mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-28 12:51:52 +01:00
-fixed missing background music
-back to the entry point we had before -set up cache to 32 again, seems to make wiiflow faster -changed few things about memory management again -made a few free safe again in code
This commit is contained in:
parent
678dc5ac0d
commit
1f5d72f2a4
2
Makefile
2
Makefile
@ -73,7 +73,7 @@ ios := 249
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CFLAGS = -g -Os -Wall -Wextra -Wno-multichar $(MACHDEP) $(INCLUDE) -DHAVE_CONFIG_H
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80A80000,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80B00000,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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@ -42,7 +42,7 @@
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#define PARTITION_TYPE_WIN95_EXTENDED 0x0F /* Windows 95 extended partition */
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#define PARTITION_TYPE_GPT_TABLE 0xEE /* New Standard */
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#define CACHE 8
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#define CACHE 32
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#define SECTORS 64
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extern const DISC_INTERFACE __io_sdhc;
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@ -171,8 +171,8 @@ void CVideo::init(void)
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GX_SetNumChans(0);
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GX_SetZCompLoc(GX_ENABLE);
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setup2DProjection();
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m_stencil = smartMemAlign32(CVideo::_stencilWidth * CVideo::_stencilHeight);
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memset(m_stencil.get(), 0, CVideo::_stencilWidth * CVideo::_stencilHeight);
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m_stencil = MEM1_memalign(32, CVideo::_stencilWidth * CVideo::_stencilHeight);
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memset(m_stencil, 0, CVideo::_stencilWidth * CVideo::_stencilHeight);
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}
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void CVideo::set2DViewport(u32 w, u32 h, int x, int y)
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@ -238,7 +238,6 @@ void CVideo::cleanup(void)
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VIDEO_WaitVSync();
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if (m_rmode->viTVMode & VI_NON_INTERLACE)
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VIDEO_WaitVSync();
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//MEM1_free(m_fifo);
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}
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void CVideo::prepareAAPass(int aaStep)
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@ -407,7 +406,7 @@ int CVideo::stencilVal(int x, int y)
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u32 i = coordsI8(x, y, (u32)CVideo::_stencilWidth);
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if (i >= (u32)(CVideo::_stencilWidth * CVideo::_stencilHeight))
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return 0;
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return m_stencil.get()[i];
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return ((u8*)m_stencil)[i];
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}
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void CVideo::prepareStencil(void)
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@ -427,9 +426,9 @@ void CVideo::renderStencil(void)
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GX_SetCopyFilter(GX_FALSE, NULL, GX_FALSE, NULL);
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GX_SetTexCopySrc(0, 0, CVideo::_stencilWidth, CVideo::_stencilHeight);
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GX_SetTexCopyDst(CVideo::_stencilWidth, CVideo::_stencilHeight, GX_CTF_R8, GX_FALSE);
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GX_CopyTex(m_stencil.get(), GX_TRUE);
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GX_CopyTex(m_stencil, GX_TRUE);
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GX_PixModeSync();
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DCFlushRange(m_stencil.get(), CVideo::_stencilWidth * CVideo::_stencilHeight);
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DCFlushRange(m_stencil, CVideo::_stencilWidth * CVideo::_stencilHeight);
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GX_SetCopyFilter(m_rmode->aa, m_rmode->sample_pattern, GX_TRUE, m_rmode->vfilter);
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}
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@ -78,6 +78,7 @@ private:
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void *m_frameBuf[2];
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int m_curFB;
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void *m_fifo;
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void *m_stencil;
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float m_yScale;
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u32 m_xfbHeight;
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bool m_wide;
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@ -90,7 +91,6 @@ private:
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bool m_aaAlpha;
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int m_aaWidth;
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int m_aaHeight;
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SmartBuf m_stencil;
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SmartBuf m_aaBuffer[8];
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u32 m_aaBufferSize[8];
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float m_vpX;
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@ -1,13 +1,6 @@
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#ifndef _DISC_H_
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#define _DISC_H_
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#ifndef APPLOADER_START
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#define APPLOADER_START (void *)0x81200000
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#endif
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#ifndef APPLOADER_END
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#define APPLOADER_END (void *)0x81700000
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#endif
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#define Sys_Magic ((vu32*)0x80000020)
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#define Version ((vu32*)0x80000024)
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#define Arena_L ((vu32*)0x80000030)
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@ -36,14 +36,14 @@ extern "C"
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int main(int argc, char **argv)
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{
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__exception_setreload(5);
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MEM2_init(52);
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geckoinit = InitGecko();
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gprintf(" \nWelcome to %s (%s-r%s)!\nThis is the debug output.\n", APP_NAME, APP_VERSION, SVN_REV);
