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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 13:44:15 +01:00
-oops forgot to properly recompile the booter dol
-added new option to wiiflow.ini [GENERAL] section, "display_music_info" (enabled by default), if you disable it the information on top of the screen if music got changed will be hidden
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@ -146,6 +146,7 @@ CMenu::CMenu(CVideo &vid) :
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m_Emulator_boot = false;
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m_Emulator_boot = false;
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m_banner = new BannerWindow;
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m_banner = new BannerWindow;
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m_gameSound.SetVoice(1);
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m_gameSound.SetVoice(1);
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m_music_info = true;
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}
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}
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void CMenu::init(void)
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void CMenu::init(void)
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@ -438,6 +439,7 @@ void CMenu::init(void)
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m_btnMgr.init(m_vid);
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m_btnMgr.init(m_vid);
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MusicPlayer.Init(m_cfg, m_musicDir, sfmt("%s/music", m_themeDataDir.c_str()));
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MusicPlayer.Init(m_cfg, m_musicDir, sfmt("%s/music", m_themeDataDir.c_str()));
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m_music_info = m_cfg.getBool("GENERAL", "display_music_info", true);
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_buildMenus();
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_buildMenus();
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@ -1906,7 +1908,7 @@ void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
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MusicPlayer.Tick(m_video_playing || (m_gameSelected &&
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MusicPlayer.Tick(m_video_playing || (m_gameSelected &&
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m_gameSound.IsLoaded()) || m_gameSound.IsPlaying());
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m_gameSound.IsLoaded()) || m_gameSound.IsPlaying());
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if(MusicPlayer.SongChanged())
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if(MusicPlayer.SongChanged() && m_music_info)
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{
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{
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m_btnMgr.setText(m_mainLblCurMusic, MusicPlayer.GetFileName(), true);
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m_btnMgr.setText(m_mainLblCurMusic, MusicPlayer.GetFileName(), true);
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m_btnMgr.show(m_mainLblCurMusic);
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m_btnMgr.show(m_mainLblCurMusic);
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@ -76,6 +76,7 @@ private:
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bool m_directLaunch;
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bool m_directLaunch;
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bool m_locked;
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bool m_locked;
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bool m_favorites;
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bool m_favorites;
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bool m_music_info;
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s16 m_showtimer;
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s16 m_showtimer;
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string m_curLanguage;
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string m_curLanguage;
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string m_curGameId;
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string m_curGameId;
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