL)
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if(m_extcheck && !m_update && !music)
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{
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bool m_chupdate = false;
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DIR *dir = opendir(path.c_str());
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@ -68,9 +73,12 @@ void CachedList<T>::Load(string path, string containing, string m_lastLanguage,
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}
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}
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if(update_games) force_update[COVERFLOW_USB] = false;
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if(update_homebrew) force_update[COVERFLOW_HOMEBREW] = false;
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if(update_dml) force_update[COVERFLOW_DML] = false;
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if(update_games)
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force_update[COVERFLOW_USB] = false;
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if(update_homebrew)
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force_update[COVERFLOW_HOMEBREW] = false;
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if(update_dml)
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force_update[COVERFLOW_DML] = false;
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if(m_update || m_wbfsFS || music)
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{
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@ -173,8 +173,6 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
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if((*itr).find_last_of('.') != string::npos)
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(*itr).erase((*itr).find_last_of('.'), (*itr).size() - (*itr).find_last_of('.'));
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strncpy(tempname, (*itr).c_str(), sizeof(tempname));
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//mbstowcs(tmp.title, tempname, sizeof(tmp.title));
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//Asciify(tmp.title);
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wstringEx tmpString;
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tmpString.fromUTF8(tempname);
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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@ -211,8 +209,6 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
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if( GTitle.size() > 0 || ( gameTDB.IsLoaded() && gameTDB.GetTitle( (char *)tmp.hdr.id, GTitle ) ) )
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{
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//mbstowcs( tmp.title, GTitle.c_str(), sizeof(tmp.title) );
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//Asciify( tmp.title );
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wstringEx tmpString;
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tmpString.fromUTF8(GTitle.c_str());
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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@ -247,8 +243,6 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
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if (tmp.hdr.gc_magic == GC_MAGIC)
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{
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//mbstowcs( tmp.title, (const char *)tmp.hdr.title, sizeof( tmp.hdr.title ) );
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//Asciify(tmp.title);
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wstringEx tmpString;
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tmpString.fromUTF8((const char *)tmp.hdr.title);
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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@ -304,8 +298,6 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
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if(GTitle.size() > 0 || (gameTDB.IsLoaded() && gameTDB.GetTitle((char *)tmp.hdr.id, GTitle)))
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{
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//mbstowcs(tmp.title, GTitle.c_str(), sizeof(tmp.title));
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//Asciify(tmp.title);
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wstringEx tmpString;
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tmpString.fromUTF8(GTitle.c_str());
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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@ -330,8 +322,6 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
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if (tmp.hdr.magic == WII_MAGIC)
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{
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//mbstowcs(tmp.title, (const char *)tmp.hdr.title, sizeof(tmp.hdr.title));
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//Asciify(tmp.title);
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wstringEx tmpString;
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tmpString.fromUTF8((const char *)tmp.hdr.title);
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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@ -340,23 +330,6 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
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continue;
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}
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/*if(wbfs)
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{
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wbfs_t *part = WBFS_Ext_OpenPart((char *)(*itr).c_str());
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if (!part) continue;
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// Get header
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if(wbfs_get_disc_info(part, 0, (u8*)&tmp.hdr, sizeof(discHdr), NULL) == 0
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&& memcmp(tmp.hdr.id, "__CFG_", sizeof tmp.hdr.id) != 0)
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{
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mbstowcs(tmp.title, (const char *)tmp.hdr.title, sizeof(tmp.title));
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Asciify(tmp.title);
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headerlist.push_back(tmp);
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}
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WBFS_Ext_ClosePart(part);
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continue;
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}*/
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}
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else if((*itr).rfind(".dol") != string::npos || (*itr).rfind(".DOL") != string::npos
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|| (*itr).rfind(".elf") != string::npos || (*itr).rfind(".ELF") != string::npos)
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@ -396,17 +369,14 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
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int ccolor = custom_titles.getColor("COVERS", (const char *) tmp.hdr.id, tmp.hdr.casecolor).intVal();
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if(GTitle.size() > 0 || (gameTDB.GetTitle((char *)tmp.hdr.id, GTitle)))
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{