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// Init video
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CVideo vid;
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vid.init();
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MEM2_init(52);
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geckoinit = InitGecko();
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gprintf(" \nWelcome to %s (%s-r%s)!\nThis is the debug output.\n", APP_NAME, APP_VERSION, SVN_REV);
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vid.waitMessage(0.2f);
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char *gameid = NULL;
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@ -6,7 +6,6 @@
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#include "mem2.hpp"
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#include "mem2alloc.hpp"
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#include "gecko.h"
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#include "disc.h"
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// Forbid the use of MEM2 through malloc
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u32 MALLOC_MEM2 = 0;
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@ -44,10 +43,10 @@ void MEM1_free(void *p)
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__real_free(p);
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}
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void MEM2_init(unsigned int mem2Size)
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{
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g_mem2gp.init(mem2Size);
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g_mem2gp.clear();
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}
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void MEM2_cleanup(void)
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@ -90,7 +89,7 @@ void *__wrap_malloc(size_t size)
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void *p;
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if ((SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO) || size >= MEM2_PRIORITY_SIZE)
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{
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p = MEM2_alloc(size);
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p = g_mem2gp.allocate(size);
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if(p != 0)
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return p;
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return __real_malloc(size);
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@ -98,7 +97,7 @@ void *__wrap_malloc(size_t size)
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p = __real_malloc(size);
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if(p != 0)
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return p;
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return MEM2_alloc(size);
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return g_mem2gp.allocate(size);
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}
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void *__wrap_calloc(size_t n, size_t size)
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@ -106,7 +105,7 @@ void *__wrap_calloc(size_t n, size_t size)
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void *p;
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if ((SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO) || (n * size) >= MEM2_PRIORITY_SIZE)
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{
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p = MEM2_alloc(n * size);
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p = g_mem2gp.allocate(n * size);
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if (p != 0)
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{
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memset(p, 0, n * size);
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@ -118,7 +117,7 @@ void *__wrap_calloc(size_t n, size_t size)
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p = __real_calloc(n, size);
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if (p != 0) return p;
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p = MEM2_alloc(n * size);
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p = g_mem2gp.allocate(n * size);
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if (p != 0)
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memset(p, 0, n * size);
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return p;
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@ -131,7 +130,7 @@ void *__wrap_memalign(size_t a, size_t size)
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{
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if (a <= 32 && 32 % a == 0)
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{
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p = MEM2_alloc(size);
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p = g_mem2gp.allocate(size);
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if (p != 0)
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return p;
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}
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@ -140,7 +139,7 @@ void *__wrap_memalign(size_t a, size_t size)
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p = __real_memalign(a, size);
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if(p != 0)
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return p;
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return MEM2_alloc(size);
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return g_mem2gp.allocate(size);
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}
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void __wrap_free(void *p)
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@ -160,7 +159,7 @@ void *__wrap_realloc(void *p, size_t size)
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// ptr from mem2
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if (((u32)p & 0x10000000) != 0 || (p == 0 && size > MEM2_PRIORITY_SIZE))
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{
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n = MEM2_realloc(p, size);
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n = g_mem2gp.reallocate(p, size);
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if (n != 0)
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return n;
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n = __real_malloc(size);
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@ -169,7 +168,7 @@ void *__wrap_realloc(void *p, size_t size)
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if (p != 0)
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{
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memcpy(n, p, MEM2_usableSize(p) < size ? MEM2_usableSize(p) : size);
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MEM2_free(p);
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g_mem2gp.release(p);
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}
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return n;
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}
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@ -177,7 +176,7 @@ void *__wrap_realloc(void *p, size_t size)
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n = __real_realloc(p, size);
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if (n != 0)
