mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-24 02:41:55 +01:00
-size calculation of gamecube dumper should be
more accurate now -changed another path limit from 64 to 1024, to prevent errors when trying to install gamecube games from usb to sd with long name
This commit is contained in:
parent
151eca94a2
commit
152bde2c36
@ -400,13 +400,13 @@ s32 GCDump::DumpGame(progress_callback_t spinner, message_callback_t message, vo
|
||||
s32 GCDump::CheckSpace(u32 *needed, bool comp, message_callback_t message, void *message_data)
|
||||
{
|
||||
static gc_discHdr gcheader ATTRIBUTE_ALIGN(32);
|
||||
|
||||
|
||||
u8 *ReadBuffer = (u8 *)MEM2_alloc(0x440);
|
||||
u32 size = 0;
|
||||
u32 j;
|
||||
|
||||
|
||||
char minfo[74];
|
||||
|
||||
|
||||
for( j=0; j<2; ++j)
|
||||
{
|
||||
s32 ret = __DiscReadRaw(ReadBuffer, 0, 0x440);
|
||||
@ -415,7 +415,7 @@ s32 GCDump::CheckSpace(u32 *needed, bool comp, message_callback_t message, void
|
||||
MEM2_free(ReadBuffer);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
ID = *(vu32*)(ReadBuffer);
|
||||
ID2 = 0;
|
||||
Disc = *(vu8*)(ReadBuffer+0x06);
|
||||
@ -426,24 +426,23 @@ s32 GCDump::CheckSpace(u32 *needed, bool comp, message_callback_t message, void
|
||||
FSTTotal = *(vu32*)(ReadBuffer+0x42c);
|
||||
GamePartOffset = *(vu32*)(ReadBuffer+0x434);
|
||||
DataSize = *(vu32*)(ReadBuffer+0x438);
|
||||
|
||||
DiscSize = DataSize + GamePartOffset;
|
||||
|
||||
|
||||
bool done = false;
|
||||
|
||||
|
||||
Disc_ReadGCHeader(&gcheader);
|
||||
Asciify2(gcheader.title);
|
||||
|
||||
|
||||
snprintf(minfo, sizeof(minfo), "[%.06s] %s", (char *)gcheader.id, gcheader.title);
|
||||
|
||||
|
||||
message( 2, 0, minfo, message_data);
|
||||
|
||||
|
||||
if(writeexfiles)
|
||||
{
|
||||
size += 0xa440;
|
||||
size += ApploaderSize;
|
||||
}
|
||||
|
||||
|
||||
if(!comp)
|
||||
{
|
||||
size += DiscSize;
|
||||
@ -458,27 +457,42 @@ s32 GCDump::CheckSpace(u32 *needed, bool comp, message_callback_t message, void
|
||||
MEM2_free(FSTBuffer);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
FSTable = (u8*)FSTBuffer;
|
||||
u32 FSTEnt = *(u32*)(FSTable+0x08);
|
||||
FST *fst = (FST *)(FSTable);
|
||||
|
||||
|
||||
size += (FSTOffset + FSTSize);
|
||||
|
||||
u32 i;
|
||||
|
||||
u32 correction;
|
||||
u32 align;
|
||||
|
||||
for( i=1; i < FSTEnt; ++i )
|
||||
{
|
||||
if( fst[i].Type )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
size += (fst[i].FileLength+31)&(~31);
|
||||
else
|
||||
{
|
||||
for(align = 0x8000; align > 2; align/=2)
|
||||
{
|
||||
if((fst[i].FileOffset & (align-1)) == 0 || force_32k_align)
|
||||
{
|
||||
correction = 0x00;
|
||||
while(((size+correction) & (align-1)) != 0)
|
||||
correction++;
|
||||
size += correction;
|
||||
break;
|
||||
}
|
||||
}
|
||||
size += fst[i].FileLength;
|
||||
}
|
||||
}
|
||||
MEM2_free(FSTBuffer);
|
||||
}
|
||||
|
||||
|
||||
if(FSTTotal > FSTSize)
|
||||
{
|
||||
u32 cover = 0;
|
||||
|
@ -429,7 +429,7 @@ void CMenu::_game(bool launch)
|
||||
{
|
||||
char gcfolder[MAX_FAT_PATH];
|
||||
sprintf(gcfolder, "%s [%s]", m_cf.getTitle().toUTF8().c_str(), (char *)hdr->hdr.id);
|
||||
memset(hdr->path,0,256);
|
||||
memset(hdr->path,0,sizeof(hdr->path));
|
||||
if (DML_GameIsInstalled((char *)hdr->hdr.id, DeviceName[SD]))
|
||||
sprintf(hdr->path,"%s",(char*)hdr->hdr.id);
|
||||
else if (DML_GameIsInstalled(gcfolder, DeviceName[SD]))
|
||||
|
@ -226,8 +226,8 @@ int CMenu::_GCcopyGame(void *obj)
|
||||
m._setThrdMsg(L"", 0);
|
||||
if (!fsop_DirExist((char*)"sd:/games"))
|
||||
fsop_MakeFolder((char*)"sd:/games");
|
||||
char source[64];
|
||||
char target[64];
|
||||
char source[MAX_FAT_PATH];
|
||||
char target[MAX_FAT_PATH];
|
||||
sprintf(source, "%s:/games/%s", DeviceName[currentPartition], m.m_cf.getHdr()->path);
|
||||
sprintf(target, "sd:/games/%s", m.m_cf.getHdr()->path);
|
||||
gprintf("Copying from: \n%s \nto: \n%s\n",source,target);
|
||||
|
Loading…
Reference in New Issue
Block a user