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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
-added a few missing +1 in name generation, may produced some "//"
in generated plugin cover paths
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a87244c93a
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1bcd0ce2c0
@ -2559,11 +2559,13 @@ bool CCoverFlow::_loadCoverTexPNG(u32 i, bool box, bool hq)
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if(NoGameID(m_items[i].hdr->type))
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{
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if(string(m_items[i].hdr->path).find_last_of("/") != string::npos)
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strncpy(gamePath, &m_items[i].hdr->path[string(m_items[i].hdr->path).find_last_of("/")], sizeof(gamePath));
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strncpy(gamePath, &m_items[i].hdr->path[string(m_items[i].hdr->path).find_last_of("/")+1], sizeof(gamePath));
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else
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strncpy(gamePath, m_items[i].hdr->path, sizeof(gamePath));
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}
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FILE *file = fopen(fmt("%s/%s.wfc", m_cachePath.c_str(), (NoGameID(m_items[i].hdr->type) ? gamePath : (char*)m_items[i].hdr->id)), "wb");
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else
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strncpy(gamePath, m_items[i].hdr->id, sizeof(gamePath));
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FILE *file = fopen(fmt("%s/%s.wfc", m_cachePath.c_str(), gamePath), "wb");
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if (file != 0)
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{
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SWFCHeader header(tex, box, m_compressCache);
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@ -2634,11 +2636,13 @@ CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq)
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if(NoGameID(m_items[i].hdr->type))
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{
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if(string(m_items[i].hdr->path).find_last_of("/") != string::npos)
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strncpy(gamePath, &m_items[i].hdr->path[string(m_items[i].hdr->path).find_last_of("/")], sizeof(gamePath));
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strncpy(gamePath, &m_items[i].hdr->path[string(m_items[i].hdr->path).find_last_of("/")+1], sizeof(gamePath));
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else
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strncpy(gamePath, m_items[i].hdr->path, sizeof(gamePath));
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}
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FILE *file = fopen(fmt("%s/%s.wfc", m_cachePath.c_str(), (NoGameID(m_items[i].hdr->type) ? gamePath : (char*)m_items[i].hdr->id)), "rb");
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else
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strncpy(gamePath, m_items[i].hdr->id, sizeof(gamePath));
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FILE *file = fopen(fmt("%s/%s.wfc", m_cachePath.c_str(), gamePath), "rb");
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if(file != 0)
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{
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bool success = false;
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@ -511,7 +511,7 @@ int CMenu::_coverDownloader(bool missingOnly)
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{
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char gamePath[256];
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if(string(m_gameList[i].path).find_last_of("/") != string::npos)
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strncpy(gamePath, &m_gameList[i].path[string(m_gameList[i].path).find_last_of("/")], sizeof(gamePath));
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strncpy(gamePath, &m_gameList[i].path[string(m_gameList[i].path).find_last_of("/")+1], sizeof(gamePath));
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else
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strncpy(gamePath, m_gameList[i].path, sizeof(gamePath));
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path = sfmt("%s/%s.png", m_boxPicDir.c_str(), gamePath);
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@ -1222,7 +1222,7 @@ void CMenu::_download(string gameId)
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{
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char gamePath[256];
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if(string(m_cf.getHdr()->path).find_last_of("/") != string::npos)
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strncpy(gamePath, &m_cf.getHdr()->path[string(m_cf.getHdr()->path).find_last_of("/")], sizeof(gamePath));
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strncpy(gamePath, &m_cf.getHdr()->path[string(m_cf.getHdr()->path).find_last_of("/")+1], sizeof(gamePath));
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else
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strncpy(gamePath, m_cf.getHdr()->path, sizeof(gamePath));
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m_coverDLGameId = gamePath;
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@ -664,7 +664,7 @@ void CMenu::_launch(dir_discHdr *hdr)
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arguments.push_back(sfmt("%s/WiiFlowLoader.dol",m_pluginsDir.c_str()));
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else
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arguments.push_back(wiiflow_dol);
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m_cfg.setString("EMULATOR", "current_item", &hdr->path[string(hdr->path).find_last_of("/")]);
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m_cfg.setString("EMULATOR", "current_item", title);
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}
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else
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{
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@ -291,7 +291,7 @@ string Plugin::GenerateCoverLink(dir_discHdr gameHeader, string url, Config &Che
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char gamePath[256];
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if(string(gameHeader.path).find_last_of("/") != string::npos)
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strncpy(gamePath, &gameHeader.path[string(gameHeader.path).find_last_of("/")], sizeof(gamePath));
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strncpy(gamePath, &gameHeader.path[string(gameHeader.path).find_last_of("/")+1], sizeof(gamePath));
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else
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strncpy(gamePath, gameHeader.path, sizeof(gamePath));
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string cachedCRC = Checksums.getString("CHECKSUMS", gamePath, emptyString);
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