-fixed displaying errors on source menu

-removed vipatch, country patch, private server and cheats defaults from wiiflow.ini. no need for default/global setting for those options. they all default to off internally in wiiflow.
-now on file explorer menu pressing home btn returns you to device select so you don't have to keep backing up to get back to devices.
-fixed a few minor problems with game configs, especially gc games. now all game config options should work properly.
-now using bitwise operators and expressions on m_current_view to control which sources are selected.  no more source= under each domain. just sources= under GENERAL.
-replaced ocarina option from main settings pg3 with channels type option. no need for a global/default ocarina setting. channels type allows you to select real, emu, or both channels types for channels coverflow. which means no more pressing B on config icon to cycle thru the choices.
-fixed a minor bug when downloading covers
-changed newid.ini to use only one domain name "[NEWID]". this fixes a possible problem when downloading covers and using newid.ini and multisource.
-added install wad option to nand emulation settings menu. I know you can do it via file explorer but this makes it easier for newbies to find. plus you can select which nand to install to.
-fixed extract game saves.
-fixed extract nand and install GC game by stopping music and controller input while doing these functions.
-Install wii game is broke. added a error msg stating this and keeping users from using it. funny the code is almost identical to usbloader gx which works and wiiflow doesn't.
-now showing all btns on game selected screen. if wiiflow is locked a error msg appears stating this.
-changed makeDir to make the whole path not just one folder. thanks to usbloader gx code.
-added .ciso extension to gamecube list maker so you can use them with nintendont.
This commit is contained in:
fledge68 2016-12-01 00:05:39 +00:00
parent 630594d976
commit 17fa36e898
28 changed files with 812 additions and 720 deletions

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@ -388,10 +388,66 @@ bool fsop_FolderExist(const char *path)
return false; return false;
} }
void fsop_MakeFolder(const char *path) /*void fsop_MakeFolder(const char *path)
{ {
if(fsop_FolderExist(path)) if(fsop_FolderExist(path))
return; return;
//gprintf("Folder path to create: %s\n", path); //gprintf("Folder path to create: %s\n", path);
mkdir(path, S_IREAD | S_IWRITE); mkdir(path, S_IREAD | S_IWRITE);
}*/
bool fsop_MakeFolder(const char *fullpath)
{
if(!fullpath)
return false;
bool result = false;
char dirnoslash[strlen(fullpath)+1];
strcpy(dirnoslash, fullpath);
int pos = strlen(dirnoslash)-1;
while(dirnoslash[pos] == '/')
{
dirnoslash[pos] = '\0';
pos--;
} }
if(fsop_FolderExist(dirnoslash))
{
return true;
}
else
{
char parentpath[strlen(dirnoslash)+2];
strcpy(parentpath, dirnoslash);
char * ptr = strrchr(parentpath, '/');
if(!ptr)
{
//!Device root directory (must be with '/')
strcat(parentpath, "/");
struct stat filestat;
if (stat(parentpath, &filestat) == 0)
return true;
return false;
}
ptr++;
ptr[0] = '\0';
result = fsop_MakeFolder(parentpath);
}
if(!result)
return false;
if (mkdir(dirnoslash, 0777) == -1)
{
return false;
}
return true;
}

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@ -25,7 +25,7 @@ void fsop_ReadFileLoc(const char *path, const u32 size, void *loc);
bool fsop_WriteFile(const char *path, const void *mem, const u32 size); bool fsop_WriteFile(const char *path, const void *mem, const u32 size);
void fsop_deleteFile(const char *source); void fsop_deleteFile(const char *source);
bool fsop_FolderExist(const char *path); bool fsop_FolderExist(const char *path);
void fsop_MakeFolder(const char *path); bool fsop_MakeFolder(const char *fullpath);
#endif #endif

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@ -17,5 +17,5 @@ const u8 WFB_HASH[] = { 0x4f, 0xad, 0x97, 0xfd, 0x4a, 0x28, 0x8c, 0x47, 0xe0,
#define TITLEFONT TITLEFONT_PT_SZ, TITLEFONT_PT_SZ - 4, FONT_BOLD, 1, "title_font" #define TITLEFONT TITLEFONT_PT_SZ, TITLEFONT_PT_SZ - 4, FONT_BOLD, 1, "title_font"
#define BUTTONFONT BTNFONT_PT_SZ, BTNFONT_PT_SZ - 4, FONT_BOLD, 1, "button_font" #define BUTTONFONT BTNFONT_PT_SZ, BTNFONT_PT_SZ - 4, FONT_BOLD, 1, "button_font"
#define LABELFONT LBLFONT_PT_SZ, LBLFONT_PT_SZ, FONT_BOLD, 1, "label_font" #define LABELFONT LBLFONT_PT_SZ, LBLFONT_PT_SZ + 4, FONT_BOLD, 1, "label_font"
#define TEXTFONT TEXTFONT_PT_SZ, TEXTFONT_PT_SZ + 6, FONT_BOLD, 1, "text_font" #define TEXTFONT TEXTFONT_PT_SZ, TEXTFONT_PT_SZ + 6, FONT_BOLD, 1, "text_font"

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@ -150,6 +150,7 @@ s32 GCDump::__DiscWriteFile(FILE *f, u64 offset, u32 length, u8 *ReadBuffer)
while(length) while(length)
{ {
toread = min(length, gc_readsize); toread = min(length, gc_readsize);
mainMenu.update_pThread(toread);
s32 ret = __DiscReadRaw(ReadBuffer, offset, toread); s32 ret = __DiscReadRaw(ReadBuffer, offset, toread);
if (ret == 1) if (ret == 1)
memset(ReadBuffer, 0, gc_readsize); memset(ReadBuffer, 0, gc_readsize);
@ -160,7 +161,6 @@ s32 GCDump::__DiscWriteFile(FILE *f, u64 offset, u32 length, u8 *ReadBuffer)
offset += toread; offset += toread;
length -= toread; length -= toread;
gc_done += toread; gc_done += toread;
mainMenu.update_pThread(toread);
} }
return wrote; return wrote;
} }

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@ -28,7 +28,7 @@ volatile bool networkInit = false;
int main(int argc, char **argv) int main(int argc, char **argv)
{ {
MEM_init(); //Inits both mem1lo and mem2 MEM_init(); //Inits both mem1lo and mem2
mainIOS = DOL_MAIN_IOS; mainIOS = DOL_MAIN_IOS;// 249
__exception_setreload(10); __exception_setreload(10);
Gecko_Init(); //USB Gecko and SD/WiFi buffer Gecko_Init(); //USB Gecko and SD/WiFi buffer
gprintf(" \nWelcome to %s!\nThis is the debug output.\n", VERSION_STRING.c_str()); gprintf(" \nWelcome to %s!\nThis is the debug output.\n", VERSION_STRING.c_str());

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@ -288,17 +288,16 @@ void CMenu::init()
fsop_MakeFolder(m_helpDir.c_str()); fsop_MakeFolder(m_helpDir.c_str());
/* Check to make sure wii games partition is ok */ /* Check to make sure wii games partition is ok */
const char *domain = _domainFromView(); u8 partition = m_cfg.getInt(WII_DOMAIN, "partition", 0);
u8 partition = m_cfg.getInt(domain, "partition", 0);
if(partition > USB8 || !DeviceHandle.IsInserted(partition))//if not ok then find wbfs folder or wbfs partition if(partition > USB8 || !DeviceHandle.IsInserted(partition))//if not ok then find wbfs folder or wbfs partition
{ {
m_cfg.remove(domain, "partition"); m_cfg.remove(WII_DOMAIN, "partition");
for(int i = SD; i <= USB8; i++) // Find a usb partition with a wbfs folder or wbfs file system, else leave it blank (defaults to usb1 later) for(int i = SD; i <= USB8; i++) // Find a usb partition with a wbfs folder or wbfs file system, else leave it blank (defaults to usb1 later)
{ {
if(DeviceHandle.IsInserted(i) && (DeviceHandle.GetFSType(i) == PART_FS_WBFS || stat(fmt(GAMES_DIR, DeviceName[i]), &dummy) == 0)) if(DeviceHandle.IsInserted(i) && (DeviceHandle.GetFSType(i) == PART_FS_WBFS || stat(fmt(GAMES_DIR, DeviceName[i]), &dummy) == 0))
{ {
gprintf("Setting Wii games partition to: %i\n", i); gprintf("Setting Wii games partition to: %i\n", i);
m_cfg.setInt(domain, "partition", i); m_cfg.setInt(WII_DOMAIN, "partition", i);
break; break;
} }
} }
@ -307,8 +306,6 @@ void CMenu::init()
/* Emu nands init even if not being used */ /* Emu nands init even if not being used */
_checkEmuNandSettings(false);// emu nand _checkEmuNandSettings(false);// emu nand
_checkEmuNandSettings(true);// saves nand _checkEmuNandSettings(true);// saves nand
m_cfg.getBool(CHANNEL_DOMAIN, "real_nand", true);
m_cfg.getBool(CHANNEL_DOMAIN, "emu_nand", false);
/* Cache Reload Checks */ /* Cache Reload Checks */
int ini_rev = m_cfg.getInt("GENERAL", "ini_rev", 0); int ini_rev = m_cfg.getInt("GENERAL", "ini_rev", 0);
@ -1637,6 +1634,20 @@ void CMenu::_addUserLabels(s16 *ids, u32 start, u32 size, const char *domain)
void CMenu::_mainLoopCommon(bool withCF, bool adjusting) void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
{ {
if(m_thrdWorking)
{
if(!MusicPlayer.IsStopped())
MusicPlayer.Stop();
m_btnMgr.tick();
m_vid.prepare();
m_vid.setup2DProjection(false, true);
_updateBg();
m_vid.setup2DProjection();
_drawBg();
m_btnMgr.draw();
m_vid.render();
return;
}
if(withCF) if(withCF)
CoverFlow.tick(); CoverFlow.tick();
m_btnMgr.tick(); m_btnMgr.tick();
@ -2127,7 +2138,7 @@ void CMenu::_initCF(void)
m_cfg.setBool("GENERAL", "dump_list", false); m_cfg.setBool("GENERAL", "dump_list", false);
} }
CoverFlow.setSorting(m_current_view == COVERFLOW_MAX ? (Sorting)0 : (Sorting)m_cfg.getInt(_domainFromView(), "sort", 0)); CoverFlow.setSorting(m_source_cnt > 1 ? (Sorting)0 : (Sorting)m_cfg.getInt(_domainFromView(), "sort", 0));
if(m_current_view == COVERFLOW_HOMEBREW) if(m_current_view == COVERFLOW_HOMEBREW)
CoverFlow.setBoxMode(m_cfg.getBool(HOMEBREW_DOMAIN, "box_mode", true)); CoverFlow.setBoxMode(m_cfg.getBool(HOMEBREW_DOMAIN, "box_mode", true));
else if(m_sourceflow) else if(m_sourceflow)
@ -2142,7 +2153,7 @@ void CMenu::_initCF(void)
if(!CoverFlow.empty()) if(!CoverFlow.empty())
{ {
bool path = m_sourceflow || m_current_view == COVERFLOW_PLUGIN || m_current_view == COVERFLOW_HOMEBREW; bool path = m_sourceflow || m_current_view == COVERFLOW_PLUGIN || m_current_view == COVERFLOW_HOMEBREW;
if(m_current_view == COVERFLOW_MAX || !CoverFlow.findId(m_cfg.getString(_domainFromView(), "current_item").c_str(), true, path)) if(!CoverFlow.findId(m_cfg.getString(_domainFromView(), "current_item").c_str(), true, path))
CoverFlow.defaultLoad(); CoverFlow.defaultLoad();
CoverFlow.startCoverLoader(); CoverFlow.startCoverLoader();
} }
@ -2170,16 +2181,16 @@ bool CMenu::_loadList(void)
return m_gameList.size() > 0 ? true : false; return m_gameList.size() > 0 ? true : false;
} }
gprintf("Creating Gamelist\n"); gprintf("Creating Gamelist\n");
if(m_cfg.getBool(PLUGIN_DOMAIN, "source")) if(m_current_view & COVERFLOW_PLUGIN)
_loadPluginList(); _loadPluginList();
if(m_cfg.getBool(WII_DOMAIN, "source")) if(m_current_view & COVERFLOW_WII)
_loadWiiList(); _loadWiiList();
if(m_cfg.getBool(CHANNEL_DOMAIN, "source")) if(m_current_view & COVERFLOW_CHANNEL)
_loadChannelList(); _loadChannelList();
if(m_cfg.getBool(GC_DOMAIN, "source")) if(m_current_view & COVERFLOW_GAMECUBE)
_loadGamecubeList(); _loadGamecubeList();
m_cacheList.Clear(); m_cacheList.Clear();
@ -2229,7 +2240,7 @@ bool CMenu::_loadGamecubeList()
string gameDir(fmt(gc_games_dir, DeviceName[currentPartition])); string gameDir(fmt(gc_games_dir, DeviceName[currentPartition]));
string cacheDir(fmt("%s/%s_gamecube.db", m_listCacheDir.c_str(), DeviceName[currentPartition])); string cacheDir(fmt("%s/%s_gamecube.db", m_listCacheDir.c_str(), DeviceName[currentPartition]));
bool updateCache = m_cfg.getBool(GC_DOMAIN, "update_cache"); bool updateCache = m_cfg.getBool(GC_DOMAIN, "update_cache");
m_cacheList.CreateList(COVERFLOW_GAMECUBE, currentPartition, gameDir, stringToVector(".iso|root", '|'), cacheDir, updateCache); m_cacheList.CreateList(COVERFLOW_GAMECUBE, currentPartition, gameDir, stringToVector(".iso|.ciso|root", '|'), cacheDir, updateCache);
m_cfg.remove(GC_DOMAIN, "update_cache"); m_cfg.remove(GC_DOMAIN, "update_cache");
for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++) for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++)
m_gameList.push_back(*tmp_itr); m_gameList.push_back(*tmp_itr);
@ -2238,15 +2249,21 @@ bool CMenu::_loadGamecubeList()
bool CMenu::_loadChannelList(void) bool CMenu::_loadChannelList(void)
{ {
u8 chantypes = m_cfg.getUInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL);
if(chantypes < CHANNELS_REAL || chantypes > CHANNELS_BOTH)
{
m_cfg.setUInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL);
chantypes = CHANNELS_REAL;
}
vector<string> NullVector; vector<string> NullVector;
if(m_cfg.getBool(CHANNEL_DOMAIN, "real_nand")) if(chantypes & CHANNELS_REAL)
{ {
NANDemuView = false; NANDemuView = false;
m_cacheList.CreateList(COVERFLOW_CHANNEL, 9, std::string(), NullVector, std::string(), false); m_cacheList.CreateList(COVERFLOW_CHANNEL, 9, std::string(), NullVector, std::string(), false);
for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++) for(vector<dir_discHdr>::iterator tmp_itr = m_cacheList.begin(); tmp_itr != m_cacheList.end(); tmp_itr++)
m_gameList.push_back(*tmp_itr); m_gameList.push_back(*tmp_itr);
} }
if(m_cfg.getBool(CHANNEL_DOMAIN, "emu_nand")) if(chantypes & CHANNELS_EMU)
{ {
NANDemuView = true; NANDemuView = true;
string emuPath; string emuPath;
@ -2273,8 +2290,8 @@ bool CMenu::_loadPluginList()
{ {
bool addGamecube = false; bool addGamecube = false;
bool addWii = false; bool addWii = false;
bool addChannel = false; u8 addChannel = 0;
bool addEmuChannel = false; u8 addEmuChannel = 0;
bool updateCache = m_cfg.getBool(PLUGIN_DOMAIN, "update_cache"); bool updateCache = m_cfg.getBool(PLUGIN_DOMAIN, "update_cache");
for(u8 i = 0; m_plugin.PluginExist(i); ++i) for(u8 i = 0; m_plugin.PluginExist(i); ++i)
@ -2303,12 +2320,12 @@ bool CMenu::_loadPluginList()
} }
if(strncasecmp(m_plugin.PluginMagicWord, "4E414E44", 8) == 0) if(strncasecmp(m_plugin.PluginMagicWord, "4E414E44", 8) == 0)
{ {
addChannel = true; addChannel = CHANNELS_REAL;
continue; continue;
} }
if(strncasecmp(m_plugin.PluginMagicWord, "454E414E", 8) == 0) if(strncasecmp(m_plugin.PluginMagicWord, "454E414E", 8) == 0)
{ {
addEmuChannel = true; addEmuChannel = CHANNELS_EMU;
continue; continue;
} }
string gameDir(fmt("%s:/%s", DeviceName[currentPartition], romDir)); string gameDir(fmt("%s:/%s", DeviceName[currentPartition], romDir));
@ -2340,8 +2357,7 @@ bool CMenu::_loadPluginList()
if(addChannel || addEmuChannel) if(addChannel || addEmuChannel)
{ {
m_cfg.setBool(CHANNEL_DOMAIN, "real_nand", addChannel ? true : false); m_cfg.setUInt(CHANNEL_DOMAIN, "channels_type", addChannel | addEmuChannel);
m_cfg.setBool(CHANNEL_DOMAIN, "emu_nand", addEmuChannel ? true : false);
_loadChannelList(); _loadChannelList();
} }
m_cfg.remove(PLUGIN_DOMAIN, "update_cache"); m_cfg.remove(PLUGIN_DOMAIN, "update_cache");
@ -2503,6 +2519,8 @@ const char *CMenu::_domainFromView()
{ {
if(m_sourceflow) if(m_sourceflow)
return SOURCEFLOW_DOMAIN; return SOURCEFLOW_DOMAIN;
if(m_source_cnt > 1)
return "MULTI";
switch(m_current_view) switch(m_current_view)
{ {
case COVERFLOW_CHANNEL: case COVERFLOW_CHANNEL:
@ -2519,44 +2537,6 @@ const char *CMenu::_domainFromView()
return "NULL"; return "NULL";
} }
/*void CMenu::UpdateCache(u32 view)
{
if(view == COVERFLOW_MAX)
{
UpdateCache(COVERFLOW_WII);
//UpdateCache(COVERFLOW_HOMEBREW);
UpdateCache(COVERFLOW_GAMECUBE);
UpdateCache(COVERFLOW_PLUGIN);
UpdateCache(COVERFLOW_CHANNEL);
return;
}
switch(view)
{
case COVERFLOW_CHANNEL:
m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
break;
case COVERFLOW_HOMEBREW:
m_cfg.setBool(HOMEBREW_DOMAIN, "update_cache", true);
break;*/
/*case COVERFLOW_GAMECUBE:
m_cfg.setBool(GC_DOMAIN, "update_cache", true);
break;
case COVERFLOW_PLUGIN:
m_cfg.setBool(PLUGIN_DOMAIN, "update_cache", true);
break;
default:
m_cfg.setBool(WII_DOMAIN, "update_cache", true);
}*/
/*if(m_cfg.getBool(WII_DOMAIN, "source"))
m_cfg.setBool(WII_DOMAIN, "update_cache", true);
if(m_cfg.getBool(GC_DOMAIN, "source"))
m_cfg.setBool(GC_DOMAIN, "update_cache", true);
if(m_cfg.getBool(CHANNEL_DOMAIN, "source"))
m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
if(m_cfg.getBool(PLUGIN_DOMAIN, "source"))
m_cfg.setBool(PLUGIN_DOMAIN, "update_cache", true);
}*/
void CMenu::RemoveCover(const char *id) void CMenu::RemoveCover(const char *id)
{ {
const char *CoverPath = NULL; const char *CoverPath = NULL;

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@ -51,6 +51,7 @@ public:
private: private:
u8 m_prev_view; u8 m_prev_view;
u8 m_current_view; u8 m_current_view;
u8 m_source_cnt;
u8 enabledPluginsCount; u8 enabledPluginsCount;
u8 m_catStartPage; u8 m_catStartPage;
bool m_clearCats; bool m_clearCats;
@ -265,8 +266,10 @@ private:
s16 m_config3LblGCLoader; s16 m_config3LblGCLoader;
s16 m_config3BtnGCLoaderP; s16 m_config3BtnGCLoaderP;
s16 m_config3BtnGCLoaderM; s16 m_config3BtnGCLoaderM;
s16 m_config3LblOcarina; s16 m_config3LblChannelsType;
s16 m_config3BtnOcarina; s16 m_config3LblChannelsTypeVal;
s16 m_config3BtnChannelsTypeP;
s16 m_config3BtnChannelsTypeM;
s16 m_config3LblUser[4]; s16 m_config3LblUser[4];
s16 m_config4LblReturnTo; s16 m_config4LblReturnTo;
@ -953,6 +956,7 @@ private:
void _hideGameInfo(bool instant = false); void _hideGameInfo(bool instant = false);
void _hideCheatDownload(bool instant = false); void _hideCheatDownload(bool instant = false);
void _hideNandEmu(bool instant = false); void _hideNandEmu(bool instant = false);
void _hideNandEmuPg();
void _hideHome(bool instant = false); void _hideHome(bool instant = false);
void _hideExitTo(bool instant = false); void _hideExitTo(bool instant = false);
void _hideCoverBanner(bool instant = false); void _hideCoverBanner(bool instant = false);
@ -998,7 +1002,6 @@ private:
void _setSrcOptions(void); void _setSrcOptions(void);
bool _sideCover(const char *magic); bool _sideCover(const char *magic);
bool _shortCover(const char *magic); bool _shortCover(const char *magic);
void _clearSources(void);
void _updateSourceBtns(void); void _updateSourceBtns(void);
void _updatePluginText(void); void _updatePluginText(void);
void _updatePluginCheckboxes(void); void _updatePluginCheckboxes(void);
@ -1045,6 +1048,7 @@ private:
void _CoverBanner(void); void _CoverBanner(void);
void _Explorer(void); void _Explorer(void);
const char *_FolderExplorer(const char *startPath); const char *_FolderExplorer(const char *startPath);
void _wadExplorer(void);
void _Wad(const char *wad_path = NULL); void _Wad(const char *wad_path = NULL);
void _CheatSettings(); void _CheatSettings();
bool _Source(); bool _Source();
@ -1162,6 +1166,7 @@ private:
bool _checkSave(string id, bool nand); bool _checkSave(string id, bool nand);
bool _TestEmuNand(int epart, const char *path, bool indept); bool _TestEmuNand(int epart, const char *path, bool indept);
void _checkEmuNandSettings(bool savesnand); void _checkEmuNandSettings(bool savesnand);
void _listEmuNands(const char *path, vector<string> &emuNands);
static u32 _downloadCheatFileAsync(void *obj); static u32 _downloadCheatFileAsync(void *obj);
static u32 _downloadBannerAsync(void *obj); static u32 _downloadBannerAsync(void *obj);
@ -1174,27 +1179,29 @@ private:
static void _load_installed_cioses(); static void _load_installed_cioses();
struct SOption { const char id[10]; const wchar_t text[16]; }; struct SOption { const char id[10]; const wchar_t text[16]; };
static const SOption _languages[11];
static const SOption _GlobalVideoModes[6]; static const SOption _GlobalVideoModes[6];
static const SOption _VideoModes[7]; static const SOption _VideoModes[7];
static const SOption _languages[11];
static const SOption _GlobalGCvideoModes[8]; static const SOption _GlobalGCvideoModes[8];
static const SOption _GlobalGClanguages[7]; static const SOption _GlobalGClanguages[7];
static const SOption _GCvideoModes[9]; static const SOption _GCvideoModes[9];
static const SOption _GClanguages[8]; static const SOption _GClanguages[8];
static const SOption _GlobalGCLoaders[2];
static const SOption _GCLoader[3];
static const SOption _ChannelsType[3];
static const SOption _NandEmu[2]; static const SOption _NandEmu[2];
static const SOption _SaveEmu[5]; static const SOption _SaveEmu[5];
static const SOption _GlobalSaveEmu[4]; static const SOption _GlobalSaveEmu[4];
static const SOption _AspectRatio[3]; static const SOption _AspectRatio[3];
static const SOption _NinEmuCard[5]; static const SOption _NinEmuCard[5];
static const SOption _GlobalGCLoaders[2];
static const SOption _GCLoader[3];
static const SOption _vidModePatch[4]; static const SOption _vidModePatch[4];
static const SOption _debugger[3]; static const SOption _debugger[3];
static const SOption _hooktype[8]; static const SOption _hooktype[8];
static const SOption _exitTo[5]; static const SOption _exitTo[5];
static map<u8, u8> _installed_cios; static map<u8, u8> _installed_cios;
typedef map<u8, u8>::iterator CIOSItr; typedef map<u8, u8>::iterator CIOSItr;
static int _version[9]; static int _version[9];

View File

@ -41,7 +41,7 @@ void CMenu::_about(bool help)
first = false; first = false;
} }
if ((BTN_DOWN_PRESSED || BTN_DOWN_HELD) && !(m_thrdWorking && m_thrdStop) && thanks_th >thanks_h) if((BTN_DOWN_PRESSED || BTN_DOWN_HELD) && thanks_th >thanks_h)
{ {
if((thanks_th - amount_of_skips * pixels_to_skip) >= thanks_h) if((thanks_th - amount_of_skips * pixels_to_skip) >= thanks_h)
{ {
@ -54,7 +54,7 @@ void CMenu::_about(bool help)
m_btnMgr.moveBy(m_aboutLblInfo, 0, -xtra_skips); m_btnMgr.moveBy(m_aboutLblInfo, 0, -xtra_skips);
} }
} }
else if ((BTN_UP_PRESSED || BTN_UP_HELD) && !(m_thrdWorking && m_thrdStop)) else if((BTN_UP_PRESSED || BTN_UP_HELD))
{ {
if(xtra_skips > 0) if(xtra_skips > 0)
{ {

View File

@ -55,6 +55,9 @@ void CMenu::_showConfig(void)
m_btnMgr.show(m_configLblDownload); m_btnMgr.show(m_configLblDownload);
m_btnMgr.show(m_configBtnDownload); m_btnMgr.show(m_configBtnDownload);
if(m_source_cnt > 1)
currentPartition = 0;
else
currentPartition = m_cfg.getInt(_domainFromView(), "partition", 0); currentPartition = m_cfg.getInt(_domainFromView(), "partition", 0);
const char *partitionname = DeviceName[currentPartition]; const char *partitionname = DeviceName[currentPartition];
m_btnMgr.setText(m_configLblPartition, upperCase(partitionname)); m_btnMgr.setText(m_configLblPartition, upperCase(partitionname));
@ -185,7 +188,7 @@ int CMenu::_config1(void)
} }
_showConfig(); _showConfig();
} }
else if ((m_btnMgr.selected(m_configBtnPartitionP) || m_btnMgr.selected(m_configBtnPartitionM)) && m_current_view != COVERFLOW_MAX) else if ((m_btnMgr.selected(m_configBtnPartitionP) || m_btnMgr.selected(m_configBtnPartitionM)) && m_source_cnt == 1)
{ {
s8 direction = m_btnMgr.selected(m_configBtnPartitionP) ? 1 : -1; s8 direction = m_btnMgr.selected(m_configBtnPartitionP) ? 1 : -1;
_setPartition(direction); _setPartition(direction);

