-now cache covers also cache's banners for wii and channel games.

This commit is contained in:
fledge68 2018-07-16 13:08:45 +00:00
parent 93769c1ef4
commit 2133c1d89a
5 changed files with 64 additions and 54 deletions

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@ -252,11 +252,10 @@ void CVideo::_clearScreen()
void CVideo::prepare(void)
{
if (m_rmode->aa)
GX_SetPixelFmt(GX_PF_RGBA6_Z24, GX_ZC_LINEAR);
if(m_rmode->aa)
GX_SetPixelFmt(GX_PF_RGB565_Z16, GX_ZC_LINEAR);// 16 bit color (565)
else
GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);
//GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);
GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);// 24 bit color (888)
_setViewPort(0.f, 0.f, (float)m_rmode->fbWidth, (float)m_rmode->efbHeight);
GX_SetScissor(0, 0, m_rmode->fbWidth, m_rmode->efbHeight);
GX_InvVtxCache();
@ -352,7 +351,7 @@ void CVideo::prepareAAPass(int aaStep)
y += CVideo::_jitter8[aaStep][1];
break;
}
GX_SetPixelFmt(m_aaAlpha ? GX_PF_RGBA6_Z24 : GX_PF_RGB8_Z24, GX_ZC_LINEAR);
GX_SetPixelFmt(m_aaAlpha ? GX_PF_RGBA6_Z24 : GX_PF_RGB8_Z24, GX_ZC_LINEAR);//rgba6 is 6 bit color with 6 bit alpha = 24bit (6666)
_setViewPort(x, y, (float)w, (float)h);
GX_SetScissor(0, 0, w, h);
GX_InvVtxCache();

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@ -1088,9 +1088,10 @@ private:
void _launchGame(dir_discHdr *hdr, bool dvd, bool disc_cfg = false);
void _launchChannel(dir_discHdr *hdr);
void _launchHomebrew(const char *filepath, vector<string> arguments);
vector<string> _getMetaXML(const char *bootpath);
void _launchGC(dir_discHdr *hdr, bool disc);
void _launchShutdown();
vector<string> _getMetaXML(const char *bootpath);
void _extractBnr(const dir_discHdr *hdr);
void _setCurrentItem(const dir_discHdr *hdr);
void _exitWiiflow();
void exitHandler(int ExitTo);