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//mbstowcs(tmp.title, GTitle.c_str(), sizeof(tmp.title));
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tmpString.fromUTF8(GTitle.c_str());
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor((char *)tmp.hdr.id);
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}
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else
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{
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//mbstowcs(tmp.title, (*itr).c_str(), sizeof(tmp.title));
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tmpString.fromUTF8((*itr).c_str());
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : 1;
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}
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//Asciify(tmp.title);
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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headerlist.push_back(tmp);
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continue;
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@ -429,7 +399,6 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
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wstringEx tmpString;
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if(GTitle.size() > 0 || (gameTDB.IsLoaded() && gameTDB.GetTitle((char *)tmp.hdr.id, GTitle)))
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{
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//mbstowcs(tmp.title, GTitle.c_str(), sizeof(tmp.title));
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tmpString.fromUTF8(GTitle.c_str());
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor((char *)tmp.hdr.id);
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tmp.hdr.wifi = gameTDB.GetWifiPlayers((char *)tmp.hdr.id);
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@ -438,7 +407,6 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
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//tmp.hdr.controllers = gameTDB.GetAccessories((char *)tmp.hdr.id);
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if (tmp.hdr.magic == WII_MAGIC)
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{
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//Asciify(tmp.title);
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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headerlist.push_back(tmp);
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}
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@ -447,8 +415,6 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
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if (tmp.hdr.magic == WII_MAGIC)
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{
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//mbstowcs(tmp.title, (const char *)tmp.hdr.title, sizeof(tmp.hdr.title));
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//Asciify(tmp.title);
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tmpString.fromUTF8((const char *)tmp.hdr.title);
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : 1;
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@ -491,7 +457,8 @@ void CList<dir_discHdr>::GetChannels(vector<dir_discHdr> &headerlist, string set
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{
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Channel *chan = m_channels.GetChannel(i);
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if (chan->id == NULL) continue; // Skip invalid channels
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if (chan->id == NULL)
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continue; // Skip invalid channels
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dir_discHdr tmp;
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bzero(&tmp, sizeof(dir_discHdr));
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@ -504,9 +471,11 @@ void CList<dir_discHdr>::GetChannels(vector<dir_discHdr> &headerlist, string set
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int ccolor = custom_titles.getColor("COVERS", (const char *) tmp.hdr.id, tmp.hdr.casecolor).intVal();
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if(GTitle.size() > 0 || (gameTDB.IsLoaded() && gameTDB.GetTitle((char *)tmp.hdr.id, GTitle)))
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mbstowcs(tmp.title, GTitle.c_str(), sizeof(tmp.title));
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Asciify(tmp.title);
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{
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wstringEx tmpString;
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tmpString.fromUTF8(GTitle.c_str());
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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}
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor((char *)tmp.hdr.id);
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@ -189,7 +189,7 @@ s32 Disc_FindPartition(u64 *outbuf)
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u64 offset = 0;
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u32 cnt;
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u32 *TMP_Buffer = (u32*)MEM1_alloc(0x20);
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u32 *TMP_Buffer = (u32*)MEM2_alloc(0x20);
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if(!TMP_Buffer)
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return -1;
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@ -197,7 +197,7 @@ s32 Disc_FindPartition(u64 *outbuf)
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s32 ret = WDVD_UnencryptedRead(TMP_Buffer, 0x20, PTABLE_OFFSET);
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if(ret < 0)
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{
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MEM1_free(TMP_Buffer);
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MEM2_free(TMP_Buffer);
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return ret;
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}
|
||||
|
||||
@ -207,7 +207,7 @@ s32 Disc_FindPartition(u64 *outbuf)
|
||||
|
||||
if(nb_partitions > 8)
|
||||
{
|
||||
MEM1_free(TMP_Buffer);
|
||||
MEM2_free(TMP_Buffer);
|
||||
return -1;
|
||||
}
|
||||
|
||||
@ -217,7 +217,7 @@ s32 Disc_FindPartition(u64 *outbuf)
|
||||
ret = WDVD_UnencryptedRead(TMP_Buffer, 0x20, table_offset);
|
||||
if (ret < 0)
|
||||
{
|
||||
MEM1_free(TMP_Buffer);
|
||||
MEM2_free(TMP_Buffer);
|
||||
return ret;
|
||||
}
|
||||
|
||||
@ -230,7 +230,7 @@ s32 Disc_FindPartition(u64 *outbuf)
|
||||
if(!type)
|
||||
offset = TMP_Buffer[cnt * 2] << 2;
|
||||
}
|
||||
MEM1_free(TMP_Buffer);
|
||||
MEM2_free(TMP_Buffer);
|
||||
|
||||
/* No game partition found */
|
||||
if (!offset)
|
||||
|
@ -36,7 +36,6 @@ extern "C"
|
||||
int main(int argc, char **argv)
|
||||
{
|
||||
__exception_setreload(5);
|
||||
MEM1_init((void*)0x80004000, (void*)0x80b00000);
|
||||
|
||||
// Init video
|
||||
CVideo vid;
|
||||
@ -44,6 +43,7 @@ int main(int argc, char **argv)
|
||||
|
||||
geckoinit = InitGecko();
|
||||
gprintf(" \nWelcome to %s (%s-r%s)!\nThis is the debug output.\n", APP_NAME, APP_VERSION, SVN_REV);
|
||||
|
||||
MEM2_init(49); //Thats everything we can get anyways
|
||||
vid.waitMessage(0.2f);
|
||||
|
||||
|
@ -11,11 +11,8 @@
|
||||
// Forbid the use of MEM2 through malloc
|
||||
u32 MALLOC_MEM2 = 0;
|
||||
|
||||
static CMEM2Alloc g_mem1gp;