View File

@ -38,8 +38,12 @@ void CMenu::_hideConfig3(bool instant)
m_btnMgr.hide(m_config3LblGCLoader, instant); m_btnMgr.hide(m_config3LblGCLoader, instant);
m_btnMgr.hide(m_config3BtnGCLoaderP, instant); m_btnMgr.hide(m_config3BtnGCLoaderP, instant);
m_btnMgr.hide(m_config3BtnGCLoaderM, instant); m_btnMgr.hide(m_config3BtnGCLoaderM, instant);
m_btnMgr.hide(m_config3LblOcarina, instant);
m_btnMgr.hide(m_config3BtnOcarina, instant); m_btnMgr.hide(m_config3LblChannelsType, instant);
m_btnMgr.hide(m_config3LblChannelsTypeVal, instant);
m_btnMgr.hide(m_config3BtnChannelsTypeP, instant);
m_btnMgr.hide(m_config3BtnChannelsTypeM, instant);
for(u8 i = 0; i < ARRAY_SIZE(m_config3LblUser); ++i) for(u8 i = 0; i < ARRAY_SIZE(m_config3LblUser); ++i)
if(m_config3LblUser[i] != -1) if(m_config3LblUser[i] != -1)
m_btnMgr.hide(m_config3LblUser[i], instant); m_btnMgr.hide(m_config3LblUser[i], instant);
@ -75,8 +79,11 @@ void CMenu::_showConfig3(void)
m_btnMgr.show(m_config3LblGCLoader); m_btnMgr.show(m_config3LblGCLoader);
m_btnMgr.show(m_config3BtnGCLoaderP); m_btnMgr.show(m_config3BtnGCLoaderP);
m_btnMgr.show(m_config3BtnGCLoaderM); m_btnMgr.show(m_config3BtnGCLoaderM);
m_btnMgr.show(m_config3LblOcarina);
m_btnMgr.show(m_config3BtnOcarina); m_btnMgr.show(m_config3LblChannelsType);
m_btnMgr.show(m_config3LblChannelsTypeVal);
m_btnMgr.show(m_config3BtnChannelsTypeP);
m_btnMgr.show(m_config3BtnChannelsTypeM);
for(u8 i = 0; i < ARRAY_SIZE(m_config3LblUser); ++i) for(u8 i = 0; i < ARRAY_SIZE(m_config3LblUser); ++i)
if(m_config3LblUser[i] != -1) if(m_config3LblUser[i] != -1)
@ -103,7 +110,8 @@ void CMenu::_showConfig3(void)
i = min(max(0, m_cfg.getInt(GC_DOMAIN, "default_loader", 2)), (int)ARRAY_SIZE(CMenu::_GlobalGCLoaders) - 1); i = min(max(0, m_cfg.getInt(GC_DOMAIN, "default_loader", 2)), (int)ARRAY_SIZE(CMenu::_GlobalGCLoaders) - 1);
m_btnMgr.setText(m_config3LblGCLoader, _t(CMenu::_GlobalGCLoaders[i].id, CMenu::_GlobalGCLoaders[i].text)); m_btnMgr.setText(m_config3LblGCLoader, _t(CMenu::_GlobalGCLoaders[i].id, CMenu::_GlobalGCLoaders[i].text));
m_btnMgr.setText(m_config3BtnOcarina, m_cfg.getBool(_domainFromView(), "cheat", false) ? _t("on", L"On") : _t("off", L"Off")); i = m_cfg.getInt(CHANNEL_DOMAIN, "channels_type") - 1;
m_btnMgr.setText(m_config3LblChannelsTypeVal, _t(CMenu::_ChannelsType[i].id, CMenu::_ChannelsType[i].text));
} }
int CMenu::_config3(void) int CMenu::_config3(void)
@ -148,10 +156,13 @@ int CMenu::_config3(void)
m_cfg.setInt(GC_DOMAIN, "default_loader", (int)loopNum((u32)m_cfg.getInt(GC_DOMAIN, "default_loader", 1) + direction, ARRAY_SIZE(CMenu::_GlobalGCLoaders))); m_cfg.setInt(GC_DOMAIN, "default_loader", (int)loopNum((u32)m_cfg.getInt(GC_DOMAIN, "default_loader", 1) + direction, ARRAY_SIZE(CMenu::_GlobalGCLoaders)));
_showConfig3(); _showConfig3();
} }
else if (m_btnMgr.selected(m_config3BtnOcarina)) else if (m_btnMgr.selected(m_config3BtnChannelsTypeP) || m_btnMgr.selected(m_config3BtnChannelsTypeM))
{ {
m_cfg.setBool(_domainFromView(), "cheat", !m_cfg.getBool(_domainFromView(), "cheat", false)); s8 direction = m_btnMgr.selected(m_config3BtnChannelsTypeP) ? 1 : -1;
m_cfg.setInt(CHANNEL_DOMAIN, "channels_type", 1 + (int)loopNum((u32)m_cfg.getInt(CHANNEL_DOMAIN, "channels_type", 1) - 1 + direction, ARRAY_SIZE(CMenu::_ChannelsType)));
_showConfig3(); _showConfig3();
if(m_current_view & COVERFLOW_CHANNEL)
m_refreshGameList = true;
} }
} }
} }
@ -185,8 +196,10 @@ void CMenu::_initConfig3Menu()
m_config3BtnGCLoaderM = _addPicButton("CONFIG3/GC_LOADER_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 250, 48, 48); m_config3BtnGCLoaderM = _addPicButton("CONFIG3/GC_LOADER_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 250, 48, 48);
m_config3BtnGCLoaderP = _addPicButton("CONFIG3/GC_LOADER_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 250, 48, 48); m_config3BtnGCLoaderP = _addPicButton("CONFIG3/GC_LOADER_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 250, 48, 48);
m_config3LblOcarina = _addLabel("CONFIG3/OCARINA", theme.lblFont, L"", 20, 305, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_config3LblChannelsType = _addLabel("CONFIG3/CHANNELS_TYPE", theme.lblFont, L"", 20, 305, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_config3BtnOcarina = _addButton("CONFIG3/OCARINA_BTN", theme.btnFont, L"", 420, 310, 200, 48, theme.btnFontColor); m_config3LblChannelsTypeVal = _addLabel("CONFIG3/CHANNELS_TYPE_BTN", theme.btnFont, L"", 468, 310, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
m_config3BtnChannelsTypeM = _addPicButton("CONFIG3/CHANNELS_TYPE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 310, 48, 48);
m_config3BtnChannelsTypeP = _addPicButton("CONFIG3/CHANNELS_TYPE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 310, 48, 48);
_setHideAnim(m_config3LblGameVideo, "CONFIG3/VIDEO", 50, 0, -2.f, 0.f); _setHideAnim(m_config3LblGameVideo, "CONFIG3/VIDEO", 50, 0, -2.f, 0.f);
_setHideAnim(m_config3LblVideo, "CONFIG3/VIDEO_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_config3LblVideo, "CONFIG3/VIDEO_BTN", -50, 0, 1.f, 0.f);
@ -210,8 +223,10 @@ void CMenu::_initConfig3Menu()
_setHideAnim(m_config3BtnGCLoaderM, "CONFIG3/GC_LOADER_MINUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnGCLoaderM, "CONFIG3/GC_LOADER_MINUS", -50, 0, 1.f, 0.f);
_setHideAnim(m_config3BtnGCLoaderP, "CONFIG3/GC_LOADER_PLUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnGCLoaderP, "CONFIG3/GC_LOADER_PLUS", -50, 0, 1.f, 0.f);
_setHideAnim(m_config3LblOcarina, "CONFIG3/OCARINA", 50, 0, -2.f, 0.f); _setHideAnim(m_config3LblChannelsType, "CONFIG3/CHANNELS_TYPE", 50, 0, -2.f, 0.f);
_setHideAnim(m_config3BtnOcarina, "CONFIG3/OCARINA_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_config3LblChannelsTypeVal, "CONFIG3/CHANNELS_TYPE_BTN", -50, 0, 1.f, 0.f);
_setHideAnim(m_config3BtnChannelsTypeM, "CONFIG3/CHANNELS_TYPE_MINUS", -50, 0, 1.f, 0.f);
_setHideAnim(m_config3BtnChannelsTypeP, "CONFIG3/CHANNELS_TYPE_PLUS", -50, 0, 1.f, 0.f);
_hideConfig3(true); _hideConfig3(true);
_textConfig3(); _textConfig3();
} }
@ -223,6 +238,6 @@ void CMenu::_textConfig3(void)
m_btnMgr.setText(m_config3LblGCGameVideo, _t("cfgb5", L"Default GC video mode")); m_btnMgr.setText(m_config3LblGCGameVideo, _t("cfgb5", L"Default GC video mode"));
m_btnMgr.setText(m_config3LblGCGameLanguage, _t("cfgb6", L"Default GC game language")); m_btnMgr.setText(m_config3LblGCGameLanguage, _t("cfgb6", L"Default GC game language"));
m_btnMgr.setText(m_config3LblGCGameLoader, _t("cfgb2", L"Default GC game loader")); m_btnMgr.setText(m_config3LblGCGameLoader, _t("cfgb2", L"Default GC game loader"));
m_btnMgr.setText(m_config3LblOcarina, _t("cfgb1", L"Ocarina")); m_btnMgr.setText(m_config3LblChannelsType, _t("cfgb7", L"Channels Type"));
} }

View File

@ -35,6 +35,7 @@ void CMenu::_hideGameSettings(bool instant)
m_btnMgr.hide(m_gameSettingsBtnPageP, instant); m_btnMgr.hide(m_gameSettingsBtnPageP, instant);
m_btnMgr.hide(m_gameSettingsBtnBack, instant); m_btnMgr.hide(m_gameSettingsBtnBack, instant);
m_btnMgr.hide(m_gameSettingsLblTitle, instant); m_btnMgr.hide(m_gameSettingsLblTitle, instant);
//Wii & Channels
m_btnMgr.hide(m_gameSettingsLblManage, instant); m_btnMgr.hide(m_gameSettingsLblManage, instant);
m_btnMgr.hide(m_gameSettingsBtnManage, instant); m_btnMgr.hide(m_gameSettingsBtnManage, instant);
m_btnMgr.hide(m_gameSettingsBtnCategoryMain, instant); m_btnMgr.hide(m_gameSettingsBtnCategoryMain, instant);
@ -47,8 +48,6 @@ void CMenu::_hideGameSettings(bool instant)
m_btnMgr.hide(m_gameSettingsBtnVipatch, instant); m_btnMgr.hide(m_gameSettingsBtnVipatch, instant);
m_btnMgr.hide(m_gameSettingsLblCountryPatch, instant); m_btnMgr.hide(m_gameSettingsLblCountryPatch, instant);
m_btnMgr.hide(m_gameSettingsBtnCountryPatch, instant); m_btnMgr.hide(m_gameSettingsBtnCountryPatch, instant);
m_btnMgr.hide(m_gameSettingsLblPrivateServer, instant);
m_btnMgr.hide(m_gameSettingsBtnPrivateServer, instant);
m_btnMgr.hide(m_gameSettingsLblPatchVidModes, instant); m_btnMgr.hide(m_gameSettingsLblPatchVidModes, instant);
m_btnMgr.hide(m_gameSettingsLblPatchVidModesVal, instant); m_btnMgr.hide(m_gameSettingsLblPatchVidModesVal, instant);
m_btnMgr.hide(m_gameSettingsBtnPatchVidModesM, instant); m_btnMgr.hide(m_gameSettingsBtnPatchVidModesM, instant);
@ -57,21 +56,22 @@ void CMenu::_hideGameSettings(bool instant)
m_btnMgr.hide(m_gameSettingsLblAspectRatioVal, instant); m_btnMgr.hide(m_gameSettingsLblAspectRatioVal, instant);
m_btnMgr.hide(m_gameSettingsBtnAspectRatioP, instant); m_btnMgr.hide(m_gameSettingsBtnAspectRatioP, instant);
m_btnMgr.hide(m_gameSettingsBtnAspectRatioM, instant); m_btnMgr.hide(m_gameSettingsBtnAspectRatioM, instant);
m_btnMgr.hide(m_gameSettingsLblEmulationVal, instant);
m_btnMgr.hide(m_gameSettingsLblEmulation, instant);
m_btnMgr.hide(m_gameSettingsBtnEmulationP, instant);
m_btnMgr.hide(m_gameSettingsBtnEmulationM, instant);
m_btnMgr.hide(m_gameSettingsLblGameIOS, instant); m_btnMgr.hide(m_gameSettingsLblGameIOS, instant);
m_btnMgr.hide(m_gameSettingsLblIOS, instant); m_btnMgr.hide(m_gameSettingsLblIOS, instant);
m_btnMgr.hide(m_gameSettingsBtnIOSP, instant); m_btnMgr.hide(m_gameSettingsBtnIOSP, instant);
m_btnMgr.hide(m_gameSettingsBtnIOSM, instant); m_btnMgr.hide(m_gameSettingsBtnIOSM, instant);
//
m_btnMgr.hide(m_gameSettingsLblEmulation, instant);
m_btnMgr.hide(m_gameSettingsLblEmulationVal, instant);
m_btnMgr.hide(m_gameSettingsBtnEmulationP, instant);
m_btnMgr.hide(m_gameSettingsBtnEmulationM, instant);
m_btnMgr.hide(m_gameSettingsLblExtractSave, instant); m_btnMgr.hide(m_gameSettingsLblExtractSave, instant);
m_btnMgr.hide(m_gameSettingsBtnExtractSave, instant); m_btnMgr.hide(m_gameSettingsBtnExtractSave, instant);
m_btnMgr.hide(m_gameSettingsLblFlashSave, instant); m_btnMgr.hide(m_gameSettingsLblFlashSave, instant);
m_btnMgr.hide(m_gameSettingsBtnFlashSave, instant); m_btnMgr.hide(m_gameSettingsBtnFlashSave, instant);
m_btnMgr.hide(m_gameSettingsLblApploader, instant); m_btnMgr.hide(m_gameSettingsLblPrivateServer, instant);
m_btnMgr.hide(m_gameSettingsBtnApploader, instant); m_btnMgr.hide(m_gameSettingsBtnPrivateServer, instant);
//shared //GC, Wii, and Channels
m_btnMgr.hide(m_gameSettingsLblGameLanguage, instant); m_btnMgr.hide(m_gameSettingsLblGameLanguage, instant);
m_btnMgr.hide(m_gameSettingsLblLanguage, instant); m_btnMgr.hide(m_gameSettingsLblLanguage, instant);
m_btnMgr.hide(m_gameSettingsBtnLanguageP, instant); m_btnMgr.hide(m_gameSettingsBtnLanguageP, instant);
@ -111,7 +111,9 @@ void CMenu::_hideGameSettings(bool instant)
m_btnMgr.hide(m_gameSettingsBtnDeflicker, instant); m_btnMgr.hide(m_gameSettingsBtnDeflicker, instant);
m_btnMgr.hide(m_gameSettingsLblArcade, instant); m_btnMgr.hide(m_gameSettingsLblArcade, instant);
m_btnMgr.hide(m_gameSettingsBtnArcade, instant); m_btnMgr.hide(m_gameSettingsBtnArcade, instant);
// // Channels only
m_btnMgr.hide(m_gameSettingsLblApploader, instant);
m_btnMgr.hide(m_gameSettingsBtnApploader, instant);
m_btnMgr.hide(m_gameSettingsLblCustom, instant); m_btnMgr.hide(m_gameSettingsLblCustom, instant);
m_btnMgr.hide(m_gameSettingsBtnCustom, instant); m_btnMgr.hide(m_gameSettingsBtnCustom, instant);
m_btnMgr.hide(m_gameSettingsLblLaunchNK, instant); m_btnMgr.hide(m_gameSettingsLblLaunchNK, instant);
@ -448,7 +450,7 @@ void CMenu::_showGameSettings(void)
u32 maxpage = m_gameSettingsMaxPgs; u32 maxpage = m_gameSettingsMaxPgs;
m_btnMgr.setText(m_gameSettingsLblPage, wfmt(L"%i / %i", page, maxpage)); m_btnMgr.setText(m_gameSettingsLblPage, wfmt(L"%i / %i", page, maxpage));
m_btnMgr.setText(m_gameSettingsBtnOcarina, _optBoolToString(m_gcfg2.getOptBool(id, "cheat", 0)));// cheats default to 0 off m_btnMgr.setText(m_gameSettingsBtnOcarina, _optBoolToString(m_gcfg2.getOptBool(id, "cheat", 0)));
m_btnMgr.setText(m_gameSettingsBtnLED, _optBoolToString(m_gcfg2.getOptBool(id, "led", 0))); m_btnMgr.setText(m_gameSettingsBtnLED, _optBoolToString(m_gcfg2.getOptBool(id, "led", 0)));
i = min((u32)m_gcfg2.getInt(id, "debugger", 0), ARRAY_SIZE(CMenu::_debugger) - 1u); i = min((u32)m_gcfg2.getInt(id, "debugger", 0), ARRAY_SIZE(CMenu::_debugger) - 1u);
@ -458,12 +460,12 @@ void CMenu::_showGameSettings(void)
{ {
//widescreen is shared by devo and nintendont, in the future might seperate them //widescreen is shared by devo and nintendont, in the future might seperate them
m_btnMgr.setText(m_gameSettingsLblWidescreen, _t("cfgg36", L"Widescreen Patch")); m_btnMgr.setText(m_gameSettingsLblWidescreen, _t("cfgg36", L"Widescreen Patch"));
m_btnMgr.setText(m_gameSettingsBtnWidescreen, _optBoolToString(m_gcfg2.getOptBool(id, "widescreen", m_cfg.getBool(GC_DOMAIN, "widescreen", 0)))); m_btnMgr.setText(m_gameSettingsBtnWidescreen, _optBoolToString(m_gcfg2.getOptBool(id, "widescreen", 0)));
m_btnMgr.setText(m_gameSettingsBtnDevoMemcardEmu, _optBoolToString(m_gcfg2.getOptBool(id, "devo_memcard_emu", 0))); m_btnMgr.setText(m_gameSettingsBtnDevoMemcardEmu, _optBoolToString(m_gcfg2.getOptBool(id, "devo_memcard_emu", 2)));
m_btnMgr.setText(m_gameSettingsBtnUSB_HID, _optBoolToString(m_gcfg2.getOptBool(id, "USB_HID", m_cfg.getBool(GC_DOMAIN, "USB_HID", 0)))); m_btnMgr.setText(m_gameSettingsBtnUSB_HID, _optBoolToString(m_gcfg2.getOptBool(id, "usb_hid", 2)));
m_btnMgr.setText(m_gameSettingsBtnNATIVE_CTL, _optBoolToString(m_gcfg2.getOptBool(id, "NATIVE_CTL", m_cfg.getBool(GC_DOMAIN, "NATIVE_CTL", 0)))); m_btnMgr.setText(m_gameSettingsBtnNATIVE_CTL, _optBoolToString(m_gcfg2.getOptBool(id, "native_ctl", 2)));
m_btnMgr.setText(m_gameSettingsBtnDeflicker, _optBoolToString(m_gcfg2.getOptBool(id, "Deflicker", m_cfg.getBool(GC_DOMAIN, "Deflicker", 0)))); m_btnMgr.setText(m_gameSettingsBtnDeflicker, _optBoolToString(m_gcfg2.getOptBool(id, "Deflicker", 0)));
m_btnMgr.setText(m_gameSettingsBtnArcade, _optBoolToString(m_gcfg2.getOptBool(id, "triforce_arcade", m_cfg.getBool(GC_DOMAIN, "triforce_arcade", 0)))); m_btnMgr.setText(m_gameSettingsBtnArcade, _optBoolToString(m_gcfg2.getOptBool(id, "triforce_arcade", 0)));
i = min((u32)m_gcfg2.getInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_GCvideoModes) - 1u); i = min((u32)m_gcfg2.getInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_GCvideoModes) - 1u);
m_btnMgr.setText(m_gameSettingsLblVideo, _t(CMenu::_GCvideoModes[i].id, CMenu::_GCvideoModes[i].text)); m_btnMgr.setText(m_gameSettingsLblVideo, _t(CMenu::_GCvideoModes[i].id, CMenu::_GCvideoModes[i].text));
@ -474,12 +476,12 @@ void CMenu::_showGameSettings(void)
if(GCLoader == NINTENDONT) if(GCLoader == NINTENDONT)
{ {
m_btnMgr.setText(m_gameSettingsLblEmuMemCard, _t("cfgg47", L"Emulated MemCard")); m_btnMgr.setText(m_gameSettingsLblEmuMemCard, _t("cfgg47", L"Emulated MemCard"));
i = min((u32)m_gcfg2.getInt(id, "nin_memcard", 0), ARRAY_SIZE(CMenu::_NinEmuCard) - 1u); i = min((u32)m_gcfg2.getInt(id, "emu_memcard", 0), ARRAY_SIZE(CMenu::_NinEmuCard) - 1u);
m_btnMgr.setText(m_gameSettingsLblEmuMemCard_Val, _t(CMenu::_NinEmuCard[i].id, CMenu::_NinEmuCard[i].text)); m_btnMgr.setText(m_gameSettingsLblEmuMemCard_Val, _t(CMenu::_NinEmuCard[i].id, CMenu::_NinEmuCard[i].text));
if(IsOnWiiU()) if(IsOnWiiU())
{ {
m_btnMgr.setText(m_gameSettingsLblWidescreen, _t("cfgg46", L"WiiU Widescreen")); m_btnMgr.setText(m_gameSettingsLblWidescreen, _t("cfgg46", L"WiiU Widescreen"));
m_btnMgr.setText(m_gameSettingsBtnWidescreen, _optBoolToString(m_gcfg2.getOptBool(id, "wiiu_widescreen", m_cfg.getBool(GC_DOMAIN, "wiiu_widescreen", 0)))); m_btnMgr.setText(m_gameSettingsBtnWidescreen, _optBoolToString(m_gcfg2.getOptBool(id, "wiiu_widescreen", 0)));
} }
} }
@ -490,9 +492,9 @@ void CMenu::_showGameSettings(void)
{ {
m_btnMgr.setText(m_gameSettingsBtnVipatch, _optBoolToString(m_gcfg2.getOptBool(id, "vipatch", 0))); m_btnMgr.setText(m_gameSettingsBtnVipatch, _optBoolToString(m_gcfg2.getOptBool(id, "vipatch", 0)));
m_btnMgr.setText(m_gameSettingsBtnCountryPatch, _optBoolToString(m_gcfg2.getOptBool(id, "country_patch", 0))); m_btnMgr.setText(m_gameSettingsBtnCountryPatch, _optBoolToString(m_gcfg2.getOptBool(id, "country_patch", 0)));
m_btnMgr.setText(m_gameSettingsBtnPrivateServer, _optBoolToString(m_gcfg2.getOptBool(id, "private_server", m_cfg.getBool(WII_DOMAIN, "private_server", 0)))); m_btnMgr.setText(m_gameSettingsBtnPrivateServer, _optBoolToString(m_gcfg2.getOptBool(id, "private_server", 0)));
m_btnMgr.setText(m_gameSettingsBtnCustom, _optBoolToString(m_gcfg2.getOptBool(id, "custom", 0))); m_btnMgr.setText(m_gameSettingsBtnCustom, _optBoolToString(m_gcfg2.getOptBool(id, "custom", 0)));
m_btnMgr.setText(m_gameSettingsBtnLaunchNK, _optBoolToString(m_gcfg2.getOptBool(id, "useneek", m_cfg.getBool(CHANNEL_DOMAIN, "useneek", 0)))); m_btnMgr.setText(m_gameSettingsBtnLaunchNK, _optBoolToString(m_gcfg2.getOptBool(id, "useneek", 0)));
m_btnMgr.setText(m_gameSettingsBtnApploader, _optBoolToString(m_gcfg2.getOptBool(id, "apploader", 0))); m_btnMgr.setText(m_gameSettingsBtnApploader, _optBoolToString(m_gcfg2.getOptBool(id, "apploader", 0)));
i = min((u32)m_gcfg2.getInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_VideoModes) - 1u); i = min((u32)m_gcfg2.getInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_VideoModes) - 1u);
@ -571,11 +573,7 @@ void CMenu::_gameSettings(void)
break; break;
else if(m_btnMgr.selected(m_gameSettingsBtnOcarina)) else if(m_btnMgr.selected(m_gameSettingsBtnOcarina))
{ {
int intoption = loopNum(m_gcfg2.getBool(id, "cheat") + 1, 3); m_gcfg2.setBool(id, "cheat", !m_gcfg2.getBool(id, "cheat", 0));
if(intoption > 1)
m_gcfg2.remove(id, "cheat");
else
m_gcfg2.setOptBool(id, "cheat", intoption);
_showGameSettings(); _showGameSettings();
} }
else if(m_btnMgr.selected(m_gameSettingsBtnVipatch)) else if(m_btnMgr.selected(m_gameSettingsBtnVipatch))
@ -606,7 +604,7 @@ void CMenu::_gameSettings(void)
} }
else if(m_btnMgr.selected(m_gameSettingsBtnDevoMemcardEmu)) else if(m_btnMgr.selected(m_gameSettingsBtnDevoMemcardEmu))
{ {
m_gcfg2.setBool(id, "devo_memcard_emu", !m_gcfg2.getBool(id, "devo_memcard_emu", 0)); m_gcfg2.setOptBool(id, "devo_memcard_emu", loopNum(m_gcfg2.getOptBool(id, "devo_memcard_emu") + 1, 3));
_showGameSettings(); _showGameSettings();
} }
else if(m_btnMgr.selected(m_gameSettingsBtnWidescreen)) else if(m_btnMgr.selected(m_gameSettingsBtnWidescreen))
@ -644,7 +642,7 @@ void CMenu::_gameSettings(void)
else if(m_btnMgr.selected(m_gameSettingsBtnEmuMemCard_P) || m_btnMgr.selected(m_gameSettingsBtnEmuMemCard_M)) else if(m_btnMgr.selected(m_gameSettingsBtnEmuMemCard_P) || m_btnMgr.selected(m_gameSettingsBtnEmuMemCard_M))
{ {
s8 direction = m_btnMgr.selected(m_gameSettingsBtnEmuMemCard_P) ? 1 : -1; s8 direction = m_btnMgr.selected(m_gameSettingsBtnEmuMemCard_P) ? 1 : -1;
m_gcfg2.setInt(id, "nin_memcard", (int)loopNum((u32)m_gcfg2.getInt(id, "nin_memcard", 2) + direction, ARRAY_SIZE(CMenu::_NinEmuCard))); m_gcfg2.setInt(id, "emu_memcard", (int)loopNum((u32)m_gcfg2.getInt(id, "emu_memcard", 2) + direction, ARRAY_SIZE(CMenu::_NinEmuCard)));
_showGameSettings(); _showGameSettings();
} }
else if(m_btnMgr.selected(m_gameSettingsBtnGCLoader_P) || m_btnMgr.selected(m_gameSettingsBtnGCLoader_M)) else if(m_btnMgr.selected(m_gameSettingsBtnGCLoader_P) || m_btnMgr.selected(m_gameSettingsBtnGCLoader_M))
@ -726,7 +724,7 @@ void CMenu::_gameSettings(void)
} }
else if(m_btnMgr.selected(m_gameSettingsBtnNATIVE_CTL)) else if(m_btnMgr.selected(m_gameSettingsBtnNATIVE_CTL))
{ {
m_gcfg2.setBool(id, "NATIVE_CTL", !m_gcfg2.getBool(id, "NATIVE_CTL", 0)); m_gcfg2.setOptBool(id, "native_ctl", loopNum(m_gcfg2.getOptBool(id, "native_ctl") + 1, 3));
_showGameSettings(); _showGameSettings();
} }
else if(m_btnMgr.selected(m_gameSettingsBtnDeflicker)) else if(m_btnMgr.selected(m_gameSettingsBtnDeflicker))
@ -736,7 +734,7 @@ void CMenu::_gameSettings(void)
} }
else if(m_btnMgr.selected(m_gameSettingsBtnUSB_HID)) else if(m_btnMgr.selected(m_gameSettingsBtnUSB_HID))
{ {
m_gcfg2.setBool(id, "USB_HID", !m_gcfg2.getBool(id, "USB_HID", 0)); m_gcfg2.setOptBool(id, "usb_hid", loopNum(m_gcfg2.getOptBool(id, "usb_hid") + 1, 3));
_showGameSettings(); _showGameSettings();
} }
else if(m_btnMgr.selected(m_gameSettingsBtnArcade)) else if(m_btnMgr.selected(m_gameSettingsBtnArcade))
@ -749,7 +747,7 @@ void CMenu::_gameSettings(void)
m_gcfg2.setBool(id, "private_server", !m_gcfg2.getBool(id, "private_server", 0)); m_gcfg2.setBool(id, "private_server", !m_gcfg2.getBool(id, "private_server", 0));
_showGameSettings(); _showGameSettings();
} }
else if(m_btnMgr.selected(m_gameSettingsBtnCategoryMain) && !m_locked) else if(m_btnMgr.selected(m_gameSettingsBtnCategoryMain))
{ {
_hideGameSettings(); _hideGameSettings();
_CategorySettings(true); _CategorySettings(true);