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return n;
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n = MEM2_alloc(size);
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n = g_mem2gp.allocate(size);
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if (n == 0)
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return 0;
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if (p != 0)
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@ -191,7 +190,7 @@ void *__wrap_realloc(void *p, size_t size)
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size_t __wrap_malloc_usable_size(void *p)
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{
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if(((u32)p & 0x10000000) != 0)
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return MEM2_usableSize(p);
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return CMEM2Alloc::usableSize(p);
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return __real_malloc_usable_size(p);
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}
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@ -9,7 +9,7 @@ extern "C"
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{
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#endif
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#define MAX_MEM1_ARENA_LO ((void *) (((u32)APPLOADER_START)-size))
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#define MAX_MEM1_ARENA_LO ((void *)(0x81700000-size))
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#define MEM2_PRIORITY_SIZE 0x1000
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void *MEM1_alloc(unsigned int s);
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@ -1,4 +1,3 @@
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#include "mem2alloc.hpp"
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#include <ogc/system.h>
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@ -7,13 +6,15 @@
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#include "lockMutex.hpp"
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#define IOS_RELOAD_AREA 0x90200000
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void CMEM2Alloc::init(unsigned int size)
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{
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m_baseAddress = (SBlock *)(((u32)SYS_GetArena2Lo() + 31) & ~31);
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m_endAddress = (SBlock *)((char *)m_baseAddress + std::min(size * 0x100000, (SYS_GetArena2Size() - 0x20 - 31) & ~31)); // Round down - an extra 32 for wdvd_unencrypted read
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m_baseAddress = (SBlock *) std::max(((u32)SYS_GetArena2Lo() + 31) & ~31, IOS_RELOAD_AREA);
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m_endAddress = (SBlock *)((char *)m_baseAddress + std::min(size * 0x100000, SYS_GetArena2Size() & ~31));
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if (m_endAddress > (SBlock *)0x93000000)
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m_endAddress = (SBlock *)0x93000000;
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SYS_SetArena2Lo(m_endAddress + 0x20);
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SYS_SetArena2Lo(m_endAddress);
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LWP_MutexInit(&m_mutex, 0);
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}
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@ -51,9 +52,9 @@ void *CMEM2Alloc::allocate(unsigned int s)
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{
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if (s == 0)
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s = 1;
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//
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//
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LockMutex lock(m_mutex);
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//
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//
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s = (s - 1) / sizeof (SBlock) + 1;
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// First block
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if (m_first == 0)
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@ -116,10 +117,10 @@ void CMEM2Alloc::release(void *p)
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SBlock *i = (SBlock *)p - 1;
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i->f = true;
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// If there are no other blocks following yet,
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// set the remaining size to free size. - Dimok
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// If there are no other blocks following yet,
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// set the remaining size to free size. - Dimok
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if(i->next == 0)
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i->s = m_endAddress - i - 1;
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i->s = m_endAddress - i - 1;
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// Merge with previous block
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if (i->prev != 0 && i->prev->f)
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@ -148,7 +149,6 @@ void *CMEM2Alloc::reallocate(void *p, unsigned int s)
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if (s == 0)
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s = 1;
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if (p == 0)
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return allocate(s);
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@ -157,7 +157,7 @@ void *CMEM2Alloc::reallocate(void *p, unsigned int s)
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{
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LockMutex lock(m_mutex);
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// Check for out of memory (dimok)
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//out of memory /* Dimok */
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if (i + s + 1 >= m_endAddress)
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{
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return 0;
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@ -208,25 +208,25 @@ void *CMEM2Alloc::reallocate(void *p, unsigned int s)
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unsigned int CMEM2Alloc::FreeSize()
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{
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LockMutex lock(m_mutex);
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LockMutex lock(m_mutex);
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if (m_first == 0)
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return (const char *) m_endAddress - (const char *) m_baseAddress;
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if (m_first == 0)
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return (const char *) m_endAddress - (const char *) m_baseAddress;
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SBlock *i;
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unsigned int size = 0;
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unsigned int size = 0;
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for(i = m_first; i != 0; i = i->next)