|
||||
static CMEM2Alloc g_mem2gp;
|
||||
|
||||
bool WrapMEM1 = true;
|
||||
|
||||
extern "C"
|
||||
{
|
||||
|
||||
@ -26,58 +23,35 @@ extern __typeof(memalign) __real_memalign;
|
||||
extern __typeof(free) __real_free;
|
||||
extern __typeof(malloc_usable_size) __real_malloc_usable_size;
|
||||
|
||||
void MEM1_init(void *addr, void *end)
|
||||
{
|
||||
g_mem1gp.init(addr, end);
|
||||
g_mem1gp.clear();
|
||||
}
|
||||
|
||||
void MEM1_cleanup(void)
|
||||
{
|
||||
g_mem1gp.cleanup();
|
||||
}
|
||||
|
||||
void MEM1_clear(void)
|
||||
{
|
||||
g_mem1gp.clear();
|
||||
}
|
||||
|
||||
void *MEM1_alloc(unsigned int s)
|
||||
{
|
||||
return g_mem1gp.allocate(s);
|
||||
return __real_malloc(s);
|
||||
}
|
||||
|
||||
void *MEM1_memalign(unsigned int a, unsigned int s)
|
||||
{
|
||||
return g_mem1gp.allocate(ALIGN(a, s));
|
||||
return __real_memalign(a, s);
|
||||
}
|
||||
|
||||
void *MEM1_realloc(void *p, unsigned int s)
|
||||
{
|
||||
return g_mem1gp.reallocate(p, s);
|
||||
return __real_realloc(p, s);
|
||||
}
|
||||
|
||||
void MEM1_free(void *p)
|
||||
{
|
||||
g_mem1gp.release(p);
|
||||
}
|
||||
|
||||
void MEM1_wrap(unsigned int enable)
|
||||
{
|
||||
WrapMEM1 = enable;
|
||||
}
|
||||
|
||||
unsigned int MEM1_usableSize(void *p)
|
||||
{
|
||||
return g_mem1gp.usableSize(p);
|
||||
if(p != NULL)
|
||||
{
|
||||
free(p);
|
||||
p = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int MEM1_freesize()
|
||||
{
|
||||
return g_mem1gp.FreeSize();
|
||||
return SYS_GetArena1Size();
|
||||
}
|
||||
|
||||
|
||||
void MEM2_init(unsigned int mem2Size)
|
||||
{
|
||||
g_mem2gp.init(mem2Size);
|
||||
@ -127,7 +101,7 @@ unsigned int MEM2_freesize()
|
||||
void *__wrap_malloc(size_t size)
|
||||
{
|
||||
void *p;
|
||||
if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || size >= MEM2_PRIORITY_SIZE || !WrapMEM1)
|
||||
if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || size >= MEM2_PRIORITY_SIZE)
|
||||
{
|
||||
p = g_mem2gp.allocate(size);
|
||||
if(p != 0)
|
||||
@ -143,7 +117,7 @@ void *__wrap_malloc(size_t size)
|
||||
void *__wrap_calloc(size_t n, size_t size)
|
||||
{
|
||||
void *p;
|
||||
if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || (n * size) >= MEM2_PRIORITY_SIZE || !WrapMEM1)
|
||||
if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || (n * size) >= MEM2_PRIORITY_SIZE)
|
||||
{
|
||||
p = g_mem2gp.allocate(n * size);
|
||||
if (p != 0)
|
||||
@ -166,7 +140,7 @@ void *__wrap_calloc(size_t n, size_t size)
|
||||
void *__wrap_memalign(size_t a, size_t size)
|
||||
{
|
||||
void *p;
|
||||
if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || size >= MEM2_PRIORITY_SIZE || !WrapMEM1)
|
||||
if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || size >= MEM2_PRIORITY_SIZE)
|
||||
{
|
||||
p = MEM2_memalign(a, size);
|
||||
if (p != 0)
|
||||
@ -186,8 +160,6 @@ void __wrap_free(void *p)
|
||||
|
||||
if(((u32)p & 0x10000000) != 0)
|
||||
g_mem2gp.release(p);
|
||||
else if((u32)p < (u32)0x80b00000 && (u32)p >= (u32)0x80003f00)
|
||||
g_mem1gp.release(p);
|
||||
else
|
||||
__real_free(p);
|
||||
}
|
||||
|
@ -12,17 +12,11 @@ extern "C"
|
||||
#define MAX_MEM1_ARENA_LO ((void *)(0x81700000-size))
|
||||
#define MEM2_PRIORITY_SIZE 0x1000
|
||||
|
||||
void MEM1_init(void *addr, void *end);
|
||||
void MEM1_cleanup(void);
|
||||
void MEM1_clear(void);
|
||||
void *MEM1_alloc(unsigned int s);
|
||||
void *MEM1_memalign(unsigned int a, unsigned int s);
|
||||
void *MEM1_realloc(void *p, unsigned int s);
|
||||
void MEM1_free(void *p);
|
||||
void MEM1_wrap(unsigned int enable);
|
||||
unsigned int MEM1_usableSize(void *p);
|
||||
unsigned int MEM1_freesize();
|
||||
|
||||
void MEM2_init(unsigned int mem2Size);
|
||||
void MEM2_cleanup(void);
|
||||
void MEM2_clear(void);
|
||||
|
@ -392,7 +392,8 @@ void CMenu::init(void)
|
||||
m_loc.load(fmt("%s/%s.ini", m_languagesDir.c_str(), m_curLanguage.c_str()));
|
||||
}
|
||||
|
||||
bool extcheck = m_cfg.getBool("GENERAL", "extended_list_check", false);
|
||||
bool extcheck = m_cfg.getBool("GENERAL", "extended_list_check", true);
|
||||
m_tempView = false;
|
||||
|
||||
m_gameList.Init(m_listCacheDir, m_settingsDir, m_loc.getString(m_curLanguage, "gametdb_code", "EN"), m_DMLgameDir, extcheck);
|
||||
|
||||
@ -1971,65 +1972,36 @@ const wstringEx CMenu::_fmt(const char *key, const wchar_t *def)
|
||||
|
||||
bool CMenu::_loadChannelList(void)
|
||||
{
|
||||
currentPartition = m_cfg.getInt("NAND", "partition", 0);
|
||||
static u8 lastPartition = currentPartition;
|
||||
string emuPath;
|
||||
|
||||
m_partRequest = m_cfg.getInt("NAND", "partition", 0);
|
||||
int emuPartition = _FindEmuPart(&emuPath, m_partRequest, false);
|
||||
|
||||
bool disable_emu = m_cfg.getBool("NAND", "disable", true);
|
||||
static bool last_emu_state = disable_emu;
|
||||
|
||||
if(!disable_emu && !DeviceHandler::Instance()->IsInserted(currentPartition))
|
||||
if(emuPartition < 0)
|
||||
emuPartition = _FindEmuPart(&emuPath, m_partRequest, true);
|
||||
|
||||
if(emuPartition < 0)
|
||||
return false;
|
||||
else
|
||||
currentPartition = emuPartition;
|
||||
|
||||
static u8 lastPartition = currentPartition;
|
||||
|
||||
static bool first = true;
|
||||
static bool failed = false;
|
||||
|
||||
bool changed = lastPartition != currentPartition || last_emu_state != disable_emu || first || failed;
|
||||
|
||||
gprintf("%s, which is %s\n", disable_emu ? "NAND" : DeviceName[currentPartition], changed ? "refreshing." : "cached.");
|
||||
|
||||
string path = m_cfg.getString("NAND", "path", STDEMU_DIR);
|
||||
|
||||
gprintf("%s, which is %s\n", disable_emu ? "NAND" : DeviceName[emuPartition], changed ? "refreshing." : "cached.");
|
||||
|
||||
if(first && !disable_emu)
|
||||
{
|
||||
char filepath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
|
||||
|
||||
u32 sysconf_size, meez_size;
|
||||
|
||||
sprintf(filepath, "/shared2/sys/SYSCONF");
|
||||
u8 *sysconf = ISFS_GetFile((u8 *) &filepath, &sysconf_size, -1);
|
||||
|
||||
if(sysconf != NULL && sysconf_size > 0)
|
||||
{
|
||||
sprintf(filepath, "%s:%s/shared2/sys/SYSCONF", DeviceName[currentPartition], path.c_str());
|
||||
FILE *file = fopen(filepath, "wb");
|
||||
if(file)
|
||||
{
|
||||
fwrite(sysconf, 1, sysconf_size, file);
|
||||
gprintf("Written SYSCONF to: %s\n", filepath);
|
||||
fclose(file);
|
||||
}
|
||||
else
|
||||
gprintf("Openning %s failed returning %i\n", filepath, file);
|
||||
MEM2_free(sysconf);
|
||||
}
|
||||
|
||||
sprintf(filepath, "/shared2/menu/FaceLib/RFL_DB.dat");
|
||||
u8 *meez = ISFS_GetFile((u8 *) &filepath, &meez_size, -1);
|
||||
|
||||
if(meez != NULL && meez_size > 0)
|
||||
{
|
||||
sprintf(filepath, "%s:%s/shared2/menu/FaceLib/RFL_DB.dat", DeviceName[currentPartition], path.c_str());
|
||||
FILE *file = fopen(filepath, "wb");
|
||||
if(file)
|
||||
{
|
||||
fwrite(meez, 1, meez_size, file);
|
||||
gprintf("Written Mii's to: %s\n", filepath);
|
||||
fclose(file);
|
||||
}
|
||||
else
|
||||
gprintf("Openning %s failed returning %i\n", filepath, file);
|
||||
MEM2_free(meez);
|
||||
}
|
||||
char basepath[64];
|
||||
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[currentPartition], emuPath.c_str());
|
||||
Nand::Instance()->PreNandCfg(basepath, m_cfg.getBool("NAND", "miis_from_real", true));
|
||||
first = false;
|
||||
}
|
||||
|
||||
@ -2041,7 +2013,7 @@ bool CMenu::_loadChannelList(void)
|
||||
|
||||
DeviceHandler::Instance()->UnMount(currentPartition);
