mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
-now cache covers also cache's banners for wii and channel games.
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out/boot.dol
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out/boot.dol
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Before Width: | Height: | Size: 3.3 MiB After Width: | Height: | Size: 3.3 MiB |
@ -252,11 +252,10 @@ void CVideo::_clearScreen()
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void CVideo::prepare(void)
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{
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if (m_rmode->aa)
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GX_SetPixelFmt(GX_PF_RGBA6_Z24, GX_ZC_LINEAR);
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if(m_rmode->aa)
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GX_SetPixelFmt(GX_PF_RGB565_Z16, GX_ZC_LINEAR);// 16 bit color (565)
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else
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GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);
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//GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);
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GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);// 24 bit color (888)
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_setViewPort(0.f, 0.f, (float)m_rmode->fbWidth, (float)m_rmode->efbHeight);
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GX_SetScissor(0, 0, m_rmode->fbWidth, m_rmode->efbHeight);
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GX_InvVtxCache();
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@ -352,7 +351,7 @@ void CVideo::prepareAAPass(int aaStep)
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y += CVideo::_jitter8[aaStep][1];
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break;
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}
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GX_SetPixelFmt(m_aaAlpha ? GX_PF_RGBA6_Z24 : GX_PF_RGB8_Z24, GX_ZC_LINEAR);
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GX_SetPixelFmt(m_aaAlpha ? GX_PF_RGBA6_Z24 : GX_PF_RGB8_Z24, GX_ZC_LINEAR);//rgba6 is 6 bit color with 6 bit alpha = 24bit (6666)
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_setViewPort(x, y, (float)w, (float)h);
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GX_SetScissor(0, 0, w, h);
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GX_InvVtxCache();
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@ -1088,9 +1088,10 @@ private:
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void _launchGame(dir_discHdr *hdr, bool dvd, bool disc_cfg = false);
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void _launchChannel(dir_discHdr *hdr);
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void _launchHomebrew(const char *filepath, vector<string> arguments);
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vector<string> _getMetaXML(const char *bootpath);
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void _launchGC(dir_discHdr *hdr, bool disc);
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void _launchShutdown();
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vector<string> _getMetaXML(const char *bootpath);
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void _extractBnr(const dir_discHdr *hdr);
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void _setCurrentItem(const dir_discHdr *hdr);
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void _exitWiiflow();
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void exitHandler(int ExitTo);
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@ -198,40 +198,12 @@ const CMenu::SOption CMenu::_debugger[3] = {
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};
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map<u8, u8> CMenu::_installed_cios;
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u8 banner_title[84];
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static inline int loopNum(int i, int s)
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{
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return (i + s) % s;
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}
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static void _extractBannerTitle(int language)
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{
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memset(banner_title, 0, 84);
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CurrentBanner.GetName(banner_title, language);
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}
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static void _extractChannelBnr(const u64 chantitle)
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{
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ChannelHandle.GetBanner(chantitle);
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}
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static void _extractBnr(const dir_discHdr *hdr)
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{
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u32 size = 0;
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DeviceHandle.OpenWBFS(currentPartition);
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wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) &hdr->id, (char *) hdr->path);
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if(disc != NULL)
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{
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void *bnr = NULL;
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size = wbfs_extract_file(disc, (char*)"opening.bnr", &bnr);
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if(size > 0)
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CurrentBanner.SetBanner((u8*)bnr, size, false, true);
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WBFS_CloseDisc(disc);
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}
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WBFS_Close();
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}
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static int GetLanguage(const char *lang)
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{
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if (strncmp(lang, "JP", 2) == 0) return CONF_LANG_JAPANESE;
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@ -278,6 +250,22 @@ static u8 GetRequestedGameIOS(dir_discHdr *hdr)
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return IOS;
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}
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void CMenu::_extractBnr(const dir_discHdr *hdr)
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{
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u32 size = 0;
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DeviceHandle.OpenWBFS(currentPartition);
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wbfs_disc_t *disc = WBFS_OpenDisc((u8 *) &hdr->id, (char *) hdr->path);
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if(disc != NULL)
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{
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void *bnr = NULL;
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size = wbfs_extract_file(disc, (char*)"opening.bnr", &bnr);
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if(size > 0)
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CurrentBanner.SetBanner((u8*)bnr, size, false, true);
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WBFS_CloseDisc(disc);
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}
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WBFS_Close();
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}
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void CMenu::_setCurrentItem(const dir_discHdr *hdr)
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{
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const char *title = CoverFlow.getFilenameId(hdr, true);// with extension
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@ -702,24 +690,27 @@ void CMenu::_game(bool launch)
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currentPartition = romsPartition;
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break;
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}