View File

@ -305,7 +305,7 @@ void CMenu::_showDownload(void)
_setBg(m_downloadBg, m_downloadBg); _setBg(m_downloadBg, m_downloadBg);
m_btnMgr.show(m_downloadLblGameTDB); m_btnMgr.show(m_downloadLblGameTDB);
m_btnMgr.show(m_downloadLblTitle); m_btnMgr.show(m_downloadLblTitle);
m_btnMgr.show(m_downloadBtnCancel); m_btnMgr.show(m_downloadBtnBack);
m_btnMgr.show(m_downloadLblCovers); m_btnMgr.show(m_downloadLblCovers);
m_btnMgr.show(m_downloadBtnAll); m_btnMgr.show(m_downloadBtnAll);
m_btnMgr.show(m_downloadBtnMissing); m_btnMgr.show(m_downloadBtnMissing);
@ -435,7 +435,7 @@ int CMenu::_initNetwork()
int CMenu::_coverDownloader(bool missingOnly) int CMenu::_coverDownloader(bool missingOnly)
{ {
vector<string> coverList; vector<string> coverList;
vector<dir_discHdr> pluginCoverList; //vector<dir_discHdr> pluginCoverList;
int count = 0, countFlat = 0; int count = 0, countFlat = 0;
float listWeight = missingOnly ? 0.125f : 0.f; // 1/8 of the progress bar for testing the PNGs we already have float listWeight = missingOnly ? 0.125f : 0.f; // 1/8 of the progress bar for testing the PNGs we already have
@ -468,8 +468,8 @@ int CMenu::_coverDownloader(bool missingOnly)
c_gameTDB.SetLanguageCode(m_curLanguage.c_str()); c_gameTDB.SetLanguageCode(m_curLanguage.c_str());
} }
Config m_checksums; //Config m_checksums;
m_checksums.load(fmt("%s/%s", m_settingsDir.c_str(), PLUGIN_CRCS_FILENAME)); //m_checksums.load(fmt("%s/%s", m_settingsDir.c_str(), PLUGIN_CRCS_FILENAME));
if (m_coverDLGameId.empty()) if (m_coverDLGameId.empty())
{ {
@ -484,13 +484,14 @@ int CMenu::_coverDownloader(bool missingOnly)
const char *id = NULL; const char *id = NULL;
if(m_gameList[i].type == TYPE_PLUGIN) if(m_gameList[i].type == TYPE_PLUGIN)
{ {
char gamePath[256]; continue;
/* char gamePath[256];
if(strchr(m_gameList[i].path, '/') != NULL) if(strchr(m_gameList[i].path, '/') != NULL)
strncpy(gamePath, strrchr(m_gameList[i].path, '/') + 1, sizeof(gamePath)); strncpy(gamePath, strrchr(m_gameList[i].path, '/') + 1, sizeof(gamePath));
else else
strncpy(gamePath, m_gameList[i].path, sizeof(gamePath)); strncpy(gamePath, m_gameList[i].path, sizeof(gamePath));
path = fmt_malloc("%s/%s.png", m_boxPicDir.c_str(), gamePath); path = fmt_malloc("%s/%s.png", m_boxPicDir.c_str(), gamePath);
id = path; id = path;*/
} }
else else
{ {
@ -499,8 +500,8 @@ int CMenu::_coverDownloader(bool missingOnly)
} }
if(!missingOnly || (id != NULL && !CoverFlow.fullCoverCached(id) && path != NULL && !checkPNGFile(path))) if(!missingOnly || (id != NULL && !CoverFlow.fullCoverCached(id) && path != NULL && !checkPNGFile(path)))
{ {
if(m_gameList[i].type == TYPE_PLUGIN) //if(m_gameList[i].type == TYPE_PLUGIN)
pluginCoverList.push_back(m_gameList[i]); // pluginCoverList.push_back(m_gameList[i]);
if(id != NULL) if(id != NULL)
coverList.push_back(id); coverList.push_back(id);
} }
@ -539,7 +540,7 @@ int CMenu::_coverDownloader(bool missingOnly)
for(u32 i = 0; i < coverList.size() && !m_thrdStop; ++i) for(u32 i = 0; i < coverList.size() && !m_thrdStop; ++i)
{ {
string url; string url;
const char *domain = _domainFromView(); const char *domain = "NEWID";
bool success = false; bool success = false;
bool original = true; bool original = true;
bool custom = false; bool custom = false;
@ -584,9 +585,9 @@ int CMenu::_coverDownloader(bool missingOnly)
{ {
for (u32 j = 0; !success && j < fmtURLBox.size() && !m_thrdStop; ++j) for (u32 j = 0; !success && j < fmtURLBox.size() && !m_thrdStop; ++j)
{ {
if(pluginCoverList.size() && pluginCoverList[i].type == TYPE_PLUGIN) /*if(pluginCoverList.size() && pluginCoverList[i].type == TYPE_PLUGIN)
url = m_plugin.GenerateCoverLink(pluginCoverList[i], fmtURLBox[j], m_checksums); url = m_plugin.GenerateCoverLink(pluginCoverList[i], fmtURLBox[j], m_checksums);
else else*/
url = makeURL(fmtURLBox[j], newID, countryCode(newID)); url = makeURL(fmtURLBox[j], newID, countryCode(newID));
if (j == 0) ++step; if (j == 0) ++step;
m_thrdStep = listWeight + dlWeight * (float)step / (float)nbSteps; m_thrdStep = listWeight + dlWeight * (float)step / (float)nbSteps;
@ -600,8 +601,8 @@ int CMenu::_coverDownloader(bool missingOnly)
bool tdl = false; bool tdl = false;
if(download.data != NULL && download.size > 0 && checkPNGBuf(download.data)) if(download.data != NULL && download.size > 0 && checkPNGBuf(download.data))
break; break;
if(pluginCoverList.size() && pluginCoverList[i].type == TYPE_PLUGIN) //if(pluginCoverList.size() && pluginCoverList[i].type == TYPE_PLUGIN)
break; // break;
switch( o ) switch( o )
{ {
case EN: case EN:
@ -727,9 +728,9 @@ int CMenu::_coverDownloader(bool missingOnly)
{ {
for (u32 j = 0; !success && j < fmtURLCBox.size() && !m_thrdStop; ++j) for (u32 j = 0; !success && j < fmtURLCBox.size() && !m_thrdStop; ++j)
{ {
if(pluginCoverList.size() && pluginCoverList[i].type == TYPE_PLUGIN) /*if(pluginCoverList.size() && pluginCoverList[i].type == TYPE_PLUGIN)
url = m_plugin.GenerateCoverLink(pluginCoverList[i], fmtURLCBox[j], m_checksums); url = m_plugin.GenerateCoverLink(pluginCoverList[i], fmtURLCBox[j], m_checksums);
else else*/
url = makeURL(fmtURLCBox[j], newID, countryCode(newID)); url = makeURL(fmtURLCBox[j], newID, countryCode(newID));
if (j == 0) ++step; if (j == 0) ++step;
m_thrdStep = listWeight + dlWeight * (float)step / (float)nbSteps; m_thrdStep = listWeight + dlWeight * (float)step / (float)nbSteps;
@ -742,8 +743,8 @@ int CMenu::_coverDownloader(bool missingOnly)
bool tdl = false; bool tdl = false;
if(download.data != NULL && download.size > 0 && checkPNGBuf(download.data)) if(download.data != NULL && download.size > 0 && checkPNGBuf(download.data))
break; break;
if(pluginCoverList.size() && pluginCoverList[i].type == TYPE_PLUGIN) //if(pluginCoverList.size() && pluginCoverList[i].type == TYPE_PLUGIN)
break; // break;
switch( o ) switch( o )
{ {
case EN: case EN:
@ -873,9 +874,9 @@ int CMenu::_coverDownloader(bool missingOnly)
if (m_thrdStop) break; if (m_thrdStop) break;
for (u32 j = 0; !success && j < fmtURLFlat.size() && !m_thrdStop; ++j) for (u32 j = 0; !success && j < fmtURLFlat.size() && !m_thrdStop; ++j)
{ {
if(pluginCoverList.size() && pluginCoverList[i].type == TYPE_PLUGIN) /*if(pluginCoverList.size() && pluginCoverList[i].type == TYPE_PLUGIN)
url = m_plugin.GenerateCoverLink(pluginCoverList[i], fmtURLFlat[j], m_checksums); url = m_plugin.GenerateCoverLink(pluginCoverList[i], fmtURLFlat[j], m_checksums);
else else*/
url = makeURL(fmtURLFlat[j], newID, countryCode(newID)); url = makeURL(fmtURLFlat[j], newID, countryCode(newID));
LWP_MutexLock(m_mutex); LWP_MutexLock(m_mutex);
_setThrdMsg(wfmt(_fmt("dlmsg8", L"Full cover not found. Downloading from %s"), url.c_str()), listWeight + dlWeight * (float)step / (float)nbSteps); _setThrdMsg(wfmt(_fmt("dlmsg8", L"Full cover not found. Downloading from %s"), url.c_str()), listWeight + dlWeight * (float)step / (float)nbSteps);
@ -887,8 +888,8 @@ int CMenu::_coverDownloader(bool missingOnly)
bool tdl = false; bool tdl = false;
if(download.data != NULL && download.size > 0 && checkPNGBuf(download.data)) if(download.data != NULL && download.size > 0 && checkPNGBuf(download.data))
break; break;
if(pluginCoverList.size() && pluginCoverList[i].type == TYPE_PLUGIN) //if(pluginCoverList.size() && pluginCoverList[i].type == TYPE_PLUGIN)
break; // break;
switch( o ) switch( o )
{ {
case EN: case EN:
@ -1152,7 +1153,7 @@ int CMenu::_coverDownloader(bool missingOnly)
if(c_gameTDB.IsLoaded()) if(c_gameTDB.IsLoaded())
c_gameTDB.CloseFile(); c_gameTDB.CloseFile();
coverList.clear(); coverList.clear();
m_checksums.unload(); //m_checksums.unload();
m_newID.unload(); m_newID.unload();
} }
LWP_MutexLock(m_mutex); LWP_MutexLock(m_mutex);
@ -1162,7 +1163,7 @@ int CMenu::_coverDownloader(bool missingOnly)
_setThrdMsg(wfmt(_fmt("dlmsg9", L"%i/%i files downloaded. %i are front covers only."), count + countFlat, n, countFlat), 1.f); _setThrdMsg(wfmt(_fmt("dlmsg9", L"%i/%i files downloaded. %i are front covers only."), count + countFlat, n, countFlat), 1.f);
LWP_MutexUnlock(m_mutex); LWP_MutexUnlock(m_mutex);
m_thrdWorking = false; m_thrdWorking = false;
pluginCoverList.clear(); //pluginCoverList.clear();
free(buffer); free(buffer);
return 0; return 0;
} }
@ -1181,7 +1182,7 @@ void CMenu::_download(string gameId)
m_thrdStop = false; m_thrdStop = false;
m_thrdMessageAdded = false; m_thrdMessageAdded = false;
if(gameId.size() && CoverFlow.getHdr()->type == TYPE_PLUGIN) /*if(gameId.size() && CoverFlow.getHdr()->type == TYPE_PLUGIN)
{ {
char gamePath[256]; char gamePath[256];
if(strchr(CoverFlow.getHdr()->path, '/') != NULL) if(strchr(CoverFlow.getHdr()->path, '/') != NULL)
@ -1190,7 +1191,7 @@ void CMenu::_download(string gameId)
strncpy(gamePath, CoverFlow.getHdr()->path, sizeof(gamePath)); strncpy(gamePath, CoverFlow.getHdr()->path, sizeof(gamePath));
m_coverDLGameId = gamePath; m_coverDLGameId = gamePath;
} }
else else*/
m_coverDLGameId = gameId; m_coverDLGameId = gameId;
while(!m_exit) while(!m_exit)
@ -1339,9 +1340,15 @@ void CMenu::_download(string gameId)
} }
else if (m_btnMgr.selected(m_downloadBtnBack) && !m_thrdWorking) else if (m_btnMgr.selected(m_downloadBtnBack) && !m_thrdWorking)
{ {
if(settingsmenu)
{
settingsmenu = false;
_hideSettings(); _hideSettings();
_showDownload(); _showDownload();
} }
else
break;
}
else if ((m_btnMgr.selected(m_downloadBtnEN) || m_btnMgr.selected(m_downloadBtnENs)) && !m_thrdWorking) else if ((m_btnMgr.selected(m_downloadBtnEN) || m_btnMgr.selected(m_downloadBtnENs)) && !m_thrdWorking)
{ {
_hideSettings(); _hideSettings();
@ -1616,43 +1623,20 @@ void CMenu::_initDownloadMenu()
void CMenu::_textDownload(void) void CMenu::_textDownload(void)
{ {
m_btnMgr.setText(m_downloadBtnCancel, _t("dl1", L"Cancel")); m_btnMgr.setText(m_downloadLblTitle, _t("dl5", L"Download"));
m_btnMgr.setText(m_downloadLblCovers, _t("dl8", L"Covers"));
m_btnMgr.setText(m_downloadBtnAll, _t("dl3", L"All")); m_btnMgr.setText(m_downloadBtnAll, _t("dl3", L"All"));
m_btnMgr.setText(m_downloadBtnMissing, _t("dl4", L"Missing")); m_btnMgr.setText(m_downloadBtnMissing, _t("dl4", L"Missing"));
m_btnMgr.setText(m_downloadLblTitle, _t("dl5", L"Download"));
m_btnMgr.setText(m_downloadBtnGameTDBDownload, _t("dl6", L"Download"));
m_btnMgr.setText(m_downloadLblCovers, _t("dl8", L"Covers"));
m_btnMgr.setText(m_downloadLblGameTDBDownload, _t("dl12", L"GameTDB"));
m_btnMgr.setText(m_downloadLblGameTDB, _t("dl10", L"Please donate\nto GameTDB.com"));
m_btnMgr.setText(m_downloadLblCoverPrio, _t("dl13", L"Download order"));
m_btnMgr.setText(m_downloadLblRegion, _t("dl14", L"Select regions to check for covers:"));
m_btnMgr.setText(m_downloadLblCoverSet, _t("dl15", L"Cover download settings")); m_btnMgr.setText(m_downloadLblCoverSet, _t("dl15", L"Cover download settings"));
m_btnMgr.setText(m_downloadBtnCoverSet, _t("dl16", L"Set")); m_btnMgr.setText(m_downloadBtnCoverSet, _t("dl16", L"Set"));
m_btnMgr.setText(m_downloadLblSetTitle, _t("dl17", L"Cover download settings")); m_btnMgr.setText(m_downloadLblGameTDBDownload, _t("dl12", L"GameTDB"));
m_btnMgr.setText(m_downloadBtnEN, L"EN"); m_btnMgr.setText(m_downloadBtnGameTDBDownload, _t("dl6", L"Download"));
m_btnMgr.setText(m_downloadBtnJA, L"JA"); m_btnMgr.setText(m_downloadLblGameTDB, _t("dl10", L"Please donate\nto GameTDB.com"));
m_btnMgr.setText(m_downloadBtnFR, L"FR"); m_btnMgr.setText(m_downloadBtnCancel, _t("dl1", L"Cancel"));
m_btnMgr.setText(m_downloadBtnDE, L"DE");
m_btnMgr.setText(m_downloadBtnES, L"ES"); m_btnMgr.setText(m_downloadLblSetTitle, _t("dl17", L"Cover Download Settings"));
m_btnMgr.setText(m_downloadBtnIT, L"IT"); m_btnMgr.setText(m_downloadLblCoverPrio, _t("dl13", L"Download order"));
m_btnMgr.setText(m_downloadBtnNL, L"NL"); m_btnMgr.setText(m_downloadLblRegion, _t("dl14", L"Select regions to check for covers:"));
m_btnMgr.setText(m_downloadBtnPT, L"PT");
m_btnMgr.setText(m_downloadBtnRU, L"RU");
m_btnMgr.setText(m_downloadBtnKO, L"KO");
m_btnMgr.setText(m_downloadBtnZHCN, L"ZHCN");
m_btnMgr.setText(m_downloadBtnAU, L"AU");
m_btnMgr.setText(m_downloadBtnENs, L"EN");
m_btnMgr.setText(m_downloadBtnJAs, L"JA");
m_btnMgr.setText(m_downloadBtnFRs, L"FR");
m_btnMgr.setText(m_downloadBtnDEs, L"DE");
m_btnMgr.setText(m_downloadBtnESs, L"ES");
m_btnMgr.setText(m_downloadBtnITs, L"IT");
m_btnMgr.setText(m_downloadBtnNLs, L"NL");
m_btnMgr.setText(m_downloadBtnPTs, L"PT");
m_btnMgr.setText(m_downloadBtnRUs, L"RU");
m_btnMgr.setText(m_downloadBtnKOs, L"KO");
m_btnMgr.setText(m_downloadBtnZHCNs, L"ZHCN");
m_btnMgr.setText(m_downloadBtnAUs, L"AU");
m_btnMgr.setText(m_downloadBtnBack, _t("dl18", L"Back")); m_btnMgr.setText(m_downloadBtnBack, _t("dl18", L"Back"));
} }

View File

@ -26,6 +26,7 @@ void CMenu::error(const wstringEx &msg)
_hideGameInfo(); _hideGameInfo();
_hideCheatDownload(); _hideCheatDownload();
_hideGameSettings(); _hideGameSettings();
_hideSource();
_hideWaitMessage(); _hideWaitMessage();
m_btnMgr.setText(m_errorLblMessage, msg, true); m_btnMgr.setText(m_errorLblMessage, msg, true);
_showError(); _showError();

View File

@ -47,6 +47,7 @@ char folderPath[MAX_FAT_PATH];
char tmpPath[MAX_FAT_PATH]; char tmpPath[MAX_FAT_PATH];
u8 explorer_partition = 0; u8 explorer_partition = 0;
bool folderExplorer = false; bool folderExplorer = false;
bool wadsOnly = false;
void CMenu::_hideExplorer(bool instant) void CMenu::_hideExplorer(bool instant)
{ {
@ -99,11 +100,17 @@ void CMenu::_Explorer(void)
while(!m_exit) while(!m_exit)
{ {
_mainLoopCommon(); _mainLoopCommon();
if(BTN_HOME_PRESSED || BTN_B_PRESSED) if(BTN_B_PRESSED)
{ {
memset(folderPath, 0, MAX_FAT_PATH); memset(folderPath, 0, MAX_FAT_PATH);
break; break;
} }
else if(BTN_HOME_PRESSED)
{
memset(dir, 0, MAX_FAT_PATH);
memset(folderPath, 0, MAX_FAT_PATH);
_refreshExplorer();
}
else if(BTN_PLUS_PRESSED || BTN_RIGHT_PRESSED) else if(BTN_PLUS_PRESSED || BTN_RIGHT_PRESSED)
{ {
_refreshExplorer(1); _refreshExplorer(1);
@ -366,8 +373,12 @@ void CMenu::_refreshExplorer(s8 direction)
if(pent->d_type == DT_DIR) if(pent->d_type == DT_DIR)
dirs++; dirs++;
else if(pent->d_type == DT_REG) else if(pent->d_type == DT_REG)
{
const char *fileType = strrchr(pent->d_name, '.');
if(!wadsOnly || (fileType != NULL && strcasecmp(fileType, ".wad") == 0))
files++; files++;
} }
}
u32 pos = 0; u32 pos = 0;
if(elements != NULL) if(elements != NULL)
free(elements); free(elements);
@ -396,11 +407,16 @@ void CMenu::_refreshExplorer(s8 direction)
if(pent->d_name[0] == '.') if(pent->d_name[0] == '.')
continue; continue;
if(pent->d_type == DT_REG) if(pent->d_type == DT_REG)
{
// here we will check pent->d_name to make sure it's a wad file and add it if it is
const char *fileType = strrchr(pent->d_name, '.');
if(!wadsOnly || (fileType != NULL && strcasecmp(fileType, ".wad") == 0))
{ {
memcpy(elements[pos].name, pent->d_name, NAME_MAX); memcpy(elements[pos].name, pent->d_name, NAME_MAX);
pos++; pos++;
} }
} }
}
std::sort(elements+dirs, elements+pos, list_element_cmp); std::sort(elements+dirs, elements+pos, list_element_cmp);
} }
closedir(pdir); closedir(pdir);
@ -444,3 +460,10 @@ const char *CMenu::_FolderExplorer(const char *startPath)
*strrchr(folderPath, '/') = '\0'; *strrchr(folderPath, '/') = '\0';
return folderPath; return folderPath;
} }
void CMenu::_wadExplorer(void)
{
wadsOnly = true;
_Explorer();
wadsOnly = false;
}