|
||||
|
||||
Nand::Instance()->Init(path.c_str(), currentPartition, disable_emu);
|
||||
Nand::Instance()->Init(emuPath.c_str(), currentPartition, disable_emu);
|
||||
if(Nand::Instance()->Enable_Emu() < 0)
|
||||
{
|
||||
Nand::Instance()->Disable_Emu();
|
||||
@ -2054,9 +2026,9 @@ bool CMenu::_loadChannelList(void)
|
||||
if(!DeviceHandler::Instance()->IsInserted(currentPartition))
|
||||
DeviceHandler::Instance()->Mount(currentPartition);
|
||||
|
||||
string nandpath = sfmt("%s:%s/", DeviceName[currentPartition], path.empty() ? "" : path.c_str());
|
||||
string nandpath = sfmt("%s:%s/", DeviceName[currentPartition], emuPath.empty() ? "" : emuPath.c_str());
|
||||
gprintf("nandpath = %s\n", nandpath.c_str());
|
||||
|
||||
|
||||
if(!failed)
|
||||
{
|
||||
m_gameList.LoadChannels(disable_emu ? "" : nandpath, 0, m_cfg.getString("NAND", "lastlanguage", "EN").c_str());
|
||||
@ -2273,7 +2245,7 @@ bool CMenu::_loadFile(SmartBuf &buffer, u32 &size, const char *path, const char
|
||||
buffer.release();
|
||||
buffer = fileBuf;
|
||||
|
||||
size = fileSize;
|
||||
size = fileSize;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -576,7 +576,8 @@ private:
|
||||
bool m_sgdump;
|
||||
bool m_saveall;
|
||||
bool m_forceext;
|
||||
//int m_saveExtMode;
|
||||
bool m_tempView;
|
||||
int m_partRequest;
|
||||
u32 m_nandemuLblTitle;
|
||||
u32 m_nandemuBtnBack;
|
||||
u32 m_nandemuLblEmulationVal;
|
||||
@ -597,6 +598,7 @@ private:
|
||||
u32 m_nandemuPBar;
|
||||
u32 m_nandemuBtnExtract;
|
||||
u32 m_nandemuBtnDisable;
|
||||
u32 m_nandemuBtnPartition;
|
||||
u32 m_nandemuLblInit;
|
||||
u32 m_nandemuLblUser[4];
|
||||
STexture m_nandemuBg;
|
||||
@ -1088,7 +1090,9 @@ private:
|
||||
void _stopSounds(void);
|
||||
static int _NandDumper(void *obj);
|
||||
static int _NandFlasher(void *obj);
|
||||
int _FindEmuPart(string *emuPath, int part, bool searchvalid);
|
||||
bool _checkSave(string id, bool nand);
|
||||
bool _TestEmuNand(int epart, const char *path, bool indept);
|
||||
|
||||
static u32 _downloadCheatFileAsync(void *obj);
|
||||
|
||||
@ -1109,7 +1113,7 @@ private:
|
||||
static const SOption _DMLvideoModes[7];
|
||||
static const SOption _GClanguages[8];
|
||||
|
||||
static const SOption _NandEmu[3];
|
||||
static const SOption _NandEmu[2];
|
||||
static const SOption _SaveEmu[5];
|
||||
static const SOption _GlobalSaveEmu[4];
|
||||
static const SOption _AspectRatio[3];
|
||||
|
@ -62,11 +62,8 @@ void CMenu::_showConfig(void)
|
||||
m_btnMgr.show(m_configLblDownload);
|
||||
m_btnMgr.show(m_configBtnDownload);
|
||||
|
||||
bool disable = true;
|
||||
int i = m_current_view == COVERFLOW_CHANNEL && min(max(0, m_cfg.getInt("NAND", "emulation", 0)), (int)ARRAY_SIZE(CMenu::_NandEmu) - 1);
|
||||
if (i>0 || m_current_view != COVERFLOW_CHANNEL)
|
||||
disable = false;
|
||||
char *partitionname = disable ? (char *)"NAND" : (char *)DeviceName[m_cfg.getInt(_domainFromView(), "partition", 0)];
|
||||
bool disable = m_cfg.getBool("NAND", "disable", true) && m_current_view == COVERFLOW_CHANNEL && !m_tempView;
|
||||
char *partitionname = disable ? (char *)"NAND" : (char *)DeviceName[m_tempView ? m_cfg.getInt("GAMES", "savepartition", 0) : m_cfg.getInt(_domainFromView(), "partition", 0)];
|
||||
|
||||
for(u8 i = 0; strncmp((const char *)&partitionname[i], "\0", 1) != 0; i++)
|
||||
partitionname[i] = toupper(partitionname[i]);
|
||||
@ -215,15 +212,14 @@ int CMenu::_config1(void)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (currentPartition != bCurrentPartition)
|
||||
{
|
||||
bool disable = true;
|
||||
int i = m_current_view == COVERFLOW_CHANNEL && min(max(0, m_cfg.getInt("NAND", "emulation", 0)), (int)ARRAY_SIZE(CMenu::_NandEmu) - 1);
|
||||
if (i>0 || m_current_view != COVERFLOW_CHANNEL)
|
||||
disable = false;
|
||||
{
|
||||
bool disable = m_cfg.getBool("NAND", "disable", true) && m_current_view == COVERFLOW_CHANNEL && !m_tempView;
|
||||
|
||||
if(!disable)
|
||||
{
|
||||
char *newpartition = disable ? (char *)"NAND" : (char *)DeviceName[m_cfg.getInt(_domainFromView(), "partition", currentPartition)];
|
||||
char *newpartition = (char *)DeviceName[m_cfg.getInt(m_tempView ? "GAMES" : _domainFromView(), m_tempView ? "savepartition" : "partition", currentPartition)];
|
||||
|
||||
for(u8 i = 0; strncmp((const char *)&newpartition[i], "\0", 1) != 0; i++)
|
||||
newpartition[i] = toupper(newpartition[i]);
|
||||
|
@ -146,8 +146,7 @@ const CMenu::SOption CMenu::_GClanguages[8] = {
|
||||
{ "lngdut", L"Dutch" }
|
||||
};
|
||||
|
||||
const CMenu::SOption CMenu::_NandEmu[3] = {
|
||||
{ "NANDoff", L"Off" },
|
||||
const CMenu::SOption CMenu::_NandEmu[2] = {
|
||||
{ "NANDpart", L"Partial" },
|
||||
{ "NANDfull", L"Full" },
|
||||
};
|
||||
@ -884,9 +883,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
|
||||
{
|
||||
Channels channel;
|
||||
u32 ios = 0;
|
||||
u32 entry = 0;
|
||||
MEM1_wrap(0);
|
||||
|
||||
u32 entry = 0;
|
||||
Nand::Instance()->Disable_Emu();
|
||||
|
||||
string id = string((const char *) hdr->hdr.id);
|
||||
@ -911,17 +908,20 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
|
||||
const char *rtrn = m_gcfg2.getBool(id, "returnto", true) ? m_cfg.getString("GENERAL", "returnto").c_str() : NULL;
|
||||
u8 patchVidMode = min((u32)m_gcfg2.getInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u);
|
||||
int aspectRatio = min((u32)m_gcfg2.getInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u)-1;
|
||||
|
||||
|
||||
if(!forwarder)
|
||||
{
|
||||
hooktype = (u32) m_gcfg2.getInt(id, "hooktype", 0);
|
||||
debuggerselect = m_gcfg2.getBool(id, "debugger", false) ? 1 : 0;
|
||||
|
||||
if ((debuggerselect || cheat) && hooktype == 0) hooktype = 1;
|
||||
if (!debuggerselect && !cheat) hooktype = 0;
|
||||
|
||||
if (videoMode == 0) videoMode = (u8)min((u32)m_cfg.getInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_videoModes) - 1);
|
||||
if (language == 0) language = min((u32)m_cfg.getInt("GENERAL", "game_language", 0), ARRAY_SIZE(CMenu::_languages) - 1);
|
||||
if ((debuggerselect || cheat) && hooktype == 0)
|
||||
hooktype = 1;
|
||||
if (!debuggerselect && !cheat)
|
||||
hooktype = 0;
|
||||
if (videoMode == 0)
|
||||
videoMode = (u8)min((u32)m_cfg.getInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_videoModes) - 1);
|
||||
if (language == 0)
|
||||
language = min((u32)m_cfg.getInt("GENERAL", "game_language", 0), ARRAY_SIZE(CMenu::_languages) - 1);
|
||||
}
|
||||
|
||||
m_cfg.setString("NAND", "current_item", id);
|
||||
@ -930,12 +930,14 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
|
||||
|
||||
if(!forwarder && has_enabled_providers() && _initNetwork() == 0)
|
||||
add_game_to_card(id.c_str());
|
||||
|
||||
string emuPath = m_cfg.getString("NAND", "path", "");
|
||||
int emuPartition = m_cfg.getInt("NAND", "partition", 0);
|
||||
bool emu_disabled = m_cfg.getBool("NAND", "disable", true);
|
||||
int emulate_mode = min(max(0, m_cfg.getInt("NAND", "emulation", 0)), (int)ARRAY_SIZE(CMenu::_NandEmu) - 1);
|
||||
|
||||
string emuPath;
|
||||
m_partRequest = m_cfg.getInt("NAND", "partition", 0);
|
||||
int emuPartition = _FindEmuPart(&emuPath, m_partRequest, false);
|
||||
|
||||
bool emu_disabled = m_cfg.getBool("NAND", "disable", true);
|
||||
int emulate_mode = min(max(0, m_cfg.getInt("NAND", "emulation", 1)), (int)ARRAY_SIZE(CMenu::_NandEmu) - 1);
|
||||
|
||||
int userIOS = m_gcfg2.getInt(id, "ios", 0);
|
||||
|
||||
