mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
-made most thread stacks static, that should increase speed and stability
-moved some memory positions so we have 45mb mem2 compared to 44mb mem2 previously -slighly increased some timeouts and memory sizes for security
This commit is contained in:
parent
3bc03871fe
commit
18bab7faf5
@ -202,6 +202,7 @@ void Config::save(bool unload)
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{
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if (m_changed)
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{
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//gprintf("changed:%d\n",m_changed);
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ofstream file(m_filename.c_str(), ios::out | ios::binary);
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for (Config::DomainMap::iterator k = m_domains.begin(); k != m_domains.end(); ++k)
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{
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@ -227,6 +228,7 @@ bool Config::has(const std::string &domain, const std::string &key) const
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void Config::setWString(const string &domain, const string &key, const wstringEx &val)
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{
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if (domain.empty() || key.empty()) return;
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//gprintf("setWString %s\n", val.toUTF8().c_str());
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m_changed = true;
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m_domains[upperCase(domain)][lowerCase(key)] = val.toUTF8();
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}
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@ -234,6 +236,7 @@ void Config::setWString(const string &domain, const string &key, const wstringEx
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void Config::setString(const string &domain, const string &key, const string &val)
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{
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if (domain.empty() || key.empty()) return;
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//gprintf("setString %s\n", val.c_str());
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m_changed = true;
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m_domains[upperCase(domain)][lowerCase(key)] = val;
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}
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@ -241,6 +244,7 @@ void Config::setString(const string &domain, const string &key, const string &va
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void Config::setBool(const string &domain, const string &key, bool val)
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{
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if (domain.empty() || key.empty()) return;
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//gprintf("setBool %d\n", val);
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m_changed = true;
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m_domains[upperCase(domain)][lowerCase(key)] = val ? "yes" : "no";
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}
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@ -248,6 +252,7 @@ void Config::setBool(const string &domain, const string &key, bool val)
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void Config::remove(const string &domain, const string &key)
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{
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if (domain.empty() || key.empty()) return;
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//gprintf("remove %s\n", key.c_str());
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m_changed = true;
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m_domains[upperCase(domain)].erase(lowerCase(key));
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}
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@ -255,6 +260,7 @@ void Config::remove(const string &domain, const string &key)
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void Config::setOptBool(const string &domain, const string &key, int val)
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{
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if (domain.empty() || key.empty()) return;
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//gprintf("setOptBool %d\n", val);
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m_changed = true;
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switch (val)
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{
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@ -272,6 +278,7 @@ void Config::setOptBool(const string &domain, const string &key, int val)
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void Config::setInt(const string &domain, const string &key, int val)
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{
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if (domain.empty() || key.empty()) return;
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//gprintf("setInt %i\n", val);
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m_changed = true;
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m_domains[upperCase(domain)][lowerCase(key)] = sfmt("%i", val);
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}
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@ -279,6 +286,7 @@ void Config::setInt(const string &domain, const string &key, int val)
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void Config::setUInt(const std::string &domain, const std::string &key, unsigned int val)