View File

@ -122,8 +122,13 @@ const CMenu::SOption CMenu::_GClanguages[8] = {
{ "lngdut", L"Dutch" } { "lngdut", L"Dutch" }
}; };
const CMenu::SOption CMenu::_ChannelsType[3] = {
{ "ChanReal", L"Real NAND" },
{ "ChanEmu", L"Emu NAND" },
{ "ChanBoth", L"Both" },
};
const CMenu::SOption CMenu::_NandEmu[2] = { const CMenu::SOption CMenu::_NandEmu[2] = {
//{ "SaveOff", L"Off" },
{ "NANDpart", L"Partial" }, { "NANDpart", L"Partial" },
{ "NANDfull", L"Full" }, { "NANDfull", L"Full" },
}; };
@ -276,7 +281,6 @@ static u8 GetRequestedGameIOS(dir_discHdr *hdr)
void CMenu::_hideGame(bool instant) void CMenu::_hideGame(bool instant)
{ {
m_gameSelected = false;
_cleanupVideo(); _cleanupVideo();
m_fa.unload(); m_fa.unload();
CoverFlow.showCover(); CoverFlow.showCover();
@ -371,26 +375,27 @@ static const char *getVideoDefaultPath(const string &videoDir)
bool CMenu::_startVideo() bool CMenu::_startVideo()
{ {
const dir_discHdr *GameHdr = CoverFlow.getHdr();
char curId3[4]; char curId3[4];
memset(curId3, 0, 4); memset(curId3, 0, 4);
const char *videoId = CoverFlow.getPathId(CoverFlow.getHdr()); const char *videoId = CoverFlow.getPathId(GameHdr);
if(!NoGameID(CoverFlow.getHdr()->type)) if(!NoGameID(GameHdr->type))
{ //id3 { //id3
memcpy(curId3, CoverFlow.getId(), 3); memcpy(curId3, GameHdr->id, 3);
videoId = curId3; videoId = curId3;
} }
const char *videoPath = getVideoPath(m_videoDir, videoId); const char *videoPath = getVideoPath(m_videoDir, videoId);
const char *THP_Path = fmt("%s.thp", videoPath); const char *THP_Path = fmt("%s.thp", videoPath);
if(!fsop_FileExist(THP_Path)) if(!fsop_FileExist(THP_Path))
{ {
if(m_current_view == COVERFLOW_PLUGIN) if(GameHdr->type == TYPE_PLUGIN)
{ {
videoPath = getVideoDefaultPath(m_videoDir); videoPath = getVideoDefaultPath(m_videoDir);
THP_Path = fmt("%s.thp", videoPath); THP_Path = fmt("%s.thp", videoPath);
} }
else if(!NoGameID(CoverFlow.getHdr()->type)) else if(!NoGameID(GameHdr->type))
{ {
videoPath = getVideoPath(m_videoDir, CoverFlow.getId()); videoPath = getVideoPath(m_videoDir, GameHdr->id);
THP_Path = fmt("%s.thp", videoPath); THP_Path = fmt("%s.thp", videoPath);
} }
} }
@ -424,7 +429,7 @@ void CMenu::_game(bool launch)
memcpy(hdr, CoverFlow.getHdr(), sizeof(dir_discHdr)); memcpy(hdr, CoverFlow.getHdr(), sizeof(dir_discHdr));
const char *id = NULL; const char *id = NULL;
char tmp1[74];// title plus / plus magic# char tmp1[74];// title/magic#
memset(tmp1, 0, 74); memset(tmp1, 0, 74);
char tmp2[64]; char tmp2[64];
memset(tmp2, 0, 64); memset(tmp2, 0, 64);
@ -447,9 +452,9 @@ void CMenu::_game(bool launch)
} }
m_zoom_banner = m_cfg.getBool(_domainFromView(), "show_full_banner", false); m_zoom_banner = m_cfg.getBool(_domainFromView(), "show_full_banner", false);
if(NoGameID(hdr->type)) if(NoGameID(hdr->type))//need to fix this
{ {
bool video_available = (m_current_view == COVERFLOW_PLUGIN && fsop_FileExist(fmt("%s.thp", getVideoDefaultPath(m_videoDir)))) || bool video_available = (hdr->type == TYPE_PLUGIN && fsop_FileExist(fmt("%s.thp", getVideoDefaultPath(m_videoDir)))) ||
fsop_FileExist(fmt("%s.thp", getVideoPath(m_videoDir, CoverFlow.getPathId(hdr)))); fsop_FileExist(fmt("%s.thp", getVideoPath(m_videoDir, CoverFlow.getPathId(hdr))));
m_zoom_banner = m_zoom_banner && video_available; m_zoom_banner = m_zoom_banner && video_available;
m_cfg.setBool(_domainFromView(), "show_full_banner", m_zoom_banner); m_cfg.setBool(_domainFromView(), "show_full_banner", m_zoom_banner);
@ -478,6 +483,7 @@ void CMenu::_game(bool launch)
startGameSound = 1; startGameSound = 1;
_playGameSound(); _playGameSound();
} }
/* move and zoom flipped cover */
if(coverFlipped && if(coverFlipped &&
(BTN_PLUS_PRESSED || BTN_MINUS_PRESSED || (BTN_PLUS_PRESSED || BTN_MINUS_PRESSED ||
BTN_LEFT_PRESSED || BTN_RIGHT_PRESSED || BTN_LEFT_PRESSED || BTN_RIGHT_PRESSED ||
@ -492,7 +498,7 @@ void CMenu::_game(bool launch)
} }
else if(BTN_LEFT_PRESSED || BTN_RIGHT_PRESSED) else if(BTN_LEFT_PRESSED || BTN_RIGHT_PRESSED)
{ {
if(BTN_LEFT_PRESSED) if(BTN_RIGHT_PRESSED)
step = -step; step = -step;
v.x = min(max(-15.f, v.x + step), 15.f); v.x = min(max(-15.f, v.x + step), 15.f);
} }
@ -504,10 +510,14 @@ void CMenu::_game(bool launch)
} }
CoverFlow.setCoverFlipPos(v); CoverFlow.setCoverFlipPos(v);
} }
if(BTN_B_PRESSED && !m_locked && (m_btnMgr.selected(m_gameBtnFavoriteOn) || m_btnMgr.selected(m_gameBtnFavoriteOff))) /* if B on favorites btn goto game categories */
if(BTN_B_PRESSED && (m_btnMgr.selected(m_gameBtnFavoriteOn) || m_btnMgr.selected(m_gameBtnFavoriteOff)))
{ {
_hideGame(); _hideGame();
m_banner.SetShowBanner(false); m_banner.SetShowBanner(false);
if(m_locked)
error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
else
_CategorySettings(true); _CategorySettings(true);
_showGame(); _showGame();
m_banner.SetShowBanner(true); m_banner.SetShowBanner(true);
@ -515,6 +525,7 @@ void CMenu::_game(bool launch)
startGameSound = -6; startGameSound = -6;
continue; continue;
} }
/* exit game menu or reset flipped cover */
if(BTN_HOME_PRESSED || BTN_B_PRESSED) if(BTN_HOME_PRESSED || BTN_B_PRESSED)
{ {
if(BTN_B_PRESSED && coverFlipped) if(BTN_B_PRESSED && coverFlipped)
@ -528,6 +539,7 @@ void CMenu::_game(bool launch)
break; break;
} }
} }
/* press + for game info screen */
else if(BTN_PLUS_PRESSED && !NoGameID(hdr->type) && !coverFlipped) else if(BTN_PLUS_PRESSED && !NoGameID(hdr->type) && !coverFlipped)
{ {
GameTDB m_gametdb; GameTDB m_gametdb;
@ -536,15 +548,15 @@ void CMenu::_game(bool launch)
{ {
_hideGame(); _hideGame();
m_banner.SetShowBanner(false); m_banner.SetShowBanner(false);
m_gameSelected = true;// guess its reset to true to keep game/banner sound playing (if it is) during gameinfo menu
_gameinfo(); _gameinfo();
m_gametdb.CloseFile(); m_gametdb.CloseFile();
_showGame(); _showGame();
m_banner.SetShowBanner(true); m_banner.SetShowBanner(true);
if(!m_gameSound.IsPlaying()) if(!m_gameSound.IsPlaying())// this makes the game sound play when we return
startGameSound = -6; startGameSound = -6;
} }
} }
/* play or stop a video (this is the old video play for non plugin games) */
else if(BTN_MINUS_PRESSED && !coverFlipped) else if(BTN_MINUS_PRESSED && !coverFlipped)
{ {
if(m_video_playing) if(m_video_playing)
@ -569,11 +581,15 @@ void CMenu::_game(bool launch)
} }
else if(launch || BTN_A_PRESSED) else if(launch || BTN_A_PRESSED)
{ {
if(m_btnMgr.selected(m_gameBtnDelete) && !m_locked) if(m_btnMgr.selected(m_gameBtnDelete))
{ {
_hideGame(); _hideGame();
m_banner.SetShowBanner(false); m_banner.SetShowBanner(false);
if(hdr->type == TYPE_PLUGIN) if(m_locked)
error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
else if(hdr->type == TYPE_CHANNEL)
error(_t("errgame17", L"Can not delete real NAND Channels!"));
else if(hdr->type == TYPE_PLUGIN)
{ {
const char *wfcPath = NULL; const char *wfcPath = NULL;
const char *coverDir = NULL; const char *coverDir = NULL;
@ -584,7 +600,8 @@ void CMenu::_game(bool launch)
else else
wfcPath = fmt("%s/%s/%s.wfc", m_cacheDir.c_str(), coverDir, CoverFlow.getPathId(hdr, true)); wfcPath = fmt("%s/%s/%s.wfc", m_cacheDir.c_str(), coverDir, CoverFlow.getPathId(hdr, true));
fsop_deleteFile(wfcPath); fsop_deleteFile(wfcPath);
m_refreshGameList = true; CoverFlow.stopCoverLoader(true);
CoverFlow.startCoverLoader();
} }
else else
{ {
@ -594,20 +611,32 @@ void CMenu::_game(bool launch)
break; break;
} }
} }
_showGame();
m_banner.SetShowBanner(true); m_banner.SetShowBanner(true);
if(!m_gameSound.IsPlaying()) if(!m_gameSound.IsPlaying())
startGameSound = -6; startGameSound = -6;
_showGame();
} }
else if(m_btnMgr.selected(m_gameBtnSettings) && !NoGameID(hdr->type) && !m_locked) else if(m_btnMgr.selected(m_gameBtnSettings))
{ {
_hideGame(); _hideGame();
m_gameSelected = true;// reset to true to make sure sound plays during settings if(m_locked)
{
m_banner.SetShowBanner(false);
error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
m_banner.SetShowBanner(true);
}
else if(hdr->type == TYPE_PLUGIN)
{
m_banner.SetShowBanner(false);
error(_t("errgame16", L"Not available for plugin games!"));
m_banner.SetShowBanner(true);
}
else
{
m_banner.ToggleGameSettings(); m_banner.ToggleGameSettings();
_gameSettings(); _gameSettings();
m_banner.ToggleGameSettings(); m_banner.ToggleGameSettings();
}
_showGame(); _showGame();
if(!m_gameSound.IsPlaying()) if(!m_gameSound.IsPlaying())
startGameSound = -6; startGameSound = -6;
@ -619,13 +648,25 @@ void CMenu::_game(bool launch)
else else
m_gcfg1.setBool("FAVORITES", id, !m_gcfg1.getBool("FAVORITES", id, false)); m_gcfg1.setBool("FAVORITES", id, !m_gcfg1.getBool("FAVORITES", id, false));
} }
else if((m_btnMgr.selected(m_gameBtnAdultOn) || m_btnMgr.selected(m_gameBtnAdultOff)) && !m_locked) else if(m_btnMgr.selected(m_gameBtnAdultOn) || m_btnMgr.selected(m_gameBtnAdultOff))
{
if(m_locked)
{
m_banner.SetShowBanner(false);
error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
m_banner.SetShowBanner(true);
_showGame();
if(!m_gameSound.IsPlaying())
startGameSound = -6;
}
else
{ {
if(hdr->type == TYPE_PLUGIN) if(hdr->type == TYPE_PLUGIN)
m_gcfg1.setBool("ADULTONLY_PLUGINS", id, !m_gcfg1.getBool("ADULTONLY_PLUGINS", id, false)); m_gcfg1.setBool("ADULTONLY_PLUGINS", id, !m_gcfg1.getBool("ADULTONLY_PLUGINS", id, false));
else else
m_gcfg1.setBool("ADULTONLY", id, !m_gcfg1.getBool("ADULTONLY", id, false)); m_gcfg1.setBool("ADULTONLY", id, !m_gcfg1.getBool("ADULTONLY", id, false));
} }
}
else if(m_btnMgr.selected(m_gameBtnBack) || m_btnMgr.selected(m_gameBtnBackFull)) else if(m_btnMgr.selected(m_gameBtnBack) || m_btnMgr.selected(m_gameBtnBackFull))
{ {
_cleanupBanner(); _cleanupBanner();
@ -647,9 +688,9 @@ void CMenu::_game(bool launch)
_hideGame(); _hideGame();
MusicPlayer.Stop(); MusicPlayer.Stop();
_cleanupBanner(); _cleanupBanner();
m_gcfg2.load(fmt("%s/" GAME_SETTINGS2_FILENAME, m_settingsDir.c_str()));
// change to current game's partition and set categories start page for recall later
m_cfg.setInt("GENERAL", "cat_startpage", m_catStartPage); m_cfg.setInt("GENERAL", "cat_startpage", m_catStartPage);
m_gcfg2.load(fmt("%s/" GAME_SETTINGS2_FILENAME, m_settingsDir.c_str()));
/* change to current game's partition */
switch(hdr->type) switch(hdr->type)
{ {
case TYPE_CHANNEL: case TYPE_CHANNEL:
@ -689,10 +730,10 @@ void CMenu::_game(bool launch)
if(Playlog_Update(hdr->id, banner_title) < 0) if(Playlog_Update(hdr->id, banner_title) < 0)
Playlog_Delete(); Playlog_Delete();
} }
gprintf("Launching game %s\n", hdr->id);
CurrentBanner.ClearBanner(); CurrentBanner.ClearBanner();
/* Finally boot it */ /* Finally boot it */
gprintf("Launching game %s\n", hdr->id);
_launch(hdr); _launch(hdr);
if(m_exit) if(m_exit)
@ -706,6 +747,7 @@ void CMenu::_game(bool launch)
m_gcfg2.unload(); m_gcfg2.unload();
_showGame(); _showGame();
} }
/* flip cover if mouse over */
else if(!coverFlipped) else if(!coverFlipped)
{ {
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--) for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
@ -753,7 +795,6 @@ void CMenu::_game(bool launch)
if(startGameSound == -10)// if -10 then we moved to new cover if(startGameSound == -10)// if -10 then we moved to new cover
{ {
m_gameSelected = false; // deselect game if moved to new cover m_gameSelected = false; // deselect game if moved to new cover
_setBg(m_gameBg, m_gameBgLQ);
memcpy(hdr, CoverFlow.getHdr(), sizeof(dir_discHdr));// get new game header memcpy(hdr, CoverFlow.getHdr(), sizeof(dir_discHdr));// get new game header
memset(tmp1, 0, 74); memset(tmp1, 0, 74);
memset(tmp2, 0, 64); memset(tmp2, 0, 64);
@ -778,6 +819,28 @@ void CMenu::_game(bool launch)
} }
if(m_show_zone_game && !m_zoom_banner) if(m_show_zone_game && !m_zoom_banner)
{ {
m_btnMgr.hide(m_gameBtnPlayFull);
m_btnMgr.hide(m_gameBtnBackFull);
m_btnMgr.hide(m_gameBtnToggleFull);
m_btnMgr.show(m_gameBtnPlay);
m_btnMgr.show(m_gameBtnBack);
if(!m_fa.isLoaded())
m_btnMgr.show(m_gameBtnToggle);
else
m_btnMgr.hide(m_gameBtnToggle);
/* show small banner frame if available */
if(m_gameLblUser[4] != -1 && !NoGameID(hdr->type) && !m_fa.isLoaded())
m_btnMgr.show(m_gameLblUser[4]);
else
m_btnMgr.hide(m_gameLblUser[4]);
for(u8 i = 0; i < ARRAY_SIZE(m_gameLblUser) - 1; ++i)
if(m_gameLblUser[i] != -1)
m_btnMgr.show(m_gameLblUser[i]);
m_btnMgr.show(m_gameBtnSettings);
m_btnMgr.show(m_gameBtnDelete);
bool b; bool b;
if(hdr->type == TYPE_PLUGIN) if(hdr->type == TYPE_PLUGIN)
b = m_gcfg1.getBool("FAVORITES_PLUGINS", id, false); b = m_gcfg1.getBool("FAVORITES_PLUGINS", id, false);
@ -785,36 +848,12 @@ void CMenu::_game(bool launch)
b = m_gcfg1.getBool("FAVORITES", id, false); b = m_gcfg1.getBool("FAVORITES", id, false);
m_btnMgr.show(b ? m_gameBtnFavoriteOn : m_gameBtnFavoriteOff); m_btnMgr.show(b ? m_gameBtnFavoriteOn : m_gameBtnFavoriteOff);
m_btnMgr.hide(b ? m_gameBtnFavoriteOff : m_gameBtnFavoriteOn); m_btnMgr.hide(b ? m_gameBtnFavoriteOff : m_gameBtnFavoriteOn);
m_btnMgr.show(m_gameBtnPlay);
m_btnMgr.show(m_gameBtnBack);
if(!m_fa.isLoaded())
m_btnMgr.show(m_gameBtnToggle);
else
m_btnMgr.hide(m_gameBtnToggle);
m_btnMgr.hide(m_gameBtnPlayFull);
m_btnMgr.hide(m_gameBtnBackFull);
m_btnMgr.hide(m_gameBtnToggleFull);
if(m_gameLblUser[4] != -1 && !NoGameID(hdr->type) && !m_fa.isLoaded())
m_btnMgr.show(m_gameLblUser[4]);
else
m_btnMgr.hide(m_gameLblUser[4]);
for(u8 i = 0; i < ARRAY_SIZE(m_gameLblUser) - 1; ++i)
{
if(m_gameLblUser[i] != -1)
m_btnMgr.show(m_gameLblUser[i]);
}
if(!m_locked)
{
if(hdr->type == TYPE_PLUGIN) if(hdr->type == TYPE_PLUGIN)
b = m_gcfg1.getBool("ADULTONLY_PLUGINS", id, false); b = m_gcfg1.getBool("ADULTONLY_PLUGINS", id, false);
else else
b = m_gcfg1.getBool("ADULTONLY", id, false); b = m_gcfg1.getBool("ADULTONLY", id, false);
m_btnMgr.show(b ? m_gameBtnAdultOn : m_gameBtnAdultOff); m_btnMgr.show(b ? m_gameBtnAdultOn : m_gameBtnAdultOff);
m_btnMgr.hide(b ? m_gameBtnAdultOff : m_gameBtnAdultOn); m_btnMgr.hide(b ? m_gameBtnAdultOff : m_gameBtnAdultOn);
m_btnMgr.show(m_gameBtnSettings);
}
if(hdr->type != TYPE_HOMEBREW && hdr->type != TYPE_CHANNEL && !m_locked)
m_btnMgr.show(m_gameBtnDelete);
} }
else else
{ {
@ -851,10 +890,11 @@ void CMenu::_game(bool launch)
_loadCFLayout(cf_version, true); _loadCFLayout(cf_version, true);
CoverFlow.applySettings(); CoverFlow.applySettings();
} }
m_gameSelected = false;
_hideGame(); _hideGame();
} }
void CMenu::directlaunch(const char *GameID)// from boot arg for wii only void CMenu::directlaunch(const char *GameID)// from boot arg for wii game only
{ {
m_directLaunch = true; m_directLaunch = true;
for(currentPartition = SD; currentPartition < USB8; currentPartition++) for(currentPartition = SD; currentPartition < USB8; currentPartition++)
@ -904,19 +944,19 @@ void CMenu::_launch(const dir_discHdr *hdr)
_launchChannel(&launchHdr); _launchChannel(&launchHdr);
else if(launchHdr.type == TYPE_PLUGIN) else if(launchHdr.type == TYPE_PLUGIN)
{ {
//get dol name and length //get dol name and name length for music plugin
const char *plugin_dol_name = m_plugin.GetDolName(launchHdr.settings[0]); const char *plugin_dol_name = m_plugin.GetDolName(launchHdr.settings[0]);
u8 plugin_dol_len = strlen(plugin_dol_name); u8 plugin_dol_len = strlen(plugin_dol_name);
//get title and path from hdr //get title and path from hdr
//example rom path - sd:/roms/super mario bros.zip
//example scummvm path - kq1-coco3
char title[101]; char title[101];
memset(&title, 0, sizeof(title)); memset(&title, 0, sizeof(title));
u32 title_len_no_ext = 0; u32 title_len_no_ext = 0;
const char *path = NULL; const char *path = NULL;
//example rom path - sd:/roms/super mario bros.zip
//example scummvm path - kq1-coco3
if(strchr(launchHdr.path, ':') != NULL)//it's a rom path if(strchr(launchHdr.path, ':') != NULL)//it's a rom path
{ {
//check if music player plugin, if so launch wiiflow's music player //check if music player plugin, if so set wiiflow's bckgrnd music player to play this song
if(plugin_dol_len == 5 && strcasecmp(plugin_dol_name, "music") == 0) if(plugin_dol_len == 5 && strcasecmp(plugin_dol_name, "music") == 0)
{ {
MusicPlayer.LoadFile(launchHdr.path, false); MusicPlayer.LoadFile(launchHdr.path, false);
@ -925,7 +965,8 @@ void CMenu::_launch(const dir_discHdr *hdr)
} }
//get rom title after last '/' //get rom title after last '/'
strncpy(title, strrchr(launchHdr.path, '/') + 1, 100); strncpy(title, strrchr(launchHdr.path, '/') + 1, 100);
if(strchr(launchHdr.path, '.') != NULL) // if there's extension get length of title without extension //if there's extension get length of title without extension
if(strchr(launchHdr.path, '.') != NULL)
title_len_no_ext = strlen(title) - strlen(strrchr(title, '.')); title_len_no_ext = strlen(title) - strlen(strrchr(title, '.'));
//get path //get path
*strrchr(launchHdr.path, '/') = '\0'; //cut title off end of path *strrchr(launchHdr.path, '/') = '\0'; //cut title off end of path
@ -936,7 +977,7 @@ void CMenu::_launch(const dir_discHdr *hdr)
path = launchHdr.path;// kq1-coco3 path = launchHdr.path;// kq1-coco3
wcstombs(title, launchHdr.title, 63);// King's Quest I: Quest for the Crown (CoCo3/English) wcstombs(title, launchHdr.title, 63);// King's Quest I: Quest for the Crown (CoCo3/English)
} }
m_cfg.setString(PLUGIN_DOMAIN, "current_item", title); m_cfg.setString(_domainFromView(), "current_item", title);
const char *device = (currentPartition == 0 ? "sd" : (DeviceHandle.GetFSType(currentPartition) == PART_FS_NTFS ? "ntfs" : "usb")); const char *device = (currentPartition == 0 ? "sd" : (DeviceHandle.GetFSType(currentPartition) == PART_FS_NTFS ? "ntfs" : "usb"));
// I believe the loader is set just in case the user is using a old plugin where the arguments line still requires loader // I believe the loader is set just in case the user is using a old plugin where the arguments line still requires loader
@ -989,8 +1030,8 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
loader = (loader == 0) ? min((u32)m_cfg.getInt(GC_DOMAIN, "default_loader", 1), ARRAY_SIZE(CMenu::_GlobalGCLoaders) - 1u) : loader-1; loader = (loader == 0) ? min((u32)m_cfg.getInt(GC_DOMAIN, "default_loader", 1), ARRAY_SIZE(CMenu::_GlobalGCLoaders) - 1u) : loader-1;
if(disc) if(disc)
loader = 1; loader = NINTENDONT;
if((loader == 1 && !m_nintendont_installed) || (loader == 0 && !m_devo_installed)) if((loader == NINTENDONT && !m_nintendont_installed) || (loader == DEVOLUTION && !m_devo_installed))
{ {
error(_t("errgame11", L"GameCube Loader not found! Can't launch game.")); error(_t("errgame11", L"GameCube Loader not found! Can't launch game."));
gcLaunchFail = true; gcLaunchFail = true;
@ -1001,7 +1042,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
_launchShutdown(); _launchShutdown();
m_gcfg1.setInt("PLAYCOUNT", id, m_gcfg1.getInt("PLAYCOUNT", id, 0) + 1); m_gcfg1.setInt("PLAYCOUNT", id, m_gcfg1.getInt("PLAYCOUNT", id, 0) + 1);
m_gcfg1.setUInt("LASTPLAYED", id, time(NULL)); m_gcfg1.setUInt("LASTPLAYED", id, time(NULL));
m_cfg.setString(GC_DOMAIN, "current_item", id); m_cfg.setString(_domainFromView(), "current_item", id);
if(has_enabled_providers() && _initNetwork() == 0) if(has_enabled_providers() && _initNetwork() == 0)
add_game_to_card(id); add_game_to_card(id);
@ -1023,21 +1064,21 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
bool widescreen = m_gcfg2.getBool(id, "widescreen", false); bool widescreen = m_gcfg2.getBool(id, "widescreen", false);
if(loader == 0) if(loader == DEVOLUTION)
{ {
bool memcard_emu = m_gcfg2.getBool(id, "devo_memcard_emu", false); bool memcard_emu = m_gcfg2.testOptBool(id, "devo_memcard_emu", m_cfg.getBool(GC_DOMAIN, "devo_memcard_emu", false));
bool activity_led = m_gcfg2.getBool(id, "led", false); bool activity_led = m_gcfg2.getBool(id, "led", false);
DEVO_GetLoader(m_dataDir.c_str()); DEVO_GetLoader(m_dataDir.c_str());
DEVO_SetOptions(path, id, memcard_emu, widescreen, activity_led, m_use_wifi_gecko); DEVO_SetOptions(path, id, memcard_emu, widescreen, activity_led, m_use_wifi_gecko);
} }
else if(loader == 1) else if(loader == NINTENDONT)
{ {
u8 emuMC = min((u32)m_gcfg2.getInt(id, "emu_memcard", m_cfg.getInt(GC_DOMAIN, "emu_memcard", 2)), ARRAY_SIZE(CMenu::_NinEmuCard) - 1u); u8 emuMC = min((u32)m_gcfg2.getInt(id, "emu_memcard", m_cfg.getInt(GC_DOMAIN, "emu_memcard", 2)), ARRAY_SIZE(CMenu::_NinEmuCard) - 1u);
emuMC = (emuMC == 0) ? m_cfg.getInt(GC_DOMAIN, "emu_memcard", 2) : emuMC-1; emuMC = (emuMC == 0) ? m_cfg.getInt(GC_DOMAIN, "emu_memcard", 2) : emuMC-1;
bool usb_hid = m_gcfg2.getBool(id, "usb_hid", m_cfg.getBool(GC_DOMAIN, "usb_hid", false)); bool usb_hid = m_gcfg2.testOptBool(id, "usb_hid", m_cfg.getBool(GC_DOMAIN, "usb_hid", false));
bool native_ctl = m_gcfg2.getBool(id, "native_ctl", m_cfg.getBool(GC_DOMAIN, "native_ctl", false)); bool native_ctl = m_gcfg2.testOptBool(id, "native_ctl", m_cfg.getBool(GC_DOMAIN, "native_ctl", false));
bool deflicker = m_gcfg2.getBool(id, "Deflicker", m_cfg.getBool(GC_DOMAIN, "Deflicker", false)); bool deflicker = m_gcfg2.getBool(id, "Deflicker", false);
bool tri_arcade = m_gcfg2.getBool(id, "triforce_arcade", m_cfg.getBool(GC_DOMAIN, "triforce_arcade", false)); bool tri_arcade = m_gcfg2.getBool(id, "triforce_arcade", false);
if(disc == true) if(disc == true)
{ {
//emuMC = m_cfg.getInt(GC_DOMAIN, "emu_memcard", 1); //emuMC = m_cfg.getInt(GC_DOMAIN, "emu_memcard", 1);
@ -1047,7 +1088,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
{ {
bool NIN_Debugger = (m_gcfg2.getInt(id, "debugger", 0) == 2); bool NIN_Debugger = (m_gcfg2.getInt(id, "debugger", 0) == 2);
bool wiiu_widescreen = m_gcfg2.getBool(id, "wiiu_widescreen", false); bool wiiu_widescreen = m_gcfg2.getBool(id, "wiiu_widescreen", false);
bool cheats = m_gcfg2.testOptBool(id, "cheat", m_cfg.getBool(GC_DOMAIN, "cheat", false)); bool cheats = m_gcfg2.getBool(id, "cheat", false);
/* Generate gct path */ /* Generate gct path */
char GC_Path[256]; char GC_Path[256];
GC_Path[255] = '\0'; GC_Path[255] = '\0';
@ -1073,7 +1114,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
m_gcfg2.save(true); m_gcfg2.save(true);
m_cat.save(true); m_cat.save(true);
m_cfg.save(true); m_cfg.save(true);
if(loader == 1) if(loader == NINTENDONT)
{ {
bool ret = (Nintendont_GetLoader() && LoadAppBooter(fmt("%s/app_booter.bin", m_binsDir.c_str()))); bool ret = (Nintendont_GetLoader() && LoadAppBooter(fmt("%s/app_booter.bin", m_binsDir.c_str())));
if(ret == false) if(ret == false)
@ -1091,7 +1132,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
if(id[3] == 'J') if(id[3] == 'J')
*HW_PPCSPEED = 0x0002A9E0; *HW_PPCSPEED = 0x0002A9E0;
if(loader == 0) if(loader == DEVOLUTION)
{ {
if(AHBRPOT_Patched()) if(AHBRPOT_Patched())
loadIOS(58, false); loadIOS(58, false);
@ -1228,12 +1269,14 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
_launchShutdown(); _launchShutdown();
string id = string(hdr->id); string id = string(hdr->id);
/* WII_Launch is used for launching real nand channels */
bool WII_Launch = (m_gcfg2.getBool(id, "custom", false) && (!NANDemuView || neek2o())); bool WII_Launch = (m_gcfg2.getBool(id, "custom", false) && (!NANDemuView || neek2o()));
/* use_dol = true to use the channels dol or false to use the old apploader method to boot channel */
bool use_dol = !m_gcfg2.getBool(id, "apploader", false); bool use_dol = !m_gcfg2.getBool(id, "apploader", false);
bool vipatch = m_gcfg2.testOptBool(id, "vipatch", m_cfg.getBool("GENERAL", "vipatch", false)); bool vipatch = m_gcfg2.getBool(id, "vipatch", false);
bool cheat = m_gcfg2.testOptBool(id, "cheat", m_cfg.getBool(CHANNEL_DOMAIN, "cheat", false)); bool cheat = m_gcfg2.getBool(id, "cheat", false);
bool countryPatch = m_gcfg2.testOptBool(id, "country_patch", m_cfg.getBool("GENERAL", "country_patch", false)); bool countryPatch = m_gcfg2.getBool(id, "country_patch", false);
u8 videoMode = (u8)min((u32)m_gcfg2.getInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_VideoModes) - 1u); u8 videoMode = (u8)min((u32)m_gcfg2.getInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_VideoModes) - 1u);
videoMode = (videoMode == 0) ? (u8)min((u32)m_cfg.getInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_GlobalVideoModes) - 1) : videoMode-1; videoMode = (videoMode == 0) ? (u8)min((u32)m_cfg.getInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_GlobalVideoModes) - 1) : videoMode-1;
@ -1241,9 +1284,9 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
int language = min((u32)m_gcfg2.getInt(id, "language", 0), ARRAY_SIZE(CMenu::_languages) - 1u); int language = min((u32)m_gcfg2.getInt(id, "language", 0), ARRAY_SIZE(CMenu::_languages) - 1u);
language = (language == 0) ? min((u32)m_cfg.getInt("GENERAL", "game_language", 0), ARRAY_SIZE(CMenu::_languages) - 1) : language; language = (language == 0) ? min((u32)m_cfg.getInt("GENERAL", "game_language", 0), ARRAY_SIZE(CMenu::_languages) - 1) : language;
const char *rtrn = m_gcfg2.getBool(id, "returnto", true) ? m_cfg.getString("GENERAL", "returnto").c_str() : NULL;
u8 patchVidMode = min((u32)m_gcfg2.getInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u); u8 patchVidMode = min((u32)m_gcfg2.getInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u);
int aspectRatio = min((u32)m_gcfg2.getInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u)-1; int aspectRatio = min((u32)m_gcfg2.getInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u)-1;
const char *rtrn = m_gcfg2.getBool(id, "returnto", true) ? m_cfg.getString("GENERAL", "returnto").c_str() : NULL;
u32 returnTo = rtrn[0] << 24 | rtrn[1] << 16 | rtrn[2] << 8 | rtrn[3]; u32 returnTo = rtrn[0] << 24 | rtrn[1] << 16 | rtrn[2] << 8 | rtrn[3];
u8 *cheatFile = NULL; u8 *cheatFile = NULL;
@ -1262,7 +1305,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
if(has_enabled_providers() && _initNetwork() == 0) if(has_enabled_providers() && _initNetwork() == 0)
add_game_to_card(id.c_str()); add_game_to_card(id.c_str());
} }
m_cfg.setString(CHANNEL_DOMAIN, "current_item", id); m_cfg.setString(_domainFromView(), "current_item", id);
m_gcfg1.setInt("PLAYCOUNT", id, m_gcfg1.getInt("PLAYCOUNT", id, 0) + 1); m_gcfg1.setInt("PLAYCOUNT", id, m_gcfg1.getInt("PLAYCOUNT", id, 0) + 1);
m_gcfg1.setUInt("LASTPLAYED", id, time(NULL)); m_gcfg1.setUInt("LASTPLAYED", id, time(NULL));
@ -1429,11 +1472,10 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
gprintf("Game ID: %s\n", id.c_str()); gprintf("Game ID: %s\n", id.c_str());
} }
bool vipatch = m_gcfg2.testOptBool(id, "vipatch", m_cfg.getBool("GENERAL", "vipatch", false)); bool vipatch = m_gcfg2.getBool(id, "vipatch", false);
bool countryPatch = m_gcfg2.testOptBool(id, "country_patch", m_cfg.getBool("GENERAL", "country_patch", false)); bool countryPatch = m_gcfg2.getBool(id, "country_patch", false);
bool private_server = m_gcfg2.testOptBool(id, "private_server", m_cfg.getBool("GENERAL", "private_server", false)); bool private_server = m_gcfg2.getBool(id, "private_server", false);
u8 patchVidMode = min((u32)m_gcfg2.getInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u);
u8 videoMode = (u8)min((u32)m_gcfg2.getInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_VideoModes) - 1u); u8 videoMode = (u8)min((u32)m_gcfg2.getInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_VideoModes) - 1u);
videoMode = (videoMode == 0) ? (u8)min((u32)m_cfg.getInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_GlobalVideoModes) - 1) : videoMode-1; videoMode = (videoMode == 0) ? (u8)min((u32)m_cfg.getInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_GlobalVideoModes) - 1) : videoMode-1;
@ -1442,6 +1484,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
const char *rtrn = m_cfg.getString("GENERAL", "returnto", "").c_str(); const char *rtrn = m_cfg.getString("GENERAL", "returnto", "").c_str();
int aspectRatio = min((u32)m_gcfg2.getInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u) - 1; int aspectRatio = min((u32)m_gcfg2.getInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u) - 1;
u8 patchVidMode = min((u32)m_gcfg2.getInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u);
u8 emulate_mode = min((u32)m_gcfg2.getInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u); u8 emulate_mode = min((u32)m_gcfg2.getInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u);
if(emulate_mode == 0)// default then use global if(emulate_mode == 0)// default then use global
@ -1466,6 +1509,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
{ {
m_forceext = false; m_forceext = false;
_hideWaitMessage(); _hideWaitMessage();
m_exit = false;
/*_AutoExtractSave(id) returns /*_AutoExtractSave(id) returns
true if the save is already on emu nand (then no extraction) true if the save is already on emu nand (then no extraction)
true if the save was successfully extracted true if the save was successfully extracted
@ -1474,6 +1518,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
if(!_AutoExtractSave(id)) if(!_AutoExtractSave(id))
NandHandle.CreateTitleTMD(hdr);//setup emu nand for gamesave NandHandle.CreateTitleTMD(hdr);//setup emu nand for gamesave
_showWaitMessage(); _showWaitMessage();
m_exit = true;
} }
else if(emulate_mode > 1)//region switch or full else if(emulate_mode > 1)//region switch or full
{ {
@ -1489,7 +1534,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
emulate_mode = 0;//sets to off we are using neek2o or launching a DVD game emulate_mode = 0;//sets to off we are using neek2o or launching a DVD game
bool use_led = m_gcfg2.getBool(id, "led", false); bool use_led = m_gcfg2.getBool(id, "led", false);
bool cheat = m_gcfg2.testOptBool(id, "cheat", m_cfg.getBool(WII_DOMAIN, "cheat", false)); bool cheat = m_gcfg2.getBool(id, "cheat", false);
debuggerselect = m_gcfg2.getInt(id, "debugger", 0); // debuggerselect is defined in fst.h debuggerselect = m_gcfg2.getInt(id, "debugger", 0); // debuggerselect is defined in fst.h
if((id == "RPWE41" || id == "RPWZ41" || id == "SPXP41") && debuggerselect == 1) // Prince of Persia, Rival Swords if((id == "RPWE41" || id == "RPWZ41" || id == "SPXP41") && debuggerselect == 1) // Prince of Persia, Rival Swords
debuggerselect = 0; debuggerselect = 0;
@ -1503,7 +1548,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
u8 *gameconfig = NULL; u8 *gameconfig = NULL;
u32 cheatSize = 0, gameconfigSize = 0, returnTo = 0; u32 cheatSize = 0, gameconfigSize = 0, returnTo = 0;
m_cfg.setString(WII_DOMAIN, "current_item", id); m_cfg.setString(_domainFromView(), "current_item", id);
m_gcfg1.setInt("PLAYCOUNT", id, m_gcfg1.getInt("PLAYCOUNT", id, 0) + 1); m_gcfg1.setInt("PLAYCOUNT", id, m_gcfg1.getInt("PLAYCOUNT", id, 0) + 1);
m_gcfg1.setUInt("LASTPLAYED", id, time(NULL)); m_gcfg1.setUInt("LASTPLAYED", id, time(NULL));