m_gcfg1.save(true);
|
||||
@ -943,14 +945,26 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
|
||||
m_cat.save(true);
|
||||
m_cfg.save(true);
|
||||
|
||||
if(!emu_disabled)
|
||||
/*if(!emu_disabled && emulate_mode == 1)
|
||||
{
|
||||
char basepath[64];
|
||||
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], emuPath.c_str());
|
||||
Nand::Instance()->CreateConfig(basepath);
|
||||
Nand::Instance()->Do_Region_Change(id);
|
||||
}*/
|
||||
|
||||
CheckGameSoundThread();
|
||||
m_vid.CheckWaitThread(true);
|
||||
cleanup();
|
||||
USBStorage_Deinit();
|
||||
Close_Inputs();
|
||||
|
||||
if(!emu_disabled)
|
||||
{
|
||||
Nand::Instance()->Init(emuPath.c_str(), emuPartition, false);
|
||||
DeviceHandler::Instance()->UnMount(emuPartition);
|
||||
|
||||
if(emulate_mode == 3)
|
||||
Nand::Instance()->Set_RCMode(true);
|
||||
else if(emulate_mode == 2)
|
||||
if(emulate_mode == 1)
|
||||
Nand::Instance()->Set_FullMode(true);
|
||||
else
|
||||
Nand::Instance()->Set_FullMode(false);
|
||||
@ -962,7 +976,6 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
|
||||
|
||||
return;
|
||||
}
|
||||
DeviceHandler::Instance()->Mount(emuPartition);
|
||||
}
|
||||
|
||||
if(!forwarder)
|
||||
@ -977,11 +990,11 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
|
||||
|
||||
ocarina_load_code(cheatFile.get(), cheatSize);
|
||||
|
||||
int gameIOS = userIOS == 0 ? channel.GetRequestedIOS(hdr->hdr.chantitle) : userIOS;
|
||||
int gameIOS = userIOS == 0 ? ios : userIOS;
|
||||
|
||||
gprintf("%s IOS %u\n", userIOS == 0 ? "Game requested" : "User requested", gameIOS);
|
||||
|
||||
if (gameIOS != mainIOS)
|
||||
if (gameIOS != mainIOS && gameIOS <= 0x50)
|
||||
{
|
||||
u8 IOS[3];
|
||||
IOS[0] = gameIOS;
|
||||
@ -1025,9 +1038,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
|
||||
Nand::Instance()->Init(emuPath.c_str(), emuPartition, false);
|
||||
DeviceHandler::Instance()->UnMount(emuPartition);
|
||||
|
||||
if(emulate_mode == 3)
|
||||
Nand::Instance()->Set_RCMode(true);
|
||||
else if(emulate_mode == 2)
|
||||
if(emulate_mode == 1)
|
||||
Nand::Instance()->Set_FullMode(true);
|
||||
else
|
||||
Nand::Instance()->Set_FullMode(false);
|
||||
@ -1039,11 +1050,10 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
|
||||
Sys_LoadMenu();
|
||||
return;
|
||||
}
|
||||
DeviceHandler::Instance()->Mount(emuPartition);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(rtrn != NULL && strlen(rtrn) == 4)
|
||||
{
|
||||
int rtrnID = rtrn[0] << 24 | rtrn[1] << 16 | rtrn[2] << 8 | rtrn[3];
|
||||
@ -1059,23 +1069,14 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
|
||||
IOS_Close(ESHandle);
|
||||
}
|
||||
|
||||
IOSReloadBlock(IOS_GetVersion(), true);
|
||||
|
||||
CheckGameSoundThread();
|
||||
cleanup();
|
||||
Close_Inputs();
|
||||
USBStorage_Deinit();
|
||||
|
||||
if(currentPartition == 0 && !forwarder)
|
||||
SDHC_Init();
|
||||
|
||||
if(forwarder)
|
||||
{
|
||||
WII_Initialize();
|
||||
if (WII_LaunchTitle(hdr->hdr.chantitle) < 0)
|
||||
Sys_LoadMenu();
|
||||
}
|
||||
else if(!BootChannel(entry, hdr->hdr.chantitle, ios, videoMode, vipatch, countryPatch, patchVidMode, aspectRatio))
|
||||
|
||||
if(!BootChannel(entry, hdr->hdr.chantitle, ios, videoMode, vipatch, countryPatch, patchVidMode, aspectRatio))
|
||||
Sys_LoadMenu();
|
||||
}
|
||||
|
||||
@ -1144,88 +1145,56 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
|
||||
const char *rtrn = m_gcfg2.getBool(id, "returnto", true) ? m_cfg.getString("GENERAL", "returnto").c_str() : NULL;
|
||||
int aspectRatio = min((u32)m_gcfg2.getInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u)-1;
|
||||
|
||||
int emuPartition = m_cfg.getInt("GAMES", "savepartition", -1);
|
||||
if(emuPartition == -1)
|
||||
emuPartition = m_cfg.getInt("NAND", "partition", 0);
|
||||
|
||||
string emuPath = m_cfg.getString("GAMES", "savepath", m_cfg.getString("NAND", "path", ""));
|
||||
string emuPath;
|
||||
m_partRequest = m_cfg.getInt("GAMES", "savepartition", -1);
|
||||
if(m_partRequest == -1)
|
||||
m_partRequest = m_cfg.getInt("NAND", "partition", 0);
|
||||
int emuPartition = _FindEmuPart(&emuPath, m_partRequest, false);
|
||||
|
||||
u8 emuSave = min((u32)m_gcfg2.getInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u);
|
||||
u8 emulate_mode = min((u32)m_gcfg2.getInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u);
|
||||
|
||||
if (emuSave == 0)
|
||||
if (emulate_mode == 0)
|
||||
{
|
||||
emuSave = min(max(0, m_cfg.getInt("GAMES", "save_emulation", 0)), (int)ARRAY_SIZE(CMenu::_GlobalSaveEmu) - 1);
|
||||
if (emuSave != 0)
|
||||
emuSave++;
|
||||
emulate_mode = min(max(0, m_cfg.getInt("GAMES", "save_emulation", 0)), (int)ARRAY_SIZE(CMenu::_GlobalSaveEmu) - 1);
|
||||
if(emulate_mode != 0)
|
||||
emulate_mode++;
|
||||
}
|
||||
else if (emuSave == 1)
|
||||
emuSave = 0;
|
||||
else if(emulate_mode == 1)
|
||||
emulate_mode = 0;
|
||||
|
||||
if(!dvd && emuSave)
|
||||
{
|
||||
bool emuPartIsValid = false;
|
||||
for(u8 i = emuPartition; i <= USB8; ++i)
|
||||
if(!dvd && emulate_mode)
|
||||
{
|
||||
if(emuPartition < 0)
|
||||
{
|
||||
if(!DeviceHandler::Instance()->IsInserted(emuPartition) || DeviceHandler::Instance()->GetFSType(emuPartition) != PART_FS_FAT)
|
||||
if(emulate_mode == 4)
|
||||
{
|
||||
emuPartition++;
|
||||
continue;
|
||||
_hideWaitMessage();
|
||||
while(true)
|
||||
{
|
||||
_AutoCreateNand();
|
||||
if(_TestEmuNand(m_cfg.getInt("GAMES", "savepartition", 0), emuPath.c_str(), true))
|
||||
{
|
||||
emuPartition = m_cfg.getInt("GAMES", "savepartition", -1);
|
||||
string emuPath = m_cfg.getString("GAMES", "savepath", m_cfg.getString("NAND", "path", ""));
|
||||
break;
|
||||
}
|
||||
}
|
||||
_showWaitMessage();
|
||||
}
|
||||
else
|
||||
{
|
||||
emuPartIsValid = true;
|
||||
break;
|
||||
emuPartition = _FindEmuPart(&emuPath, 1, true);
|
||||
Nand::Instance()->CreatePath("%s:/wiiflow", DeviceName[emuPartition]);
|
||||
Nand::Instance()->CreatePath("%s:/wiiflow/nandemu", DeviceName[emuPartition]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
char basepath[64];
|
||||
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], emuPath.c_str());
|
||||
|
||||
if(!emuPartIsValid)
|
||||
if(emulate_mode == 2 || emulate_mode > 3)
|
||||
{
|
||||
error(sfmt("No valid FAT partition found for nandemulation!"));
|
||||
return;
|
||||
}
|
||||
|
||||
bool createnand = false;
|
||||
char basepath[64];
|
||||
if(emuPath.size() == 0)
|
||||
{
|
||||
Nand::Instance()->CreatePath("%s:/wiiflow", DeviceName[emuPartition]);
|
||||
Nand::Instance()->CreatePath("%s:/wiiflow/nandemu", DeviceName[emuPartition]);
|
||||
m_cfg.setString("GAMES", "savepath", STDEMU_DIR);
|
||||
emuPath = m_cfg.getString("GAMES", "savepath", STDEMU_DIR);
|
||||
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], emuPath.c_str());
|
||||
if(emuSave == 4)
|
||||
createnand = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], emuPath.c_str());
|
||||
if(emuSave == 4)
|
||||
{
|
||||
DIR *d;
|
||||
d = opendir(basepath);
|
||||
if(!d)
|
||||
{
|
||||
Nand::Instance()->CreatePath("%s:/wiiflow", DeviceName[emuPartition]);
|
||||
Nand::Instance()->CreatePath("%s:/wiiflow/nandemu", DeviceName[emuPartition]);
|
||||
createnand = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
closedir(d);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(createnand)
|
||||
{
|
||||
_hideWaitMessage();
|
||||
_AutoCreateNand();
|
||||
_showWaitMessage();
|
