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-fixed cache reloading of emu nand didnt work anymore
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@ -2060,6 +2060,7 @@ bool CMenu::_loadList(void)
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{
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m_cf.clear();
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m_gameList.clear();
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if((m_current_view == COVERFLOW_CHANNEL && m_cfg.getBool("NAND", "disable", true)) || m_current_view != COVERFLOW_CHANNEL)
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Nand::Instance()->Disable_Emu();
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if(m_cfg.getBool(_domainFromView(), "update_cache")) m_gameList.Update(m_current_view);
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