View File

@ -26,7 +26,7 @@ void CMenu::_gameinfo(void)
_mainLoopCommon(); _mainLoopCommon();
if(BTN_HOME_PRESSED || BTN_B_PRESSED) if(BTN_HOME_PRESSED || BTN_B_PRESSED)
break; break;
if ((BTN_DOWN_PRESSED || BTN_DOWN_HELD) && !(m_thrdWorking && m_thrdStop) && page == 2 && synopsis_th > synopsis_h) if((BTN_DOWN_PRESSED || BTN_DOWN_HELD) && page == 2 && synopsis_th > synopsis_h)
{ {
if((synopsis_th - amount_of_skips * pixels_to_skip) >= synopsis_h) if((synopsis_th - amount_of_skips * pixels_to_skip) >= synopsis_h)
{ {
@ -39,7 +39,7 @@ void CMenu::_gameinfo(void)
m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, -xtra_skips); m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, -xtra_skips);
} }
} }
else if ((BTN_UP_PRESSED || BTN_UP_HELD) && !(m_thrdWorking && m_thrdStop) && page == 2) else if((BTN_UP_PRESSED || BTN_UP_HELD) && page == 2)
{ {
if(xtra_skips > 0) if(xtra_skips > 0)
{ {
@ -52,7 +52,7 @@ void CMenu::_gameinfo(void)
amount_of_skips--; amount_of_skips--;
} }
} }
else if (BTN_RIGHT_PRESSED && !(m_thrdWorking && m_thrdStop) && page == 1 && !gameinfo_Synopsis_w.empty()) else if(BTN_RIGHT_PRESSED && page == 1 && !gameinfo_Synopsis_w.empty())
{ {
page = 2; page = 2;
amount_of_skips = 0; amount_of_skips = 0;
@ -86,7 +86,7 @@ void CMenu::_gameinfo(void)
m_btnMgr.getTotalHeight(m_gameinfoLblSynopsis, synopsis_th); m_btnMgr.getTotalHeight(m_gameinfoLblSynopsis, synopsis_th);
m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, -1); m_btnMgr.moveBy(m_gameinfoLblSynopsis, 0, -1);
} }
else if (BTN_LEFT_PRESSED && !(m_thrdWorking && m_thrdStop)) else if(BTN_LEFT_PRESSED)
{ {
page = 1; page = 1;
m_btnMgr.show(m_gameinfoLblID); m_btnMgr.show(m_gameinfoLblID);

View File

@ -67,14 +67,13 @@ bool CMenu::_Home(void)
} }
else if(m_btnMgr.selected(m_homeBtnReloadCache)) else if(m_btnMgr.selected(m_homeBtnReloadCache))
{ {
//UpdateCache(m_current_view); if(m_current_view & COVERFLOW_WII)
if(m_cfg.getBool(WII_DOMAIN, "source"))
m_cfg.setBool(WII_DOMAIN, "update_cache", true); m_cfg.setBool(WII_DOMAIN, "update_cache", true);
if(m_cfg.getBool(GC_DOMAIN, "source")) if(m_current_view & COVERFLOW_GAMECUBE)
m_cfg.setBool(GC_DOMAIN, "update_cache", true); m_cfg.setBool(GC_DOMAIN, "update_cache", true);
if(m_cfg.getBool(CHANNEL_DOMAIN, "source")) if(m_current_view & COVERFLOW_CHANNEL)
m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true); m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
if(m_cfg.getBool(PLUGIN_DOMAIN, "source")) if(m_current_view & COVERFLOW_PLUGIN)
m_cfg.setBool(PLUGIN_DOMAIN, "update_cache", true); m_cfg.setBool(PLUGIN_DOMAIN, "update_cache", true);
m_refreshGameList = true; m_refreshGameList = true;
break; break;

View File

@ -106,6 +106,13 @@ void CMenu::_showCF(bool refreshList)
wstringEx Msg; wstringEx Msg;
wstringEx Pth; wstringEx Pth;
if(m_gameList.empty()) if(m_gameList.empty())
{
if(m_source_cnt > 1)
{
Msg = _t("main8", L"game list empty!");
Pth = "";
}
else
{ {
switch(m_current_view) switch(m_current_view)
{ {
@ -134,6 +141,7 @@ void CMenu::_showCF(bool refreshList)
Pth = ""; Pth = "";
break; break;
} }
}
Msg.append(Pth); Msg.append(Pth);
m_btnMgr.setText(m_mainLblMessage, Msg); m_btnMgr.setText(m_mainLblMessage, Msg);
m_btnMgr.show(m_mainLblMessage); m_btnMgr.show(m_mainLblMessage);
@ -213,45 +221,21 @@ int CMenu::main(void)
m_reload = false; m_reload = false;
u32 disc_check = 0; u32 disc_check = 0;
u8 sourceCount = 0; m_current_view = m_cfg.getUInt("GENERAL", "sources", COVERFLOW_WII);
if(m_cfg.getBool(WII_DOMAIN, "source", false)) m_source_cnt = 0;
{ for(u8 i = 1; i < 16; i <<= 1)//not including coverflow_homebrew
sourceCount++; if(m_current_view & i)
m_current_view = COVERFLOW_WII; m_source_cnt++;
}
if(m_cfg.getBool(GC_DOMAIN, "source", false)) if(m_source_cnt == 0 || m_current_view == COVERFLOW_HOMEBREW)
{
sourceCount++;
m_current_view = COVERFLOW_GAMECUBE;
}
if(m_cfg.getBool(CHANNEL_DOMAIN, "source", false))
{
sourceCount++;
m_current_view = COVERFLOW_CHANNEL;
}
if(m_cfg.getBool(HOMEBREW_DOMAIN, "source", false))
{
sourceCount++;
m_current_view = COVERFLOW_HOMEBREW;
}
if(m_cfg.getBool(PLUGIN_DOMAIN, "source", false))
{
sourceCount++;
m_current_view = COVERFLOW_PLUGIN;
}
if(sourceCount > 1)
{
m_current_view = COVERFLOW_MAX;
}
if(sourceCount == 0 || m_current_view == COVERFLOW_HOMEBREW)
{ {
m_current_view = COVERFLOW_WII; m_current_view = COVERFLOW_WII;
m_cfg.setBool(HOMEBREW_DOMAIN, "source", false); m_cfg.setUInt("GENERAL", "sources", m_current_view);
m_cfg.setBool(WII_DOMAIN, "source", true); m_source_cnt++;
} }
m_catStartPage = m_cfg.getInt("GENERAL", "cat_startpage", 1); m_catStartPage = m_cfg.getInt("GENERAL", "cat_startpage", 1);
if(m_current_view != COVERFLOW_MAX) if(m_source_cnt == 1)
m_cfg.remove("GENERAL", "cat_startpage"); m_cfg.remove("GENERAL", "cat_startpage");
if(m_cfg.getBool("GENERAL", "update_cache", false)) if(m_cfg.getBool("GENERAL", "update_cache", false))
@ -376,14 +360,11 @@ int CMenu::main(void)
m_current_view = show_channel ? COVERFLOW_CHANNEL : (show_plugin ? COVERFLOW_PLUGIN : COVERFLOW_WII); m_current_view = show_channel ? COVERFLOW_CHANNEL : (show_plugin ? COVERFLOW_PLUGIN : COVERFLOW_WII);
else if(m_current_view == COVERFLOW_CHANNEL) else if(m_current_view == COVERFLOW_CHANNEL)
m_current_view = show_plugin ? COVERFLOW_PLUGIN : COVERFLOW_WII; m_current_view = show_plugin ? COVERFLOW_PLUGIN : COVERFLOW_WII;
else if(m_current_view == COVERFLOW_PLUGIN || m_current_view == COVERFLOW_MAX) else if(m_current_view == COVERFLOW_PLUGIN || m_source_cnt > 1)
m_current_view = COVERFLOW_WII; m_current_view = COVERFLOW_WII;
_clearSources(); m_source_cnt = 1;
m_cfg.setBool(_domainFromView(), "source", true); m_cfg.setUInt("GENERAL", "sources", m_current_view);
m_catStartPage = 1; m_catStartPage = 1;
if(m_current_view == COVERFLOW_CHANNEL
&& !m_cfg.getBool(CHANNEL_DOMAIN, "emu_nand") && !m_cfg.getBool(CHANNEL_DOMAIN, "real_nand"))
m_cfg.setBool(CHANNEL_DOMAIN, "real_nand", true);
_showCF(true); _showCF(true);
} }
else if(m_btnMgr.selected(m_mainBtnConfig)) else if(m_btnMgr.selected(m_mainBtnConfig))
@ -399,12 +380,22 @@ int CMenu::main(void)
bUsed = true; bUsed = true;
_showMain(); _showMain();
} }
else if(m_btnMgr.selected(m_mainBtnHomebrew) && (!m_locked || !m_cfg.getBool(HOMEBREW_DOMAIN, "parental", false))) else if(m_btnMgr.selected(m_mainBtnHomebrew))
{
if(m_locked && m_cfg.getBool(HOMEBREW_DOMAIN, "parental", false))
{
error(_t("errgame15", L"WiiFlow locked! Unlock WiiFlow to use this feature."));
_showMain();
}
else
{ {
m_prev_view = m_current_view; m_prev_view = m_current_view;
m_current_view = COVERFLOW_HOMEBREW; m_current_view = COVERFLOW_HOMEBREW;
_showCF(true); _showCF(true);
} }
if(BTN_B_HELD)
bUsed = true;
}
else if(m_btnMgr.selected(m_mainBtnDVD)) else if(m_btnMgr.selected(m_mainBtnDVD))
{ {
/* Cleanup for Disc Booter */ /* Cleanup for Disc Booter */
@ -448,8 +439,8 @@ int CMenu::main(void)
bUsed = true; bUsed = true;
CoverFlow.cancel(); CoverFlow.cancel();
if(m_refreshGameList) if(m_refreshGameList)
_initCF(); //_initCF();
//_showMain(m_refreshGameList); _showCF(m_refreshGameList);
} }
} }
} }
@ -466,25 +457,6 @@ int CMenu::main(void)
if(m_refreshGameList) if(m_refreshGameList)
_initCF(); _initCF();
} }
/* switch channels type to show */
else if(m_btnMgr.selected(m_mainBtnConfig) && m_current_view == COVERFLOW_CHANNEL)
{
bUsed = true;
if(m_cfg.getBool(CHANNEL_DOMAIN, "real_nand"))
{
if(m_cfg.getBool(CHANNEL_DOMAIN, "emu_nand"))
m_cfg.setBool(CHANNEL_DOMAIN, "real_nand", false);// shows emunand
else
m_cfg.setBool(CHANNEL_DOMAIN, "emu_nand", true);// shows both
}
else //if(m_cfg.getBool(CHANNEL_DOMAIN, "emu_nand")) doesn't matter
{
m_cfg.setBool(CHANNEL_DOMAIN, "real_nand", true);
m_cfg.setBool(CHANNEL_DOMAIN, "emu_nand", false);// show real
}
_showCF(true);
}
else if(m_btnMgr.selected(m_mainBtnNext) || m_btnMgr.selected(m_mainBtnPrev)) else if(m_btnMgr.selected(m_mainBtnNext) || m_btnMgr.selected(m_mainBtnPrev))
{ {
bUsed = true; bUsed = true;
@ -592,13 +564,14 @@ int CMenu::main(void)
bUsed = true; bUsed = true;
MusicPlayer.Next(); MusicPlayer.Next();
} }
else if(BTN_PLUS_PRESSED && !m_locked && !m_sourceflow && m_current_view < 3) /* change sorting with btn B and + */
else if(BTN_PLUS_PRESSED && !m_locked && !m_sourceflow && m_current_view < 8)
{ {
bUsed = true; bUsed = true;
u32 sort = 0; u32 sort = 0;
sort = loopNum((m_cfg.getInt(domain, "sort", 0)) + 1, SORT_MAX); sort = loopNum((m_cfg.getInt(domain, "sort", 0)) + 1, SORT_MAX);
if((m_current_view == COVERFLOW_HOMEBREW || m_current_view == COVERFLOW_PLUGIN) && sort > SORT_LASTPLAYED) //if((m_current_view == COVERFLOW_HOMEBREW || m_current_view == COVERFLOW_PLUGIN) && sort > SORT_LASTPLAYED)
sort = SORT_ALPHA; // sort = SORT_ALPHA;
m_cfg.setInt(domain, "sort", sort); m_cfg.setInt(domain, "sort", sort);
_initCF(); _initCF();
wstringEx curSort ; wstringEx curSort ;
@ -678,6 +651,16 @@ int CMenu::main(void)
{ {
switch(m_current_view) switch(m_current_view)
{ {
case COVERFLOW_WII:
if(show_gamecube)
m_btnMgr.show(m_mainBtnGamecube);
else if(show_channel)
m_btnMgr.show(m_mainBtnChannel);
else if(show_plugin)
m_btnMgr.show(m_mainBtnPlugin);
else
m_btnMgr.show(m_mainBtnWii);
break;
case COVERFLOW_GAMECUBE: case COVERFLOW_GAMECUBE:
if(show_channel) if(show_channel)
m_btnMgr.show(m_mainBtnChannel); m_btnMgr.show(m_mainBtnChannel);
@ -692,20 +675,9 @@ int CMenu::main(void)
else else
m_btnMgr.show(m_mainBtnWii); m_btnMgr.show(m_mainBtnWii);
break; break;
case COVERFLOW_PLUGIN: default:
case COVERFLOW_HOMEBREW:
case COVERFLOW_MAX:
m_btnMgr.show(m_mainBtnWii); m_btnMgr.show(m_mainBtnWii);
break; break;
default:
if(show_gamecube)
m_btnMgr.show(m_mainBtnGamecube);
else if(show_channel)
m_btnMgr.show(m_mainBtnChannel);
else if(show_plugin)
m_btnMgr.show(m_mainBtnPlugin);
else
m_btnMgr.show(m_mainBtnWii);
} }
m_btnMgr.show(m_mainLblUser[2]); m_btnMgr.show(m_mainLblUser[2]);
m_btnMgr.show(m_mainLblUser[3]); m_btnMgr.show(m_mainLblUser[3]);
@ -993,7 +965,7 @@ wstringEx CMenu::_getNoticeTranslation(int sorting, wstringEx curLetter)
void CMenu::_setPartition(s8 direction) void CMenu::_setPartition(s8 direction)
{ {
if((m_current_view == COVERFLOW_CHANNEL && neek2o()) || m_current_view == COVERFLOW_MAX) if((m_current_view == COVERFLOW_CHANNEL && neek2o()) || (m_source_cnt > 1 && !m_emuSaveNand))
return; return;
int FS_Type = 0; int FS_Type = 0;
/* change partition if direction is not zero */ /* change partition if direction is not zero */

