-we should only delete cover too if the user wants it

(set delete_cover_and_game=true in [GENERAL] if you want)
This commit is contained in:
fix94.1 2012-02-05 14:03:51 +00:00
parent 4d95af1ab3
commit 27f5d760dc

View File

@ -111,6 +111,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
static discHdr header ATTRIBUTE_ALIGN(32);
bool done = false;
bool out = false;
bool del_cover = false;
struct AutoLight { AutoLight(void) { } ~AutoLight(void) { slotLight(false); } } aw;
string cfPos = m_cf.getNextId();
@ -191,7 +192,9 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
break;
case CMenu::WO_REMOVE_GAME:
WBFS_RemoveGame((u8 *)m_cf.getId().c_str(), (char *) m_cf.getHdr()->path);
RemoveCover( (char *)m_cf.getId().c_str() );
del_cover = m_cfg.getBool("GENERAL", "delete_cover_and_game", false);
if(del_cover)
RemoveCover((char *)m_cf.getId().c_str());
m_btnMgr.show(m_wbfsPBar);
m_btnMgr.setProgress(m_wbfsPBar, 0.f, true);
m_btnMgr.setProgress(m_wbfsPBar, 1.f);