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{
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if (domain.empty() || key.empty()) return;
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//gprintf("setUInt %u\n", val);
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m_changed = true;
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m_domains[upperCase(domain)][lowerCase(key)] = sfmt("%u", val);
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}
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@ -286,6 +294,7 @@ void Config::setUInt(const std::string &domain, const std::string &key, unsigned
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void Config::setFloat(const string &domain, const string &key, float val)
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{
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if (domain.empty() || key.empty()) return;
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//gprintf("setFloat %f\n", val);
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m_changed = true;
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m_domains[upperCase(domain)][lowerCase(key)] = sfmt("%.*g", g_floatPrecision, val);
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}
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@ -293,6 +302,7 @@ void Config::setFloat(const string &domain, const string &key, float val)
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void Config::setVector3D(const std::string &domain, const std::string &key, const Vector3D &val)
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{
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if (domain.empty() || key.empty()) return;
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//gprintf("setVector3D\n");
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m_changed = true;
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m_domains[upperCase(domain)][lowerCase(key)] = sfmt("%.*g, %.*g, %.*g", g_floatPrecision, val.x, g_floatPrecision, val.y, g_floatPrecision, val.z);
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}
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@ -300,6 +310,7 @@ void Config::setVector3D(const std::string &domain, const std::string &key, cons
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void Config::setColor(const std::string &domain, const std::string &key, const CColor &val)
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{
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if (domain.empty() || key.empty()) return;
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//gprintf("setColor\n");
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m_changed = true;
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m_domains[upperCase(domain)][lowerCase(key)] = sfmt("#%.2X%.2X%.2X%.2X", val.r, val.g, val.b, val.a);
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}
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@ -311,6 +322,7 @@ wstringEx Config::getWString(const string &domain, const string &key, const wstr
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if (data.empty())
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{
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data = defVal.toUTF8();
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//gprintf("getWString %s\n", defVal.toUTF8().c_str());
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m_changed = true;
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return defVal;
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}
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@ -327,6 +339,7 @@ string Config::getString(const string &domain, const string &key, const string &
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if(data.empty())
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{
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data = defVal;
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//gprintf("setString %s\n", defVal.c_str());
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m_changed = true;
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}
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return data;
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@ -387,6 +400,7 @@ bool Config::getBool(const string &domain, const string &key, bool defVal)
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if (data.empty())
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{
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data = defVal ? "yes" : "no";
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//gprintf("getBool %d\n", defVal);
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m_changed = true;
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return defVal;
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}
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@ -427,6 +441,7 @@ int Config::getOptBool(const string &domain, const string &key, int defVal)
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default:
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data = "default";
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}
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//gprintf("getOptBool %s\n", data.c_str());
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m_changed = true;
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return defVal;
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}
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@ -445,6 +460,7 @@ int Config::getInt(const string &domain, const string &key, int defVal)
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if (data.empty())
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{
