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https://github.com/Fledge68/WiiFlow_Lite.git
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- Set to v5.4.0
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out/boot.dol
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@ -1,21 +1,10 @@
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#define APP_WIIFLOW //uncomment this line to compile wfl as wiiflow
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#ifdef APP_WIIFLOW
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#define APP_NAME "WiiFlow WFL"
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#define APP_NAME "WiiFlow WFL"
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#else
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#define APP_VERSION "5.4.0"
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#define APP_NAME "WiiFlow Lite"
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#endif
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#define APP_VERSION "5.3.0 beta 15"
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#define APP_DATA_DIR "wiiflow"
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#define APP_DATA_DIR "wiiflow"
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#ifdef APP_WIIFLOW
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#define APPS_DIR "apps/wiiflow"
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#define APPS_DIR "apps/wiiflow"
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#else
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#define APPS_DIR "apps/wiiflow_lite"
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#endif
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//#define EMU_NANDS_DIR "nands"
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#define GAMES_DIR "%s:/wbfs"
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#define GAMES_DIR "%s:/wbfs"
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#define HOMEBREW_DIR "apps"
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#define HOMEBREW_DIR "apps"
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#define DF_GC_GAMES_DIR "%s:/games"
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#define DF_GC_GAMES_DIR "%s:/games"
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@ -705,11 +705,7 @@ void CVideo::waitMessage(const TexData &tex)
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void CVideo::startImage(void)
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void CVideo::startImage(void)
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{
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{
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TexData splashTex;
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TexData splashTex;
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#ifdef APP_WIIFLOW
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TexHandle.fromJPG(splashTex, wfsplash_jpg, wfsplash_jpg_size);
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TexHandle.fromJPG(splashTex, wfsplash_jpg, wfsplash_jpg_size);
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#else
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TexHandle.fromJPG(splashTex, wflsplash_jpg, wflsplash_jpg_size);
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#endif
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waitMessage(splashTex);
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waitMessage(splashTex);
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render();
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render();
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@ -141,22 +141,14 @@ void writeStub()
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/* Extract our stub */
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/* Extract our stub */
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u32 StubSize = 0;
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u32 StubSize = 0;
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#ifdef APP_WIIFLOW
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u8 *Stub = DecompressCopy(wfstub_bin, wfstub_bin_size, &StubSize);
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u8 *Stub = DecompressCopy(wfstub_bin, wfstub_bin_size, &StubSize);
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#else
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u8 *Stub = DecompressCopy(stub_bin, stub_bin_size, &StubSize);
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#endif
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/* Copy our own stub into memory */
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/* Copy our own stub into memory */
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memcpy((void*)0x80001800, Stub, StubSize);
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memcpy((void*)0x80001800, Stub, StubSize);
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DCFlushRange((void*)0x80001800, StubSize);
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DCFlushRange((void*)0x80001800, StubSize);
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/* And free the memory again */
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/* And free the memory again */
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#ifdef APP_WIIFLOW
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if(Stub != wfstub_bin)
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if(Stub != wfstub_bin)
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#else
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if(Stub != stub_bin)
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#endif
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free(Stub);
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free(Stub);
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}
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}
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@ -412,14 +412,9 @@ bool CMenu::init(bool usb_mounted)
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/* Check if locked, set return to, set exit to, and init multi threading */
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/* Check if locked, set return to, set exit to, and init multi threading */
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m_locked = m_cfg.getString("GENERAL", "parent_code", "").size() >= 4;
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m_locked = m_cfg.getString("GENERAL", "parent_code", "").size() >= 4;
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/* Switch the WFLA and DWFA when using official wiiflow */
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/* Switch WFLA to DWFA in case they were using old wiiflow lite */
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#ifdef APP_WIIFLOW
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if(m_cfg.getString("GENERAL", "returnto") == "WFLA")
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if(m_cfg.getString("GENERAL", "returnto") == "WFLA")
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m_cfg.setString("GENERAL", "returnto", "DWFA");
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m_cfg.setString("GENERAL", "returnto", "DWFA");
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#else
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if(m_cfg.getString("GENERAL", "returnto") == "DWFA")
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m_cfg.setString("GENERAL", "returnto", "WFLA");
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#endif
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/* set WIIFLOW_DEF exit to option */
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/* set WIIFLOW_DEF exit to option */
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/* 0 thru 2 of exit to enum (EXIT_TO_MENU, EXIT_TO_HBC, EXIT_TO_WIIU) in sys.h */
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/* 0 thru 2 of exit to enum (EXIT_TO_MENU, EXIT_TO_HBC, EXIT_TO_WIIU) in sys.h */
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