View File

@ -42,6 +42,9 @@ s16 m_nandemuLblSavePartitionVal;
s16 m_nandemuBtnSavePartitionM; s16 m_nandemuBtnSavePartitionM;
s16 m_nandemuBtnSavePartitionP; s16 m_nandemuBtnSavePartitionP;
s16 m_nandemuLblInstallWad;
s16 m_nandemuBtnInstallWad;
s16 m_nandfileLblMessage; s16 m_nandfileLblMessage;
s16 m_nandemuLblMessage; s16 m_nandemuLblMessage;
s16 m_nandfileLblDialog; s16 m_nandfileLblDialog;
@ -51,7 +54,6 @@ s16 m_nandfilePBar;
s16 m_nandemuPBar; s16 m_nandemuPBar;
s16 m_nandemuBtnExtract; s16 m_nandemuBtnExtract;
s16 m_nandemuBtnDisable; s16 m_nandemuBtnDisable;
s16 m_nandemuBtnPartition;
s16 m_nandemuLblInit; s16 m_nandemuLblInit;
s16 m_nandemuLblUser[4]; s16 m_nandemuLblUser[4];
TexData m_nandemuBg; TexData m_nandemuBg;
@ -68,7 +70,7 @@ static inline int loopNum(int i, int s)
return (i + s) % s; return (i + s) % s;
} }
static void listEmuNands(const char * path, vector<string> &emuNands) void CMenu::_listEmuNands(const char *path, vector<string> &emuNands)
{ {
DIR *d; DIR *d;
struct dirent *dir; struct dirent *dir;
@ -292,8 +294,10 @@ void CMenu::_hideNandEmu(bool instant)
m_btnMgr.hide(m_nandemuBtnSavePartitionP, instant); m_btnMgr.hide(m_nandemuBtnSavePartitionP, instant);
m_btnMgr.hide(m_nandemuBtnSavePartitionM, instant); m_btnMgr.hide(m_nandemuBtnSavePartitionM, instant);
m_btnMgr.hide(m_nandemuLblInstallWad, instant);
m_btnMgr.hide(m_nandemuBtnInstallWad, instant);
m_btnMgr.hide(m_nandemuBtnExtract, instant); m_btnMgr.hide(m_nandemuBtnExtract, instant);
m_btnMgr.hide(m_nandemuBtnPartition, instant);
m_btnMgr.hide(m_nandemuBtnDisable, instant); m_btnMgr.hide(m_nandemuBtnDisable, instant);
m_btnMgr.hide(m_nandemuLblInit, instant); m_btnMgr.hide(m_nandemuLblInit, instant);
@ -302,6 +306,52 @@ void CMenu::_hideNandEmu(bool instant)
m_btnMgr.hide(m_nandemuLblUser[i], instant); m_btnMgr.hide(m_nandemuLblUser[i], instant);
} }
void CMenu::_hideNandEmuPg(void)
{
//Does not hide title, page, back, or user labels
if(nandemuPage == 1)
{
m_btnMgr.hide(m_nandemuLblNandSelect);
m_btnMgr.hide(m_nandemuLblNandSelectVal);
m_btnMgr.hide(m_nandemuBtnNandSelectP);
m_btnMgr.hide(m_nandemuBtnNandSelectM);
m_btnMgr.hide(m_nandemuLblEmulationVal);
m_btnMgr.hide(m_nandemuLblEmulation);
m_btnMgr.hide(m_nandemuBtnEmulationP);
m_btnMgr.hide(m_nandemuBtnEmulationM);
m_btnMgr.hide(m_nandemuLblSaveNandSelect);
m_btnMgr.hide(m_nandemuLblSaveNandSelectVal);
m_btnMgr.hide(m_nandemuBtnSaveNandSelectP);
m_btnMgr.hide(m_nandemuBtnSaveNandSelectM);
m_btnMgr.hide(m_nandemuLblSaveEmulationVal);
m_btnMgr.hide(m_nandemuLblSaveEmulation);
m_btnMgr.hide(m_nandemuBtnSaveEmulationP);
m_btnMgr.hide(m_nandemuBtnSaveEmulationM);
}
else if(nandemuPage == 2)
{
m_btnMgr.hide(m_nandemuLblSaveDump);
m_btnMgr.hide(m_nandemuBtnAll);
m_btnMgr.hide(m_nandemuBtnMissing);
m_btnMgr.hide(m_nandemuLblNandDump);
m_btnMgr.hide(m_nandemuBtnNandDump);
m_btnMgr.hide(m_nandemuLblInstallWad);
m_btnMgr.hide(m_nandemuBtnInstallWad);
}
else
{
m_btnMgr.hide(m_nandemuLblSavePartition);
m_btnMgr.hide(m_nandemuLblSavePartitionVal);
m_btnMgr.hide(m_nandemuBtnSavePartitionP);
m_btnMgr.hide(m_nandemuBtnSavePartitionM);
}
}
void CMenu::_showNandEmu(void) void CMenu::_showNandEmu(void)
{ {
_setBg(m_nandemuBg, m_nandemuBg); _setBg(m_nandemuBg, m_nandemuBg);
@ -309,7 +359,7 @@ void CMenu::_showNandEmu(void)
m_btnMgr.show(m_nandemuLblTitle); m_btnMgr.show(m_nandemuLblTitle);
m_btnMgr.show(m_nandemuBtnBack); m_btnMgr.show(m_nandemuBtnBack);
m_btnMgr.setText(m_nandemuLblPage, wfmt(L"%i / 2", nandemuPage)); m_btnMgr.setText(m_nandemuLblPage, wfmt(L"%i / 3", nandemuPage));
m_btnMgr.show(m_nandemuLblPage); m_btnMgr.show(m_nandemuLblPage);
m_btnMgr.show(m_nandemuBtnPageM); m_btnMgr.show(m_nandemuBtnPageM);
m_btnMgr.show(m_nandemuBtnPageP); m_btnMgr.show(m_nandemuBtnPageP);
@ -345,11 +395,8 @@ void CMenu::_showNandEmu(void)
m_btnMgr.show(m_nandemuBtnSaveEmulationP); m_btnMgr.show(m_nandemuBtnSaveEmulationP);
m_btnMgr.show(m_nandemuBtnSaveEmulationM); m_btnMgr.show(m_nandemuBtnSaveEmulationM);
} }
else //page 2 else if(nandemuPage == 2)
{ {
const char *partitionname = DeviceName[m_cfg.getInt(WII_DOMAIN, "savepartition")];
m_btnMgr.setText(m_nandemuLblSavePartitionVal, upperCase(partitionname));
m_btnMgr.show(m_nandemuLblSaveDump); m_btnMgr.show(m_nandemuLblSaveDump);
m_btnMgr.show(m_nandemuBtnAll); m_btnMgr.show(m_nandemuBtnAll);
m_btnMgr.show(m_nandemuBtnMissing); m_btnMgr.show(m_nandemuBtnMissing);
@ -357,6 +404,14 @@ void CMenu::_showNandEmu(void)
m_btnMgr.show(m_nandemuLblNandDump); m_btnMgr.show(m_nandemuLblNandDump);
m_btnMgr.show(m_nandemuBtnNandDump); m_btnMgr.show(m_nandemuBtnNandDump);
m_btnMgr.show(m_nandemuLblInstallWad);
m_btnMgr.show(m_nandemuBtnInstallWad);
}
else
{
const char *partitionname = DeviceName[m_cfg.getInt(WII_DOMAIN, "savepartition")];
m_btnMgr.setText(m_nandemuLblSavePartitionVal, upperCase(partitionname));
m_btnMgr.show(m_nandemuLblSavePartition); m_btnMgr.show(m_nandemuLblSavePartition);
m_btnMgr.show(m_nandemuLblSavePartitionVal); m_btnMgr.show(m_nandemuLblSavePartitionVal);
m_btnMgr.show(m_nandemuBtnSavePartitionP); m_btnMgr.show(m_nandemuBtnSavePartitionP);
@ -371,6 +426,7 @@ void CMenu::_showNandEmu(void)
int CMenu::_NandEmuCfg(void) int CMenu::_NandEmuCfg(void)
{ {
nandemuPage = 1; nandemuPage = 1;
string ExtNand = "";
vector<string> emuNands; vector<string> emuNands;
vector<string> savesNands; vector<string> savesNands;
@ -379,7 +435,7 @@ int CMenu::_NandEmuCfg(void)
string savesNand = m_cfg.getString(WII_DOMAIN, "current_save_emunand"); string savesNand = m_cfg.getString(WII_DOMAIN, "current_save_emunand");
int savesPart = m_cfg.getInt(WII_DOMAIN, "savepartition"); int savesPart = m_cfg.getInt(WII_DOMAIN, "savepartition");
listEmuNands(fmt("%s:/%s", DeviceName[emuPart], EMU_NANDS_DIR), emuNands); _listEmuNands(fmt("%s:/%s", DeviceName[emuPart], EMU_NANDS_DIR), emuNands);
int curEmuNand = 0; int curEmuNand = 0;
for(u8 i = 0; i < emuNands.size(); ++i) for(u8 i = 0; i < emuNands.size(); ++i)
{ {
@ -390,7 +446,7 @@ int CMenu::_NandEmuCfg(void)
} }
} }
listEmuNands(fmt("%s:/%s", DeviceName[savesPart], EMU_NANDS_DIR), savesNands); _listEmuNands(fmt("%s:/%s", DeviceName[savesPart], EMU_NANDS_DIR), savesNands);
int curSavesNand = 0; int curSavesNand = 0;
for(u8 i = 0; i < savesNands.size(); ++i) for(u8 i = 0; i < savesNands.size(); ++i)
{ {
@ -414,77 +470,26 @@ int CMenu::_NandEmuCfg(void)
_mainLoopCommon(); _mainLoopCommon();
if((BTN_MINUS_PRESSED || BTN_LEFT_PRESSED) || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnPageM))) if((BTN_MINUS_PRESSED || BTN_LEFT_PRESSED) || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnPageM)))
{ {
bool instant = true; _hideNandEmuPg();
m_btnMgr.hide(m_nandemuLblNandSelect, instant); if(nandemuPage == 1)
m_btnMgr.hide(m_nandemuLblNandSelectVal, instant); nandemuPage = 3;
m_btnMgr.hide(m_nandemuBtnNandSelectP, instant); else --nandemuPage;
m_btnMgr.hide(m_nandemuBtnNandSelectM, instant); if(BTN_LEFT_PRESSED || BTN_MINUS_PRESSED)
m_btnMgr.hide(m_nandemuLblEmulationVal, instant); m_btnMgr.click(m_nandemuBtnPageM);
m_btnMgr.hide(m_nandemuLblEmulation, instant);
m_btnMgr.hide(m_nandemuBtnEmulationP, instant);
m_btnMgr.hide(m_nandemuBtnEmulationM, instant);
m_btnMgr.hide(m_nandemuLblSaveNandSelect, instant);
m_btnMgr.hide(m_nandemuLblSaveNandSelectVal, instant);
m_btnMgr.hide(m_nandemuBtnSaveNandSelectP, instant);
m_btnMgr.hide(m_nandemuBtnSaveNandSelectM, instant);
m_btnMgr.hide(m_nandemuLblSaveEmulationVal, instant);
m_btnMgr.hide(m_nandemuLblSaveEmulation, instant);
m_btnMgr.hide(m_nandemuBtnSaveEmulationP, instant);
m_btnMgr.hide(m_nandemuBtnSaveEmulationM, instant);
m_btnMgr.hide(m_nandemuLblSaveDump, instant);
m_btnMgr.hide(m_nandemuBtnAll, instant);
m_btnMgr.hide(m_nandemuBtnMissing, instant);
m_btnMgr.hide(m_nandemuLblNandDump, instant);
m_btnMgr.hide(m_nandemuBtnNandDump, instant);
m_btnMgr.hide(m_nandemuLblSavePartition, instant);
m_btnMgr.hide(m_nandemuLblSavePartitionVal, instant);
m_btnMgr.hide(m_nandemuBtnSavePartitionP, instant);
m_btnMgr.hide(m_nandemuBtnSavePartitionM, instant);
nandemuPage = nandemuPage == 1 ? 2 : 1;
_showNandEmu(); _showNandEmu();
} }
else if((BTN_PLUS_PRESSED || BTN_RIGHT_PRESSED) || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnPageP))) else if((BTN_PLUS_PRESSED || BTN_RIGHT_PRESSED) || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnPageP)))
{ {
bool instant = true; _hideNandEmuPg();
m_btnMgr.hide(m_nandemuLblNandSelect, instant); if(nandemuPage == 3)
m_btnMgr.hide(m_nandemuLblNandSelectVal, instant); nandemuPage = 1;
m_btnMgr.hide(m_nandemuBtnNandSelectP, instant); else
m_btnMgr.hide(m_nandemuBtnNandSelectM, instant); ++nandemuPage;
m_btnMgr.hide(m_nandemuLblEmulationVal, instant); if(BTN_RIGHT_PRESSED || BTN_PLUS_PRESSED)
m_btnMgr.hide(m_nandemuLblEmulation, instant); m_btnMgr.click(m_nandemuBtnPageP);
m_btnMgr.hide(m_nandemuBtnEmulationP, instant);
m_btnMgr.hide(m_nandemuBtnEmulationM, instant);
m_btnMgr.hide(m_nandemuLblSaveNandSelect, instant);
m_btnMgr.hide(m_nandemuLblSaveNandSelectVal, instant);
m_btnMgr.hide(m_nandemuBtnSaveNandSelectP, instant);
m_btnMgr.hide(m_nandemuBtnSaveNandSelectM, instant);
m_btnMgr.hide(m_nandemuLblSaveEmulationVal, instant);
m_btnMgr.hide(m_nandemuLblSaveEmulation, instant);
m_btnMgr.hide(m_nandemuBtnSaveEmulationP, instant);
m_btnMgr.hide(m_nandemuBtnSaveEmulationM, instant);
m_btnMgr.hide(m_nandemuLblSaveDump, instant);
m_btnMgr.hide(m_nandemuBtnAll, instant);
m_btnMgr.hide(m_nandemuBtnMissing, instant);
m_btnMgr.hide(m_nandemuLblNandDump, instant);
m_btnMgr.hide(m_nandemuBtnNandDump, instant);
m_btnMgr.hide(m_nandemuLblSavePartition, instant);
m_btnMgr.hide(m_nandemuLblSavePartitionVal, instant);
m_btnMgr.hide(m_nandemuBtnSavePartitionP, instant);
m_btnMgr.hide(m_nandemuBtnSavePartitionM, instant);
nandemuPage = nandemuPage == 1 ? 2 : 1;
_showNandEmu(); _showNandEmu();
} }
else if((BTN_HOME_PRESSED || BTN_B_PRESSED) && !m_thrdWorking) else if((BTN_HOME_PRESSED || BTN_B_PRESSED))// && !m_thrdWorking)
break; break;
else if(BTN_UP_PRESSED) else if(BTN_UP_PRESSED)
m_btnMgr.up(); m_btnMgr.up();
@ -516,15 +521,9 @@ int CMenu::_NandEmuCfg(void)
m_fulldump = m_btnMgr.selected(m_nandemuBtnNandDump) ? true : false; m_fulldump = m_btnMgr.selected(m_nandemuBtnNandDump) ? true : false;
m_saveall = m_btnMgr.selected(m_nandemuBtnAll) ? true : false; m_saveall = m_btnMgr.selected(m_nandemuBtnAll) ? true : false;
m_btnMgr.hide(m_nandemuBtnBack); m_btnMgr.hide(m_nandemuBtnBack);
m_btnMgr.hide(m_nandemuLblSaveDump); _hideNandEmu(true);
m_btnMgr.hide(m_nandemuBtnAll);
m_btnMgr.hide(m_nandemuBtnMissing);
m_btnMgr.hide(m_nandemuLblNandDump);
m_btnMgr.hide(m_nandemuBtnNandDump);
m_btnMgr.hide(m_nandemuLblPage);
m_btnMgr.hide(m_nandemuBtnPageM);
m_btnMgr.hide(m_nandemuBtnPageP);
m_btnMgr.show(m_nandemuLblTitle);
m_btnMgr.show(m_nandfilePBar); m_btnMgr.show(m_nandfilePBar);
m_btnMgr.show(m_nandemuPBar); m_btnMgr.show(m_nandemuPBar);
m_btnMgr.show(m_nandfileLblMessage); m_btnMgr.show(m_nandfileLblMessage);
@ -536,7 +535,7 @@ int CMenu::_NandEmuCfg(void)
m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:")); m_btnMgr.setText(m_nandemuLblDialog, _t("cfgne11", L"Overall Progress:"));
if(m_fulldump) if(m_fulldump)
{ {
m_refreshGameList = true; ExtNand = emuNands[curEmuNand];
m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne12", L"NAND Extractor")); m_btnMgr.setText(m_nandemuLblTitle, _t("cfgne12", L"NAND Extractor"));
} }
else else
@ -560,7 +559,14 @@ int CMenu::_NandEmuCfg(void)
m_cfg.setString(WII_DOMAIN, "current_save_emunand", savesNands[curSavesNand]); m_cfg.setString(WII_DOMAIN, "current_save_emunand", savesNands[curSavesNand]);
_showNandEmu(); _showNandEmu();
} }
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnBack))) else if(BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnInstallWad))
{
_hideNandEmu();
_wadExplorer();
nandemuPage = 1;
_showNandEmu();
}
else if(BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnBack))
{ {
m_cfg.save(); m_cfg.save();
break; break;
@ -589,14 +595,25 @@ int CMenu::_NandEmuCfg(void)
m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2)); m_btnMgr.setText(m_nandemuLblDialog, wfmt(_fmt("cfgne17", L"Total size: %uKB (%d blocks)"), (m_dumpsize/0x400), (m_dumpsize/0x8000)>>2));
m_btnMgr.show(m_nandemuBtnBack); m_btnMgr.show(m_nandemuBtnBack);
m_btnMgr.show(m_nandfinLblDialog); m_btnMgr.show(m_nandfinLblDialog);
while(!m_exit)
{
_mainLoopCommon();
if(BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnBack)))
{
_hideNandEmu();
nandemuPage = 1;
_showNandEmu();
break;
}
}
} }
} }
} }
_hideNandEmu(); _hideNandEmu();
if(emuNand != m_cfg.getString(CHANNEL_DOMAIN, "current_emunand")) if(emuNand != m_cfg.getString(CHANNEL_DOMAIN, "current_emunand") || emuNand == ExtNand)
{ {
m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true); m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
if(m_cfg.getBool(CHANNEL_DOMAIN, "source"))// or source is set - need to fix if(m_current_view & COVERFLOW_CHANNEL)
m_refreshGameList = true; m_refreshGameList = true;
} }
return 0; return 0;
@ -608,7 +625,7 @@ int CMenu::_FlashSave(string gameId)
char basepath[MAX_FAT_PATH]; char basepath[MAX_FAT_PATH];
snprintf(basepath, sizeof(basepath), "%s:/%s/%s", DeviceName[emuPartition], EMU_NANDS_DIR, m_cfg.getString(WII_DOMAIN, "current_save_emunand").c_str()); snprintf(basepath, sizeof(basepath), "%s:/%s/%s", DeviceName[emuPartition], EMU_NANDS_DIR, m_cfg.getString(WII_DOMAIN, "current_save_emunand").c_str());
if(!_checkSave(gameId, false)) if(!_checkSave(gameId, false))// if save not on emu nand
return 0; return 0;
lwp_t thread = 0; lwp_t thread = 0;
@ -625,7 +642,6 @@ int CMenu::_FlashSave(string gameId)
if(m_forceext) if(m_forceext)
{ {
m_forceext = false; m_forceext = false;
m_btnMgr.hide(m_nandemuLblInit);
m_btnMgr.show(m_nandemuLblTitle); m_btnMgr.show(m_nandemuLblTitle);
m_btnMgr.show(m_nandfilePBar); m_btnMgr.show(m_nandfilePBar);
m_btnMgr.show(m_nandemuPBar); m_btnMgr.show(m_nandemuPBar);
@ -642,7 +658,7 @@ int CMenu::_FlashSave(string gameId)
m_thrdWorking = true; m_thrdWorking = true;
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandFlasher, (void *)this, 0, 32768, 40); LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandFlasher, (void *)this, 0, 32768, 40);
} }
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnBack))) else if(BTN_HOME_PRESSED || BTN_B_PRESSED || (BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnBack)))
{ {
_hideNandEmu(); _hideNandEmu();
return 1; return 1;
@ -676,9 +692,9 @@ int CMenu::_FlashSave(string gameId)
return 0; return 0;
} }
int CMenu::_AutoExtractSave(string gameId) int CMenu::_AutoExtractSave(string gameId)// called from wii game config menu or launching wii game
{ {
if(!_checkSave(gameId, true))//if save not on real nand or emunand path no good if(!_checkSave(gameId, true))//if save not on real nand
return 0; return 0;
if(!m_forceext && _checkSave(gameId, false))//if not force extract and save is already on emunand if(!m_forceext && _checkSave(gameId, false))//if not force extract and save is already on emunand
@ -705,7 +721,7 @@ int CMenu::_AutoExtractSave(string gameId)
while(!m_exit) while(!m_exit)
{ {
_mainLoopCommon(); _mainLoopCommon();
if((BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnExtract))) || m_forceext) if((BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnExtract)) || m_forceext)
{ {
m_forceext = false; m_forceext = false;
m_fulldump = false; m_fulldump = false;
@ -728,7 +744,7 @@ int CMenu::_AutoExtractSave(string gameId)
m_thrdWorking = true; m_thrdWorking = true;
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandDumper, (void *)this, 0, 32768, 40); LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_NandDumper, (void *)this, 0, 32768, 40);
} }
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnDisable)))//create new save else if(BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnDisable))//create new save
{ {
int emuPart = m_cfg.getInt(WII_DOMAIN, "savepartition"); int emuPart = m_cfg.getInt(WII_DOMAIN, "savepartition");
const char *emuPath = fmt("/%s/%s", EMU_NANDS_DIR, m_cfg.getString(WII_DOMAIN, "current_save_emunand").c_str()); const char *emuPath = fmt("/%s/%s", EMU_NANDS_DIR, m_cfg.getString(WII_DOMAIN, "current_save_emunand").c_str());
@ -745,7 +761,7 @@ int CMenu::_AutoExtractSave(string gameId)
_hideNandEmu(); _hideNandEmu();
return 0; return 0;
} }
else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnBack))) else if(BTN_A_PRESSED && m_btnMgr.selected(m_nandemuBtnBack))
{ {
_hideNandEmu(); _hideNandEmu();
return 1; return 1;
@ -811,6 +827,8 @@ int CMenu::_NandFlasher(void *obj)
LWP_MutexLock(m.m_mutex); LWP_MutexLock(m.m_mutex);
m_btnMgr.hide(m_nandfilePBar); m_btnMgr.hide(m_nandfilePBar);
m_btnMgr.hide(m_nandfileLblMessage); m_btnMgr.hide(m_nandfileLblMessage);
m_btnMgr.hide(m_nandemuPBar);
m_btnMgr.hide(m_nandemuLblMessage);
m._setDumpMsg(m._t("cfgne30", L"Flashing save files finished!"), 1.f, 1.f); m._setDumpMsg(m._t("cfgne30", L"Flashing save files finished!"), 1.f, 1.f);
LWP_MutexUnlock(m.m_mutex); LWP_MutexUnlock(m.m_mutex);
return 0; return 0;
@ -837,6 +855,8 @@ int CMenu::_NandDumper(void *obj)
LWP_MutexLock(m.m_mutex); LWP_MutexLock(m.m_mutex);
m_btnMgr.hide(m_nandfilePBar); m_btnMgr.hide(m_nandfilePBar);
m_btnMgr.hide(m_nandfileLblMessage); m_btnMgr.hide(m_nandfileLblMessage);
m_btnMgr.hide(m_nandemuPBar);
m_btnMgr.hide(m_nandemuLblMessage);
m._setDumpMsg(m._t("cfgne8", L"No valid FAT partition found for NAND Emulation!"), 1.f, 1.f); m._setDumpMsg(m._t("cfgne8", L"No valid FAT partition found for NAND Emulation!"), 1.f, 1.f);
LWP_MutexUnlock(m.m_mutex); LWP_MutexUnlock(m.m_mutex);
return 0; return 0;
@ -863,21 +883,21 @@ int CMenu::_NandDumper(void *obj)
if(m.m_saveExtGameId.empty()) if(m.m_saveExtGameId.empty())
{ {
LWP_MutexLock(m.m_mutex);
m._setDumpMsg(m._t("cfgne18", L"Listing game saves to extract..."), 0.f, 0.f);
LWP_MutexUnlock(m.m_mutex);
m.m_nandexentry = 0; m.m_nandexentry = 0;
saveList.reserve(m.m_gameList.size()); saveList.reserve(m.m_gameList.size());
for(u32 i = 0; i < m.m_gameList.size() && !m.m_thrdStop; ++i) for(u32 i = 0; i < m.m_gameList.size() && !m.m_thrdStop; ++i)
{ {
LWP_MutexLock(m.m_mutex);
m._setDumpMsg(m._t("cfgne18", L"Listing game saves to extract..."), 0.f, 0.f);
LWP_MutexUnlock(m.m_mutex);
if(m.m_gameList[i].type == TYPE_CHANNEL) if(m.m_gameList[i].type == TYPE_WII_GAME)
{ {
string id((const char *)m.m_gameList[i].id, 4); string id((const char *)m.m_gameList[i].id, 4);
if(!missingOnly || !m._checkSave(id, false)) if(!missingOnly || !m._checkSave(id, false))// all or if save not on emu nand
{ {
if(m._checkSave(id, true)) if(m._checkSave(id, true))// if save on real nand
{ {
m.m_nandexentry++; m.m_nandexentry++;
saveList.push_back(id); saveList.push_back(id);
@ -919,6 +939,8 @@ int CMenu::_NandDumper(void *obj)
LWP_MutexLock(m.m_mutex); LWP_MutexLock(m.m_mutex);
m_btnMgr.hide(m_nandfilePBar); m_btnMgr.hide(m_nandfilePBar);
m_btnMgr.hide(m_nandfileLblMessage); m_btnMgr.hide(m_nandfileLblMessage);
m_btnMgr.hide(m_nandemuPBar);
m_btnMgr.hide(m_nandemuLblMessage);
m._setDumpMsg(m._t("cfgne19", L"Extraction finished!"), 1.f, 1.f); m._setDumpMsg(m._t("cfgne19", L"Extraction finished!"), 1.f, 1.f);
LWP_MutexUnlock(m.m_mutex); LWP_MutexUnlock(m.m_mutex);
return 0; return 0;
@ -930,13 +952,13 @@ void CMenu::_initNandEmuMenu()
m_nandemuBg = _texture("NANDEMU/BG", "texture", theme.bg, false); m_nandemuBg = _texture("NANDEMU/BG", "texture", theme.bg, false);
m_nandemuLblTitle = _addTitle("NANDEMU/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE); m_nandemuLblTitle = _addTitle("NANDEMU/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
m_nandfilePBar = _addProgressBar("NANDEMU/FILEPROGRESS_BAR", 40, 80, 560, 20);
m_nandfileLblMessage = _addLabel("NANDEMU/FMESSAGE", theme.lblFont, L"", 40, 110, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
m_nandfileLblDialog = _addLabel("NANDEMU/FDIALOG", theme.lblFont, L"", 40, 60, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_nandfileLblDialog = _addLabel("NANDEMU/FDIALOG", theme.lblFont, L"", 40, 60, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_nandemuPBar = _addProgressBar("NANDEMU/PROGRESS_BAR", 40, 220, 560, 20);
m_nandemuLblMessage = _addLabel("NANDEMU/MESSAGE", theme.lblFont, L"", 40, 280, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
m_nandemuLblDialog = _addLabel("NANDEMU/DIALOG", theme.lblFont, L"", 40, 190, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_nandfinLblDialog = _addLabel("NANDEMU/FINDIALOG", theme.lblFont, L"", 40, 120, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_nandfinLblDialog = _addLabel("NANDEMU/FINDIALOG", theme.lblFont, L"", 40, 120, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_nandemuLblDialog = _addLabel("NANDEMU/DIALOG", theme.lblFont, L"", 40, 180, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_nandfilePBar = _addProgressBar("NANDEMU/FILEPROGRESS_BAR", 40, 200, 560, 20);
m_nandemuPBar = _addProgressBar("NANDEMU/PROGRESS_BAR", 40, 200, 560, 20);
m_nandfileLblMessage = _addLabel("NANDEMU/FMESSAGE", theme.lblFont, L"", 40, 230, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
m_nandemuLblMessage = _addLabel("NANDEMU/MESSAGE", theme.lblFont, L"", 40, 350, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
m_nandemuLblNandSelect = _addLabel("NANDEMU/NAND_SELECT", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_nandemuLblNandSelect = _addLabel("NANDEMU/NAND_SELECT", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_nandemuLblNandSelectVal = _addLabel("NANDEMU/NAND_SELECT_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_nandemuLblNandSelectVal = _addLabel("NANDEMU/NAND_SELECT_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
@ -960,10 +982,13 @@ void CMenu::_initNandEmuMenu()
m_nandemuBtnMissing = _addButton("NANDEMU/MISSING_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor); m_nandemuBtnMissing = _addButton("NANDEMU/MISSING_BTN", theme.btnFont, L"", 420, 190, 200, 48, theme.btnFontColor);
m_nandemuLblNandDump = _addLabel("NANDEMU/NAND_DUMP", theme.lblFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_nandemuLblNandDump = _addLabel("NANDEMU/NAND_DUMP", theme.lblFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_nandemuBtnNandDump = _addButton("NANDEMU/NAND_DUMP_BTN", theme.btnFont, L"", 420, 250, 200, 48, theme.btnFontColor); m_nandemuBtnNandDump = _addButton("NANDEMU/NAND_DUMP_BTN", theme.btnFont, L"", 420, 250, 200, 48, theme.btnFontColor);
m_nandemuLblSavePartition = _addLabel("NANDEMU/SAVE_PART", theme.lblFont, L"", 20, 305, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_nandemuLblInstallWad = _addLabel("NANDEMU/INSTALL_WAD", theme.lblFont, L"", 20, 305, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_nandemuLblSavePartitionVal = _addLabel("NANDEMU/SAVE_PART_BTN", theme.btnFont, L"", 468, 310, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_nandemuBtnInstallWad = _addButton("NANDEMU/INSTALL_WAD_BTN", theme.btnFont, L"", 420, 310, 200, 48, theme.btnFontColor);
m_nandemuBtnSavePartitionM = _addPicButton("NANDEMU/SAVE_PART_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 310, 48, 48);
m_nandemuBtnSavePartitionP = _addPicButton("NANDEMU/SAVE_PART_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 310, 48, 48); m_nandemuLblSavePartition = _addLabel("NANDEMU/SAVE_PART", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_nandemuLblSavePartitionVal = _addLabel("NANDEMU/SAVE_PART_BTN", theme.btnFont, L"", 468,130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
m_nandemuBtnSavePartitionM = _addPicButton("NANDEMU/SAVE_PART_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48);
m_nandemuBtnSavePartitionP = _addPicButton("NANDEMU/SAVE_PART_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48);
m_nandemuBtnBack = _addButton("NANDEMU/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor); m_nandemuBtnBack = _addButton("NANDEMU/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor);
m_nandemuLblPage = _addLabel("NANDEMU/PAGE_BTN", theme.btnFont, L"", 68, 400, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_nandemuLblPage = _addLabel("NANDEMU/PAGE_BTN", theme.btnFont, L"", 68, 400, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
@ -972,7 +997,6 @@ void CMenu::_initNandEmuMenu()
m_nandemuBtnExtract = _addButton("NANDEMU/EXTRACT", theme.titleFont, L"", 72, 180, 496, 48, theme.titleFontColor); m_nandemuBtnExtract = _addButton("NANDEMU/EXTRACT", theme.titleFont, L"", 72, 180, 496, 48, theme.titleFontColor);
m_nandemuBtnDisable = _addButton("NANDEMU/DISABLE", theme.titleFont, L"", 72, 270, 496, 48, theme.titleFontColor); m_nandemuBtnDisable = _addButton("NANDEMU/DISABLE", theme.titleFont, L"", 72, 270, 496, 48, theme.titleFontColor);
m_nandemuBtnPartition = _addButton("NANDEMU/PARTITION", theme.titleFont, L"", 72, 360, 496, 48, theme.titleFontColor);
m_nandemuLblInit = _addLabel("NANDEMU/INIT", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_nandemuLblInit = _addLabel("NANDEMU/INIT", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
_setHideAnim(m_nandemuLblTitle, "NANDEMU/TITLE", 0, 0, -2.f, 0.f); _setHideAnim(m_nandemuLblTitle, "NANDEMU/TITLE", 0, 0, -2.f, 0.f);
@ -1011,13 +1035,15 @@ void CMenu::_initNandEmuMenu()
_setHideAnim(m_nandemuBtnSavePartitionM, "NANDEMU/SAVE_PART_MINUS", -50, 0, 1.f, 0.f); _setHideAnim(m_nandemuBtnSavePartitionM, "NANDEMU/SAVE_PART_MINUS", -50, 0, 1.f, 0.f);
_setHideAnim(m_nandemuBtnSavePartitionP, "NANDEMU/SAVE_PART_PLUS", -50, 0, 1.f, 0.f); _setHideAnim(m_nandemuBtnSavePartitionP, "NANDEMU/SAVE_PART_PLUS", -50, 0, 1.f, 0.f);
_setHideAnim(m_nandemuLblInstallWad, "NANDEMU/INSTALL_WAD", 50, 0, -2.f, 0.f);
_setHideAnim(m_nandemuBtnInstallWad, "NANDEMU/INSTALL_WAD_BTN", -50, 0, 1.f, 0.f);
_setHideAnim(m_nandemuBtnBack, "NANDEMU/BACK_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_nandemuBtnBack, "NANDEMU/BACK_BTN", 0, 0, 1.f, -1.f);
_setHideAnim(m_nandemuLblPage, "NANDEMU/PAGE_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_nandemuLblPage, "NANDEMU/PAGE_BTN", 0, 0, 1.f, -1.f);
_setHideAnim(m_nandemuBtnPageM, "NANDEMU/PAGE_MINUS", 0, 0, 1.f, -1.f); _setHideAnim(m_nandemuBtnPageM, "NANDEMU/PAGE_MINUS", 0, 0, 1.f, -1.f);
_setHideAnim(m_nandemuBtnPageP, "NANDEMU/PAGE_PLUS", 0, 0, 1.f, -1.f); _setHideAnim(m_nandemuBtnPageP, "NANDEMU/PAGE_PLUS", 0, 0, 1.f, -1.f);
_setHideAnim(m_nandemuBtnExtract, "NANDEMU/EXTRACT", 0, 0, -2.f, 0.f); _setHideAnim(m_nandemuBtnExtract, "NANDEMU/EXTRACT", 0, 0, -2.f, 0.f);
_setHideAnim(m_nandemuBtnPartition, "NANDEMU/PARTITION", 0, 0, -2.f, 0.f);
_setHideAnim(m_nandemuBtnDisable, "NANDEMU/DISABLE", 0, 0, -2.f, 0.f); _setHideAnim(m_nandemuBtnDisable, "NANDEMU/DISABLE", 0, 0, -2.f, 0.f);
_setHideAnim(m_nandemuLblInit, "NANDEMU/INIT", 0, 0, -2.f, 0.f); _setHideAnim(m_nandemuLblInit, "NANDEMU/INIT", 0, 0, -2.f, 0.f);
@ -1037,5 +1063,7 @@ void CMenu::_textNandEmu(void)
m_btnMgr.setText(m_nandemuBtnMissing, _t("cfgne4", L"Missing")); m_btnMgr.setText(m_nandemuBtnMissing, _t("cfgne4", L"Missing"));
m_btnMgr.setText(m_nandemuLblNandDump, _t("cfgne5", L"Extract NAND")); m_btnMgr.setText(m_nandemuLblNandDump, _t("cfgne5", L"Extract NAND"));
m_btnMgr.setText(m_nandemuBtnNandDump, _t("cfgne6", L"Start")); m_btnMgr.setText(m_nandemuBtnNandDump, _t("cfgne6", L"Start"));
m_btnMgr.setText(m_nandemuLblInstallWad, _t("cfgne98", L"Install Wad"));
m_btnMgr.setText(m_nandemuBtnInstallWad, _t("cfgne99", L"Go"));
m_btnMgr.setText(m_nandemuBtnBack, _t("cfgne7", L"Back")); m_btnMgr.setText(m_nandemuBtnBack, _t("cfgne7", L"Back"));
} }