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data = sfmt("%i", defVal);
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//gprintf("getInt %i\n", defVal);
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m_changed = true;
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return defVal;
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}
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@ -467,6 +483,7 @@ unsigned int Config::getUInt(const string &domain, const string &key, unsigned i
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if (data.empty())
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{
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data = sfmt("%u", defVal);
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//gprintf("getUInt %u\n", defVal);
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m_changed = true;
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return defVal;
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}
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@ -480,6 +497,7 @@ float Config::getFloat(const string &domain, const string &key, float defVal)
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if (data.empty())
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{
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data = sfmt("%.*g", g_floatPrecision, defVal);
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//gprintf("getFloat %s\n", data.c_str());
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m_changed = true;
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return defVal;
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}
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@ -497,6 +515,7 @@ Vector3D Config::getVector3D(const std::string &domain, const std::string &key,
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if (j == string::npos)
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{
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data = sfmt("%.*g, %.*g, %.*g", g_floatPrecision, defVal.x, g_floatPrecision, defVal.y, g_floatPrecision, defVal.z);
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//gprintf("getVector3D\n");
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m_changed = true;
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return defVal;
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}
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@ -528,6 +547,7 @@ CColor Config::getColor(const std::string &domain, const std::string &key, const
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}
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}
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data = sfmt("#%.2X%.2X%.2X%.2X", defVal.r, defVal.g, defVal.b, defVal.a);
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//gprintf("getColor\n");
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m_changed = true;
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return defVal;
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}
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@ -26,7 +26,7 @@
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* for WiiXplorer 2010
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***************************************************************************/
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#include <unistd.h>
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#include <malloc.h>
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#include "memory/mem2.hpp"
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#include "WiiMovie.hpp"
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#include "gecko/gecko.hpp"
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@ -73,7 +73,7 @@ void WiiMovie::DeInit()
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}
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if(ThreadStack != NULL)
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{
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free(ThreadStack);
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MEM2_lo_free(ThreadStack);
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ThreadStack = NULL;
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}
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@ -88,7 +88,7 @@ bool WiiMovie::Play(TexData *Background, bool loop)
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if(!vFile)
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return false;
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ThreadStack = (u8 *)malloc(32768);
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ThreadStack = (u8*)MEM2_lo_alloc(32768);
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if(!ThreadStack)
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return false;
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@ -99,7 +99,7 @@ bool WiiMovie::Play(TexData *Background, bool loop)
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PlayTime.reset();
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Playing = true;
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LWP_CreateThread (&ReadThread, UpdateThread, this, ThreadStack, 32768, LWP_PRIO_HIGHEST);
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LWP_CreateThread(&ReadThread, UpdateThread, this, ThreadStack, 32768, LWP_PRIO_HIGHEST);
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gprintf("Reading frames thread started\n");
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return true;
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}
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@ -46,6 +46,9 @@ static inline int loopNum(int i, int s)