||||
}
|
||||
|
||||
if(emuSave == 2 || emuSave > 3)
|
||||
{
|
||||
if(emuSave == 2)
|
||||
if(emulate_mode == 2)
|
||||
{
|
||||
m_forceext = false;
|
||||
_hideWaitMessage();
|
||||
@ -1234,7 +1203,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
|
||||
_showWaitMessage();
|
||||
}
|
||||
}
|
||||
if(emuSave > 2)
|
||||
if(emulate_mode > 2)
|
||||
{
|
||||
Nand::Instance()->CreateConfig(basepath);
|
||||
Nand::Instance()->Do_Region_Change(id);
|
||||
@ -1258,13 +1227,13 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
|
||||
u32 cheatSize = 0, gameconfigSize = 0;
|
||||
|
||||
CheckGameSoundThread();
|
||||
if (videoMode == 0) videoMode = (u8)min((u32)m_cfg.getInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_videoModes) - 1);
|
||||
if (language == 0) language = min((u32)m_cfg.getInt("GENERAL", "game_language", 0), ARRAY_SIZE(CMenu::_languages) - 1);
|
||||
if(videoMode == 0) videoMode = (u8)min((u32)m_cfg.getInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_videoModes) - 1);
|
||||
if(language == 0) language = min((u32)m_cfg.getInt("GENERAL", "game_language", 0), ARRAY_SIZE(CMenu::_languages) - 1);
|
||||
m_cfg.setString("GAMES", "current_item", id);
|
||||
m_gcfg1.setInt("PLAYCOUNT", id, m_gcfg1.getInt("PLAYCOUNT", id, 0) + 1);
|
||||
m_gcfg1.setUInt("LASTPLAYED", id, time(NULL));
|
||||
|
||||
if (has_enabled_providers() && _initNetwork() == 0)
|
||||
if(has_enabled_providers() && _initNetwork() == 0)
|
||||
add_game_to_card(id.c_str());
|
||||
|
||||
int userIOS = 0;
|
||||
@ -1300,14 +1269,14 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
|
||||
iosLoaded = true;
|
||||
}
|
||||
|
||||
if(emuSave)
|
||||
if(emulate_mode)
|
||||
{
|
||||
Nand::Instance()->Init(emuPath.c_str(), emuPartition, false);
|
||||
DeviceHandler::Instance()->UnMount(emuPartition);
|
||||
|
||||
if(emuSave == 3)
|
||||
if(emulate_mode == 3)
|
||||
Nand::Instance()->Set_RCMode(true);
|
||||
else if(emuSave == 4)
|
||||
else if(emulate_mode == 4)
|
||||
Nand::Instance()->Set_FullMode(true);
|
||||
else
|
||||
Nand::Instance()->Set_FullMode(false);
|
||||
@ -1374,9 +1343,6 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
|
||||
if(currentPartition == 0)
|
||||
SDHC_Init();
|
||||
|
||||
/* Clear Memory */
|
||||
MEM1_wrap(0);
|
||||
|
||||
/* Find game partition offset */
|
||||
u64 offset;
|
||||
s32 ret = Disc_FindPartition(&offset);
|
||||
@ -1521,7 +1487,7 @@ void CMenu::_playGameSound(void)
|
||||
|
||||
CheckGameSoundThread();
|
||||
if(!gameSoundThreadStack.get())
|
||||
gameSoundThreadStack = smartMem1Alloc(gameSoundThreadStackSize);
|
||||
gameSoundThreadStack = smartMem2Alloc(gameSoundThreadStackSize);
|
||||
|
||||
LWP_CreateThread(&m_gameSoundThread, (void *(*)(void *))CMenu::_gameSoundThread, (void *)this, gameSoundThreadStack.get(), gameSoundThreadStackSize, 60);
|
||||
}
|
||||
|
@ -630,7 +630,8 @@ int CMenu::main(void)
|
||||
{
|
||||
_hideMain();
|
||||
_about();
|
||||
if(m_exit)break;
|
||||
if(m_exit)
|
||||
break;
|
||||
_showMain();
|
||||
}
|
||||
else if (m_btnMgr.selected(m_mainBtnDVD))
|
||||
|
@ -13,6 +13,141 @@ static inline int loopNum(int i, int s)
|
||||
return i < 0 ? (s - (-i % s)) % s : i % s;
|
||||
}
|
||||
|
||||
static bool __FileExists(const char *path)
|
||||
{
|
||||
FILE *f = fopen(path, "rb");
|
||||
if (f != 0)
|
||||
{
|
||||
//gprintf("File \"%s\" exists\n", path);
|
||||
fclose(f);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool _saveExists(const char *path)
|
||||
{
|
||||
DIR *d;
|
||||
d = opendir(path);
|
||||
if(!d)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
closedir(d);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
bool CMenu::_TestEmuNand(int epart, const char *path, bool indept)
|
||||
{
|
||||
bool haveValidENand = true;
|
||||
char basepath[64];
|
||||
char testpath[MAX_FAT_PATH];
|
||||
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[epart], path);
|
||||
DIR *d;
|
||||
d = opendir(basepath);
|
||||
if(!d)
|
||||
haveValidENand = false;
|
||||
else
|
||||
closedir(d);
|
||||
|
||||
if(indept)
|
||||
{
|
||||
// Check Wiimotes && Region
|
||||
snprintf(testpath, sizeof(testpath), "%s:%s/shared2/sys/SYSCONF", DeviceName[epart], path);
|
||||
if(!__FileExists(testpath))
|
||||
{
|
||||
//gprintf("Nandcheck: SYSCONF not found\n");
|
||||
haveValidENand = false;
|
||||
}
|
||||
snprintf(testpath, sizeof(testpath), "%s:%s/title/00000001/00000002/data/setting.txt", DeviceName[epart], path);
|
||||
if(!__FileExists(testpath))
|
||||
{
|
||||
//gprintf("Nandcheck: setting.txt not found\n");
|
||||
haveValidENand = false;
|
||||
}
|
||||
// Check Mii's
|
||||
snprintf(testpath, sizeof(testpath), "%s:%s/shared2/menu/FaceLib/RFL_DB.dat", DeviceName[epart], path);
|
||||
if(!__FileExists(testpath))
|
||||
{
|
||||
//gprintf("Nandcheck: Mii's not found\n");
|
||||
haveValidENand = false;
|
||||
}
|
||||
}
|
||||
return haveValidENand;
|
||||
}
|
||||
|
||||
int CMenu::_FindEmuPart(string *emuPath, int part, bool searchvalid)
|
||||
{
|
||||
int emuPartition = -1;
|
||||
string tmpPath;
|
||||
if(m_current_view == COVERFLOW_CHANNEL)
|
||||
{
|
||||
emuPartition = m_cfg.getInt("NAND", "partition", 0);
|
||||
tmpPath = m_cfg.getString("NAND", "path", "");
|
||||
if(tmpPath.size() == 0)
|
||||
{
|
||||
m_cfg.setString("NAND", "path", STDEMU_DIR);
|
||||
tmpPath = m_cfg.getString("NAND", "path", STDEMU_DIR);
|
||||
}
|
||||
}
|
||||
else if(m_current_view == COVERFLOW_USB)
|
||||
{
|
||||
emuPartition = m_cfg.getInt("GAMES", "savepartition", -1);
|
||||
if(emuPartition == -1)
|
||||
emuPartition = m_cfg.getInt("NAND", "partition", 0);
|
||||
tmpPath = m_cfg.getString("GAMES", "savepath", m_cfg.getString("NAND", "path", ""));
|
||||
if(tmpPath.size() == 0)
|
||||
{
|
||||
m_cfg.setString("GAMES", "savepath", STDEMU_DIR);
|
||||
tmpPath = m_cfg.getString("GAMES", "savepath", STDEMU_DIR);
|
||||
}
|
||||
}
|
||||
|
||||
if(_TestEmuNand(emuPartition, tmpPath.c_str(), true) && DeviceHandler::Instance()->IsInserted(emuPartition) && DeviceHandler::Instance()->GetFSType(emuPartition) == PART_FS_FAT)
|
||||
{
|
||||
*emuPath = tmpPath;
|
||||
return emuPartition;
|
||||
}
|
||||
else
|
||||
{
|
||||
emuPartition = part;
|
||||
bool fllscn = emuPartition == -1;
|
||||
for(u8 i = emuPartition; i <= USB8; ++i)
|
||||
{
|
||||
if(!DeviceHandler::Instance()->IsInserted(emuPartition) || DeviceHandler::Instance()->GetFSType(emuPartition) != PART_FS_FAT)
|
||||
{
|
||||
emuPartition++;
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
if(_TestEmuNand(i, tmpPath.c_str(), true) || searchvalid)
|
||||
{
|
||||
if(m_current_view == COVERFLOW_CHANNEL)
|
||||
m_cfg.setInt("NAND", "partition", i);
|
||||
else if(m_current_view == COVERFLOW_USB)
|
||||
m_cfg.setInt("GAMES", "savepartition", i);
|
||||
|
||||
*emuPath = tmpPath;
|
||||
m_cfg.save();
|
||||
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
if(i == USB8 && !fllscn)
|
||||
{
|
||||
i = 0;
|
||||
fllscn = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool CMenu::_checkSave(string id, bool nand)
|
||||
{
|
||||
@ -39,29 +174,11 @@ bool CMenu::_checkSave(string id, bool nand)
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool _saveExists(const char *path)
|
||||
{
|
||||
DIR *d;
|
||||
d = opendir(path);
|
||||
if(!d)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
closedir(d);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void CMenu::_enableNandEmu(bool fromconfig)
