- Fixed an effect bug on GAME_SETTINGS/GC_LANG & GAME_SETTINGS/GC_LANG_BTN

- Added news translatable strings for source menu:
-- stup1=Select Source
-- stup2=Exit

- Updated english.ini
- Updated french.ini
This commit is contained in:
Jiiwah 2012-06-17 22:12:03 +00:00
parent cc330fccf7
commit 15a9454336
4 changed files with 16 additions and 12 deletions

View File

@ -34,8 +34,8 @@ void CMenu::_hideGameSettings(bool instant)
m_btnMgr.hide(m_gameSettingsLblDMLVideo, instant); m_btnMgr.hide(m_gameSettingsLblDMLVideo, instant);
m_btnMgr.hide(m_gameSettingsBtnDMLVideoP, instant); m_btnMgr.hide(m_gameSettingsBtnDMLVideoP, instant);
m_btnMgr.hide(m_gameSettingsBtnDMLVideoM, instant); m_btnMgr.hide(m_gameSettingsBtnDMLVideoM, instant);
m_btnMgr.hide(m_gameSettingsLblGClanguageVal, instant);
m_btnMgr.hide(m_gameSettingsLblGClanguage, instant); m_btnMgr.hide(m_gameSettingsLblGClanguage, instant);
m_btnMgr.hide(m_gameSettingsLblGClanguageVal, instant);
m_btnMgr.hide(m_gameSettingsBtnGClanguageP, instant); m_btnMgr.hide(m_gameSettingsBtnGClanguageP, instant);
m_btnMgr.hide(m_gameSettingsBtnGClanguageM, instant); m_btnMgr.hide(m_gameSettingsBtnGClanguageM, instant);
m_btnMgr.hide(m_gameSettingsLblAspectRatio, instant); m_btnMgr.hide(m_gameSettingsLblAspectRatio, instant);
@ -146,8 +146,8 @@ void CMenu::_showGameSettings(void)
m_btnMgr.show(m_gameSettingsBtnDMLVideoP); m_btnMgr.show(m_gameSettingsBtnDMLVideoP);
m_btnMgr.show(m_gameSettingsBtnDMLVideoM); m_btnMgr.show(m_gameSettingsBtnDMLVideoM);
m_btnMgr.show(m_gameSettingsLblGClanguageVal);
m_btnMgr.show(m_gameSettingsLblGClanguage); m_btnMgr.show(m_gameSettingsLblGClanguage);
m_btnMgr.show(m_gameSettingsLblGClanguageVal);
m_btnMgr.show(m_gameSettingsBtnGClanguageP); m_btnMgr.show(m_gameSettingsBtnGClanguageP);
m_btnMgr.show(m_gameSettingsBtnGClanguageM); m_btnMgr.show(m_gameSettingsBtnGClanguageM);
} }
@ -173,8 +173,8 @@ void CMenu::_showGameSettings(void)
m_btnMgr.hide(m_gameSettingsBtnCover); m_btnMgr.hide(m_gameSettingsBtnCover);
if(m_cf.getHdr()->type == TYPE_GC_GAME) if(m_cf.getHdr()->type == TYPE_GC_GAME)
{ {
m_btnMgr.hide(m_gameSettingsLblGClanguageVal);
m_btnMgr.hide(m_gameSettingsLblGClanguage); m_btnMgr.hide(m_gameSettingsLblGClanguage);
m_btnMgr.hide(m_gameSettingsLblGClanguageVal);
m_btnMgr.hide(m_gameSettingsBtnGClanguageP); m_btnMgr.hide(m_gameSettingsBtnGClanguageP);
m_btnMgr.hide(m_gameSettingsBtnGClanguageM); m_btnMgr.hide(m_gameSettingsBtnGClanguageM);
@ -771,8 +771,8 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
_setHideAnim(m_gameSettingsLblDMLVideo, "GAME_SETTINGS/DML_VIDEO_BTN", 200, 0, 1.f, 0.f); _setHideAnim(m_gameSettingsLblDMLVideo, "GAME_SETTINGS/DML_VIDEO_BTN", 200, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsBtnDMLVideoM, "GAME_SETTINGS/DML_VIDEO_MINUS", 200, 0, 1.f, 0.f); _setHideAnim(m_gameSettingsBtnDMLVideoM, "GAME_SETTINGS/DML_VIDEO_MINUS", 200, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsBtnDMLVideoP, "GAME_SETTINGS/DML_VIDEO_PLUS", 200, 0, 1.f, 0.f); _setHideAnim(m_gameSettingsBtnDMLVideoP, "GAME_SETTINGS/DML_VIDEO_PLUS", 200, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsLblGClanguageVal, "GAME_SETTINGS/GC_LANG", 200, 0, 1.f, 0.f); _setHideAnim(m_gameSettingsLblGClanguage, "GAME_SETTINGS/GC_LANG", -200, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsLblGClanguage, "GAME_SETTINGS/GC_LANG_BTN", -200, 0, 1.f, 0.f); _setHideAnim(m_gameSettingsLblGClanguageVal, "GAME_SETTINGS/GC_LANG_BTN", 200, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsBtnGClanguageM, "GAME_SETTINGS/GC_LANG_MINUS", 200, 0, 1.f, 0.f); _setHideAnim(m_gameSettingsBtnGClanguageM, "GAME_SETTINGS/GC_LANG_MINUS", 200, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsBtnGClanguageP, "GAME_SETTINGS/GC_LANG_PLUS", 200, 0, 1.f, 0.f); _setHideAnim(m_gameSettingsBtnGClanguageP, "GAME_SETTINGS/GC_LANG_PLUS", 200, 0, 1.f, 0.f);
_setHideAnim(m_gameSettingsLblGameLanguage, "GAME_SETTINGS/GAME_LANG", -200, 0, 1.f, 0.f); _setHideAnim(m_gameSettingsLblGameLanguage, "GAME_SETTINGS/GAME_LANG", -200, 0, 1.f, 0.f);