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CCoverFlow CoverFlow;
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u8 CCoverFlow::coverThreadStack[32768] ATTRIBUTE_ALIGN(32);
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const u32 CCoverFlow::coverThreadStackSize = 32768;
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CCoverFlow::CCover::CCover(void)
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{
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index = 0;
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@ -651,7 +654,8 @@ void CCoverFlow::startCoverLoader(void)
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m_loadingCovers = true;
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m_moved = true;
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LWP_CreateThread(&coverLoaderThread, (void*(*)(void*))CCoverFlow::_coverLoader, (void*)this, NULL, 0, 30);
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LWP_CreateThread(&coverLoaderThread, (void*(*)(void*))CCoverFlow::_coverLoader,
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(void*)this, coverThreadStack, coverThreadStackSize, 30);
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//gprintf("Coverflow started!\n");
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}
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@ -310,6 +310,9 @@ private:
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u8 m_aniso;
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bool m_edgeLOD;
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Sorting m_sorting;
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//thread stack
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static u8 coverThreadStack[32768];
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static const u32 coverThreadStackSize;
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private:
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void _draw(DrawMode dm = CFDR_NORMAL, bool mirror = false, bool blend = true);
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u32 _currentPos(void) const;
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@ -84,6 +84,10 @@ const int CVideo::_stencilHeight = 128;
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static lwp_t waitThread = LWP_THREAD_NULL;
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CVideo m_vid;
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u8 CVideo::waitMessageStack[2048] ATTRIBUTE_ALIGN(32);
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const u32 CVideo::waitMessageStackSize = 2048;
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CVideo::CVideo(void) :
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m_rmode(NULL), m_frameBuf(), m_curFB(0), m_fifo(NULL),
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m_yScale(0.0f), m_xfbHeight(0), m_wide(false),
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@ -560,9 +564,6 @@ void CVideo::_showWaitMessages(CVideo *m)
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m->m_showingWaitMessages = false;
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}
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u32 waitMessageStackSize = 1024;
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u8 *waitMessageStack = NULL;
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void CVideo::hideWaitMessage()
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{
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m_showWaitMessage = false;
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@ -574,9 +575,6 @@ void CVideo::hideWaitMessage()
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while(m_showingWaitMessages)
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usleep(50);
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LWP_JoinThread(waitThread, NULL);
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if(waitMessageStack != NULL)
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MEM2_free(waitMessageStack);
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waitMessageStack = NULL;
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/* end light thread */
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wiiLightEndThread();
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m_WaitThreadRunning = false;
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@ -628,8 +626,6 @@ void CVideo::waitMessage(const vector<TexData> &tex, float delay)
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wiiLightStartThread();
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/* onscreen animation */
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m_showWaitMessage = true;
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if(waitMessageStack == NULL)
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waitMessageStack = (u8*)MEM2_memalign(32, waitMessageStackSize);
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LWP_CreateThread(&waitThread, (void *(*)(void *))_showWaitMessages,
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(void*)this, waitMessageStack, waitMessageStackSize, LWP_PRIO_HIGHEST);
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}
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@ -113,6 +113,9 @@ private:
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static const float _jitter5[5][2];
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static const float _jitter6[6][2];
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static const float _jitter8[8][2];
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//thread stack
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static u8 waitMessageStack[2048];