View File

@ -130,8 +130,8 @@ void CMenu::_Paths(void)
{ {
m_cfg.setString("GENERAL", "dir_box_covers", path); m_cfg.setString("GENERAL", "dir_box_covers", path);
m_boxPicDir = path; m_boxPicDir = path;
//user needs to do a reload cache or we should just delete cache folder
//m_refreshGameList = true; //m_refreshGameList = true;
_initCF();
} }
_showPaths(); _showPaths();
} }
@ -144,6 +144,7 @@ void CMenu::_Paths(void)
m_cfg.setString("GENERAL", "dir_flat_covers", path); m_cfg.setString("GENERAL", "dir_flat_covers", path);
m_picDir = path; m_picDir = path;
//m_refreshGameList = true; //m_refreshGameList = true;
_initCF();
} }
_showPaths(); _showPaths();
} }
@ -194,7 +195,7 @@ void CMenu::_Paths(void)
memset(wii_games_dir, 0, 64); memset(wii_games_dir, 0, 64);
strncpy(wii_games_dir, tmpPath, 64); strncpy(wii_games_dir, tmpPath, 64);
m_cfg.setBool(WII_DOMAIN, "update_cache", true); m_cfg.setBool(WII_DOMAIN, "update_cache", true);
if(m_cfg.getBool(WII_DOMAIN, "source")) if(m_current_view & COVERFLOW_WII)
m_refreshGameList = true; m_refreshGameList = true;
} }
_showPaths(); _showPaths();
@ -222,7 +223,7 @@ void CMenu::_Paths(void)
memset(gc_games_dir, 0, 64); memset(gc_games_dir, 0, 64);
strncpy(gc_games_dir, tmpPath, 64); strncpy(gc_games_dir, tmpPath, 64);
m_cfg.setBool(GC_DOMAIN, "update_cache", true); m_cfg.setBool(GC_DOMAIN, "update_cache", true);
if(m_cfg.getBool(GC_DOMAIN, "source")) if(m_current_view & COVERFLOW_GAMECUBE)
m_refreshGameList = true; m_refreshGameList = true;
} }
_showPaths(); _showPaths();

View File

@ -84,7 +84,7 @@ void CMenu::_updatePluginCheckboxes(void)
u32 IteratorHelp = (Plugin_curPage - 1) * 10; u32 IteratorHelp = (Plugin_curPage - 1) * 10;
for(u8 i = 1; i < min(IteratorHelp+10, (u32)m_max_plugins)-IteratorHelp+1; ++i) for(u8 i = 1; i < min(IteratorHelp+10, (u32)m_max_plugins)-IteratorHelp+1; ++i)
{ {
if(EnabledPlugins.size() == 0 || EnabledPlugins.at(i+IteratorHelp-1) == true) if(m_current_view == COVERFLOW_PLUGIN && (EnabledPlugins.size() == 0 || EnabledPlugins.at(i+IteratorHelp-1) == true))
m_pluginBtn[i] = m_pluginBtnCats[i]; m_pluginBtn[i] = m_pluginBtnCats[i];
else else
m_pluginBtn[i] = m_pluginBtnCat[i]; m_pluginBtn[i] = m_pluginBtnCat[i];
@ -145,6 +145,12 @@ void CMenu::_PluginSettings()
if(m_btnMgr.selected(m_pluginBtn[i])) if(m_btnMgr.selected(m_pluginBtn[i]))
{ {
m_refreshGameList = true; m_refreshGameList = true;
if(m_current_view != COVERFLOW_PLUGIN)
{
for(u8 j = 0; m_plugin.PluginExist(j); j++)
m_plugin.SetEnablePlugin(m_cfg, j, 1);
m_current_view = COVERFLOW_PLUGIN;
}
if(i == 0) if(i == 0)
{ {
m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount); m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount);
@ -161,12 +167,13 @@ void CMenu::_PluginSettings()
} }
_hidePluginSettings(); _hidePluginSettings();
m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount); m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount);
if(m_refreshGameList || (m_current_view != COVERFLOW_PLUGIN && enabledPluginsCount > 0)) if(m_refreshGameList && enabledPluginsCount > 0)
{ {
m_current_view = COVERFLOW_PLUGIN; m_cfg.setUInt("GENERAL", "sources", m_current_view);
_clearSources(); m_source_cnt = 1;
m_cfg.setBool(_domainFromView(), "source", true);
} }
else
m_current_view = m_cfg.getUInt("GENERAL", "sources");
} }
void CMenu::_initPluginSettingsMenu() void CMenu::_initPluginSettingsMenu()

View File

@ -40,53 +40,29 @@ void CMenu::_sourceFlow()
strncpy(btn_selected, fmt("BUTTON_%i", hdr->settings[0]), 15); strncpy(btn_selected, fmt("BUTTON_%i", hdr->settings[0]), 15);
source = m_source.getString(btn_selected, "source", ""); source = m_source.getString(btn_selected, "source", "");
cf_domain = "_COVERFLOW"; cf_domain = "_COVERFLOW";
_clearSources();
//this was my attempt or idea at making sourceflow multi-select if(source == "dml")
/*if(source == "wii")
{
m_cfg.setBool(WII_DOMAIN, "source", true);
if(sf_mode == 0)
{
m_current_view = COVERFLOW_WII;
m_catStartPage = m_source.getInt(btn_selected, "cat_page", 1);
}
}*/
if(source == "wii")
{
m_current_view = COVERFLOW_WII;
m_cfg.setBool(WII_DOMAIN, "source", true);
}
else if(source == "dml")
{
m_current_view = COVERFLOW_GAMECUBE; m_current_view = COVERFLOW_GAMECUBE;
m_cfg.setBool(GC_DOMAIN, "source", true);
}
else if(source == "emunand") else if(source == "emunand")
{ {
m_current_view = COVERFLOW_CHANNEL; m_current_view = COVERFLOW_CHANNEL;
m_cfg.setBool(CHANNEL_DOMAIN, "source", true); m_cfg.setUInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_EMU);
m_cfg.setBool(CHANNEL_DOMAIN, "emu_nand", true);
m_cfg.setBool(CHANNEL_DOMAIN, "real_nand", false);
} }
else if(source == "realnand") else if(source == "realnand")
{ {
m_current_view = COVERFLOW_CHANNEL; m_current_view = COVERFLOW_CHANNEL;
m_cfg.setBool(CHANNEL_DOMAIN, "source", true); m_cfg.setUInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL);
m_cfg.setBool(CHANNEL_DOMAIN, "real_nand", true);
m_cfg.setBool(CHANNEL_DOMAIN, "emu_nand", false);
} }
else if(source == "homebrew") else if(source == "homebrew")
{ {
if(m_locked && m_cfg.getBool(HOMEBREW_DOMAIN, "parental", false)) if(m_locked && m_cfg.getBool(HOMEBREW_DOMAIN, "parental", false))
{ {
error(_t("errsource1", L"Homebrew locked!")); error(_t("errsource1", L"Homebrew locked!"));
m_current_view = COVERFLOW_WII; m_current_view = COVERFLOW_WII;// or return
m_cfg.setBool(WII_DOMAIN, "source", true);
} }
else else
{ {
m_current_view = COVERFLOW_HOMEBREW; m_current_view = COVERFLOW_HOMEBREW;
m_cfg.setBool(HOMEBREW_DOMAIN, "source", true);
if(m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", true)) if(m_cfg.getBool(HOMEBREW_DOMAIN, "smallbox", true))
cf_domain = "_SMALLFLOW"; cf_domain = "_SMALLFLOW";
} }
@ -94,7 +70,6 @@ void CMenu::_sourceFlow()
else if(source == "allplugins") else if(source == "allplugins")
{ {
m_current_view = COVERFLOW_PLUGIN; m_current_view = COVERFLOW_PLUGIN;
m_cfg.setBool(PLUGIN_DOMAIN, "source", true);
for(k = 0; k < m_numPlugins; ++k) for(k = 0; k < m_numPlugins; ++k)
m_plugin.SetEnablePlugin(m_cfg, k, 2); /* force enable */ m_plugin.SetEnablePlugin(m_cfg, k, 2); /* force enable */
} }
@ -105,7 +80,6 @@ void CMenu::_sourceFlow()
if(magicNums.size() > 0 ) if(magicNums.size() > 0 )
{ {
m_current_view = COVERFLOW_PLUGIN; m_current_view = COVERFLOW_PLUGIN;
m_cfg.setBool(PLUGIN_DOMAIN, "source", true);
for(k = 0; k < m_numPlugins; ++k) for(k = 0; k < m_numPlugins; ++k)
m_plugin.SetEnablePlugin(m_cfg, k, 1); /* force disable */ m_plugin.SetEnablePlugin(m_cfg, k, 1); /* force disable */
for(vector<string>::iterator itr = magicNums.begin(); itr != magicNums.end(); itr++) for(vector<string>::iterator itr = magicNums.begin(); itr != magicNums.end(); itr++)
@ -116,8 +90,11 @@ void CMenu::_sourceFlow()
} }
} }
} }
m_sourceflow = false;// do something with this when in muilti else //(source == "wii")
//no autoboot if multi mode. may have to make sure autoboot plugins are hidden from flow when multi is on. m_current_view = COVERFLOW_WII;
m_sourceflow = false;
m_cfg.setUInt("GENERAL", "sources", m_current_view);
m_source_cnt = 1;
_setSrcOptions(); _setSrcOptions();
} }
@ -183,12 +160,15 @@ void CMenu::_updateSourceBtns(void)
{ {
const vector<bool> &EnabledPlugins = m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount); const vector<bool> &EnabledPlugins = m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount);
if(EnabledPlugins.size() == 0)//all plugins enabled if(EnabledPlugins.size() == 0)//all plugins enabled
{
if(m_current_view & COVERFLOW_PLUGIN)
{ {
sourceBtn = i; sourceBtn = i;
selectedBtns++; selectedBtns++;
btn_image = btn_imageSel; btn_image = btn_imageSel;
} }
} }
}
else if(btnSource == "plugin") else if(btnSource == "plugin")
{ {
magicNums.clear(); magicNums.clear();
@ -196,7 +176,7 @@ void CMenu::_updateSourceBtns(void)
u32 magic = strtoul(magicNums.at(0).c_str(), NULL, 16); u32 magic = strtoul(magicNums.at(0).c_str(), NULL, 16);
if(m_plugin.GetEnableStatus(m_cfg, magic)) if(m_plugin.GetEnableStatus(m_cfg, magic))
{ {
if(m_cfg.getBool(PLUGIN_DOMAIN, "source", false)) if(m_current_view & COVERFLOW_PLUGIN)
{ {
sourceBtn = i; sourceBtn = i;
selectedBtns++; selectedBtns++;
@ -204,10 +184,10 @@ void CMenu::_updateSourceBtns(void)
} }
} }
} }
else if((btnSource == "realnand" && m_cfg.getBool(CHANNEL_DOMAIN, "real_nand", false)) || else if((btnSource == "realnand" && (m_cfg.getUInt(CHANNEL_DOMAIN, "channels_type") & CHANNELS_REAL)) ||
(btnSource == "emunand" && m_cfg.getBool(CHANNEL_DOMAIN, "emu_nand", false))) (btnSource == "emunand" && (m_cfg.getUInt(CHANNEL_DOMAIN, "channels_type") & CHANNELS_EMU)))
{ {
if(m_cfg.getBool(CHANNEL_DOMAIN, "source", false)) if(m_current_view & COVERFLOW_CHANNEL)
{ {
sourceBtn = i; sourceBtn = i;
selectedBtns++; selectedBtns++;
@ -216,8 +196,8 @@ void CMenu::_updateSourceBtns(void)
} }
else if(btnSource == "dml" || btnSource == "homebrew" || btnSource == "wii") else if(btnSource == "dml" || btnSource == "homebrew" || btnSource == "wii")
{ {
const char *domain = (btnSource == "dml" ? GC_DOMAIN : (btnSource == "homebrew" ? HOMEBREW_DOMAIN : WII_DOMAIN)); u8 flow = (btnSource == "dml" ? COVERFLOW_GAMECUBE : (btnSource == "homebrew" ? COVERFLOW_HOMEBREW : COVERFLOW_WII));
if(m_cfg.getBool(domain, "source", false)) if(m_current_view & flow)
{ {
sourceBtn = i; sourceBtn = i;
selectedBtns++; selectedBtns++;
@ -278,8 +258,9 @@ bool CMenu::_Source()
cf_domain = "_COVERFLOW"; cf_domain = "_COVERFLOW";
if(selectedBtns == 0) if(selectedBtns == 0)
{ {
m_cfg.setBool(WII_DOMAIN, "source", true);
m_current_view = COVERFLOW_WII; m_current_view = COVERFLOW_WII;
m_source_cnt = 1;
m_cfg.setUInt("GENERAL", "sources", m_current_view);
break; break;
} }
if(selectedBtns == 1) if(selectedBtns == 1)
@ -287,39 +268,13 @@ bool CMenu::_Source()
memset(btn_selected, 0, 16); memset(btn_selected, 0, 16);
strncpy(btn_selected, fmt("BUTTON_%i", sourceBtn), 15); strncpy(btn_selected, fmt("BUTTON_%i", sourceBtn), 15);
_setSrcOptions(); _setSrcOptions();
//break;
} }
u8 sourceCount = 0; m_cfg.setUInt("GENERAL", "sources", m_current_view);
if(m_cfg.getBool(WII_DOMAIN, "source", false)) m_source_cnt = 0;
{ for(i = 1; i < 16; i <<= 1)//not including coverflow_homebrew
sourceCount++; if(m_current_view & i)
m_current_view = COVERFLOW_WII; m_source_cnt++;
}
if(m_cfg.getBool(GC_DOMAIN, "source", false))
{
sourceCount++;
m_current_view = COVERFLOW_GAMECUBE;
}
if(m_cfg.getBool(CHANNEL_DOMAIN, "source", false))
{
sourceCount++;
m_current_view = COVERFLOW_CHANNEL;
}
if(m_cfg.getBool(HOMEBREW_DOMAIN, "source", false))
{
sourceCount++;
m_current_view = COVERFLOW_HOMEBREW;
}
if(m_cfg.getBool(PLUGIN_DOMAIN, "source", false))
{
sourceCount++;
m_current_view = COVERFLOW_PLUGIN;
}
if(sourceCount > 1)
{
m_current_view = COVERFLOW_MAX;
}
break; break;
} }
else if(BTN_UP_PRESSED) else if(BTN_UP_PRESSED)
@ -348,11 +303,9 @@ bool CMenu::_Source()
} }
else if(BTN_A_PRESSED && m_btnMgr.selected(m_sourceBtnClear)) else if(BTN_A_PRESSED && m_btnMgr.selected(m_sourceBtnClear))
{ {
_clearSources(); m_current_view = COVERFLOW_NONE;
for(u8 j = 0; m_plugin.PluginExist(j); j++) for(j = 0; m_plugin.PluginExist(j); j++)
m_plugin.SetEnablePlugin(m_cfg, j, 1); m_plugin.SetEnablePlugin(m_cfg, j, 1);
m_cfg.setBool(CHANNEL_DOMAIN, "emu_nand", false);
m_cfg.setBool(CHANNEL_DOMAIN, "real_nand", false);
updateSource = true; updateSource = true;
} }
else if(BTN_A_PRESSED) else if(BTN_A_PRESSED)
@ -370,48 +323,40 @@ bool CMenu::_Source()
} }
if(!m_multisource && i <12) if(!m_multisource && i <12)
{ {
_clearSources(); m_current_view = COVERFLOW_NONE;
exitSource = true; exitSource = true;
m_catStartPage = 1; m_catStartPage = 1;
if(source == "dml") if(source == "dml")
{ {
m_cfg.setBool(GC_DOMAIN, "source", true);
m_current_view = COVERFLOW_GAMECUBE; m_current_view = COVERFLOW_GAMECUBE;
_setSrcOptions(); _setSrcOptions();
} }
else if(source == "emunand" || source == "realnand") else if(source == "emunand" || source == "realnand")
{ {
if(source == "emunand") if(source == "emunand")
{ m_cfg.setUInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_EMU);
m_current_view = COVERFLOW_CHANNEL;
m_cfg.setBool(CHANNEL_DOMAIN, "source", true);
m_cfg.setBool(CHANNEL_DOMAIN, "emu_nand", true);
m_cfg.setBool(CHANNEL_DOMAIN, "real_nand", false);
}
else else
{ m_cfg.setUInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL);
m_current_view = COVERFLOW_CHANNEL;
m_cfg.setBool(CHANNEL_DOMAIN, "source", true);
m_cfg.setBool(CHANNEL_DOMAIN, "emu_nand", false);
m_cfg.setBool(CHANNEL_DOMAIN, "real_nand", true);
}
m_current_view = COVERFLOW_CHANNEL; m_current_view = COVERFLOW_CHANNEL;
_setSrcOptions(); _setSrcOptions();
} }
else if(source == "homebrew") else if(source == "homebrew")
{ {
if(m_locked && m_cfg.getBool(HOMEBREW_DOMAIN, "parental", false)) if(m_locked && m_cfg.getBool(HOMEBREW_DOMAIN, "parental", false))
{
error(_t("errsource1", L"Homebrew locked!")); error(_t("errsource1", L"Homebrew locked!"));
exitSource = false;
_showSource();
_updateSourceBtns();
}
else else
{ {
m_cfg.setBool(HOMEBREW_DOMAIN, "source", true);
m_current_view = COVERFLOW_HOMEBREW; m_current_view = COVERFLOW_HOMEBREW;
_setSrcOptions(); _setSrcOptions();
} }
} }
else if(source == "allplugins") else if(source == "allplugins")
{ {
m_cfg.setBool(PLUGIN_DOMAIN, "source", true);
m_current_view = COVERFLOW_PLUGIN; m_current_view = COVERFLOW_PLUGIN;
for(k = 0; k < m_numPlugins; ++k) for(k = 0; k < m_numPlugins; ++k)
m_plugin.SetEnablePlugin(m_cfg, k, 2); /* force enable */ m_plugin.SetEnablePlugin(m_cfg, k, 2); /* force enable */
@ -419,7 +364,6 @@ bool CMenu::_Source()
} }
else if(source == "plugin") else if(source == "plugin")
{ {
m_cfg.setBool(PLUGIN_DOMAIN, "source", true);
m_current_view = COVERFLOW_PLUGIN; m_current_view = COVERFLOW_PLUGIN;
_setSrcOptions(); _setSrcOptions();
for(k = 0; k < m_numPlugins; ++k) for(k = 0; k < m_numPlugins; ++k)
@ -441,7 +385,6 @@ bool CMenu::_Source()
} }
else //if(source == "wii") or source is invalid or empty default to wii else //if(source == "wii") or source is invalid or empty default to wii
{ {
m_cfg.setBool(WII_DOMAIN, "source", true);
m_current_view = COVERFLOW_WII; m_current_view = COVERFLOW_WII;
_setSrcOptions(); _setSrcOptions();
} }
@ -450,54 +393,48 @@ bool CMenu::_Source()
{ {
updateSource = true; updateSource = true;
if(source == "wii") if(source == "wii")
{ m_current_view ^= COVERFLOW_WII;// toggle on/off
m_cfg.setBool(WII_DOMAIN, "source", !m_cfg.getBool(WII_DOMAIN, "source"));
}
else if(source == "dml") else if(source == "dml")
{ m_current_view ^= COVERFLOW_GAMECUBE;
m_cfg.setBool(GC_DOMAIN, "source", !m_cfg.getBool(GC_DOMAIN, "source"));
}
else if(source == "emunand" || source == "realnand") else if(source == "emunand" || source == "realnand")
{ {
u8 chantype = m_cfg.getUInt(CHANNEL_DOMAIN, "channels_type");
if(source == "realnand") if(source == "realnand")
{ {
if(m_cfg.getBool(CHANNEL_DOMAIN, "source")) if(m_current_view & COVERFLOW_CHANNEL)
m_cfg.setBool(CHANNEL_DOMAIN, "real_nand", !m_cfg.getBool(CHANNEL_DOMAIN, "real_nand")); m_cfg.setUInt(CHANNEL_DOMAIN, "channels_type", (chantype ^= CHANNELS_REAL));
else else
{ m_cfg.setUInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL);
m_cfg.setBool(CHANNEL_DOMAIN, "real_nand", true);
m_cfg.setBool(CHANNEL_DOMAIN, "emu_nand", false);
}
} }
else else
{ {
if(m_cfg.getBool(CHANNEL_DOMAIN, "source")) if(m_current_view & COVERFLOW_CHANNEL)
m_cfg.setBool(CHANNEL_DOMAIN, "emu_nand", !m_cfg.getBool(CHANNEL_DOMAIN, "emu_nand")); m_cfg.setUInt(CHANNEL_DOMAIN, "channels_type", (chantype ^= CHANNELS_EMU));
else else
{ m_cfg.setUInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_EMU);
m_cfg.setBool(CHANNEL_DOMAIN, "emu_nand", true);
m_cfg.setBool(CHANNEL_DOMAIN, "real_nand", false);
} }
} if(m_cfg.getUInt(CHANNEL_DOMAIN, "channels_type") & CHANNELS_BOTH)
if(m_cfg.getBool(CHANNEL_DOMAIN, "emu_nand") || m_cfg.getBool(CHANNEL_DOMAIN, "real_nand")) m_current_view |= COVERFLOW_CHANNEL; //set on
m_cfg.setBool(CHANNEL_DOMAIN, "source", true);
else else
m_cfg.setBool(CHANNEL_DOMAIN, "source", false); m_current_view &= ~COVERFLOW_CHANNEL;// clear off
} }
else if(source == "homebrew") else if(source == "homebrew")
{ {
error(_t("errsource2", L"Homebrew and multisource not allowed!")); error(_t("errsource2", L"Homebrew in multisource not allowed!"));
updateSource = false;
_showSource();
_updateSourceBtns();
} }
else if(source == "allplugins") else if(source == "allplugins")
{ {
m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount); m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount);
for(j = 0; m_plugin.PluginExist(j); ++j) /* opposite */ for(j = 0; m_plugin.PluginExist(j); ++j) /* opposite */
m_plugin.SetEnablePlugin(m_cfg, j, (enabledPluginsCount == 0) ? 2 : 1); m_plugin.SetEnablePlugin(m_cfg, j, (enabledPluginsCount == 0) ? 2 : 1);
m_cfg.setBool(PLUGIN_DOMAIN, "source", (enabledPluginsCount == 0) ? true : false); m_current_view = enabledPluginsCount == 0 ? (m_current_view | COVERFLOW_PLUGIN) : (m_current_view & ~COVERFLOW_PLUGIN);
} }
else if(source == "plugin") else if(source == "plugin")
{ {
if(!m_cfg.getBool(PLUGIN_DOMAIN, "source")) if(!(m_current_view & COVERFLOW_PLUGIN))
{ {
for(j = 0; m_plugin.PluginExist(j); ++j) /* clear all */ for(j = 0; m_plugin.PluginExist(j); ++j) /* clear all */
m_plugin.SetEnablePlugin(m_cfg, j, 1); m_plugin.SetEnablePlugin(m_cfg, j, 1);
@ -513,17 +450,18 @@ bool CMenu::_Source()
{ {
bool enabled = m_plugin.GetEnableStatus(m_cfg, strtoul(itr->c_str(), NULL, 16)); bool enabled = m_plugin.GetEnableStatus(m_cfg, strtoul(itr->c_str(), NULL, 16));
m_plugin.SetEnablePlugin(m_cfg, exist, enabled ? 1 : 2); m_plugin.SetEnablePlugin(m_cfg, exist, enabled ? 1 : 2);
//break;
} }
} }
} }
m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount); m_plugin.GetEnabledPlugins(m_cfg, &enabledPluginsCount);
m_cfg.setBool(PLUGIN_DOMAIN, "source", enabledPluginsCount > 0 ? true : false); m_current_view = enabledPluginsCount > 0 ? (m_current_view | COVERFLOW_PLUGIN) : (m_current_view & ~COVERFLOW_PLUGIN);
} }
} }
} }
if(exitSource) if(exitSource)
{ {
m_cfg.setUInt("GENERAL", "sources", m_current_view);
m_source_cnt = 1;
newSource = true; newSource = true;
break; break;
} }
@ -636,15 +574,6 @@ void CMenu::_setSrcOptions(void)
} }
} }
void CMenu::_clearSources(void)
{
m_cfg.setBool(WII_DOMAIN, "source", false);
m_cfg.setBool(GC_DOMAIN, "source", false);
m_cfg.setBool(CHANNEL_DOMAIN, "source", false);
m_cfg.setBool(HOMEBREW_DOMAIN, "source", false);
m_cfg.setBool(PLUGIN_DOMAIN, "source", false);
}
void CMenu::_initSourceMenu() void CMenu::_initSourceMenu()
{ {
m_use_source = false; m_use_source = false;

