mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
-rewrote the font fix of r960 to hopefully fix issues for some people
-fixed two very minor bugs
This commit is contained in:
parent
66a2b21cee
commit
32946bef84
@ -192,8 +192,9 @@ void DEVO_SetOptions(const char *isopath, const char *gameID, bool memcard_emu,
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stat(isopath, &st);
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FILE *f = fopen(isopath, "rb");
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gprintf("Devolution: ISO Header %s\n", isopath);
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fread((u8*)0x80000000, 1, 32, f);
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fread((u8*)Disc_ID, 1, 32, f);
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fclose(f);
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f = NULL;
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// fill out the Devolution config struct
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memset(DEVO_CONFIG, 0, sizeof(gconfig));
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@ -227,8 +228,6 @@ void DEVO_SetOptions(const char *isopath, const char *gameID, bool memcard_emu,
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f = fopen(iso2path, "rb");
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}
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}
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}
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if(f != NULL)
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{
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gprintf("Devolution: 2nd ISO File for Multi DVD Game %s\n", iso2path);
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@ -236,6 +235,7 @@ void DEVO_SetOptions(const char *isopath, const char *gameID, bool memcard_emu,
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DEVO_CONFIG->disc2_cluster = st.st_ino;
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fclose(f);
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}
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}
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// make sure these directories exist, they are required for Devolution to function correctly
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fsop_MakeFolder(fmt("%s:/apps", DeviceName[currentPartition]));
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@ -285,7 +285,7 @@ void DEVO_SetOptions(const char *isopath, const char *gameID, bool memcard_emu,
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DEVO_CONFIG->memcard_cluster = st.st_ino;
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// flush disc ID and Devolution config out to memory
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DCFlushRange((void*)0x80000000, 64);
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DCFlushRange((void*)Disc_ID, 64);
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DeviceHandle.UnMountDevolution();
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}
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@ -164,11 +164,11 @@ void SFont::ClearData(void)
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dataSize = 0;
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}
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bool SFont::fromBuffer(const u8 *buffer, const u32 bufferSize, u32 size, u32 lspacing, u32 w, u32 idx, const char *)
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bool SFont::fromBuffer(const u8 *buffer, const u32 bufferSize, u32 size, u32 lspacing, u32 w, u32 idx, const char *fontname)
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{
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if(buffer == NULL)
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return false;
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size = min(max(6u, size), 1000u);
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fSize = min(max(6u, size), 1000u);
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lineSpacing = min(max(6u, lspacing), 1000u);
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weight = min(w, 32u);
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index = idx;
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@ -182,14 +182,15 @@ bool SFont::fromBuffer(const u8 *buffer, const u32 bufferSize, u32 size, u32 lsp
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memcpy(data, buffer, bufferSize);
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DCFlushRange(data, dataSize);
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memcpy(name, fontname, 127);
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font = new FreeTypeGX();
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font->loadFont(data, dataSize, size, weight, index, false);
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font->loadFont(data, dataSize, fSize, weight, index, false);
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return true;
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}
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bool SFont::fromFile(const char *filename, u32 size, u32 lspacing, u32 w, u32 idx)
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bool SFont::fromFile(const char *path, u32 size, u32 lspacing, u32 w, u32 idx, const char *fontname)
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{
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size = min(max(6u, size), 1000u);
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fSize = min(max(6u, size), 1000u);
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weight = min(w, 32u);
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index = idx = 0;
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@ -197,14 +198,15 @@ bool SFont::fromFile(const char *filename, u32 size, u32 lspacing, u32 w, u32 id
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if(data != NULL)
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free(data);
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data = fsop_ReadFile(filename, &dataSize);
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data = fsop_ReadFile(path, &dataSize);
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if(data == NULL)
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return false;
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DCFlushRange(data, dataSize);
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memcpy(name, fontname, 127);
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font = new FreeTypeGX();
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font->loadFont(data, dataSize, size, weight, index, false);
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font->loadFont(data, dataSize, fSize, weight, index, false);
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return true;
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}