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static const u32 waitMessageStackSize;
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private:
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void _drawAASceneWithAlpha(float w, float h);
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void _setViewPort(float x, float y, float w, float h);
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@ -21,7 +21,6 @@
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#include "menu/menu.hpp"
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#include "memory/memory.h"
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CMenu mainMenu;
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bool useMainIOS = false;
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volatile bool NANDemuView = false;
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volatile bool networkInit = false;
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@ -16,19 +16,19 @@ u32 MALLOC_MEM2 = 0;
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u8 *MEM1_lo_start = (u8*)0x80004000;
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u8 *MEM1_lo_end = (u8*)0x8061ff00;
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u8 *MEM1_lo_list = (u8*)0x932B0000;
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u8 *MEM1_lo_list = (u8*)0x90080800;
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u8 *MEM2_lo_start = (u8*)0x90200000;
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u8 *MEM2_lo_end = (u8*)0x905fff00;
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u8 *MEM2_lo_list = (u8*)0x932D0000;
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u8 *MEM2_lo_list = (u8*)0x900a0800;
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u8 *MEM2_start = (u8*)0x90600000;
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u8 *MEM2_end = (u8*)0x931fff00;
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u8 *MEM2_list = (u8*)0x93200000;
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u8 *MEM2_end = (u8*)0x932fff00;
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u8 *MEM2_list = (u8*)0x90000800;
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MemManager g_mem1lo;
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MemManager g_mem2lo;
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MemManager g_mem2gp;
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static MemManager g_mem1lo;
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static MemManager g_mem2lo;
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static MemManager g_mem2gp;
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extern "C"
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{
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@ -42,15 +42,13 @@ extern __typeof(malloc_usable_size) __real_malloc_usable_size;
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void MEM_init()
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{
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MemMutexInit();
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g_mem1lo.Init(MEM1_lo_start, MEM1_lo_list, (u32)(MEM1_lo_end-MEM1_lo_start)); //about 6mb
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g_mem1lo.ClearMem();
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g_mem2lo.Init(MEM2_lo_start, MEM2_lo_list, (u32)(MEM2_lo_end-MEM2_lo_start)); //about 4mb
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g_mem2lo.ClearMem();
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g_mem2gp.Init(MEM2_start, MEM2_list, (u32)(MEM2_end-MEM2_start)); //about 44mb
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g_mem2gp.Init(MEM2_start, MEM2_list, (u32)(MEM2_end-MEM2_start)); //about 45mb
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g_mem2gp.ClearMem();
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}
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@ -20,19 +20,7 @@
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#include "gecko/gecko.hpp"
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#include "loader/utils.h"
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static mutex_t memMutex = 0;
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static const u32 MEM_BLOCK_SIZE = 128;
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void MemMutexInit()
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{
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LWP_MutexInit(&memMutex, 0);
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}
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void MemMutexDestroy()
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{
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LWP_MutexDestroy(memMutex);
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memset(&memMutex, 0, sizeof(mutex_t));
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}
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static const u32 MEM_BLOCK_SIZE = 0x80;
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MemManager::MemManager()
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{
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@ -40,6 +28,12 @@ MemManager::MemManager()
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memList = NULL;
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memListEnd = NULL;
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memSize = 0;
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LWP_MutexInit(&memMutex, 0);
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}
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MemManager::~MemManager()
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{