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/* Get Banner Title for Playlog */
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CurrentBanner.ClearBanner();
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NANDemuView = hdr->type == TYPE_EMUCHANNEL;
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if(hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
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{
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u64 chantitle = CoverFlow.getChanTitle();
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_extractChannelBnr(chantitle);
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}
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else if(hdr->type == TYPE_WII_GAME)
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_extractBnr(hdr);
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if(CurrentBanner.IsValid())
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_extractBannerTitle(GetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str()));
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if(hdr->type == TYPE_WII_GAME || hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
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{
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NANDemuView = hdr->type == TYPE_EMUCHANNEL;
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CurrentBanner.ClearBanner();
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if(hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
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{
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u64 chantitle = CoverFlow.getChanTitle();
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ChannelHandle.GetBanner(chantitle);
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}
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else if(hdr->type == TYPE_WII_GAME)
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_extractBnr(hdr);
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u8 banner_title[84];
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memset(banner_title, 0, 84);
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if(CurrentBanner.IsValid())
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CurrentBanner.GetName(banner_title, GetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str()));
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if(Playlog_Update(hdr->id, banner_title) < 0)
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Playlog_Delete();
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CurrentBanner.ClearBanner();
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}
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CurrentBanner.ClearBanner();
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/* Finally boot it */
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gprintf("Launching game %s\n", hdr->id);
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@ -2178,12 +2169,12 @@ void * CMenu::_gameSoundThread(void *obj)
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CurrentBanner.SetBanner(cached_bnr_file, cached_bnr_size, false, true);
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else if(GameHdr->type == TYPE_WII_GAME)
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{
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_extractBnr(GameHdr);
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m->_extractBnr(GameHdr);
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m_banner_loaded = true;
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}
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else if(GameHdr->type == TYPE_CHANNEL || GameHdr->type == TYPE_EMUCHANNEL)
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{
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_extractChannelBnr(TITLE_ID(GameHdr->settings[0], GameHdr->settings[1]));
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ChannelHandle.GetBanner(TITLE_ID(GameHdr->settings[0], GameHdr->settings[1]));
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m_banner_loaded = true;
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}
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@ -430,19 +430,16 @@ int CMenu::_cacheCovers()
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m_thrdMessageAdded = true;
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bool fullCover = true;
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memset(&coverPath, 0, sizeof(coverPath));
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memset(&wfcPath, 0, sizeof(wfcPath));
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memset(&cachePath, 0, sizeof(cachePath));
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/* get game name or ID */
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const char *gameNameOrID = CoverFlow.getFilenameId(&(*hdr));
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const char *gameNameOrID = CoverFlow.getFilenameId(&(*hdr));// &(*hdr) converts iterator to pointer to mem address
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/* get cover png path */
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strncpy(coverPath, getBoxPath(&(*hdr)), sizeof(coverPath));
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strlcpy(coverPath, getBoxPath(&(*hdr)), sizeof(coverPath));
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if(!fsop_FileExist(coverPath))
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{
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fullCover = false;
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strncpy(coverPath, getFrontPath(&(*hdr)), sizeof(coverPath));
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strlcpy(coverPath, getFrontPath(&(*hdr)), sizeof(coverPath));
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if(!fsop_FileExist(coverPath))
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continue;
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}
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@ -467,7 +464,29 @@ int CMenu::_cacheCovers()
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/* create cover texture */
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CoverFlow.cacheCover(wfcPath, coverPath, fullCover);
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}
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// cache wii and channel banners
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if(hdr->type == TYPE_WII_GAME || hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
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{
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CurrentBanner.ClearBanner();
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char cached_banner[256];
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strlcpy(cached_banner, fmt("%s/%s.bnr", m_bnrCacheDir.c_str(), hdr->id), sizeof(cached_banner));
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if(fsop_FileExist(cached_banner))
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continue;
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if(hdr->type == TYPE_WII_GAME)
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{
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_extractBnr(&(*hdr));
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}
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else if(hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
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{
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ChannelHandle.GetBanner(TITLE_ID(hdr->settings[0], hdr->settings[1]));
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}
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if(CurrentBanner.IsValid())
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fsop_WriteFile(cached_banner, CurrentBanner.GetBannerFile(), CurrentBanner.GetBannerFileSize());
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}
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}
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CurrentBanner.ClearBanner();
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CoverFlow.startCoverLoader();
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return 0;
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}
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