View File

@ -257,24 +257,33 @@ int installWad(const char *path)
return hash_errors; return hash_errors;
} }
s16 m_wadBtnInstall;
s16 m_wadLblTitle; s16 m_wadLblTitle;
s16 m_wadLblDialog; s16 m_wadLblDialog;
s16 m_wadLblNandSelect;
s16 m_wadLblNandSelectVal;
s16 m_wadBtnNandSelectM;
s16 m_wadBtnNandSelectP;
s16 m_wadBtnInstall;
s16 m_wadLblUser[4]; s16 m_wadLblUser[4];
static inline int loopNum(int i, int s)
{
return (i + s) % s;
}
void CMenu::_showWad() void CMenu::_showWad()
{ {
_setBg(m_wadBg, m_wadBg); _setBg(m_wadBg, m_wadBg);
m_btnMgr.show(m_wadBtnInstall); m_btnMgr.show(m_wadBtnInstall);
m_btnMgr.show(m_wadLblTitle); m_btnMgr.show(m_wadLblTitle);
m_btnMgr.show(m_wadLblDialog); m_btnMgr.show(m_wadLblDialog);
/* partition selection */ /* emuNAND selection */
if(mios == false) if(mios == false)
{ {
m_btnMgr.show(m_configLblPartitionName); m_btnMgr.show(m_wadLblNandSelect);
m_btnMgr.show(m_configLblPartition); m_btnMgr.show(m_wadLblNandSelectVal);
m_btnMgr.show(m_configBtnPartitionP); m_btnMgr.show(m_wadBtnNandSelectP);
m_btnMgr.show(m_configBtnPartitionM); m_btnMgr.show(m_wadBtnNandSelectM);
} }
for(u8 i = 0; i < ARRAY_SIZE(m_wadLblUser); ++i) for(u8 i = 0; i < ARRAY_SIZE(m_wadLblUser); ++i)
@ -287,13 +296,13 @@ void CMenu::_hideWad(bool instant)
m_btnMgr.hide(m_wadBtnInstall, instant); m_btnMgr.hide(m_wadBtnInstall, instant);
m_btnMgr.hide(m_wadLblTitle, instant); m_btnMgr.hide(m_wadLblTitle, instant);
m_btnMgr.hide(m_wadLblDialog, instant); m_btnMgr.hide(m_wadLblDialog, instant);
/* partition selection */ /* emuNAND selection */
if(mios == false) if(mios == false)
{ {
m_btnMgr.hide(m_configLblPartitionName); m_btnMgr.hide(m_wadLblNandSelect, instant);
m_btnMgr.hide(m_configLblPartition); m_btnMgr.hide(m_wadLblNandSelectVal, instant);
m_btnMgr.hide(m_configBtnPartitionP); m_btnMgr.hide(m_wadBtnNandSelectP, instant);
m_btnMgr.hide(m_configBtnPartitionM); m_btnMgr.hide(m_wadBtnNandSelectM, instant);
} }
for(u8 i = 0; i < ARRAY_SIZE(m_wadLblUser); ++i) for(u8 i = 0; i < ARRAY_SIZE(m_wadLblUser); ++i)
@ -426,9 +435,22 @@ void CMenu::_Wad(const char *wad_path)
} }
} }
u8 part = currentPartition; vector<string> emuNands;
m_btnMgr.setText(m_wadLblDialog, wfmt(_fmt("wad3", L"Selected %s, after the installation you return to the explorer."), (strrchr(wad_path, '/')+1))); string emuNand = m_cfg.getString(CHANNEL_DOMAIN, "current_emunand");
m_btnMgr.setText(m_configLblPartition, upperCase(DeviceName[currentPartition])); int emuPart = m_cfg.getInt(CHANNEL_DOMAIN, "partition");
_listEmuNands(fmt("%s:/%s", DeviceName[emuPart], EMU_NANDS_DIR), emuNands);
int curEmuNand = 0;
for(u8 i = 0; i < emuNands.size(); ++i)
{
if(emuNands[i] == emuNand)
{
curEmuNand = i;
break;
}
}
m_btnMgr.setText(m_wadLblDialog, wfmt(_fmt("wad7", L"Ready to install %s\nChoose emuNAND and then click Go."), (strrchr(wad_path, '/')+1)));
m_btnMgr.setText(m_wadLblNandSelectVal, m_cfg.getString(CHANNEL_DOMAIN, "current_emunand"));
_showWad(); _showWad();
while(!m_exit) while(!m_exit)
@ -463,16 +485,21 @@ void CMenu::_Wad(const char *wad_path)
else else
m_btnMgr.setText(m_wbfsLblDialog, wfmt(_fmt("wad6", L"Installation finished with %i hash fails."), result)); m_btnMgr.setText(m_wbfsLblDialog, wfmt(_fmt("wad6", L"Installation finished with %i hash fails."), result));
} }
else if((m_btnMgr.selected(m_configBtnPartitionP) || m_btnMgr.selected(m_configBtnPartitionM))) else if(BTN_A_PRESSED && (m_btnMgr.selected(m_wadBtnNandSelectP) || m_btnMgr.selected(m_wadBtnNandSelectM)))
{ {
s8 direction = m_btnMgr.selected(m_configBtnPartitionP) ? 1 : -1; s8 direction = m_btnMgr.selected(m_wadBtnNandSelectP) ? 1 : -1;
_setPartition(direction); curEmuNand = loopNum(curEmuNand + direction, emuNands.size());
m_btnMgr.setText(m_configLblPartition, upperCase(DeviceName[currentPartition])); m_cfg.setString(CHANNEL_DOMAIN, "current_emunand", emuNands[curEmuNand]);
m_btnMgr.setText(m_wadLblNandSelectVal, m_cfg.getString(CHANNEL_DOMAIN, "current_emunand"));
} }
} }
} }
currentPartition = part; if(m_cfg.getString(CHANNEL_DOMAIN, "current_emunand") == emuNand)
{
m_refreshGameList = true;
m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
}
m_cfg.setString(CHANNEL_DOMAIN, "current_emunand", emuNand);//restore it
_hideWad(); _hideWad();
/* onscreen message might be onscreen still */ /* onscreen message might be onscreen still */
m_btnMgr.hide(m_wbfsLblMessage); m_btnMgr.hide(m_wbfsLblMessage);
@ -487,10 +514,18 @@ void CMenu::_initWad()
m_wadBg = _texture("WAD/BG", "texture", theme.bg, false); m_wadBg = _texture("WAD/BG", "texture", theme.bg, false);
m_wadLblTitle = _addTitle("WAD/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE); m_wadLblTitle = _addTitle("WAD/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
m_wadLblDialog = _addLabel("WAD/DIALOG", theme.lblFont, L"", 20, 75, 600, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_wadLblDialog = _addLabel("WAD/DIALOG", theme.lblFont, L"", 20, 75, 600, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_wadLblNandSelect = _addLabel("WAD/NAND_SELECT", theme.lblFont, L"", 20, 245, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_wadLblNandSelectVal = _addLabel("WAD/NAND_SELECT_BTN", theme.btnFont, L"", 468, 250, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
m_wadBtnNandSelectM = _addPicButton("WAD/NAND_SELECT_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 250, 48, 48);
m_wadBtnNandSelectP = _addPicButton("WAD/NAND_SELECT_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 250, 48, 48);
m_wadBtnInstall = _addButton("WAD/INSTALL_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor); m_wadBtnInstall = _addButton("WAD/INSTALL_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor);
_setHideAnim(m_wadLblTitle, "WAD/TITLE", 0, 0, -2.f, 0.f); _setHideAnim(m_wadLblTitle, "WAD/TITLE", 0, 0, -2.f, 0.f);
_setHideAnim(m_wadLblDialog, "WAD/DIALOG", 0, 0, -2.f, 0.f); _setHideAnim(m_wadLblDialog, "WAD/DIALOG", 0, 0, -2.f, 0.f);
_setHideAnim(m_wadLblNandSelect, "WAD/NAND_SELECT", 50, 0, -2.f, 0.f);
_setHideAnim(m_wadLblNandSelectVal, "WAD/NAND_SELECT_BTN", -50, 0, 1.f, 0.f);
_setHideAnim(m_wadBtnNandSelectM, "WAD/NAND_SELECT_MINUS", -50, 0, 1.f, 0.f);
_setHideAnim(m_wadBtnNandSelectP, "WAD/NAND_SELECT_PLUS", -50, 0, 1.f, 0.f);
_setHideAnim(m_wadBtnInstall, "WAD/INSTALL_BTN", 0, 0, 1.f, -1.f); _setHideAnim(m_wadBtnInstall, "WAD/INSTALL_BTN", 0, 0, 1.f, -1.f);
_hideWad(true); _hideWad(true);
@ -500,5 +535,6 @@ void CMenu::_initWad()
void CMenu::_textWad() void CMenu::_textWad()
{ {
m_btnMgr.setText(m_wadLblTitle, _t("wad1", L"Install WAD")); m_btnMgr.setText(m_wadLblTitle, _t("wad1", L"Install WAD"));
m_btnMgr.setText(m_wadLblNandSelect, _t("cfgne37", L"Select NAND"));
m_btnMgr.setText(m_wadBtnInstall, _t("wad2", L"Go")); m_btnMgr.setText(m_wadBtnInstall, _t("wad2", L"Go"));
} }

View File

@ -11,10 +11,6 @@
void CMenu::_hideWBFS(bool instant) void CMenu::_hideWBFS(bool instant)
{ {
m_btnMgr.hide(m_configLblPartitionName, instant);
m_btnMgr.hide(m_configLblPartition, instant);
m_btnMgr.hide(m_configBtnPartitionP, instant);
m_btnMgr.hide(m_configBtnPartitionM, instant);
m_btnMgr.hide(m_wbfsLblTitle, instant); m_btnMgr.hide(m_wbfsLblTitle, instant);
m_btnMgr.hide(m_wbfsPBar, instant); m_btnMgr.hide(m_wbfsPBar, instant);
m_btnMgr.hide(m_wbfsBtnGo, instant); m_btnMgr.hide(m_wbfsBtnGo, instant);
@ -32,11 +28,6 @@ void CMenu::_showWBFS(CMenu::WBFS_OP op)
{ {
case WO_ADD_GAME: case WO_ADD_GAME:
m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop1", L"Install Game")); m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop1", L"Install Game"));
m_btnMgr.setText(m_configLblPartition, upperCase(DeviceName[currentPartition]));
m_btnMgr.show(m_configLblPartitionName);
m_btnMgr.show(m_configLblPartition);
m_btnMgr.show(m_configBtnPartitionP);
m_btnMgr.show(m_configBtnPartitionM);
break; break;
case WO_REMOVE_GAME: case WO_REMOVE_GAME:
m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop2", L"Delete Game")); m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop2", L"Delete Game"));
@ -135,6 +126,7 @@ int CMenu::_gameInstaller(void *obj)
LWP_MutexLock(m.m_mutex); LWP_MutexLock(m.m_mutex);
m._setThrdMsg(wfmt(m._fmt("wbfsop10", L"Not enough space: %lld blocks needed, %i available"), comp_size, free), 0.f); m._setThrdMsg(wfmt(m._fmt("wbfsop10", L"Not enough space: %lld blocks needed, %i available"), comp_size, free), 0.f);
LWP_MutexUnlock(m.m_mutex); LWP_MutexUnlock(m.m_mutex);
//m.m_thrdWorking = false;
ret = -1; ret = -1;
} }
else else
@ -163,7 +155,7 @@ int CMenu::_GCgameInstaller()
bool skip = m_cfg.getBool(GC_DOMAIN, "skip_on_error", false); bool skip = m_cfg.getBool(GC_DOMAIN, "skip_on_error", false);
bool comp = m_cfg.getBool(GC_DOMAIN, "compressed_dump", false); bool comp = m_cfg.getBool(GC_DOMAIN, "compressed_dump", false);
bool wexf = m_cfg.getBool(GC_DOMAIN, "write_ex_files", true); bool wexf = m_cfg.getBool(GC_DOMAIN, "write_ex_files", false);
bool alig = m_cfg.getBool(GC_DOMAIN, "force_32k_align_files", false); bool alig = m_cfg.getBool(GC_DOMAIN, "force_32k_align_files", false);
u32 nretry = m_cfg.getUInt(GC_DOMAIN, "num_retries", 5); u32 nretry = m_cfg.getUInt(GC_DOMAIN, "num_retries", 5);
u32 rsize = 1048576; //1MB u32 rsize = 1048576; //1MB
@ -271,6 +263,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
bool upd_plgin = false; bool upd_plgin = false;
bool upd_chan = false; bool upd_chan = false;
bool out = false; bool out = false;
u8 game_type = TYPE_WII_GAME;
const dir_discHdr *CF_Hdr = CoverFlow.getHdr(); const dir_discHdr *CF_Hdr = CoverFlow.getHdr();
char cfPos[7]; char cfPos[7];
cfPos[6] = '\0'; cfPos[6] = '\0';
@ -310,15 +303,10 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
switch(op) switch(op)
{ {
case WO_ADD_GAME: case WO_ADD_GAME:
MusicPlayer.Stop(); TempLoadIOS();// switch to cios if using ios 58
TempLoadIOS(); m_btnMgr.hide(m_wbfsBtnGo, true);
m_btnMgr.hide(m_configLblPartitionName, true);
m_btnMgr.hide(m_configLblPartition, true);
m_btnMgr.hide(m_configBtnPartitionP, true);
m_btnMgr.hide(m_configBtnPartitionM, true);
m_btnMgr.show(m_wbfsPBar, true); m_btnMgr.show(m_wbfsPBar, true);
m_btnMgr.setProgress(m_wbfsPBar, 0.f, true); m_btnMgr.setProgress(m_wbfsPBar, 0.f, true);
m_btnMgr.hide(m_wbfsBtnGo, true);
m_btnMgr.show(m_wbfsLblMessage, true); m_btnMgr.show(m_wbfsLblMessage, true);
m_btnMgr.setText(m_wbfsLblMessage, L""); m_btnMgr.setText(m_wbfsLblMessage, L"");
if (Disc_Wait() < 0) if (Disc_Wait() < 0)
@ -335,6 +323,10 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
} }
if (Disc_IsWii() == 0) if (Disc_IsWii() == 0)
{ {
error(_t("wbfsoperr6", L"Install Wii game is broken, please use cleanrip."));
out = true;
break;
Disc_ReadHeader(&wii_hdr); Disc_ReadHeader(&wii_hdr);
memcpy(GameID, wii_hdr.id, 6); memcpy(GameID, wii_hdr.id, 6);
if(_searchGamesByID(GameID)) if(_searchGamesByID(GameID))
@ -343,9 +335,11 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
out = true; out = true;
break; break;
} }
game_type = TYPE_WII_GAME;
CoverFlow.clear(); CoverFlow.clear();
strncpy(cfPos, GameID, 6); strncpy(cfPos, GameID, 6);
m_btnMgr.setText(m_wbfsLblDialog, wfmt(_fmt("wbfsop6", L"Installing [%s] %s..."), GameID, wii_hdr.title)); m_btnMgr.setText(m_wbfsLblDialog, wfmt(_fmt("wbfsop6", L"Installing [%s] %s..."), GameID, wii_hdr.title));
currentPartition = m_cfg.getInt(WII_DOMAIN, "partition", 0);
done = true; done = true;
upd_wii = true; upd_wii = true;
m_thrdWorking = true; m_thrdWorking = true;
@ -363,7 +357,10 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
out = true; out = true;
break; break;
} }
game_type = TYPE_GC_GAME;
CoverFlow.clear();
strncpy(cfPos, GameID, 6); strncpy(cfPos, GameID, 6);
currentPartition = m_cfg.getInt(GC_DOMAIN, "partition", 0);
done = true; done = true;
upd_gc = true; upd_gc = true;
m_thrdWorking = true; m_thrdWorking = true;
@ -374,6 +371,11 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
m_thrdMessageAdded = true; m_thrdMessageAdded = true;
_GCgameInstaller(); _GCgameInstaller();
_stop_pThread(); _stop_pThread();
/* restart inputs to resolve an issue */
Close_Inputs();
Open_Inputs();
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
WPAD_SetVRes(chan, m_vid.width() + m_cursor[chan].width(), m_vid.height() + m_cursor[chan].height());
} }
else else
{ {
@ -382,6 +384,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
} }
break; break;
case WO_REMOVE_GAME: case WO_REMOVE_GAME:
done = true;
if(CF_Hdr->type == TYPE_GC_GAME) if(CF_Hdr->type == TYPE_GC_GAME)
{ {
char GC_Path[1024]; char GC_Path[1024];
@ -455,16 +458,10 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
} }
if(out) if(out)
{ {
TempLoadIOS(IOS_TYPE_NORMAL_IOS); TempLoadIOS(IOS_TYPE_NORMAL_IOS);//restore to IOS 58 if not using cios
break; break;
} }
} }
else if((m_btnMgr.selected(m_configBtnPartitionP) || m_btnMgr.selected(m_configBtnPartitionM)))
{
s8 direction = m_btnMgr.selected(m_configBtnPartitionP) ? 1 : -1;
_setPartition(direction);
m_btnMgr.setText(m_configLblPartition, upperCase(DeviceName[currentPartition]));
}
} }
if(m_thrdMessageAdded) if(m_thrdMessageAdded)
{ {
@ -477,8 +474,12 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
if(!m_thrdWorking && op == WO_ADD_GAME) if(!m_thrdWorking && op == WO_ADD_GAME)
{ {
WDVD_StopMotor(); WDVD_StopMotor();
MusicPlayer.Stop(); TempLoadIOS(IOS_TYPE_NORMAL_IOS);//restore to IOS 58 if not using cios
TempLoadIOS(IOS_TYPE_NORMAL_IOS); /* restart inputs to resolve an issue */
Close_Inputs();
Open_Inputs();
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
WPAD_SetVRes(chan, m_vid.width() + m_cursor[chan].width(), m_vid.height() + m_cursor[chan].height());
} }
} }
} }
@ -487,29 +488,20 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
{ {
if(op == WO_ADD_GAME) if(op == WO_ADD_GAME)
{ {
if(CF_Hdr->type == TYPE_WII_GAME) if(game_type == TYPE_WII_GAME)
m_cfg.setString(WII_DOMAIN, "current_item", cfPos); m_cfg.setString(WII_DOMAIN, "current_item", cfPos);
else else
m_cfg.setString(GC_DOMAIN, "current_item", cfPos); m_cfg.setString(GC_DOMAIN, "current_item", cfPos);
} }
if(upd_gc) if(upd_gc)
//UpdateCache(COVERFLOW_GAMECUBE);
m_cfg.setBool(GC_DOMAIN, "update_cache", true); m_cfg.setBool(GC_DOMAIN, "update_cache", true);
if(upd_wii) if(upd_wii)
//UpdateCache(COVERFLOW_WII);
m_cfg.setBool(WII_DOMAIN, "update_cache", true); m_cfg.setBool(WII_DOMAIN, "update_cache", true);
if(upd_plgin) if(upd_plgin)
//UpdateCache(COVERFLOW_PLUGIN);
m_cfg.setBool(PLUGIN_DOMAIN, "update_cache", true); m_cfg.setBool(PLUGIN_DOMAIN, "update_cache", true);
if(upd_chan) if(upd_chan)
//UpdateCache(COVERFLOW_CHANNEL);
m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true); m_cfg.setBool(CHANNEL_DOMAIN, "update_cache", true);
m_refreshGameList = true; m_refreshGameList = true;
/* restart inputs to resolve an issue */
Close_Inputs();
Open_Inputs();
for(int chan = WPAD_MAX_WIIMOTES-1; chan >= 0; chan--)
WPAD_SetVRes(chan, m_vid.width() + m_cursor[chan].width(), m_vid.height() + m_cursor[chan].height());
} }
return done; return done;
} }
@ -519,8 +511,8 @@ void CMenu::_initWBFSMenu()
_addUserLabels(m_wbfsLblUser, ARRAY_SIZE(m_wbfsLblUser), "WBFS"); _addUserLabels(m_wbfsLblUser, ARRAY_SIZE(m_wbfsLblUser), "WBFS");
m_wbfsBg = _texture("WBFS/BG", "texture", theme.bg, false); m_wbfsBg = _texture("WBFS/BG", "texture", theme.bg, false);
m_wbfsLblTitle = _addTitle("WBFS/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE); m_wbfsLblTitle = _addTitle("WBFS/TITLE", theme.titleFont, L"", 0, 10, 640, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
m_wbfsLblDialog = _addLabel("WBFS/DIALOG", theme.lblFont, L"", 20, 75, 600, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_wbfsLblDialog = _addLabel("WBFS/DIALOG", theme.lblFont, L"", 40, 75, 600, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
m_wbfsLblMessage = _addLabel("WBFS/MESSAGE", theme.lblFont, L"", 20, 300, 600, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP); m_wbfsLblMessage = _addLabel("WBFS/MESSAGE", theme.lblFont, L"", 40, 300, 600, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
m_wbfsPBar = _addProgressBar("WBFS/PROGRESS_BAR", 40, 200, 560, 20); m_wbfsPBar = _addProgressBar("WBFS/PROGRESS_BAR", 40, 200, 560, 20);
m_wbfsBtnGo = _addButton("WBFS/GO_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor); m_wbfsBtnGo = _addButton("WBFS/GO_BTN", theme.btnFont, L"", 420, 400, 200, 48, theme.btnFontColor);

View File

@ -12,12 +12,19 @@ enum {
}; };
enum { enum {
COVERFLOW_WII = 0, CHANNELS_REAL = 1,
COVERFLOW_GAMECUBE, CHANNELS_EMU,
COVERFLOW_CHANNEL, CHANNELS_BOTH
COVERFLOW_PLUGIN, };
COVERFLOW_HOMEBREW,
COVERFLOW_MAX enum {
COVERFLOW_NONE = 0x00,
COVERFLOW_WII = 0x01,
COVERFLOW_GAMECUBE = 0x02,
COVERFLOW_CHANNEL = 0x04,
COVERFLOW_PLUGIN = 0x08,
COVERFLOW_HOMEBREW = 0x10,
COVERFLOW_MAX = 0xFF
}; };
enum enum

View File

@ -47,8 +47,9 @@ cfgb1=Ocarina
cfgb2=Default GC game loader cfgb2=Default GC game loader
cfgb3=Default video mode cfgb3=Default video mode
cfgb4=Default game language cfgb4=Default game language
cfgb5=Default DML video mode cfgb5=Default GC video mode
cfgb6=Default DML game language cfgb6=Default GC game language
cfgb7=Channels Type
cfgbnr1=Download Cover cfgbnr1=Download Cover
cfgbnr2=Delete Cover cfgbnr2=Delete Cover
cfgbnr3=Download Custom Banner cfgbnr3=Download Custom Banner
@ -188,6 +189,9 @@ cfgsm5=Clear Sourceflow Cache
cfghb1=Homebrew Settings cfghb1=Homebrew Settings
cfghb2=Coverflow Smallbox cfghb2=Coverflow Smallbox
cfghb3=Homebrew Partition cfghb3=Homebrew Partition
ChanReal=Real NAND
ChanEmu=Emu NAND
ChanBoth=Both
cheat1=Back cheat1=Back
cheat2=Apply cheat2=Apply
cheat3=Cheat file for game not found. cheat3=Cheat file for game not found.
@ -203,7 +207,7 @@ dl13=Download order
dl14=Select regions to check for covers: dl14=Select regions to check for covers:
dl15=Cover download settings dl15=Cover download settings
dl16=Set dl16=Set
dl17=Cover download settings dl17=Cover Download Settings
dl18=Back dl18=Back
dl19=Original only dl19=Original only
dl2=Back dl2=Back
@ -272,6 +276,9 @@ errgame11=GameCube Loader not found! Can't launch game.
errgame12=Nintendont not found! Can't launch GC Disc. errgame12=Nintendont not found! Can't launch GC Disc.
errgame13=EmuNAND for gamesave not found! Using real NAND. errgame13=EmuNAND for gamesave not found! Using real NAND.
errgame14=app_booter.bin not found! errgame14=app_booter.bin not found!
errgame15=WiiFlow locked! Unlock WiiFlow to use this feature.
errgame16=Not available for plugin games!
errgame17=Can not delete real NAND Channels!
errneek1=Cannot launch neek2o. Verify your neek2o setup errneek1=Cannot launch neek2o. Verify your neek2o setup
errsource1=Homebrew locked! errsource1=Homebrew locked!
errsource2=Homebrew and multisource not allowed! errsource2=Homebrew and multisource not allowed!
@ -387,10 +394,11 @@ vmpnone=None
vmpnormal=Normal vmpnormal=Normal
wad1=Install WAD wad1=Install WAD
wad2=Go wad2=Go
wad3=Selected %s, after the installation you return to the explorer. wad3=
wad4=Installing WAD, please wait... wad4=Installing WAD, please wait...
wad5=Installation error %i! wad5=Installation error %i!
wad6=Installation finished with %i hash fails. wad6=Installation finished with %i hash fails.
wad7=Ready to install %s\nChoose emuNAND and then click Go.
wbfsadddlg=Please insert the disc you want to copy, then click on Go. wbfsadddlg=Please insert the disc you want to copy, then click on Go.
wbfscpydlg=If you are sure you want to copy this game to SD, click on Go. wbfscpydlg=If you are sure you want to copy this game to SD, click on Go.
wbfsop1=Install Game wbfsop1=Install Game
@ -423,6 +431,7 @@ wbfsoperr2=Disc_Open failed
wbfsoperr3=This is not a Wii disc! wbfsoperr3=This is not a Wii disc!
wbfsoperr4=Game already installed wbfsoperr4=Game already installed
wbfsoperr5=Deleting this Channel is not allowed! wbfsoperr5=Deleting this Channel is not allowed!
wbfsoperr6=Install Wii game is broken, please use cleanrip.
wbfsprogress=%i%% wbfsprogress=%i%%
wbfsremdlg=To permanently remove the game : %s, click on Go. wbfsremdlg=To permanently remove the game : %s, click on Go.
wifiplayers= Wifi Players wifiplayers= Wifi Players