mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 13:44:15 +01:00
*Saves flashed back to real NAND will now be unescaped the D2X cIOS way
NOTE: Wiiflow can not flash game saves back if illegal FAT characters are escaped out in a different way D2X does. Game saves extracted with Wiiflow are safe to flash back!
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@ -451,6 +451,32 @@ void Nand::__FATify(char *ptr, const char *str)
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*ptr = '\0';
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}
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void Nand::__NANDify(char *str)
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{
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char *src = str;
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char *dst = str;
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char c;
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while((c = *(src++)) != '\0')
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{
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if(c == '&')
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{
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if(!strncmp(src, "qt;", 3)) c = '"';
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else if (!strncmp(src, "st;", 3)) c = '*';
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else if (!strncmp(src, "cl;", 3)) c = ':';
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else if (!strncmp(src, "lt;", 3)) c = '<';
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else if (!strncmp(src, "gt;", 3)) c = '>';
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else if (!strncmp(src, "qm;", 3)) c = '?';
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else if (!strncmp(src, "vb;", 3)) c = '|';
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if (c != '&')
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src += 3;
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}
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*(dst++) = c;
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}
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*dst = '\0';
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}
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s32 Nand::__FlashNandFile(const char *source, const char *dest)
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{
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s32 ret;
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@ -640,7 +666,6 @@ s32 Nand::__FlashNandFolder(const char *source, const char *dest)
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{
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char nsource[MAX_FAT_PATH];
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char ndest[ISFS_MAXPATH];
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char tdest[ISFS_MAXPATH];
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DIR *dir_iter;
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struct dirent *ent;
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@ -666,10 +691,9 @@ s32 Nand::__FlashNandFolder(const char *source, const char *dest)
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if(ent->d_type == DT_DIR)
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{
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//__FATify(tdest, ndest);
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__NANDify(ndest);
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if(!fake)
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{
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//ISFS_CreateDir(tdest, 0, 3, 3, 3);
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ISFS_CreateDir(ndest, 0, 3, 3, 3);
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FoldersDone++;
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}
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@ -677,8 +701,7 @@ s32 Nand::__FlashNandFolder(const char *source, const char *dest)
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}
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else
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{
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//__FATify(tdest, ndest);
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//__FlashNandFile(nsource, tdest);
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__NANDify(ndest);
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__FlashNandFile(nsource, ndest);
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}
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}
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@ -99,6 +99,7 @@ class Nand
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u32 __configsetbigarray(const char *item, void *val, u32 size);
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u32 __configsetsetting(const char *item, const char *val);
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bool __FileExists(const char *path, ...);
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void __NANDify(char *str);
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void __FATify(char *dst, const char *src);
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s32 __Unescaped2x(const char *path);
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s32 __FlashNandFile(const char *source, const char *dest);
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