View File

@ -330,7 +330,7 @@ void CMenu::_initSourceMenu(CMenu::SThemeData &theme)
void CMenu::_textSource(void) void CMenu::_textSource(void)
{ {
m_btnMgr.setText(m_sourceLblTitle, _t("", L"Select Source")); m_btnMgr.setText(m_sourceLblTitle, _t("stup1", L"Select Source"));
m_btnMgr.setText(m_sourceBtnBack, _t("", L"Exit")); m_btnMgr.setText(m_sourceBtnBack, _t("stup2", L"Exit"));
m_btnMgr.setText(m_sourceLblNotice, _t("NMMOff", L"** DISABLED **")); m_btnMgr.setText(m_sourceLblNotice, _t("NMMOff", L"** DISABLED **"));
} }

View File

@ -73,11 +73,11 @@ cfgg26=Disable IOS Reload block
cfgg27=Aspect Ratio cfgg27=Aspect Ratio
cfgg28=NMM cfgg28=NMM
cfgg29=No DVD Patch cfgg29=No DVD Patch
cfgg3=Language
cfgg30=Extract Save from NAND cfgg30=Extract Save from NAND
cfgg31=Extract cfgg31=Extract
cfgg32=Flash Save to NAND cfgg32=Flash Save to NAND
cfgg33=Flash cfgg33=Flash
cfgg3=Language
cfgg4=Patch country strings cfgg4=Patch country strings
cfgg5=Ocarina cfgg5=Ocarina
cfgg7=Vipatch cfgg7=Vipatch
@ -175,8 +175,8 @@ dlmsg8=Full cover not found. Downloading from %s
dlmsg9=%i/%i files downloaded. %i are front covers only. dlmsg9=%i/%i files downloaded. %i are front covers only.
DMLdef=Default DMLdef=Default
DMLdefG=Game DMLdefG=Game
DMLpal=PAL 576i
DMLntsc=NTSC 480i DMLntsc=NTSC 480i
DMLpal=PAL 576i
DMLpal60=PAL 480i DMLpal60=PAL 480i
DMLprog=NTSC 480p DMLprog=NTSC 480p
DMLprogP=PAL 480p DMLprogP=PAL 480p
@ -224,10 +224,10 @@ NANDpart=Partial
neogeo=Neo-Geo neogeo=Neo-Geo
nes=Nintendo nes=Nintendo
nintendo64=Nintendo64 nintendo64=Nintendo64
NMMdebug=Debug
NMMDef=Default NMMDef=Default
NMMOff=Disabled NMMOff=Disabled
NMMon=Enabled NMMon=Enabled
NMMdebug=Debug
NoDVDDef=Default NoDVDDef=Default
NoDVDOff=Disabled NoDVDOff=Disabled
NoDVDon=Enabled NoDVDon=Enabled
@ -245,6 +245,8 @@ SavePartG=Game save
SaveReg=Regionswitch SaveReg=Regionswitch
SaveRegG=Regionswitch SaveRegG=Regionswitch
snes=Super Nintendo snes=Super Nintendo
stup1=Select Source
stup2=Exit
sys1=Update WiiFlow sys1=Update WiiFlow
sys2=WiiFlow Version: sys2=WiiFlow Version:
sys3=Cancel sys3=Cancel

View File

@ -11,7 +11,7 @@ alphabetically=Alphabétique
appname=%s v%s appname=%s v%s
aspect169=Forcer 16:9 aspect169=Forcer 16:9
aspect43=Forcer 4:3 aspect43=Forcer 4:3
aspectdef=Défaut aspectDef=Défaut
bootmii=BootMii bootmii=BootMii
bycontrollers=Manettes bycontrollers=Manettes
byesrb=PEGI byesrb=PEGI
@ -227,7 +227,7 @@ nintendo64=Nintendo64
NMMdebug=Debug NMMdebug=Debug
NMMDef=Défaut NMMDef=Défaut
NMMOff=Désactivé NMMOff=Désactivé
NMMOn=Activé NMMon=Activé
NoDVDDef=Défaut NoDVDDef=Défaut
NoDVDOff=Désactivé NoDVDOff=Désactivé
NoDVDon=Activé NoDVDon=Activé
@ -245,6 +245,8 @@ SavePartG=Sauvegarde
SaveReg=Changer région SaveReg=Changer région
SaveRegG=Changer région SaveRegG=Changer région
snes=Super Nintendo snes=Super Nintendo
stup1=Selectionner la source
stup2=Quitter
sys1=Mettre à jour WiiFlow sys1=Mettre à jour WiiFlow
sys2=Version de WiiFlow : sys2=Version de WiiFlow :
sys3=Annuler sys3=Annuler