mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 04:09:15 +01:00
-added new option for plugins, "ReturnLoader", if
enabled it will use the WiiFlowLoader.dol (http://www.mediafire.com/?lcvlra9vco8a91j) in the plugins dir to return to wiiflow (needed for some emus)
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@ -643,7 +643,10 @@ void CMenu::_launch(dir_discHdr *hdr)
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path.erase(3,1);
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path.erase(3,1);
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arguments.push_back(path);
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arguments.push_back(path);
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arguments.push_back(title);
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arguments.push_back(title);
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arguments.push_back(wiiflow_dol);
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if(m_plugin.UseReturnLoader(hdr->hdr.magic))
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arguments.push_back(sfmt("%s/WiiFlowLoader.dol",m_pluginsDir.c_str()));
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else
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arguments.push_back(wiiflow_dol);
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m_cfg.setString("EMULATOR", "current_item", &hdr->path[std::string(hdr->path).find_last_of("/")]);
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m_cfg.setString("EMULATOR", "current_item", &hdr->path[std::string(hdr->path).find_last_of("/")]);
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}
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}
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else
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else
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@ -50,6 +50,7 @@ bool Plugin::AddPlugin(Config &plugin)
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magicWords.push_back(magic);
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magicWords.push_back(magic);
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sscanf(plugin.getString("PLUGIN","coverColor","").c_str(), "%08x", &caseColor);
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sscanf(plugin.getString("PLUGIN","coverColor","").c_str(), "%08x", &caseColor);
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caseColors.push_back(caseColor);
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caseColors.push_back(caseColor);
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ReturnLoader.push_back(plugin.getBool("PLUGIN","ReturnLoader"));
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string bannerfilepath = sfmt("%s/%s", pluginsDir.c_str(), plugin.getString("PLUGIN","bannerSound","").c_str());
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string bannerfilepath = sfmt("%s/%s", pluginsDir.c_str(), plugin.getString("PLUGIN","bannerSound","").c_str());
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ifstream infile;
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ifstream infile;
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@ -75,6 +76,16 @@ bool Plugin::AddPlugin(Config &plugin)
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return false;
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return false;
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}
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}
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bool Plugin::UseReturnLoader(u32 magic)
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{
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for(u8 pos = 0; pos < magicWords.size(); pos++)
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{
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if(magic == magicWords[pos])
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return ReturnLoader[pos];
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}
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return false;
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}
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u8* Plugin::GetBannerSound(u32 magic)
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u8* Plugin::GetBannerSound(u32 magic)
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{
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{
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for(banner_pos = 0; banner_pos < magicWords.size(); banner_pos++)
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for(banner_pos = 0; banner_pos < magicWords.size(); banner_pos++)
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@ -24,6 +24,7 @@ public:
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u8* GetBannerSound(u32 magic);
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u8* GetBannerSound(u32 magic);
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u32 GetBannerSoundSize();
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u32 GetBannerSoundSize();
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char* GetDolName(u32 magic);
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char* GetDolName(u32 magic);
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bool UseReturnLoader(u32 magic);
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void init(string);
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void init(string);
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void Cleanup();
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void Cleanup();
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void EndAdd();
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void EndAdd();
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@ -34,6 +35,8 @@ private:
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safe_vector<u32> magicWords;
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safe_vector<u32> magicWords;
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safe_vector<string> DolName;
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safe_vector<string> DolName;
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safe_vector<u32> caseColors;
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safe_vector<u32> caseColors;
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safe_vector<bool> ReturnLoader;
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u8 banner_pos;
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u8 banner_pos;
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string pluginsDir;
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string pluginsDir;
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bool adding;
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bool adding;
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