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https://github.com/Fledge68/WiiFlow_Lite.git
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- changed the default emunand name from default to wf_nand. if you are using the old default name that is still fine.
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@ -445,7 +445,7 @@ void CMenu::_listEmuNands(const char *path, vector<string> &nands)
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if(dir->d_type == DT_DIR)
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if(dir->d_type == DT_DIR)
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{
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{
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nands.push_back(dir->d_name);
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nands.push_back(dir->d_name);
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if(strlen(dir->d_name) == 7 && strcasecmp(dir->d_name, "default") == 0)
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if(strlen(dir->d_name) == 7 && strcasecmp(dir->d_name, "wf_nand") == 0)
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add_def = false;
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add_def = false;
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}
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}
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}
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}
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@ -454,16 +454,16 @@ void CMenu::_listEmuNands(const char *path, vector<string> &nands)
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else
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else
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return;
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return;
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if(add_def)
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if(add_def)
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nands.push_back("default");
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nands.push_back("wf_nand");
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sort(nands.begin(), nands.end());
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sort(nands.begin(), nands.end());
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}
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}
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void CMenu::_getEmuNands(void)
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void CMenu::_getEmuNands(void)
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{
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{
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u8 i;
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u8 i;
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string emuNand = m_cfg.getString(CHANNEL_DOMAIN, "current_emunand", "default");
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string emuNand = m_cfg.getString(CHANNEL_DOMAIN, "current_emunand", "wf_nand");
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int emuPart = m_cfg.getInt(CHANNEL_DOMAIN, "partition", -1);
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int emuPart = m_cfg.getInt(CHANNEL_DOMAIN, "partition", -1);
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string savesNand = m_cfg.getString(WII_DOMAIN, "current_save_emunand", "default");
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string savesNand = m_cfg.getString(WII_DOMAIN, "current_save_emunand", "wf_nand");
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int savesPart = m_cfg.getInt(WII_DOMAIN, "savepartition", -1);
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int savesPart = m_cfg.getInt(WII_DOMAIN, "savepartition", -1);
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/* emu Nands */
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/* emu Nands */
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@ -485,7 +485,7 @@ void CMenu::_getEmuNands(void)
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{
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{
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for(i = 0; i < emuNands.size(); ++i)
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for(i = 0; i < emuNands.size(); ++i)
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{
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{
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if(emuNands[i] == "default")
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if(emuNands[i] == "wf_nand")
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{
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{
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curEmuNand = i;
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curEmuNand = i;
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break;
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break;
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@ -512,7 +512,7 @@ void CMenu::_getEmuNands(void)
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{
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{
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for(i = 0; i < savesNands.size(); ++i)
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for(i = 0; i < savesNands.size(); ++i)
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{
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{
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if(savesNands[i] == "default")
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if(savesNands[i] == "wf_nand")
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{
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{
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curSavesNand = i;
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curSavesNand = i;
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break;
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break;
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