-fixed cache reloading of emu nand didnt work anymore

This commit is contained in:
fix94.1 2012-06-01 05:59:41 +00:00
parent 97f6d84ff8
commit 2df40e782c

View File

@ -2060,6 +2060,7 @@ bool CMenu::_loadList(void)
{ {
m_cf.clear(); m_cf.clear();
m_gameList.clear(); m_gameList.clear();
if((m_current_view == COVERFLOW_CHANNEL && m_cfg.getBool("NAND", "disable", true)) || m_current_view != COVERFLOW_CHANNEL)
Nand::Instance()->Disable_Emu(); Nand::Instance()->Disable_Emu();
if(m_cfg.getBool(_domainFromView(), "update_cache")) m_gameList.Update(m_current_view); if(m_cfg.getBool(_domainFromView(), "update_cache")) m_gameList.Update(m_current_view);