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LWP_MutexDestroy(memMutex);
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}
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void MemManager::Init(u8 *start, u8 *list, u32 size)
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@ -51,10 +45,8 @@ void MemManager::Init(u8 *start, u8 *list, u32 size)
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memList = list;
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memSize = ALIGN(MEM_BLOCK_SIZE, size) / MEM_BLOCK_SIZE;
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memListEnd = list + memSize;
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ICInvalidateRange(memList, memSize+1);
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memset(memList, MEM_FREE , memSize);
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memset(memListEnd, MEM_END, 1); //thats the +1
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DCFlushRange(memList, memSize+1);
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LWP_MutexUnlock(memMutex);
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}
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@ -65,9 +57,7 @@ void MemManager::ClearMem()
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//gprintf("ClearMem %x %i\n", startAddr, memSize * MEM_BLOCK_SIZE);
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u32 MemFull = memSize * MEM_BLOCK_SIZE;
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ICInvalidateRange(startAddr, MemFull);
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memset(startAddr, 0, MemFull);
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DCFlushRange(startAddr, MemFull);
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LWP_MutexUnlock(memMutex);
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}
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@ -92,10 +82,8 @@ void *MemManager::Alloc(u32 size)
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if(blocksFree == size)
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{
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u8 *addr = (u8*)block;
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ICInvalidateRange(addr, blocksFree);
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memset(addr, ALLOC_USED, blocksFree - 1); //start blocks
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memset(addr + blocksFree - 1, ALLOC_END, 1); //end block
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DCFlushRange(addr, blocksFree);
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void *ptr = (void*)(startAddr + ((addr - memList)*MEM_BLOCK_SIZE));
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//gprintf("Alloc %x mem, %i blocks\n", ptr, blocksFree);
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LWP_MutexUnlock(memMutex);
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@ -126,9 +114,7 @@ void MemManager::Free(void *mem)
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size++;
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u8 *addr = (u8*)blockUsed;
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ICInvalidateRange(addr, size);
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memset(addr, MEM_FREE, size);
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DCFlushRange(addr, size);
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LWP_MutexUnlock(memMutex);
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}
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@ -31,6 +31,7 @@ enum mem_states
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class MemManager {
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public:
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MemManager();
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~MemManager();
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void Init(u8 *start, u8 *list, u32 size);
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void ClearMem();
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void *Alloc(u32 size);
|
||||
@ -39,13 +40,11 @@ public:
|
||||
u32 FreeSize();
|
||||
void *ReAlloc(void *mem, u32 size);
|
||||
private:
|
||||
mutex_t memMutex;
|
||||
u8 *startAddr;
|
||||
u8 *memList;
|
||||
u8 *memListEnd;
|
||||
u32 memSize;
|
||||
};
|
||||
|
||||
void MemMutexInit();
|
||||
void MemMutexDestroy();
|
||||
|
||||
#endif
|
||||
|
@ -36,6 +36,11 @@ extern const u32 hover_wav_size;
|
||||
extern const u8 camera_wav[];
|
||||
extern const u32 camera_wav_size;
|
||||
|
||||
CMenu mainMenu;
|
||||
|
||||
u8 CMenu::downloadStack[8192] ATTRIBUTE_ALIGN(32);
|
||||
const u32 CMenu::downloadStackSize = 8192;
|
||||
|
||||
CMenu::CMenu()
|
||||
{
|
||||
m_aa = 0;
|
||||
|
@ -1190,6 +1190,9 @@ private:
|
||||
static const SCFParamDesc _cfParams[];
|
||||
static const int _nbCfgPages;
|
||||
static const u32 SVN_REV_NUM;
|
||||
//thread stack
|
||||
static u8 downloadStack[8192];
|
||||
static const u32 downloadStackSize;
|
||||
};
|
||||
|
||||
extern CMenu mainMenu;
|
||||
|
@ -178,7 +178,8 @@ void CMenu::_CheatSettings()
|
||||
|
||||
m_thrdWorking = true;
|
||||
lwp_t thread = LWP_THREAD_NULL;
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_downloadCheatFileAsync, (void *)this, 0, 8192, 40);
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_downloadCheatFileAsync,
|
||||
(void *)this, downloadStack, downloadStackSize, 40);
|
||||
while(m_thrdWorking)
|
||||
{
|
||||
_mainLoopCommon();
|
||||
|
@ -1234,9 +1234,11 @@ void CMenu::_download(string gameId)
|
||||
m_thrdWorking = true;
|
||||
gameId.clear();
|
||||
if (dlAll)
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_coverDownloaderAll, (void *)this, 0, 8192, 40);