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@ -198,40 +198,12 @@ const CMenu::SOption CMenu::_debugger[3] = {
};
map<u8, u8> CMenu::_installed_cios;
u8 banner_title[84];
static inline int loopNum(int i, int s)
{
return (i + s) % s;
}
static void _extractBannerTitle(int language)
{
memset(banner_title, 0, 84);
CurrentBanner.GetName(banner_title, language);
}
static void _extractChannelBnr(const u64 chantitle)
{
ChannelHandle.GetBanner(chantitle);
}
static void _extractBnr(const dir_discHdr *hdr)
{
u32 size = 0;
DeviceHandle.OpenWBFS(currentPartition);
wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) &hdr->id, (char *) hdr->path);
if(disc != NULL)
{
void *bnr = NULL;
size = wbfs_extract_file(disc, (char*)"opening.bnr", &bnr);
if(size > 0)
CurrentBanner.SetBanner((u8*)bnr, size, false, true);
WBFS_CloseDisc(disc);
}
WBFS_Close();
}
static int GetLanguage(const char *lang)
{
if (strncmp(lang, "JP", 2) == 0) return CONF_LANG_JAPANESE;
@ -278,6 +250,22 @@ static u8 GetRequestedGameIOS(dir_discHdr *hdr)
return IOS;
}
void CMenu::_extractBnr(const dir_discHdr *hdr)
{
u32 size = 0;
DeviceHandle.OpenWBFS(currentPartition);
wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) &hdr->id, (char *) hdr->path);
if(disc != NULL)
{
void *bnr = NULL;
size = wbfs_extract_file(disc, (char*)"opening.bnr", &bnr);
if(size > 0)
CurrentBanner.SetBanner((u8*)bnr, size, false, true);
WBFS_CloseDisc(disc);
}
WBFS_Close();
}
void CMenu::_setCurrentItem(const dir_discHdr *hdr)
{
const char *title = CoverFlow.getFilenameId(hdr, true);// with extension
@ -702,24 +690,27 @@ void CMenu::_game(bool launch)
currentPartition = romsPartition;
break;
}
/* Get Banner Title for Playlog */
CurrentBanner.ClearBanner();
NANDemuView = hdr->type == TYPE_EMUCHANNEL;
if(hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
{
u64 chantitle = CoverFlow.getChanTitle();
_extractChannelBnr(chantitle);
}
else if(hdr->type == TYPE_WII_GAME)
_extractBnr(hdr);
if(CurrentBanner.IsValid())
_extractBannerTitle(GetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str()));
if(hdr->type == TYPE_WII_GAME || hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
{
NANDemuView = hdr->type == TYPE_EMUCHANNEL;
CurrentBanner.ClearBanner();
if(hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
{
u64 chantitle = CoverFlow.getChanTitle();
ChannelHandle.GetBanner(chantitle);
}
else if(hdr->type == TYPE_WII_GAME)
_extractBnr(hdr);
u8 banner_title[84];
memset(banner_title, 0, 84);
if(CurrentBanner.IsValid())
CurrentBanner.GetName(banner_title, GetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str()));
if(Playlog_Update(hdr->id, banner_title) < 0)
Playlog_Delete();
CurrentBanner.ClearBanner();
}
CurrentBanner.ClearBanner();
/* Finally boot it */
gprintf("Launching game %s\n", hdr->id);
@ -2178,12 +2169,12 @@ void * CMenu::_gameSoundThread(void *obj)
CurrentBanner.SetBanner(cached_bnr_file, cached_bnr_size, false, true);
else if(GameHdr->type == TYPE_WII_GAME)
{
_extractBnr(GameHdr);
m->_extractBnr(GameHdr);
m_banner_loaded = true;
}
else if(GameHdr->type == TYPE_CHANNEL || GameHdr->type == TYPE_EMUCHANNEL)
{
_extractChannelBnr(TITLE_ID(GameHdr->settings[0], GameHdr->settings[1]));
ChannelHandle.GetBanner(TITLE_ID(GameHdr->settings[0], GameHdr->settings[1]));
m_banner_loaded = true;
}

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@ -430,19 +430,16 @@ int CMenu::_cacheCovers()
m_thrdMessageAdded = true;
bool fullCover = true;
memset(&coverPath, 0, sizeof(coverPath));
memset(&wfcPath, 0, sizeof(wfcPath));
memset(&cachePath, 0, sizeof(cachePath));
/* get game name or ID */
const char *gameNameOrID = CoverFlow.getFilenameId(&(*hdr));
const char *gameNameOrID = CoverFlow.getFilenameId(&(*hdr));// &(*hdr) converts iterator to pointer to mem address
/* get cover png path */
strncpy(coverPath, getBoxPath(&(*hdr)), sizeof(coverPath));
strlcpy(coverPath, getBoxPath(&(*hdr)), sizeof(coverPath));
if(!fsop_FileExist(coverPath))
{
fullCover = false;
strncpy(coverPath, getFrontPath(&(*hdr)), sizeof(coverPath));
strlcpy(coverPath, getFrontPath(&(*hdr)), sizeof(coverPath));
if(!fsop_FileExist(coverPath))
continue;
}
@ -467,7 +464,29 @@ int CMenu::_cacheCovers()
/* create cover texture */
CoverFlow.cacheCover(wfcPath, coverPath, fullCover);
}
// cache wii and channel banners
if(hdr->type == TYPE_WII_GAME || hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
{
CurrentBanner.ClearBanner();
char cached_banner[256];
strlcpy(cached_banner, fmt("%s/%s.bnr", m_bnrCacheDir.c_str(), hdr->id), sizeof(cached_banner));
if(fsop_FileExist(cached_banner))
continue;
if(hdr->type == TYPE_WII_GAME)
{
_extractBnr(&(*hdr));
}
else if(hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
{
ChannelHandle.GetBanner(TITLE_ID(hdr->settings[0], hdr->settings[1]));
}
if(CurrentBanner.IsValid())
fsop_WriteFile(cached_banner, CurrentBanner.GetBannerFile(), CurrentBanner.GetBannerFileSize());
}
}
CurrentBanner.ClearBanner();
CoverFlow.startCoverLoader();
return 0;
}