|
||||
{
|
||||
_cfNeedsUpdate();
|
||||
bool disable = true;
|
||||
int i = m_current_view == COVERFLOW_CHANNEL && min(max(0, m_cfg.getInt("NAND", "emulation", 0)), (int)ARRAY_SIZE(CMenu::_NandEmu) - 1);
|
||||
gprintf("i: %i\n",i);
|
||||
if (i>0 || m_current_view != COVERFLOW_CHANNEL)
|
||||
disable = false;
|
||||
bool disable = m_cfg.getBool("NAND", "disable", true) && m_current_view == COVERFLOW_CHANNEL && !m_tempView;
|
||||
|
||||
if(!disable)
|
||||
{
|
||||
Nand::Instance()->Disable_Emu();
|
||||
@ -69,7 +186,7 @@ void CMenu::_enableNandEmu(bool fromconfig)
|
||||
iosinfo_t * iosInfo = cIOSInfo::GetInfo(mainIOS);
|
||||
if (iosInfo->version > 6)
|
||||
isD2XnewerThanV6 = true;
|
||||
if(m_current_view == COVERFLOW_CHANNEL && m_cfg.getInt("NAND", "emulation", 0) > 0)
|
||||
if(m_current_view == COVERFLOW_CHANNEL && !m_cfg.getBool("NAND", "disable", true) && !m_tempView)
|
||||
Nand::Instance()->Enable_Emu();
|
||||
u8 limiter = 0;
|
||||
s8 direction = m_btnMgr.selected(m_configBtnPartitionP) ? 1 : -1;
|
||||
@ -88,7 +205,10 @@ void CMenu::_enableNandEmu(bool fromconfig)
|
||||
}
|
||||
|
||||
gprintf("Next item: %s\n", DeviceName[currentPartition]);
|
||||
m_cfg.setInt(_domainFromView(), "partition", currentPartition);
|
||||
if(m_tempView)
|
||||
m_cfg.setInt("GAMES", "savepartition", currentPartition);
|
||||
else
|
||||
m_cfg.setInt(_domainFromView(), "partition", currentPartition);
|
||||
}
|
||||
}
|
||||
|
||||
@ -139,6 +259,7 @@ void CMenu::_hideNandEmu(bool instant)
|
||||
m_btnMgr.hide(m_nandemuLblNandDump, instant);
|
||||
m_btnMgr.hide(m_nandemuBtnNandDump, instant);
|
||||
m_btnMgr.hide(m_nandemuBtnExtract, instant);
|
||||
m_btnMgr.hide(m_nandemuBtnPartition, instant);
|
||||
m_btnMgr.hide(m_nandemuBtnDisable, instant);
|
||||
m_btnMgr.hide(m_nandemuLblInit, instant);
|
||||
}
|
||||
@ -150,12 +271,16 @@ void CMenu::_showNandEmu(void)
|
||||
m_btnMgr.show(m_nandemuLblTitle);
|
||||
m_btnMgr.show(m_nandemuBtnBack);
|
||||
int i;
|
||||
if((m_current_view == COVERFLOW_CHANNEL || m_current_view == COVERFLOW_USB) && !m_locked)
|
||||
if(((m_current_view == COVERFLOW_CHANNEL && !m_cfg.getBool("NAND", "disable", true)) || m_current_view == COVERFLOW_USB) && !m_locked)
|
||||
{
|
||||
m_btnMgr.show(m_nandemuLblEmulation);
|
||||
m_btnMgr.show(m_nandemuLblEmulationVal);
|
||||
m_btnMgr.show(m_nandemuBtnEmulationP);
|
||||
m_btnMgr.show(m_nandemuBtnEmulationM);
|
||||
}
|
||||
|
||||
if((m_current_view == COVERFLOW_CHANNEL || m_current_view == COVERFLOW_USB) && !m_locked)
|
||||
{
|
||||
m_btnMgr.show(m_nandemuLblSaveDump);
|
||||
m_btnMgr.show(m_nandemuBtnAll);
|
||||
m_btnMgr.show(m_nandemuBtnMissing);
|
||||
@ -347,19 +472,16 @@ int CMenu::_FlashSave(string gameId)
|
||||
|
||||
int CMenu::_AutoExtractSave(string gameId)
|
||||
{
|
||||
int emuPartition = m_cfg.getInt("GAMES", "savepartition", m_cfg.getInt("NAND", "partition", 0));
|
||||
string emuPath;
|
||||
|
||||
if(m_current_view == COVERFLOW_CHANNEL)
|
||||
m_partRequest = m_cfg.getInt("NAND", "partition", -1);
|
||||
else if(m_current_view == COVERFLOW_USB)
|
||||
m_partRequest = m_cfg.getInt("GAMES", "savepartition", -1);
|
||||
int emuPartition = _FindEmuPart(&emuPath, m_partRequest, false);
|
||||
|
||||
if(emuPartition < 0)
|
||||
emuPartition = 0;
|
||||
char basepath[MAX_FAT_PATH];
|
||||
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], m_cfg.getString("GAMES", "savepath", m_cfg.getString("NAND", "path", "")).c_str());
|
||||
Nand::Instance()->CreatePath("%s/import", basepath);
|
||||
Nand::Instance()->CreatePath("%s/meta", basepath);
|
||||
Nand::Instance()->CreatePath("%s/shared1", basepath);
|
||||
Nand::Instance()->CreatePath("%s/shared2", basepath);
|
||||
Nand::Instance()->CreatePath("%s/sys", basepath);
|
||||
Nand::Instance()->CreatePath("%s/title", basepath);
|
||||
Nand::Instance()->CreatePath("%s/ticket", basepath);
|
||||
Nand::Instance()->CreatePath("%s/tmp", basepath);
|
||||
emuPartition = _FindEmuPart(&emuPath, m_partRequest, true);
|
||||
|
||||
if(!_checkSave(gameId, true))
|
||||
return 1;
|
||||
@ -413,6 +535,16 @@ int CMenu::_AutoExtractSave(string gameId)
|
||||
}
|
||||
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnDisable)))
|
||||
{
|
||||
char basepath[MAX_FAT_PATH];
|
||||
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], emuPath.c_str());
|
||||
Nand::Instance()->CreatePath("%s/import", basepath);
|
||||
Nand::Instance()->CreatePath("%s/meta", basepath);
|
||||
Nand::Instance()->CreatePath("%s/shared1", basepath);
|
||||
Nand::Instance()->CreatePath("%s/shared2", basepath);
|
||||
Nand::Instance()->CreatePath("%s/sys", basepath);
|
||||
Nand::Instance()->CreatePath("%s/title", basepath);
|
||||
Nand::Instance()->CreatePath("%s/ticket", basepath);
|
||||
Nand::Instance()->CreatePath("%s/tmp", basepath);
|
||||
_hideNandEmu();
|
||||
return 0;
|
||||
}
|
||||
@ -455,15 +587,19 @@ int CMenu::_AutoCreateNand(void)
|
||||
{
|
||||
lwp_t thread = 0;
|
||||
SetupInput();
|
||||
string emuPath;
|
||||
m_thrdStop = false;
|
||||
m_thrdMessageAdded = false;
|
||||
m_nandext = false;
|
||||
m_nandext = false;
|
||||
m_tempView = false;
|
||||
|
||||
m_btnMgr.setText(m_nandemuBtnExtract, _t("cfgne5", L"Extract NAND"));
|
||||
m_btnMgr.setText(m_nandemuBtnDisable, _t("cfgne22", L"Disable NAND Emulation"));
|
||||
m_btnMgr.setText(m_nandemuBtnPartition, _t("cfgne31", L"Select Partition"));
|
||||
m_btnMgr.setText(m_nandemuLblInit, _t("cfgne23", L"Welcome to WiiFlow. I have not found a valid NAND for NAND Emulation. Click Extract to extract your NAND, or click disable to disable NAND Emulation."));
|
||||
m_btnMgr.show(m_nandemuBtnExtract);
|
||||
m_btnMgr.show(m_nandemuBtnDisable);
|
||||
m_btnMgr.show(m_nandemuBtnDisable);
|
||||
m_btnMgr.show(m_nandemuBtnPartition);
|
||||
m_btnMgr.show(m_nandemuLblInit);
|
||||
|
||||
while(true)
|
||||
@ -473,7 +609,8 @@ int CMenu::_AutoCreateNand(void)
|
||||
{
|
||||
m_fulldump = true;
|
||||
m_btnMgr.hide(m_nandemuBtnExtract);
|
||||
m_btnMgr.hide(m_nandemuBtnDisable);
|
||||
m_btnMgr.hide(m_nandemuBtnDisable);
|
||||
m_btnMgr.hide(m_nandemuBtnPartition);
|
||||
m_btnMgr.hide(m_nandemuLblInit);
|
||||
m_btnMgr.show(m_nandemuLblTitle);
|
||||
m_btnMgr.show(m_nandfilePBar);
|
||||
@ -496,6 +633,23 @@ int CMenu::_AutoCreateNand(void)
|
||||
_hideNandEmu();
|
||||
return 0;
|
||||
}
|
||||
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnPartition)))
|
||||
{
|
||||
if(m_current_view == COVERFLOW_USB)
|
||||
{
|
||||
m_tempView = true;
|
||||
m_current_view = COVERFLOW_CHANNEL;
|
||||
}
|
||||
_hideNandEmu();
|
||||
_config(1);
|
||||
if(m_tempView)
|
||||
{
|
||||
m_current_view = COVERFLOW_USB;
|
||||
m_tempView = false;
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnBack)))
|
||||
{
|
||||
m_cfg.save();
|
||||
@ -535,23 +689,16 @@ int CMenu::_NandFlasher(void *obj)
|
||||
{
|
||||
CMenu &m = *(CMenu *)obj;
|
||||
string emuPath;
|
||||
int emuPartition = -1;
|
||||
|
||||
char source[MAX_FAT_PATH];
|
||||
char dest[ISFS_MAXPATH];
|
||||
|
||||
if(m.m_current_view == COVERFLOW_CHANNEL)
|
||||
{
|
||||
emuPartition = m.m_cfg.getInt("NAND", "partition", 0);
|
||||
emuPath = m.m_cfg.getString("NAND", "path", "");
|
||||
}
|
||||
m.m_partRequest = m.m_cfg.getInt("NAND", "partition", -1);
|
||||
else if(m.m_current_view == COVERFLOW_USB)
|
||||
{
|
||||
emuPartition = m.m_cfg.getInt("GAMES", "savepartition", -1);
|
||||
if(emuPartition == -1)