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@ -15,15 +15,17 @@ using namespace std;
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class SFont
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{
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public:
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SFont(void) : font(NULL), lineSpacing(0), weight(0), index(0), data(NULL), dataSize(0) { }
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SFont(void) : font(NULL), fSize(0), lineSpacing(0), weight(0), index(0), data(NULL), dataSize(0) { memset(name, 0, 128); };
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~SFont(void) { };
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void ClearData(void);
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bool fromBuffer(const u8 *buffer, const u32 bufferSize, u32 size, u32 lspacing, u32 w = 0, u32 idx = 0, const char *genKey = NULL);
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bool fromFile(const char *filename, u32 size, u32 lspacing, u32 w = 0, u32 idx = 0);
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bool fromBuffer(const u8 *buffer, const u32 bufferSize, u32 size, u32 lspacing, u32 w = 0, u32 idx = 0, const char *fontname = "");
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bool fromFile(const char *path, u32 size, u32 lspacing, u32 w = 0, u32 idx = 0, const char *fontname = "");
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FreeTypeGX *font;
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u32 fSize;
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u32 lineSpacing;
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u32 weight;
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u32 index;
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char name[128];
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private:
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u8 *data;
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size_t dataSize;
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@ -619,8 +619,8 @@ void CMenu::_Theme_Cleanup(void)
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/* Other Theme Stuff */
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for(TexSet::iterator texture = theme.texSet.begin(); texture != theme.texSet.end(); ++texture)
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TexHandle.Cleanup(texture->second);
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for(FontSet::iterator font = theme.fontSet.begin(); font != theme.fontSet.end(); ++font)
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font->second.ClearData();
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for(vector<SFont>::iterator font = theme.fontSet.begin(); font != theme.fontSet.end(); ++font)
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font->ClearData();
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for(SoundSet::iterator sound = theme.soundSet.begin(); sound != theme.soundSet.end(); ++sound)
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sound->second->FreeMemory();
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theme.texSet.clear();
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@ -679,7 +679,7 @@ void CMenu::_loadCFCfg()
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string texNoCoverFlat = fmt("%s/%s", m_themeDataDir.c_str(), m_theme.getString(domain, "missing_cover_flat").c_str());
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CoverFlow.setTextures(texLoading, texLoadingFlat, texNoCover, texNoCoverFlat);
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// Font
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CoverFlow.setFont(_font(theme.fontSet, domain, "font", TITLEFONT), m_theme.getColor(domain, "font_color", CColor(0xFFFFFFFF)));
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CoverFlow.setFont(_font(domain, "font", TITLEFONT), m_theme.getColor(domain, "font_color", CColor(0xFFFFFFFF)));
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// Coverflow Count
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m_numCFVersions = min(max(2, m_theme.getInt("_COVERFLOW", "number_of_modes", 2)), 15);
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}
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@ -959,16 +959,16 @@ void CMenu::_loadCFLayout(int version, bool forceAA, bool otherScrnFmt)
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void CMenu::_buildMenus(void)
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{
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// Default fonts
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theme.btnFont = _font(theme.fontSet, "GENERAL", "button_font", BUTTONFONT);
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theme.btnFont = _font("GENERAL", "button_font", BUTTONFONT);
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theme.btnFontColor = m_theme.getColor("GENERAL", "button_font_color", 0xD0BFDFFF);
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theme.lblFont = _font(theme.fontSet, "GENERAL", "label_font", LABELFONT);
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theme.lblFont = _font("GENERAL", "label_font", LABELFONT);
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theme.lblFontColor = m_theme.getColor("GENERAL", "label_font_color", 0xD0BFDFFF);
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theme.titleFont = _font(theme.fontSet, "GENERAL", "title_font", TITLEFONT);
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theme.titleFont = _font("GENERAL", "title_font", TITLEFONT);
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theme.titleFontColor = m_theme.getColor("GENERAL", "title_font_color", 0xFFFFFFFF);
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theme.txtFont = _font(theme.fontSet, "GENERAL", "text_font", TEXTFONT);
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theme.txtFont = _font("GENERAL", "text_font", TEXTFONT);
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theme.txtFontColor = m_theme.getColor("GENERAL", "text_font_color", 0xFFFFFFFF);
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// Default Sounds
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@ -1186,9 +1186,9 @@ typedef struct
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u32 res;
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} FontHolder;
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SFont CMenu::_font(CMenu::FontSet &fontSet, const char *domain, const char *key, u32 fontSize, u32 lineSpacing, u32 weight, u32 index, const char *genKey)
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SFont CMenu::_font(const char *domain, const char *key, u32 fontSize, u32 lineSpacing, u32 weight, u32 index, const char *genKey)
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{
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string filename = "";
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string filename;