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_coverDownloaderAll,
|
||||
(void *)this, downloadStack, downloadStackSize, 40);
|
||||
else
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_coverDownloaderMissing, (void *)this, 0, 8192, 40);
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_coverDownloaderMissing,
|
||||
(void *)this, downloadStack, downloadStackSize, 40);
|
||||
}
|
||||
else if (m_btnMgr.selected(m_downloadBtnPrioM) && !m_thrdWorking)
|
||||
{
|
||||
@ -1456,7 +1458,8 @@ void CMenu::_download(string gameId)
|
||||
|
||||
_updateGametdb = true;
|
||||
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_gametdbDownloader, (void *)this, 0, 8192, 40);
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_gametdbDownloader,
|
||||
(void *)this, downloadStack, downloadStackSize, 40);
|
||||
}
|
||||
else if (m_btnMgr.selected(m_downloadBtnCancel))
|
||||
{
|
||||
@ -2121,7 +2124,8 @@ void CMenu::_downloadBnr(const char *gameID)
|
||||
|
||||
m_thrdWorking = true;
|
||||
lwp_t thread = LWP_THREAD_NULL;
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_downloadBannerAsync, (void *)this, 0, 8192, 40);
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_downloadBannerAsync,
|
||||
(void *)this, downloadStack, downloadStackSize, 40);
|
||||
|
||||
wstringEx prevMsg;
|
||||
while(m_thrdWorking)
|
||||
@ -2203,7 +2207,8 @@ void CMenu::_downloadUrl(const char *url, u8 **dl_file, u32 *dl_size)
|
||||
|
||||
m_thrdWorking = true;
|
||||
lwp_t thread = LWP_THREAD_NULL;
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_downloadUrlAsync, (void *)this, 0, 8192, 40);
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_downloadUrlAsync,
|
||||
(void *)this, downloadStack, downloadStackSize, 40);
|
||||
|
||||
wstringEx prevMsg;
|
||||
while(m_thrdWorking)
|
||||
|
@ -359,7 +359,6 @@ void CMenu::_game(bool launch)
|
||||
m_gameSelected = true;
|
||||
}
|
||||
|
||||
|
||||
if(m_banner.GetZoomSetting() != m_zoom_banner)
|
||||
m_banner.ToogleZoom();
|
||||
|
||||
@ -1753,7 +1752,7 @@ void CMenu::_playGameSound(void)
|
||||
|
||||
if(m_gameSoundThread != LWP_THREAD_NULL)
|
||||
CheckGameSoundThread();
|
||||
GameSoundStack = (u8*)MEM2_alloc(GameSoundSize);
|
||||
GameSoundStack = (u8*)MEM2_lo_alloc(GameSoundSize);
|
||||
LWP_CreateThread(&m_gameSoundThread, (void *(*)(void *))CMenu::_gameSoundThread, (void*)this, GameSoundStack, GameSoundSize, 60);
|
||||
}
|
||||
|
||||
@ -1766,12 +1765,12 @@ void CMenu::CheckGameSoundThread()
|
||||
LWP_ResumeThread(m_gameSoundThread);
|
||||
|
||||
while(m_soundThrdBusy)
|
||||
usleep(50);
|
||||
usleep(500);
|
||||
|
||||
LWP_JoinThread(m_gameSoundThread, NULL);
|
||||
m_gameSoundThread = LWP_THREAD_NULL;
|
||||
|
||||
if(GameSoundStack)
|
||||
free(GameSoundStack);
|
||||
MEM2_lo_free(GameSoundStack);
|
||||
GameSoundStack = NULL;
|
||||
}
|
||||
|
@ -47,7 +47,8 @@ void CMenu::_system()
|
||||
m_btnMgr.setProgress(m_downloadPBar, 0.f);
|
||||
m_thrdStop = false;
|
||||
m_thrdWorking = true;
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_versionTxtDownloaderInit, (void *)this, 0, 8192, 40);
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_versionTxtDownloaderInit,
|
||||
(void *)this, downloadStack, downloadStackSize, 40);
|
||||
}
|
||||
if (m_showtimer > 0 && !m_thrdWorking)
|
||||
{
|
||||
@ -112,7 +113,8 @@ void CMenu::_system()
|
||||
m_data_update_url = fmt("%s/r%i/data.zip", m_version.getString("GENERAL", "update_url", "http://open-wiiflow-mod.googlecode.com/files").c_str(), newVer);
|
||||
|
||||
m_showtimer = 120;
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_versionDownloaderInit, (void *)this, 0, 8192, 40);
|
||||
LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_versionDownloaderInit,
|
||||
(void *)this, downloadStack, downloadStackSize, 40);
|
||||
if (m_exit && !m_thrdWorking)
|
||||
{
|
||||
m_thrdStop = true;
|
||||
|
@ -36,6 +36,9 @@
|
||||
|
||||
SoundHandler SoundHandle;
|
||||
|
||||
u8 SoundHandler::SoundStack[32768] ATTRIBUTE_ALIGN(32);
|
||||
const u32 SoundHandler::SoundStackSize = 32768;
|
||||
|
||||
void SoundHandler::Init()
|
||||
{
|
||||
Decoding = false;
|
||||
@ -43,11 +46,7 @@ void SoundHandler::Init()
|
||||
for(u32 i = 0; i < MAX_DECODERS; ++i)
|
||||
DecoderList[i] = NULL;
|
||||
|
||||
ThreadStack = (u8 *)MEM2_memalign(32, 32768);
|
||||
if(!ThreadStack)
|
||||
return;
|
||||
|
||||
LWP_CreateThread(&SoundThread, UpdateThread, this, ThreadStack, 32768, LWP_PRIO_HIGHEST);
|
||||
LWP_CreateThread(&SoundThread, UpdateThread, this, SoundStack, SoundStackSize, LWP_PRIO_HIGHEST);
|
||||
gprintf("SHND: Running sound thread\n");
|
||||
}
|
||||
|
||||
@ -59,11 +58,6 @@ void SoundHandler::Cleanup()
|
||||
ThreadSignal();
|
||||
LWP_JoinThread(SoundThread, NULL);
|
||||
SoundThread = LWP_THREAD_NULL;
|
||||
if(ThreadStack != NULL)
|
||||
{
|
||||
MEM2_free(ThreadStack);
|
||||
ThreadStack = NULL;
|
||||
}
|
||||
|
||||
ClearDecoderList();
|
||||
gprintf("SHND: Stopped sound thread\n");
|
||||
|
@ -46,6 +46,9 @@ public:
|
||||
SoundDecoder *Decoder(int i) { return ((i < 0 || i >= MAX_DECODERS) ? NULL : DecoderList[i]); };
|
||||
void ThreadSignal() { LWP_ThreadSignal(ThreadQueue); };
|
||||
bool IsDecoding() { return Decoding; };
|
||||
private: //thread stack
|
||||
static u8 SoundStack[32768];
|
||||
static const u32 SoundStackSize;
|
||||
protected:
|
||||
static void *UpdateThread(void *arg);
|
||||
void InternalSoundUpdates();
|
||||
@ -53,7 +56,6 @@ protected:
|
||||
SoundDecoder *GetSoundDecoder(const char *filepath);
|
||||
SoundDecoder *GetSoundDecoder(const u8 *sound, int length);
|
||||
|
||||
u8 *ThreadStack;
|
||||
lwp_t SoundThread;
|
||||
lwpq_t ThreadQueue;
|
||||
bool Decoding;
|
||||
|
Loading…
Reference in New Issue
Block a user