|
||||
emuPartition = m.m_cfg.getInt("NAND", "partition", 0);
|
||||
emuPath = m.m_cfg.getString("GAMES", "savepath", m.m_cfg.getString("NAND", "path", ""));
|
||||
}
|
||||
m.m_partRequest = m.m_cfg.getInt("GAMES", "savepartition", -1);
|
||||
|
||||
int emuPartition = m._FindEmuPart(&emuPath, m.m_partRequest, false);
|
||||
int flashID = m.m_saveExtGameId.c_str()[0] << 24 | m.m_saveExtGameId.c_str()[1] << 16 | m.m_saveExtGameId.c_str()[2] << 8 | m.m_saveExtGameId.c_str()[3];
|
||||
|
||||
if(_saveExists(sfmt("%s:%s/title/00010000/%08x", DeviceName[emuPartition], emuPath.c_str(), flashID).c_str()))
|
||||
@ -584,7 +731,6 @@ int CMenu::_NandDumper(void *obj)
|
||||
CMenu &m = *(CMenu *)obj;
|
||||
string emuPath;
|
||||
int emuPartition = -1;
|
||||
bool emuPartIsValid = false;
|
||||
m.m_nandext = false;
|
||||
m.m_sgdump = false;
|
||||
m.m_dumpsize = 0;
|
||||
@ -592,69 +738,27 @@ int CMenu::_NandDumper(void *obj)
|
||||
m.m_foldersdone = 0;
|
||||
|
||||
Nand::Instance()->ResetCounters();
|
||||
|
||||
|
||||
if(m.m_current_view == COVERFLOW_CHANNEL)
|
||||
{
|
||||
emuPartition = m.m_cfg.getInt("NAND", "partition", 0);
|
||||
emuPath = m.m_cfg.getString("NAND", "path", "");
|
||||
}
|
||||
m.m_partRequest = m.m_cfg.getInt("NAND", "partition", -1);
|
||||
else if(m.m_current_view == COVERFLOW_USB)
|
||||
{
|
||||
emuPartition = m.m_cfg.getInt("GAMES", "savepartition", -1);
|
||||
if(emuPartition == -1)
|
||||
emuPartition = m.m_cfg.getInt("NAND", "partition", 0);
|
||||
emuPath = m.m_cfg.getString("GAMES", "savepath", m.m_cfg.getString("NAND", "path", ""));
|
||||
}
|
||||
m.m_partRequest = m.m_cfg.getInt("GAMES", "savepartition", -1);
|
||||
|
||||
emuPartition = m._FindEmuPart(&emuPath, m.m_partRequest, true);
|
||||
|
||||
for(u8 i = emuPartition; i <= USB8; ++i)
|
||||
{
|
||||
if(!DeviceHandler::Instance()->IsInserted(emuPartition) || DeviceHandler::Instance()->GetFSType(emuPartition) != PART_FS_FAT)
|
||||
{
|
||||
emuPartition++;
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
emuPartIsValid = true;
|
||||
if(m.m_current_view == COVERFLOW_CHANNEL)
|
||||
m.m_cfg.setInt("NAND", "partition", emuPartition);
|
||||
else if(m.m_current_view == COVERFLOW_USB)
|
||||
m.m_cfg.setInt("GAMES", "savepartition", emuPartition);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(!emuPartIsValid)
|
||||
if(emuPartition < 0)
|
||||
{
|
||||
m.error(m._t("cfgne8", L"No valid FAT partition found for NAND Emulation!"));
|
||||
m.m_thrdWorking = false;
|
||||
m.m_btnMgr.hide(m.m_nandfilePBar);
|
||||
m.m_btnMgr.hide(m.m_nandfileLblMessage);
|
||||
LWP_MutexLock(m.m_mutex);
|
||||
m._setDumpMsg(m._t("cfgne20", L"Extraction failed!"), 1.f, 1.f);
|
||||
LWP_MutexUnlock(m.m_mutex);
|
||||
m._hideNandEmu();
|
||||
//m.m_thrdWorking = false;
|
||||
//m.m_btnMgr.hide(m.m_nandfilePBar);
|
||||
//m.m_btnMgr.hide(m.m_nandfileLblMessage);
|
||||
//LWP_MutexLock(m.m_mutex);
|
||||
//m._setDumpMsg(m._t("cfgne20", L"Extraction failed!"), 1.f, 1.f);
|
||||
//LWP_MutexUnlock(m.m_mutex);
|
||||
//m._hideNandEmu();
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(emuPath.size() == 0)
|
||||
{
|
||||
Nand::Instance()->CreatePath("%s:/wiiflow", DeviceName[emuPartition]);
|
||||
Nand::Instance()->CreatePath("%s:/wiiflow/nandemu", DeviceName[emuPartition]);
|
||||
if(m.m_current_view == COVERFLOW_CHANNEL)
|
||||
{
|
||||
m.m_cfg.setString("NAND", "path", STDEMU_DIR);
|
||||
emuPath = m.m_cfg.getString("NAND", "path", STDEMU_DIR);
|
||||
|
||||
}
|
||||
else if(m.m_current_view == COVERFLOW_USB)
|
||||
{
|
||||
m.m_cfg.setString("GAMES", "savepath", STDEMU_DIR);
|
||||
emuPath = m.m_cfg.getString("GAMES", "savepath", STDEMU_DIR);
|
||||
}
|
||||
}
|
||||
m.m_cfg.save();
|
||||
|
||||
char basepath[64];
|
||||
snprintf(basepath, sizeof(basepath), "%s:%s", DeviceName[emuPartition], emuPath.c_str());
|
||||
|
||||
@ -757,7 +861,8 @@ void CMenu::_initNandEmuMenu(CMenu::SThemeData &theme)
|
||||
m_nandemuBtnNandDump = _addButton(theme, "NANDEMU/NAND_DUMP_BTN", theme.btnFont, L"", 350, 310, 250, 56, theme.btnFontColor);
|
||||
m_nandemuBtnBack = _addButton(theme, "NANDEMU/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 56, theme.btnFontColor);
|
||||
m_nandemuBtnExtract = _addButton(theme, "NANDEMU/EXTRACT", theme.titleFont, L"", 72, 180, 496, 56, theme.titleFontColor);
|
||||
m_nandemuBtnDisable = _addButton(theme, "NANDEMU/DISABLE", theme.titleFont, L"", 72, 290, 496, 56, theme.titleFontColor);
|
||||
m_nandemuBtnDisable = _addButton(theme, "NANDEMU/DISABLE", theme.titleFont, L"", 72, 270, 496, 56, theme.titleFontColor);
|
||||
m_nandemuBtnPartition = _addButton(theme, "NANDEMU/PARTITION", theme.titleFont, L"", 72, 360, 496, 56, theme.titleFontColor);
|
||||
m_nandemuLblInit = _addLabel(theme, "NANDEMU/INIT", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||
|
||||
_setHideAnim(m_nandemuLblTitle, "NANDEMU/TITLE", 0, 0, -2.f, 0.f);
|
||||
@ -779,6 +884,7 @@ void CMenu::_initNandEmuMenu(CMenu::SThemeData &theme)
|
||||
_setHideAnim(m_nandemuBtnNandDump, "NANDEMU/NAND_DUMP_BTN", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_nandemuBtnBack, "NANDEMU/BACK_BTN", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_nandemuBtnExtract, "NANDEMU/EXTRACT", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_nandemuBtnPartition, "NANDEMU/PARTITION", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_nandemuBtnDisable, "NANDEMU/DISABLE", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_nandemuLblInit, "NANDEMU/INIT", 100, 0, -2.f, 0.f);
|
||||
|
||||
|
@ -51,8 +51,9 @@ void BufferCircle::SetBufferBlockSize(int size)
|
||||
for(int i = 0; i < Size(); i++)
|
||||
{
|
||||
if(SoundBuffer[i] != NULL)
|
||||
MEM1_free(SoundBuffer[i]);
|
||||
SoundBuffer[i] = (u8 *)MEM1_memalign(32, BufferBlockSize);
|
||||
MEM2_free(SoundBuffer[i]);
|
||||
|
||||
SoundBuffer[i] = (u8 *)MEM2_memalign(32, BufferBlockSize);
|
||||
BufferSize[i] = 0;
|
||||
BufferReady[i] = false;
|
||||
}
|
||||
@ -72,7 +73,7 @@ void BufferCircle::Resize(int size)
|
||||
for(int i = oldSize; i < Size(); i++)
|
||||
{
|
||||
if(BufferBlockSize > 0)
|
||||
SoundBuffer[i] = (u8 *)MEM1_memalign(32, BufferBlockSize);
|
||||
SoundBuffer[i] = (u8 *)MEM2_memalign(32, BufferBlockSize);
|
||||
else
|
||||
SoundBuffer[i] = NULL;
|
||||
BufferSize[i] = 0;
|
||||
@ -86,7 +87,7 @@ void BufferCircle::RemoveBuffer(int pos)
|
||||
return;
|
||||
|
||||
if(SoundBuffer[pos] != NULL)
|
||||
MEM1_free(SoundBuffer[pos]);
|
||||
MEM2_free(SoundBuffer[pos]);
|
||||
|
||||
SoundBuffer.erase(SoundBuffer.begin()+pos);
|
||||
BufferSize.erase(BufferSize.begin()+pos);
|
||||
@ -108,7 +109,7 @@ void BufferCircle::FreeBuffer()
|
||||
for(int i = 0; i < Size(); i++)
|
||||
{
|
||||
if(SoundBuffer[i] != NULL)
|
||||
MEM1_free(SoundBuffer[i]);
|
||||
MEM2_free(SoundBuffer[i]);
|
||||
BufferSize[i] = 0;
|
||||
BufferReady[i] = false;
|
||||
}
|
||||
|
@ -43,7 +43,7 @@ SoundHandler::SoundHandler()
|
||||
for(u32 i = 0; i < MAX_DECODERS; ++i)
|
||||
DecoderList[i] = NULL;
|
||||
|
||||
ThreadStack = (u8 *)MEM1_alloc(32768);
|
||||
ThreadStack = (u8 *)MEM2_memalign(32, 32768);
|
||||
if(!ThreadStack)
|
||||
return;
|
||||
|
||||
@ -61,7 +61,7 @@ SoundHandler::~SoundHandler()
|
||||
SoundThread = LWP_THREAD_NULL;
|
||||
if(ThreadStack != NULL)
|
||||
{
|
||||
MEM1_free(ThreadStack);
|
||||
MEM2_free(ThreadStack);
|
||||
ThreadStack = NULL;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user