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{
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if(i->f && i->next != 0)
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size += i->s;
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size += i->s;
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else if(i->f && i->next == 0)
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size += m_endAddress - i - 1;
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else if(i->f && i->next == 0)
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size += m_endAddress - i - 1;
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else if(!i->f && i->next == 0)
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size += m_endAddress - i - i->s - 1;
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}
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else if(!i->f && i->next == 0)
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size += m_endAddress - i - i->s - 1;
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}
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return size*sizeof(SBlock);
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return size*sizeof(SBlock);
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}
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@ -1289,7 +1289,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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SDHC_Init();
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// clear mem1 main
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u32 size = (u32)0x80A80000 - (u32)0x80004000;
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u32 size = (u32)0x80A00000 - (u32)0x80004000;
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memset((void*)0x80004000, 0, size);
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DCFlushRange((void*)0x80004000, size);
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@ -1299,10 +1299,9 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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u64 offset;
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Disc_FindPartition(&offset);
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u32 AppEntryPoint = RunApploader(offset, videoMode, vipatch, countryPatch, patchVidMode, disableIOSreload, aspectRatio);
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gprintf("\n\nEntry Point is: 0x%08x\n", AppEntryPoint);
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DeviceHandler::DestroyInstance();
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USBStorage_Deinit();
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gprintf("\n\nEntry Point is: 0x%08x\n", AppEntryPoint);
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usleep(100 * 1000);
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if (Disc_WiiBoot(AppEntryPoint) < 0)
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Sys_LoadMenu();
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}
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@ -26,6 +26,8 @@
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#include "mem2.hpp"
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#include "BufferCircle.hpp"
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#define ALIGN32(x) (((x) + 31) & ~31)
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BufferCircle::BufferCircle()
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{
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which = 0;
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@ -49,9 +51,9 @@ void BufferCircle::SetBufferBlockSize(int size)
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for(int i = 0; i < Size(); i++)
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{
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MEM1_free(SoundBuffer[i]);
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SoundBuffer[i] = (u8 *)MEM1_memalign(32, BufferBlockSize);
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if(SoundBuffer[i] != NULL)
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MEM1_free(SoundBuffer[i]);
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SoundBuffer[i] = (u8 *)MEM1_memalign(32, ALIGN32(BufferBlockSize));
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BufferSize[i] = 0;
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BufferReady[i] = false;
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}
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@ -71,7 +73,7 @@ void BufferCircle::Resize(int size)
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for(int i = oldSize; i < Size(); i++)
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{
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if(BufferBlockSize > 0)
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SoundBuffer[i] = (u8 *)MEM1_memalign(32, BufferBlockSize);
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SoundBuffer[i] = (u8 *)MEM1_memalign(32, ALIGN32(BufferBlockSize));
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else
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SoundBuffer[i] = NULL;
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BufferSize[i] = 0;
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@ -84,7 +86,8 @@ void BufferCircle::RemoveBuffer(int pos)
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if(!Valid(pos))
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return;
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MEM1_free(SoundBuffer[pos]);
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if(SoundBuffer[pos] != NULL)
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MEM1_free(SoundBuffer[pos]);
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SoundBuffer.erase(SoundBuffer.begin()+pos);
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BufferSize.erase(BufferSize.begin()+pos);
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@ -105,7 +108,8 @@ void BufferCircle::FreeBuffer()
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{
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for(int i = 0; i < Size(); i++)
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{
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MEM1_free(SoundBuffer[i]);
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if(SoundBuffer[i] != NULL)
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MEM1_free(SoundBuffer[i]);
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BufferSize[i] = 0;
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BufferReady[i] = false;
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}
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@ -59,7 +59,8 @@ SoundHandler::~SoundHandler()
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ThreadSignal();
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LWP_JoinThread(SoundThread, NULL);
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SoundThread = LWP_THREAD_NULL;
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MEM1_free(ThreadStack);
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if(ThreadStack != NULL)
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MEM1_free(ThreadStack);
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ClearDecoderList();
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gprintf("SHND: Stopped sound thread\n");
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