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bool general = strncmp(domain, "GENERAL", 7) == 0;
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FontHolder fonts[3] = {{ "_size", 6u, 300u, fontSize, 0 }, { "_line_height", 6u, 300u, lineSpacing, 0 }, { "_weight", 1u, 32u, weight, 0 }};
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@ -1214,27 +1214,28 @@ SFont CMenu::_font(CMenu::FontSet &fontSet, const char *domain, const char *key,
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}
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/* ONLY return the font if spacing and weight are the same */
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fnt_type font_req;
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font_req.name = upperCase(filename.c_str());
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font_req.t1 = fonts[0].res;
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font_req.t2 = fonts[1].res;
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font_req.t3 = fonts[2].res;
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FontSet::iterator i = fontSet.find(font_req);
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if (i != fontSet.end()) return i->second;
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std::vector<SFont>::iterator font_itr;
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for(font_itr = theme.fontSet.begin(); font_itr != theme.fontSet.end(); ++font_itr)
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{
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if(strncmp(filename.c_str(), font_itr->name, 127) == 0 && font_itr->fSize == fonts[0].res &&
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font_itr->lineSpacing == fonts[1].res && font_itr->weight && fonts[2].res)
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break;
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}
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if (font_itr != theme.fontSet.end()) return *font_itr;
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// TTF not found in memory, load it to create a new font
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SFont retFont;
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if (!useDefault && retFont.fromFile(fmt("%s/%s", m_themeDataDir.c_str(), filename.c_str()), fonts[0].res, fonts[1].res, fonts[2].res, index))
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if(!useDefault && retFont.fromFile(fmt("%s/%s", m_themeDataDir.c_str(), filename.c_str()), fonts[0].res, fonts[1].res, fonts[2].res, index, filename.c_str()))
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{
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// Theme Font
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fontSet[font_req] = retFont;
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theme.fontSet.push_back(retFont);
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return retFont;
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}
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/* Fallback to default font */
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if(retFont.fromBuffer(m_base_font, m_base_font_size, fonts[0].res, fonts[1].res, fonts[2].res, index))
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if(retFont.fromBuffer(m_base_font, m_base_font_size, fonts[0].res, fonts[1].res, fonts[2].res, index, filename.c_str()))
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{
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// Default font
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fontSet[font_req] = retFont;
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theme.fontSet.push_back(retFont);
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return retFont;
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}
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return retFont;
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@ -1386,7 +1387,7 @@ s16 CMenu::_addButton(const char *domain, SFont font, const wstringEx &text, int
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btnTexSet.leftSel = _texture(domain, "texture_left_selected", theme.btnTexLS, false);
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btnTexSet.rightSel = _texture(domain, "texture_right_selected", theme.btnTexRS, false);
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btnTexSet.centerSel = _texture(domain, "texture_center_selected", theme.btnTexCS, false);
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font = _font(theme.fontSet, domain, "font", BUTTONFONT);
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font = _font(domain, "font", BUTTONFONT);
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GuiSound *clickSound = _sound(theme.soundSet, domain, "click_sound", theme.clickSound->GetName());
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GuiSound *hoverSound = _sound(theme.soundSet, domain, "hover_sound", theme.hoverSound->GetName());
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return m_btnMgr.addButton(font, text, x, y, width, height, c, btnTexSet, clickSound, hoverSound);
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@ -1414,7 +1415,7 @@ s16 CMenu::_addTitle(const char *domain, SFont font, const wstringEx &text, int
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y = m_theme.getInt(domain, "y", y);
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width = m_theme.getInt(domain, "width", width);
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height = m_theme.getInt(domain, "height", height);
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font = _font(theme.fontSet, domain, "font", TITLEFONT);
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font = _font(domain, "font", TITLEFONT);
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style = _textStyle(domain, "style", style);
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return m_btnMgr.addLabel(font, text, x, y, width, height, c, style);
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}
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@ -1428,7 +1429,7 @@ s16 CMenu::_addText(const char *domain, SFont font, const wstringEx &text, int x
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y = m_theme.getInt(domain, "y", y);
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width = m_theme.getInt(domain, "width", width);
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height = m_theme.getInt(domain, "height", height);
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font = _font(theme.fontSet, domain, "font", TEXTFONT);
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font = _font(domain, "font", TEXTFONT);
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style = _textStyle(domain, "style", style);
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return m_btnMgr.addLabel(font, text, x, y, width, height, c, style);
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}
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@ -1442,7 +1443,7 @@ s16 CMenu::_addLabel(const char *domain, SFont font, const wstringEx &text, int
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y = m_theme.getInt(domain, "y", y);
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width = m_theme.getInt(domain, "width", width);
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height = m_theme.getInt(domain, "height", height);
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font = _font(theme.fontSet, domain, "font", LABELFONT);
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font = _font(domain, "font", LABELFONT);
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style = _textStyle(domain, "style", style);
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return m_btnMgr.addLabel(font, text, x, y, width, height, c, style);
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}
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@ -1456,7 +1457,7 @@ s16 CMenu::_addLabel(const char *domain, SFont font, const wstringEx &text, int
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y = m_theme.getInt(domain, "y", y);
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width = m_theme.getInt(domain, "width", width);
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height = m_theme.getInt(domain, "height", height);
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font = _font(theme.fontSet, domain, "font", BUTTONFONT);
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font = _font(domain, "font", BUTTONFONT);
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TexData texBg = _texture(domain, "background_texture", bg, false);
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style = _textStyle(domain, "style", style);
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return m_btnMgr.addLabel(font, text, x, y, width, height, c, style, texBg);
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@ -701,33 +701,12 @@ private:
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WO_FORMAT,
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WO_COPY_GAME,
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};
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struct fnt_type {
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string name;
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u32 t1;
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u32 t2;
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u32 t3;
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};
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struct cmp_fnt_type {
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bool operator()(const fnt_type& l, const fnt_type& r)
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{
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if (l.name < r.name) return true;
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if (l.name > r.name) return false;
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if (l.t1 < r.t1) return true;
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if (l.t1 > r.t1) return false;
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if (l.t2 < r.t2) return true;
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if (l.t2 > r.t2) return false;
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if (l.t3 < r.t3) return true;
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if (l.t3 > r.t3) return false;
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return false;
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}
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};
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typedef map<fnt_type, SFont, cmp_fnt_type> FontSet;
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typedef map<string, TexData> TexSet;
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typedef map<string, GuiSound*> SoundSet;
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struct SThemeData
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{
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TexSet texSet;
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FontSet fontSet;
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vector<SFont> fontSet;
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SoundSet soundSet;
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SFont btnFont;
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SFont lblFont;
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@ -1072,7 +1051,7 @@ private:
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void UpdateCache(u32 view = COVERFLOW_MAX);
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void MIOSisDML();
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void RemoveCover(const char *id);
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SFont _font(CMenu::FontSet &fontSet, const char *domain, const char *key, u32 fontSize, u32 lineSpacing, u32 weight, u32 index, const char *genKey);
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SFont _font(const char *domain, const char *key, u32 fontSize, u32 lineSpacing, u32 weight, u32 index, const char *genKey);
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TexData _texture(const char *domain, const char *key, TexData &def, bool freeDef = true);
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vector<TexData> _textures(const char *domain, const char *key);
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void _showWaitMessage();
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@ -30,6 +30,7 @@
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#include "SoundHandler.hpp"
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#include "MusicPlayer.hpp"
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#include "WavDecoder.hpp"
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#include "fileOps/fileOps.h"
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#include "loader/sys.h"
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#include "banner/AnimatedBanner.h"
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#include "memory/mem2.hpp"
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@ -166,8 +167,7 @@ bool GuiSound::Load(const char *path)
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if(path == NULL || path[strlen(path)-1] == '/')
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return false;
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FILE *f = fopen(path, "rb");
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if(!f)
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if(!fsop_FileExist(path))
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{
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gprintf("gui_sound.cpp: Failed to load file %s!!\n", path);
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return false;
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